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Searched refs:Attachment (Results 1 - 10 of 10) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_create_functions_vk.h37 struct Attachment { struct
42 Attachment attachments[PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COUNT];
H A Dpipeline_create_functions_vk.cpp50 const array_view<const LowLevelRenderPassCompatibilityDescVk::Attachment> compatibilityAttachmentDescs, in CreateAttachmentDescriptions()
84 const array_view<const LowLevelRenderPassCompatibilityDescVk::Attachment> compatibilityAttachmentDescs, in CreateAttachmentDescriptions2()
124 const array_view<const LowLevelRenderPassCompatibilityDescVk::Attachment> compatibilityAttachmentDescs, in CreateAttachmentDescriptionsCompatibility()
150 const array_view<const LowLevelRenderPassCompatibilityDescVk::Attachment> compatibilityAttachmentDescs, in CreateAttachmentDescriptionsCompatibility2()
206 const array_view<const LowLevelRenderPassCompatibilityDescVk::Attachment> compatibilityAttachmentDescs, in CreateAttachmentReferences2()
H A Dpipeline_state_object_vk.cpp285 const GraphicsState::ColorBlendState::Attachment& attachmentBlendState = colorBlendState.colorAttachments[idx]; in GraphicsPipelineStateObjectVk()
H A Dnode_context_pool_manager_vk.cpp77 const LowLevelRenderPassCompatibilityDescVk::Attachment& atCompatibilityDesc = in HashRenderPassCompatibility()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/
H A Drender_data_structures.h297 /** Attachment */
298 struct Attachment { struct
336 BASE_NS::vector<Attachment> attachments;
/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.cpp226 void FromJson(const json::value& jsonData, JsonContext<GraphicsState::ColorBlendState::Attachment>& context) in FromJson()
250 vector<JsonContext<GraphicsState::ColorBlendState::Attachment>> colorContexts; in FromJson()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h633 /** Attachment load op */
643 /** Attachment store op */
980 /** Attachment descriptor */
1002 /** Attachment count */
1005 /** Attachment handles */
1021 /** Attachment count */
1024 /** Attachment handles */
1187 /** Attachment */
1188 struct Attachment { struct
1222 Attachment colorAttachment
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/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp602 const GraphicsState::ColorBlendState::Attachment& a, const GraphicsState::ColorBlendState::Attachment& b) in CompareBlendFactors()
608 void SetBlendFactors(GraphicsState::ColorBlendState::Attachment& a, const GraphicsState::ColorBlendState::Attachment& b) in SetBlendFactors()
617 const GraphicsState::ColorBlendState::Attachment& a, const GraphicsState::ColorBlendState::Attachment& b) in CompareBlendOps()
622 void SetBlendOps(GraphicsState::ColorBlendState::Attachment& a, const GraphicsState::ColorBlendState::Attachment& b) in SetBlendOps()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_parser_util.cpp233 inline void FromJson(const json::value& jsonData, JsonContext<RenderNodeGraphInputs::Attachment>& context) in FromJson()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp91 uint64_t BASE_NS::hash(const RENDER_NS::GraphicsState::ColorBlendState::Attachment& state) in hash()

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