/base/telephony/call_manager/services/call/src/ |
H A D | call_base.cpp | 36 CallBase::CallBase(DialParaInfo &info) in CallBase() function in OHOS::Telephony::CallBase 51 CallBase::CallBase(DialParaInfo &info, AppExecFwk::PacMap &extras) in CallBase() function in OHOS::Telephony::CallBase 67 CallBase::~CallBase() {} in ~CallBase() 69 int32_t CallBase::DialCallBase() in DialCallBase() 79 void CallBase::HangUpVoipCall() in HangUpVoipCall() 88 sptr<CallBase> tempCall = CallObjectManager::GetOneCallObject(callinfo.callId); in HangUpVoipCall() 103 int32_t CallBase [all...] |
H A D | call_object_manager.cpp | 31 std::list<sptr<CallBase>> CallObjectManager::callObjectPtrList_; 47 std::list<sptr<CallBase>>::iterator it = callObjectPtrList_.begin(); in ~CallObjectManager() 54 int32_t CallObjectManager::AddOneCallObject(sptr<CallBase> &call) in AddOneCallObject() 60 std::list<sptr<CallBase>>::iterator it = callObjectPtrList_.begin(); in AddOneCallObject() 109 std::list<sptr<CallBase>>::iterator it; in DeleteOneCallObject() 127 void CallObjectManager::DeleteOneCallObject(sptr<CallBase> &call) in DeleteOneCallObject() 145 sptr<CallBase> CallObjectManager::GetOneCallObject(int32_t callId) in GetOneCallObject() 147 sptr<CallBase> retPtr = nullptr; in GetOneCallObject() 149 std::list<sptr<CallBase>>::iterator it = CallObjectManager::callObjectPtrList_.begin(); in GetOneCallObject() 159 sptr<CallBase> CallObjectManage [all...] |
H A D | call_request_process.cpp | 97 sptr<CallBase> call = GetOneCallObject(callId); in AnswerRequest() 115 void CallRequestProcess::AnswerRequestForDsda(sptr<CallBase> call, int32_t callId, int32_t videoState) in AnswerRequestForDsda() 136 sptr<CallBase> ringingCall = GetOneCallObject(otherRingCallId); in AnswerRequestForDsda() 202 sptr<CallBase> activeCall = GetOneCallObject(CallRunningState::CALL_RUNNING_STATE_ACTIVE); in NeedAnswerVTAndEndActiveVO() 203 sptr<CallBase> holdingCall = GetOneCallObject(CallRunningState::CALL_RUNNING_STATE_HOLD); in NeedAnswerVTAndEndActiveVO() 224 sptr<CallBase> activeCall = GetOneCallObject(CallRunningState::CALL_RUNNING_STATE_ACTIVE); in NeedAnswerVOAndEndActiveVT() 225 sptr<CallBase> holdingCall = GetOneCallObject(CallRunningState::CALL_RUNNING_STATE_HOLD); in NeedAnswerVOAndEndActiveVT() 246 sptr<CallBase> call = GetOneCallObject(otherCallId); in GetOtherRingingCall() 265 sptr<CallBase> call = GetOneCallObject(callId); in HoldOrDisconnectedCall() 278 sptr<CallBase> incomingCal in HoldOrDisconnectedCall() [all...] |
H A D | call_status_manager.cpp | 176 sptr<CallBase> holdCall = GetOneCallObject(CallRunningState::CALL_RUNNING_STATE_HOLD); in HandleDsdaInfo() 299 sptr<CallBase> call = GetOneCallObject(CallRunningState::CALL_RUNNING_STATE_DIALING); in HandleEventResultReportInfo() 320 sptr<CallBase> activeCall = GetOneCallObject(CallRunningState::CALL_RUNNING_STATE_ACTIVE); in HandleEventResultReportInfo() 359 sptr<CallBase> call = GetOneCallObjectByVoipCallId(info.voipCallId, info.bundleName, info.uid); in HandleVoipEventReportInfo() 379 sptr<CallBase> call = GetOneCallObjectByIndexAndSlotId(info.index, info.accountId); in IncomingHandle() 426 void CallStatusManager::SetContactInfo(sptr<CallBase> &call, std::string phoneNum) in SetContactInfo() 433 sptr<CallBase> callObjectPtr = call; in SetContactInfo() 453 int32_t CallStatusManager::HandleRejectCall(sptr<CallBase> &call, bool isBlock) in HandleRejectCall() 478 sptr<CallBase> call = GetOneCallObjectByVoipCallId( in IncomingVoipCallHandle() 501 sptr<CallBase> cal in OutgoingVoipCallHandle() [all...] |
/base/telephony/call_manager/services/call/include/ |
H A D | call_status_manager.h | 73 void HandleHoldCallOrAutoAnswerCall(const sptr<CallBase> call, 79 void AutoAnswerForVoiceCall(sptr<CallBase> ringCall, int32_t slotId, bool continueAnswer); 82 sptr<CallBase> CreateNewCall(const CallDetailInfo &info, CallDirection dir); 83 sptr<CallBase> CreateNewCallByCallType( 85 sptr<CallBase> RefreshCallIfNecessary(const sptr<CallBase> &call, const CallDetailInfo &info); 86 void SetOriginalCallTypeForActiveState(sptr<CallBase> &call); 87 void SetOriginalCallTypeForDisconnectState(sptr<CallBase> &call); 90 int32_t UpdateCallState(sptr<CallBase> &call, TelCallState nextState); 91 int32_t ToSpeakerPhone(sptr<CallBase> [all...] |
H A D | call_object_manager.h | 39 static int32_t AddOneCallObject(sptr<CallBase> &call); 42 static void DeleteOneCallObject(sptr<CallBase> &call); 43 static sptr<CallBase> GetOneCallObject(int32_t callId); 44 static sptr<CallBase> GetOneCallObject(std::string &phoneNumber); 45 static sptr<CallBase> GetOneCallObjectByIndex(int32_t index); 46 static sptr<CallBase> GetOneCallObjectByIndexAndSlotId(int32_t index, int32_t slotId); 47 static sptr<CallBase> GetOneCallObjectByVoipCallId(std::string voipCallId, std::string bundleName, int32_t uid); 65 static sptr<CallBase> GetOneCallObject(CallRunningState callState); 73 static sptr<CallBase> GetForegroundCall(bool isIncludeVoipCall = true); 74 static sptr<CallBase> GetForegroundLiveCal [all...] |
