Searched refs:AddValue (Results 1 - 8 of 8) sorted by relevance
/foundation/graphic/graphic_3d/lume/metaobject/src/engine/ |
H A D | engine_value_manager.cpp | 71 void EngineValueManager::AddValue(EnginePropertyParams p, EngineValueOptions options) in AddValue() function in Internal::EngineValueManager 107 AddValue(params, options); in ConstructValues() 133 AddValue(propParams, EngineValueOptions { prefix, options.values }); in ConstructValues() 141 AddValue(property, options); in ConstructValue() 153 AddValue(params, options); in ConstructValueImpl()
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H A D | engine_value_manager.h | 59 void AddValue(EnginePropertyParams p, EngineValueOptions options);
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/foundation/graphic/graphic_3d/lume/metaobject/test/src/api/ |
H A D | FunctionTest.cpp | 256 p->AddValue(interface_pointer_cast<IFunction>(func)); in HWTEST_F() 257 p->AddValue(interface_pointer_cast<IFunction>(func2)); in HWTEST_F()
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | multimesh_impl.cpp | 64 META_ACCESS_PROPERTY(CustomData)->AddValue({ 1.f, 1.f, 1.f, 1.f }); 65 META_ACCESS_PROPERTY(Transforms)->AddValue(BASE_NS::Math::IDENTITY_4X4);
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H A D | submeshhandler.cpp | 132 submeshes_->AddValue(submesh);
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H A D | scene_impl.cpp | 538 Materials()->AddValue(material);
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/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/detail/ |
H A D | array_property.h | 130 bool AddValue(const Type& v) in AddValue() function in ArrayPropertyInterface
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/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | SceneJS.cpp | 364 duh->AddValue(interface_pointer_cast<CORE_NS::IInterface>(scene)); in Load() 475 duh->AddValue(interface_pointer_cast<CORE_NS::IInterface>(scene)); in SceneJS()
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