/base/notification/distributed_notification_service/frameworks/ans/src/ |
H A D | notification_action_button.cpp | 297 bool valid {false}; in Marshalling() 299 valid = icon_ ? true : false; in Marshalling() 300 if (!parcel.WriteBool(valid)) { in Marshalling() 305 if (valid) { in Marshalling() 312 valid = wantAgent_ ? true : false; in Marshalling() 313 if (!parcel.WriteBool(valid)) { in Marshalling() 318 if (valid) { in Marshalling() 325 valid = extras_ ? true : false; in Marshalling() 326 if (!parcel.WriteBool(valid)) { in Marshalling() 331 if (valid) { in Marshalling() [all...] |
H A D | notification_template.cpp | 57 bool valid = templateData_ ? true : false; in Marshalling() local 58 if (!parcel.WriteBool(valid)) { in Marshalling() 63 if (valid) { in Marshalling() 95 bool valid = parcel.ReadBool(); in ReadFromParcel() local 96 if (valid) { in ReadFromParcel()
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H A D | notification_request.cpp | 371 // no valid content in IsColorEnabled() 373 ANS_LOGI("no valid notification content"); in IsColorEnabled() 1183 bool valid {false}; in Marshalling() 1185 valid = wantAgent_ ? true : false; in Marshalling() 1186 if (!parcel.WriteBool(valid)) { in Marshalling() 1191 if (valid) { in Marshalling() 1198 valid = removalWantAgent_ ? true : false; in Marshalling() 1199 if (!parcel.WriteBool(valid)) { in Marshalling() 1204 if (valid) { in Marshalling() 1211 valid in Marshalling() [all...] |
H A D | notification_capsule.cpp | 142 bool valid = icon_ ? true : false; in Marshalling() local 143 if (!parcel.WriteBool(valid)) { in Marshalling() 148 if (valid) { in Marshalling() 164 bool valid = parcel.ReadBool(); in ReadFromParcel() local 165 if (valid) { in ReadFromParcel()
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H A D | notification_basic_content.cpp | 124 auto valid = lockScreenPicture_ ? true : false; in Marshalling() local 125 if (!parcel.WriteBool(valid)) { in Marshalling() 130 if (valid) { in Marshalling() 157 auto valid = parcel.ReadBool(); in ReadFromParcel() local 158 if (valid) { in ReadFromParcel()
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H A D | notification_unified_group_info.cpp | 112 bool valid = extraInfo_ ? true : false; in Marshalling() local 113 if (!parcel.WriteBool(valid)) { in Marshalling() 118 if (valid) { in Marshalling() 161 auto valid = parcel.ReadBool(); in ReadFromParcel() local 162 if (valid) { in ReadFromParcel()
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H A D | notification_picture_content.cpp | 125 auto valid = bigPicture_ ? true : false; in Marshalling() local 126 if (!parcel.WriteBool(valid)) { in Marshalling() 131 if (valid) { in Marshalling() 169 auto valid = parcel.ReadBool(); in ReadFromParcel() local 170 if (valid) { in ReadFromParcel()
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H A D | message_user.cpp | 201 bool valid = pixelMap_ ? true : false; in Marshalling() local 202 if (!parcel.WriteBool(valid)) { in Marshalling() 207 if (valid) { in Marshalling() 234 bool valid = parcel.ReadBool(); in ReadFromParcel() local 235 if (valid) { in ReadFromParcel()
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H A D | notification_conversational_content.cpp | 207 auto valid = (*it) ? true : false; in Marshalling() local 208 if (!parcel.WriteBool(valid)) { in Marshalling() 213 if (!valid) { in Marshalling() 264 auto valid = parcel.ReadBool(); in ReadFromParcel() local 265 if (!valid) { in ReadFromParcel()
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H A D | notification_conversational_message.cpp | 156 auto valid = uri_ ? true : false; in Marshalling() local 157 if (!parcel.WriteBool(valid)) { in Marshalling() 162 if (valid) { in Marshalling() 206 auto valid = parcel.ReadBool(); in ReadFromParcel() local 207 if (valid) { in ReadFromParcel()
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/foundation/arkui/ui_lite/frameworks/draw/ |
