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Searched refs:BY_MATERIAL (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp292 if (renderSlotInfo.sortType == RenderSlotSortType::BY_MATERIAL) { in GetRenderSlotSubmeshes()
306 renderSlotInfo.sortType == RenderSlotSortType::BY_MATERIAL) { in GetRenderSlotSubmeshes()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/
H A Drender_data_structures.h128 BY_MATERIAL = 3, member in RenderSlotSortType
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_parser_util.cpp41 { RenderSlotSortType::BY_MATERIAL, "by_material" },

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