H A D | call_request_process.h | 32 void AnswerRequestForDsda(sptr<CallBase> call, int32_t callId, int32_t videoState); 35 bool HangUpForDsdaRequest(sptr<CallBase> call); 54 void HandleCallWaitingNumTwo(sptr<CallBase> incomingCall, sptr<CallBase> call, int32_t slotId, 56 void HandleCallWaitingNumOne(sptr<CallBase> incomingCall, sptr<CallBase> call, int32_t slotId, 58 void HandleCallWaitingNumOneNext(sptr<CallBase> incomingCall, sptr<CallBase> call, sptr<CallBase> holdCall, 60 void HandleCallWaitingNumZero(sptr<CallBase> incomingCal [all...] |
H A D | call_state_listener_base.h | 32 virtual void NewCallCreated(sptr<CallBase> &callObjectPtr) {} in NewCallCreated() 34 virtual void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated() 36 virtual void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) {} in IncomingCallHungUp() 37 virtual void IncomingCallActivated(sptr<CallBase> &callObjectPtr) {} in IncomingCallActivated()
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H A D | call_state_listener.h | 32 void NewCallCreated(sptr<CallBase> &callObjectPtr); 34 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState); 35 void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content); 36 void IncomingCallActivated(sptr<CallBase> &callObjectPtr);
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/base/telephony/call_manager/services/audio/include/ |
H A D | audio_control_manager.h | 64 std::set<sptr<CallBase>> GetCallList(); 65 sptr<CallBase> GetCurrentActiveCall(); 72 void NewCallCreated(sptr<CallBase> &callObjectPtr) override; 74 void IncomingCallActivated(sptr<CallBase> &callObjectPtr) override; 75 void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) override; 76 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) override; 78 sptr<CallBase> &callObjectPtr, VideoStateType priorVideoState, VideoStateType nextVideoState); 79 void CheckTypeAndSetAudioDevice(sptr<CallBase> &callObjectPtr, VideoStateType priorVideoState, 93 void HandleNextState(sptr<CallBase> &callObjectPtr, TelCallState nextState); 94 void HandlePriorState(sptr<CallBase> [all...] |
/base/telephony/call_manager/services/call/call_state_observer/include/ |
H A D | missed_call_notification.h | 29 void NewCallCreated(sptr<CallBase> &callObjectPtr) override; 31 void IncomingCallActivated(sptr<CallBase> &callObjectPtr) override; 32 void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) override; 33 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) override; 36 void PublishMissedCallEvent(sptr<CallBase> &callObjectPtr); 37 void PublishBlockedCallEvent(sptr<CallBase> &callObjectPtr); 38 void PublishMissedCallNotification(sptr<CallBase> &callObjectPtr);
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H A D | incoming_call_wake_up.h | 31 void NewCallCreated(sptr<CallBase> &callObjectPtr) override; 33 void IncomingCallActivated(sptr<CallBase> &callObjectPtr) override; 34 void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) override; 35 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) override; 45 void WakeupDevice(sptr<CallBase> &callObjectPtr);
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H A D | incoming_call_notification.h | 29 void NewCallCreated(sptr<CallBase> &callObjectPtr) override; 31 void IncomingCallActivated(sptr<CallBase> &callObjectPtr) override; 32 void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) override; 33 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) override; 40 void PublishIncomingCallNotification(sptr<CallBase> &callObjectPtr);
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H A D | proximity_sensor.h | 30 void NewCallCreated(sptr<CallBase> &callObjectPtr) override; 32 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) override; 33 void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) override; 34 void IncomingCallActivated(sptr<CallBase> &callObjectPtr) override;
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H A D | status_bar.h | 29 void NewCallCreated(sptr<CallBase> &callObjectPtr) override; 31 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) override; 32 void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) override; 33 void IncomingCallActivated(sptr<CallBase> &callObjectPtr) override;
