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Searched refs:ARRAY_VALUE (Results 1 - 16 of 16) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Dpost_process_component.h57 DEFINE_PROPERTY(RENDER_NS::TonemapConfiguration, tonemapConfiguration, "Tonemap Configuration", 0, ARRAY_VALUE())
61 DEFINE_PROPERTY(RENDER_NS::BloomConfiguration, bloomConfiguration, "Bloom Configuration", 0, ARRAY_VALUE())
65 DEFINE_PROPERTY(RENDER_NS::VignetteConfiguration, vignetteConfiguration, "Vignette Configuration", 0, ARRAY_VALUE())
70 RENDER_NS::ColorFringeConfiguration, colorFringeConfiguration, "Color Fringe Configuration", 0, ARRAY_VALUE())
74 DEFINE_PROPERTY(RENDER_NS::DitherConfiguration, ditherConfiguration, "Dither Configuration", 0, ARRAY_VALUE())
78 DEFINE_PROPERTY(RENDER_NS::BlurConfiguration, blurConfiguration, "Target Blur Configuration", 0, ARRAY_VALUE())
83 "Color Conversion Configuration", 0, ARRAY_VALUE())
88 ARRAY_VALUE())
93 RENDER_NS::TaaConfiguration, taaConfiguration, "Temporal Anti-Aliasing Configuration", 0, ARRAY_VALUE())
97 DEFINE_PROPERTY(RENDER_NS::DofConfiguration, dofConfiguration, "Depth Of Field Configuration", 0, ARRAY_VALUE())
[all...]
H A Djoint_matrices_component.h46 BASE_NS::Math::Mat4X4, CORE_DEFAULT_MATERIAL_MAX_JOINT_COUNT, jointMatrices, "Joint Matrices", 0, ARRAY_VALUE())
52 "Joint AABB Min Values", 0, ARRAY_VALUE())
58 "Joint AABB Max Values", 0, ARRAY_VALUE())
64 BASE_NS::Math::Vec3, jointsAabbMin, "Combined Joint AABB Min Values", 0, ARRAY_VALUE(0.0f, 0.0f, 0.0f))
70 BASE_NS::Math::Vec3, jointsAabbMax, "Combined Joint AABB Max Values", 0, ARRAY_VALUE(0.0f, 0.0f, 0.0f))
H A Denvironment_component.h54 BASE_NS::Math::Vec4, indirectDiffuseFactor, "Indirect Diffuse Factor", 0, ARRAY_VALUE(1.0f, 1.0f, 1.0f, 1.0f))
59 BASE_NS::Math::Vec4, indirectSpecularFactor, "Indirect Specular Factor", 0, ARRAY_VALUE(1.0f, 1.0f, 1.0f, 1.0f))
63 DEFINE_PROPERTY(BASE_NS::Math::Vec4, envMapFactor, "Environment Map Factor", 0, ARRAY_VALUE(1.0f, 1.0f, 1.0f, 1.0f))
84 DEFINE_ARRAY_PROPERTY(BASE_NS::Math::Vec3, 9, irradianceCoefficients, "Irradiance Coefficients", 0, ARRAY_VALUE())
89 BASE_NS::Math::Quat, environmentRotation, "IBL Environment Rotation", 0, ARRAY_VALUE(0.f, 0.f, 0.f, 1.f))
94 ARRAY_VALUE(1.0f, 1.0f, 1.0f, 1.0f))
H A Dtransform_component.h34 DEFINE_PROPERTY(BASE_NS::Math::Vec3, position, "Position", 0, ARRAY_VALUE(0.f, 0.f, 0.f))
38 DEFINE_PROPERTY(BASE_NS::Math::Quat, rotation, "Rotation", 0, ARRAY_VALUE(0.f, 0.f, 0.f, 1.f))
42 DEFINE_PROPERTY(BASE_NS::Math::Vec3, scale, "Scale", 0, ARRAY_VALUE(1.f, 1.f, 1.f))