H A D | draw_image.cpp | 53 Rect valid = coords; in DrawCommon() local 54 if (!valid.Intersect(valid, mask)) { in DrawCommon() 58 int16_t width = valid.GetWidth(); in DrawCommon() 67 Rect line = valid; in DrawCommon() 70 start.x = valid.GetLeft() - coords.GetLeft(); in DrawCommon() 71 start.y = valid.GetTop() - coords.GetTop(); in DrawCommon() 72 for (int16_t row = valid.GetTop(); row <= valid.GetBottom(); row++) { in DrawCommon()
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/foundation/ability/ability_runtime/interfaces/inner_api/app_manager/src/appmgr/ |
H A D | app_launch_data.cpp | 68 bool valid = userTestRecord_ ? true : false; in Marshalling() local 69 if (!parcel.WriteBool(valid)) { in Marshalling() 73 if (valid) { in Marshalling() 144 bool valid = parcel.ReadBool(); in ReadFromParcel() local 145 if (valid) { in ReadFromParcel() 182 auto valid = observer ? true : false; in Marshalling() local 183 if (!parcel.WriteBool(valid)) { in Marshalling() 188 if (valid) { in Marshalling() 228 auto valid = parcel.ReadBool(); in ReadFromParcel() local 229 if (valid) { in ReadFromParcel() [all...] |
/base/startup/init/test/benchmark/ |
H A D | parameter_benchmark.cpp | 36 explicit LocalParameterTestState(int nprops) noexcept : nprops(nprops), valid(false) in valid() function 85 valid = true; in valid() 109 bool valid; member 131 if (g_localParamTester == nullptr || !g_localParamTester->valid) { in BMCachedParameterGet() 150 if (g_localParamTester == nullptr || !g_localParamTester->valid) { in BMCachedParameterGetChangedStatic() 171 if (g_localParamTester == nullptr || !g_localParamTester->valid) { in BMCachedParameterGetChangedGlobal() 191 if (g_localParamTester == nullptr || !g_localParamTester->valid) { in BMCachedParameterGetChangedGlobal2() 215 if (g_localParamTester == nullptr || !g_localParamTester->valid) { in BMSystemReadParam() 240 if (g_localParamTester == nullptr || !g_localParamTester->valid) { in BMSystemReadParam_none() 264 if (g_localParamTester == nullptr || !g_localParamTester->valid) { in BMSystemFindParameter() [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_command_list.cpp | 136 bool valid = true; in ValidateRenderPassAttachment() local 137 valid &= in ValidateRenderPassAttachment() 139 valid &= in ValidateRenderPassAttachment() 141 valid &= CheckAttachments( in ValidateRenderPassAttachment() 145 valid = false; in ValidateRenderPassAttachment() 147 if (!valid) { in ValidateRenderPassAttachment() 215 bool valid = true; in ValidateFragmentShadingRate() local 217 valid = false; in ValidateFragmentShadingRate() 219 valid = false; in ValidateFragmentShadingRate() 221 valid in ValidateFragmentShadingRate() 392 bool valid = false; HasValidRenderCommands() local 695 bool valid = RenderHandleUtil::IsValid(psoHandle); BindPipeline() local 901 bool valid = true; BeginRenderPass() local 989 bool valid = true; BeginRenderPass() local 1021 bool valid = true; ProcessInputAttachments() local 1055 bool valid = true; ProcessColorAttachments() local 1085 bool valid = true; ProcessResolveAttachments() local 1111 bool valid = true; ProcessDepthAttachments() local 1158 bool valid = true; ProcessFragmentShadingRateAttachments() local 1529 const bool valid = UpdateDescriptorSets() local [all...] |
H A D | node_context_descriptor_set_manager.cpp | 82 bool valid = true; in CopyAndProcessBuffers() local 87 valid = false; in CopyAndProcessBuffers() 97 return valid; in CopyAndProcessBuffers() 106 bool valid = true; 111 valid = false; 136 return valid; 145 bool valid = true; 149 valid = false; 155 return valid; 239 PLUGIN_LOG_E("set index needs to be valid i [all...] |
/foundation/graphic/graphic_3d/lume/metaobject/src/ |
H A D | content_object.cpp | 108 bool valid = false; variable 110 valid = CheckContentRequirements(content); 112 if (!valid) { 113 // We don't have valid content, check if we could create one with our loader 126 bool valid = CheckContentRequirements(content); in SetContentInternal() local 127 META_ACCESS_PROPERTY(Content)->SetValue(valid ? content : nullptr); in SetContentInternal() 128 if (!valid) { in SetContentInternal() 131 return valid; in SetContentInternal()
