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Searched refs:Accessor (Results 1 - 8 of 8) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h260 struct Accessor { struct in GLTF2::AttributeType::RenderMode::FilterMode::WrapMode
334 Accessor* accessor { nullptr };
607 Accessor* indices { nullptr };
670 Accessor* inverseBindMatrices { nullptr };
729 Accessor* input { nullptr };
730 Accessor* output { nullptr };
H A Dgltf2_importer.h64 struct Accessor;
133 GatheredDataTask<T>* PrepareAnimationInputTask(BASE_NS::unordered_map<GLTF2::Accessor*, GatheredDataTask<T>*>&,
136 GatheredDataTask<T>* PrepareAnimationOutputTask(BASE_NS::unordered_map<GLTF2::Accessor*, GatheredDataTask<T>*>&,
H A Ddata.h50 BASE_NS::vector<BASE_NS::unique_ptr<GLTF2::Accessor>> accessors;
H A Dgltf2_util.h132 GLTFLoadDataResult LoadData(Accessor const& accessor);
H A Dgltf2_exporter.cpp260 Buffer& buffer, vector<unique_ptr<BufferView>>& usedBufferViews, vector<unique_ptr<Accessor>>& usedAccessors) in BufferHelper()
287 Accessor* StoreAccessor(const Accessor& accessor) in StoreAccessor()
301 usedAccessors_[accessorIndex] = make_unique<Accessor>(accessor); in StoreAccessor()
317 vector<unique_ptr<Accessor>>& usedAccessors_;
566 Accessor* StoreInverseBindMatrices(array_view<const Math::Mat4X4> ibls, BufferHelper& bufferHelper) in StoreInverseBindMatrices()
577 Accessor accessor; in StoreInverseBindMatrices()
716 Accessor* AnimationInput( in AnimationInput()
729 Accessor accessor; in AnimationInput()
757 Accessor* AnimationOutpu
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H A Dgltf2_util.cpp60 vector<uint8_t> Read(Accessor const& accessor) in Read()
171 void LoadSparseAccessor(Accessor const& accessor, GLTFLoadDataResult& result) in LoadSparseAccessor()
1131 GLTFLoadDataResult LoadData(Accessor const& accessor) in LoadData()
H A Dgltf2_importer.cpp1378 GLTF2::Accessor& inputAccessor, AnimationInputComponent& inputComponent) in BuildAnimationInput()
1405 GLTF2::Accessor& outputAccessor, GLTF2::AnimationPath path, AnimationOutputComponent& outputComponent) in BuildAnimationOutput()
3361 unordered_map<Accessor*, GatheredDataTask<ComponentTaskData<AnimationInputComponent>>*>& inputs,
3389 unordered_map<Accessor*, GatheredDataTask<ComponentTaskData<AnimationOutputComponent>>*>& outputs,
3423 unordered_map<Accessor*, GatheredDataTask<ComponentTaskData<AnimationInputComponent>>*> inputs;
3424 unordered_map<Accessor*, GatheredDataTask<ComponentTaskData<AnimationOutputComponent>>*> outputs;
H A Dgltf2_loader.cpp516 SetError(loadResult, "Accessor.count is invalid");
549 SetError(loadResult, "Accessor.bufferView is invalid");
563 SetError(loadResult, "Accessor.byteOffset isn't valid offset");
692 SetError(loadResult, "Accessor.count is invalid");
697 SetError(loadResult, "Accessor.type or componentType is invalid");
704 SetError(loadResult, "Accessor.min and max vector size doesn't match component count");
708 SetError(loadResult, "Accessor.min and max vectors have different size");
734 auto accessor = make_unique<Accessor>();

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