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Searched refs:skew (Results 1 - 25 of 73) sorted by relevance

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/third_party/jerryscript/targets/mbedos5/source/
H A Djerry_port_mbed.c69 static uint32_t skew = 0; in jerry_port_get_current_time() local
83 skew = 0; in jerry_port_get_current_time()
85 skew = (skew + 33) % 1000; in jerry_port_get_current_time()
87 result += (curr_tick / 1000 - skew) % 1000; in jerry_port_get_current_time()
/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Dtransform_util.cpp133 if (decomp.skew[2]) { in BuildSkewMatrix()
134 temp.Set(1, 2, decomp.skew[2]); in BuildSkewMatrix()
138 if (decomp.skew[1]) { in BuildSkewMatrix()
140 temp.Set(0, 2, decomp.skew[1]); in BuildSkewMatrix()
144 if (decomp.skew[0]) { in BuildSkewMatrix()
146 temp.Set(0, 1, decomp.skew[0]); in BuildSkewMatrix()
160 const Matrix4& skew, const Matrix4& scale) in ComposeTransform()
166 matrix = matrix * skew; in ComposeTransform()
338 .append("skew: ") in ToString()
339 .append(std::to_string(skew[ in ToString()
159 ComposeTransform(const Matrix4& perspective, const Matrix4& translation, const Matrix4& rotation, const Matrix4& skew, const Matrix4& scale) ComposeTransform() argument
415 auto& skew = operation.skewOperation_; ParseOperationToMatrix() local
647 Matrix4 skew = BuildSkewMatrix(decomp); ComposeTransform() local
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/third_party/skia/docs/examples/
H A DCanvas_skew.cpp11 canvas->skew(-.5, 0); in REG_FIDDLE()
15 canvas->skew(0, .5); in REG_FIDDLE()
19 canvas->skew(-.5, .5); in REG_FIDDLE()
H A DCanvas_drawLine.cpp11 canvas->skew(1, 0); in REG_FIDDLE()
13 canvas->skew(-2, 0); in REG_FIDDLE()
H A DCanvas_drawLine_2.cpp11 canvas->skew(1, 0); in REG_FIDDLE()
13 canvas->skew(-2, 0); in REG_FIDDLE()
/third_party/skia/gm/
H A Dglyph_pos.cpp65 SkMatrix skew; in draw_gm() local
66 skew.setIdentity(); in draw_gm()
67 skew.setSkewX(8.0f / 25.0f); in draw_gm()
68 skew.setSkewY(2.0f / 25.0f); in draw_gm()
69 canvas->concat(skew); in draw_gm()
H A Dtext_scale_skew.cpp28 for (float skew : { -0.5f, 0.0f, 0.5f }) { in DEF_SIMPLE_GM()
29 font.setSkewX(skew); in DEF_SIMPLE_GM()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DShaderInterpTest.cpp26 void draw(GLuint program, float skew) in draw() argument
33 vertices[2] = {0.0, 1.0 * skew, 0.0, skew}; in draw()
/foundation/arkui/ace_engine/test/unittest/base/
H A Dtransform_util_test.cpp176 .append("skew: ") in HWTEST_F()
260 decomposedTransform.skew[0] = 1.0f; in HWTEST_F()
261 decomposedTransform.skew[1] = 1.0f; in HWTEST_F()
262 decomposedTransform.skew[2] = 1.0f; in HWTEST_F()
315 decomposedTransform.skew[0] = 0.0f; in HWTEST_F()
316 decomposedTransform.skew[1] = 0.0f; in HWTEST_F()
317 decomposedTransform.skew[2] = 0.0f; in HWTEST_F()
/third_party/skia/tests/
H A DFontTest.cpp90 for (float skew : skews) { in DEF_TEST()
91 font.setSkewX(skew); in DEF_TEST()
H A DGrQuadBufferTest.cpp48 SkMatrix skew; in generate_quads() local
49 skew.setSkew(0.5f, 0.5f); in generate_quads()
66 quad = GrQuad::MakeFromRect(rect, skew); in generate_quads()
H A DGrQuadCropTest.cpp262 SkMatrix skew; in TEST() local
263 skew.setSkewX(0.3f); in TEST()
264 skew.setSkewY(0.04f); in TEST()
265 test_crop_fully_covered(r, skew); in TEST()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Dmatrix_decompose.hpp37 tvec3<T, P> & scale, tquat<T, P> & orientation, tvec3<T, P> & translation, tvec3<T, P> & skew, tvec4<T, P> & perspective);
/foundation/arkui/ace_engine/frameworks/core/components/transform/
