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Searched refs:AFTER (Results 1 - 4 of 4) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/span/
H A Dmutable_span_string.h27 enum class AroundSpecialNode { AFTER = 0, BEFORE, BETWEEN, NONE }; member in OHOS::Ace::AroundSpecialNode
H A Dmutable_span_string.cpp555 res = (res == AroundSpecialNode::NONE || res == AroundSpecialNode::AFTER) ? AroundSpecialNode::AFTER in IsInsertAroundSpecialNode()
578 } else if (aroundMode == AroundSpecialNode::AFTER && iter != spans_.end()) { in InsertStringAroundSpecialNode()
605 (span->GetStartIndex() == start && aroundMode != AroundSpecialNode::AFTER)) { in InsertStringAroundSpecialNode()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_graph_manager.h116 AFTER = 2, member in final::PendingRenderNode::PosType
H A Drender_node_graph_manager.cpp417 pos = (pendingNode.posType == PendingRenderNode::PosType::AFTER) ? rnIdx + 1 : rnIdx;
516 rawHandle, renderNodeDesc, PendingRenderNode::Type::ALLOC, PendingRenderNode::PosType::AFTER, renderNodeName);

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