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Searched refs:infoLen (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/src/gpu/gl/builders/
H A DGrGLShaderStringBuilder.cpp85 GrGLint infoLen = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader() local
86 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_INFO_LOG_LENGTH, &infoLen)); in GrGLCompileAndAttachShader()
87 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger in GrGLCompileAndAttachShader()
88 if (infoLen > 0) { in GrGLCompileAndAttachShader()
92 GR_GL_CALL(gli, GetShaderInfoLog(shaderId, infoLen+1, &length, (char*)log.get())); in GrGLCompileAndAttachShader()
94 errorHandler->compileError(glsl.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in GrGLCompileAndAttachShader()
H A DGrGLProgramBuilder.cpp514 GrGLint infoLen = GR_GL_INIT_ZERO; in checkLinkStatus() local
515 GL_CALL(GetProgramiv(programID, GR_GL_INFO_LOG_LENGTH, &infoLen)); in checkLinkStatus()
516 SkAutoMalloc log(infoLen+1); in checkLinkStatus()
517 if (infoLen > 0) { in checkLinkStatus()
521 GL_CALL(GetProgramInfoLog(programID, infoLen+1, &length, (char*)log.get())); in checkLinkStatus()
523 const char* errorMsg = (infoLen > 0) ? (const char*)log.get() in checkLinkStatus()

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