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H A D | reject_call_sms.h | 30 void NewCallCreated(sptr<CallBase> &callObjectPtr) override; 32 void IncomingCallActivated(sptr<CallBase> &callObjectPtr) override; 33 void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) override; 34 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) override;
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H A D | wired_headset.h | 40 void NewCallCreated(sptr<CallBase> &callObjectPtr) override; 42 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) override; 43 void IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) override; 44 void IncomingCallActivated(sptr<CallBase> &callObjectPtr) override;
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/base/telephony/call_manager/services/distributed_call/include/distributed_communication/ |
H A D | distributed_data_sink_controller.h | 32 void OnCallCreated(const sptr<CallBase> &call, const std::string &devId) override; 34 void ProcessCallInfo(const sptr<CallBase> &call, DistributedDataType type) override; 42 void CheckLocalData(const sptr<CallBase> &call, DistributedDataType type); 46 void UpdateCallName(sptr<CallBase> &call, const cJSON *msg); 47 void UpdateCallLocation(sptr<CallBase> &call, const cJSON *msg); 48 void ReportCallInfo(const sptr<CallBase> &call);
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/base/telephony/call_manager/services/call/call_state_observer/src/ |
H A D | proximity_sensor.cpp | 46 void ProximitySensor::NewCallCreated(sptr<CallBase> &callObjectPtr) {} in NewCallCreated() 48 void ProximitySensor::IncomingCallActivated(sptr<CallBase> &callObjectPtr) {} in IncomingCallActivated() 50 void ProximitySensor::IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) {} in IncomingCallHungUp() 53 sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated()
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H A D | status_bar.cpp | 62 void StatusBar::NewCallCreated(sptr<CallBase> &callObjectPtr) {} in NewCallCreated() 64 void StatusBar::CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) {} in CallStateUpdated() 66 void StatusBar::IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) {} in IncomingCallHungUp() 68 void StatusBar::IncomingCallActivated(sptr<CallBase> &callObjectPtr) {} in IncomingCallActivated()
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H A D | incoming_call_notification.cpp | 34 void IncomingCallNotification::NewCallCreated(sptr<CallBase> &callObjectPtr) in NewCallCreated() 46 sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated() 54 void IncomingCallNotification::IncomingCallActivated(sptr<CallBase> &callObjectPtr) in IncomingCallActivated() 62 sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) in IncomingCallHungUp() 71 void IncomingCallNotification::PublishIncomingCallNotification(sptr<CallBase> &callObjectPtr) in PublishIncomingCallNotification()
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H A D | wired_headset.cpp | 71 void WiredHeadset::NewCallCreated(sptr<CallBase> &callObjectPtr) in NewCallCreated() 85 void WiredHeadset::CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated() 88 void WiredHeadset::IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) {} in IncomingCallHungUp() 90 void WiredHeadset::IncomingCallActivated(sptr<CallBase> &callObjectPtr) {} in IncomingCallActivated()
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H A D | reject_call_sms.cpp | 25 void RejectCallSms::IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) in IncomingCallHungUp() 50 void RejectCallSms::NewCallCreated(sptr<CallBase> &callObjectPtr) {} in NewCallCreated() 54 void RejectCallSms::IncomingCallActivated(sptr<CallBase> &callObjectPtr) {} in IncomingCallActivated() 56 void RejectCallSms::CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated()
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H A D | incoming_call_wake_up.cpp | 28 void IncomingCallWakeup::NewCallCreated(sptr<CallBase> &callObjectPtr) in NewCallCreated() 61 void IncomingCallWakeup::WakeupDevice(sptr<CallBase> &callObjectPtr) in WakeupDevice() 108 void IncomingCallWakeup::IncomingCallActivated(sptr<CallBase> &callObjectPtr) {} in IncomingCallActivated() 110 void IncomingCallWakeup::IncomingCallHungUp(sptr<CallBase> &callObjectPtr, bool isSendSms, std::string content) {} in IncomingCallHungUp() 113 sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated()
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/base/telephony/call_manager/services/call_report/include/ |
H A D | call_state_report_proxy.h | 31 void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState); 32 void UpdateCallState(sptr<CallBase> &callObjectPtr, TelCallState nextState); 33 void UpdateCallStateForSlotId(sptr<CallBase> &callObjectPtr, TelCallState nextState);
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