H A Drender_transform.cpp75 Matrix4 skew = Matrix4::CreateSkew(x, y); in Skew() local
76 transform_ = transform_ * skew; in Skew()
290 auto& skew = effect.skewOperation_; in ParseTransformEffect() local
291 return Matrix4::CreateSkew(skew.skewX, skew.skewY); in ParseTransformEffect()
/third_party/node/lib/
H A Dpunycode.js20 const skew = 38;
196 return floor(k + (baseMinusTMin + 1) * delta / (delta + skew));
/third_party/icu/icu4c/source/test/intltest/
H A Dpunyref.cpp51 enum { base = 36, tmin = 1, tmax = 26, skew = 38, damp = 700, enumerator
123 return k + (base - tmin + 1) * delta / (delta + skew); in adapt()
/third_party/node/deps/openssl/openssl/crypto/
H A Dpunycode.c19 static const unsigned int skew = 38; variable
40 * return k + (((base - tmin + 1) * delta) div (delta + skew))
56 return k + (((base - tmin + 1) * delta) / (delta + skew)); in adapt()
/third_party/openssl/crypto/
H A Dpunycode.c19 static const unsigned int skew = 38; variable
40 * return k + (((base - tmin + 1) * delta) div (delta + skew))
56 return k + (((base - tmin + 1) * delta) / (delta + skew)); in adapt()
/third_party/skia/third_party/externals/freetype/src/sfnt/
H A Dttcolr.c682 apaint->u.skew.paint.p = child_table_p; in read_paint()
683 apaint->u.skew.paint.insert_root_transform = 0; in read_paint()
685 apaint->u.skew.x_skew_angle = F2DOT14_TO_FIXED( FT_NEXT_SHORT( p ) ); in read_paint()
686 apaint->u.skew.y_skew_angle = F2DOT14_TO_FIXED( FT_NEXT_SHORT( p ) ); in read_paint()
691 apaint->u.skew.center_x = INT_TO_FIXED( FT_NEXT_SHORT( p ) ); in read_paint()
692 apaint->u.skew.center_y = INT_TO_FIXED( FT_NEXT_SHORT( p ) ); in read_paint()
696 apaint->u.skew.center_x = 0; in read_paint()
697 apaint->u.skew.center_y = 0; in read_paint()
/foundation/arkui/ace_engine/frameworks/bridge/common/utils/
H A Dtransform_convertor.h51 void AddKeyframe(AnimationType type, double time, const SkewOperation& skew);
/third_party/alsa-utils/topology/nhlt/intel/dmic/
H A Ddmic-process.h21 int enable_b, int polarity_a, int polarity_b, int clk_edge, int skew);
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/DebugInfo/CodeView/
H A DCVSymbolVisitor.cpp77 if (auto EC = visitSymbolRecord(I, InitialOffset + Symbols.skew())) in visitSymbolStream()
/third_party/alsa-utils/topology/nhlt/intel/
H A Ddmic-nhlt.c67 long skew = 0; in set_pdm_data() local
77 { "skew", SND_CONFIG_TYPE_INTEGER, NULL, &skew, NULL}, in set_pdm_data()
86 polarity_b, clk_edge, skew); in set_pdm_data()
446 * skew 0
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dmatrix_util.h725 Mat4X4 const& modelMatrix, Vec3& scale, Quat& orientation, Vec3& translation, Vec3& skew, Vec4& perspective) in Decompose()
784 skew.z = Dot(row[0], row[1]); in Decompose()
785 row[1] = Combine(row[1], row[0], 1.0f, -skew.z); in Decompose()
789 skew.z /= scale.y; in Decompose()
791 skew.y = Dot(row[0], row[2]); in Decompose()
792 row[2] = Combine(row[2], row[0], 1.0f, -skew.y); in Decompose()
793 skew.x = Dot(row[1], row[2]); in Decompose()
794 row[2] = Combine(row[2], row[1], 1.0f, -skew.x); in Decompose()
798 skew.y /= scale.z; in Decompose()
799 skew in Decompose()
724 Decompose( Mat4X4 const& modelMatrix, Vec3& scale, Quat& orientation, Vec3& translation, Vec3& skew, Vec4& perspective) Decompose() argument
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/fuzztest/ui/rsnode_fuzzer/
H A Drsnode_fuzzer.cpp106 Vector2f skew(GetData<float>(), GetData<float>()); in RSNodeFuzzTestInner01()
149 surfaceNode->SetSkew(skew); in RSNodeFuzzTestInner01()

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