H A Dfog_component.h73 ARRAY_VALUE(1.0f, 1.0f, 1.0f, 1.0f))
77 DEFINE_PROPERTY(BASE_NS::Math::Vec4, envMapFactor, "Environment Map Factor", 0, ARRAY_VALUE(1.0f, 1.0f, 1.0f, 0.1f))
82 ARRAY_VALUE(0.0f, 0.0f, 0.0f, 0.0f))
H A Dcamera_component.h179 DEFINE_PROPERTY(BASE_NS::Math::Vec4, viewport, "Viewport", 0, ARRAY_VALUE(0.0f, 0.0f, 1.0f, 1.0f))
184 DEFINE_PROPERTY(BASE_NS::Math::Vec4, scissor, "Scissor", 0, ARRAY_VALUE(0.0f, 0.0f, 1.0f, 1.0f))
188 DEFINE_PROPERTY(BASE_NS::Math::UVec2, renderResolution, "Render Resolution", 0, ARRAY_VALUE(0, 0))
206 ARRAY_VALUE(1.f, 0.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 0.f, 1.f))
210 DEFINE_PROPERTY(BASE_NS::Math::Vec4, clearColorValue, "Clear Color Value", 0, ARRAY_VALUE(0.0f, 0.0f, 0.0f, 0.0f))
H A Dlight_component.h40 DEFINE_PROPERTY(BASE_NS::Math::Vec3, color, "Color", 0, ARRAY_VALUE(1.0f, 1.0f, 1.0f))
80 DEFINE_PROPERTY(BASE_NS::Math::Vec4, additionalFactor, "Additional Factor", 0, ARRAY_VALUE(0.0f, 0.0f, 0.0f, 0.0f))
H A Dmesh_component.h163 DEFINE_PROPERTY(BASE_NS::Math::Vec3, aabbMin, "Min AABB", 0, ARRAY_VALUE(0.0f, 0.0f, 0.0f))
166 DEFINE_PROPERTY(BASE_NS::Math::Vec3, aabbMax, "Max AABB", 0, ARRAY_VALUE(0.0f, 0.0f, 0.0f))
H A Drender_mesh_component.h45 "Additional Shader Data", 0, ARRAY_VALUE({ 0u, 0u, 0u, 0u }))
H A Dskin_joints_component.h42 CORE_NS::Entity, CORE_DEFAULT_MATERIAL_MAX_JOINT_COUNT, jointEntities, "Joint Entities", 0, ARRAY_VALUE())
H A Dplanar_reflection_component.h49 DEFINE_ARRAY_PROPERTY(uint32_t, 2, renderTargetResolution, "Render Target Resolution", 0, ARRAY_VALUE(0, 0))
H A Dmaterial_component.h257 ARRAY_VALUE( //
/foundation/graphic/graphic_3d/lume/LumeDotfield/api/dotfield/ecs/components/
H A Ddotfield_component.h29 DEFINE_PROPERTY(BASE_NS::Math::Vec2, size, "Dimensions of the field.", 0, ARRAY_VALUE(64.f, 64.f))
31 DEFINE_PROPERTY(BASE_NS::Math::Vec2, touchPosition, "Touch position", 0, ARRAY_VALUE(0.f, 0.f))
32 DEFINE_PROPERTY(BASE_NS::Math::Vec3, touchDirection, "Touch direction", 0, ARRAY_VALUE(0.f, 0.f, 0.f))
/foundation/graphic/graphic_3d/lume/LumeEngine/ecshelper/PropertyTools/
H A Dproperty_macros.h27 #undef ARRAY_VALUE macro
39 #define ARRAY_VALUE(...) macro
/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/ecs/
H A Dcomponent_struct_macros.h82 #undef ARRAY_VALUE macro
93 #define ARRAY_VALUE(...) __VA_ARGS__ macro
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dprevious_joint_matrices_component.h43 BASE_NS::Math::Mat4X4, CORE_DEFAULT_MATERIAL_MAX_JOINT_COUNT, jointMatrices, "Joint Matrices", 0, ARRAY_VALUE())

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