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Help
Searched
refs:offTime
(Results
1 - 8
of
8
) sorted by relevance
/base/sensors/miscdevice/test/unittest/light/
H
A
D
light_agent_test.cpp
178
animation.
offTime
= 50;
in HWTEST_F()
202
animation.
offTime
= 50;
in HWTEST_F()
225
animation.
offTime
= 50;
in HWTEST_F()
248
animation.
offTime
= 50;
in HWTEST_F()
271
animation.
offTime
= -1;
in HWTEST_F()
294
animation.
offTime
= 2;
in HWTEST_F()
318
animation.
offTime
= 2;
in HWTEST_F()
/base/sensors/miscdevice/utils/common/src/
H
A
D
light_animation_ipc.cpp
50
void LightAnimationIPC::SetOffTime(int32_t
offTime
)
in SetOffTime()
argument
52
offTime_ =
offTime
;
in SetOffTime()
66
MISC_HILOGE("Failed, write
offTime
failed");
in Marshalling()
/base/sensors/miscdevice/utils/common/include/
H
A
D
light_animation_ipc.h
32
void SetOffTime(int32_t
offTime
);
/base/sensors/miscdevice/interfaces/inner_api/light/
H
A
D
light_agent_type.h
72
int32_t
offTime
; /**< Duration (in ms) for which the light is off in a blinking period. */
member
/base/sensors/miscdevice/services/miscdevice_service/hdi_connection/adapter/src/
H
A
D
compatible_light_connection.cpp
62
int32_t
offTime
= animation.GetOffTime();
in TurnOn()
local
64
(onTime <= 0 ||
offTime
<= 0)) {
in TurnOn()
H
A
D
hdi_light_connection.cpp
86
flashEffect.
offTime
= animation.GetOffTime();
in TurnOn()
/base/sensors/miscdevice/frameworks/native/light/src/
H
A
D
light_client.cpp
135
if ((animation.onTime < 0) || (animation.
offTime
< 0)) {
in IsLightAnimationValid()
136
MISC_HILOGE("animation onTime or
offTime
is invalid, onTime:%{public}d,
offTime
:%{public}d",
in IsLightAnimationValid()
137
animation.onTime, animation.
offTime
);
in IsLightAnimationValid()
159
animationIPC.SetOffTime(animation.
offTime
);
in TurnOn()
/base/sensors/miscdevice/services/miscdevice_service/src/
H
A
D
miscdevice_service.cpp
275
int32_t
offTime
= animation.GetOffTime();
in IsLightAnimationValid()
local
280
if ((onTime < 0) || (
offTime
< 0)) {
in IsLightAnimationValid()
281
MISC_HILOGE("animation onTime or
offTime
is invalid, onTime:%{public}d,
offTime
:%{public}d",
in IsLightAnimationValid()
282
onTime,
offTime
);
in IsLightAnimationValid()
Completed in 4 milliseconds