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/params/ |
H A D | rs_effect_render_params.cpp | 34 void RSEffectRenderParams::SetCacheValid(bool valid) in SetCacheValid() argument 36 if (cacheValid_ == valid) { in SetCacheValid() 39 cacheValid_ = valid; in SetCacheValid()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/ |
H A D | render_node_scene_util.cpp | 328 auto checkValidity = [](const RenderHandle defaultBuffer, bool& valid, RenderHandle& buffer) { in GetSceneBufferHandles() 330 valid = false; in GetSceneBufferHandles() 334 bool valid = true; in GetSceneBufferHandles() local 335 checkValidity(defaultBuffer, valid, buffers.camera); in GetSceneBufferHandles() 336 checkValidity(defaultBuffer, valid, buffers.material); in GetSceneBufferHandles() 337 checkValidity(defaultBuffer, valid, buffers.materialTransform); in GetSceneBufferHandles() 338 checkValidity(defaultBuffer, valid, buffers.materialCustom); in GetSceneBufferHandles() 339 checkValidity(defaultBuffer, valid, buffers.mesh); in GetSceneBufferHandles() 340 checkValidity(defaultBuffer, valid, buffers.skinJoint); in GetSceneBufferHandles() 341 if (!valid) { in GetSceneBufferHandles() 375 bool valid = true; GetSceneCameraBufferHandles() local [all...] |
/foundation/resourceschedule/background_task_mgr/interfaces/innerkits/src/ |
H A D | continuous_task_param.cpp | 35 bool valid = parcel.ReadBool();
in ReadFromParcel() local 36 if (valid) {
in ReadFromParcel() 135 bool valid = wantAgent_ != nullptr;
in Marshalling() local 136 if (!parcel.WriteBool(valid)) {
in Marshalling() 140 if (valid) {
in Marshalling()
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/base/global/i18n/frameworks/intl/entity_recognition/phone_number_recognition/src/ |
H A D | phone_number_rule.cpp | 128 std::string valid = XmlNodePtrToString(value); in ParseXmlNode() local 131 if (IsXmlNodeValueEmpty(insensitive, type, valid, handle)) { in ParseXmlNode() 144 SetRules(category, content, valid, handle, insensitive, type); in ParseXmlNode() 150 const std::string& valid, const std::string& handle) in IsXmlNodeValueEmpty() 153 valid.empty() || handle.empty()) { in IsXmlNodeValueEmpty() 173 void PhoneNumberRule::SetRules(std::string& category, icu::UnicodeString& content, std::string& valid, in SetRules() argument 183 codesRules.push_back(new CodeRule(valid)); in SetRules() 149 IsXmlNodeValueEmpty(const std::string& insensitive, const std::string& type, const std::string& valid, const std::string& handle) IsXmlNodeValueEmpty() argument
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/foundation/distributedhardware/device_manager/interfaces/inner_kits/native_cpp/src/mini/ |
H A D | softbus_adapter.c | 207 bool valid; member 214 bool valid; member 220 bool valid; member 226 bool valid; member 232 bool valid; member 238 bool valid; member 271 g_discoveryCallbackMap.valid = false; in InitSoftbusModle() 273 g_stateCallbackMap[i].valid = false; in InitSoftbusModle() 276 g_deviceIdAddrMap[i].valid = false; in InitSoftbusModle() 277 g_devIdMap[i].valid in InitSoftbusModle() [all...] |
/foundation/CastEngine/castengine_wifi_display/services/extend/magic_enum/ |
H A D | magic_enum.hpp | 62 constexpr std::array<bool, sizeof...(Is)> valid{is_valid<E, static_cast<E>(Is)>()...}; in get_enum_size() 63 constexpr std::size_t count = [](decltype((valid)) valid_) constexpr noexcept->std::size_t in get_enum_size() 73 (valid); in get_enum_size() 83 constexpr std::array<bool, sizeof...(Is)> valid{is_valid<E, static_cast<E>(Is)>()...}; in get_all_valid_values() 87 if (valid[i]) { in get_all_valid_values()
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/foundation/communication/wifi/wifi/utils/inc/ |
H A D | magic_enum.h | 76 constexpr std::array<bool, sizeof...(Is)> valid{IsValid<E, static_cast<E>(Is)>()...}; in GetEnumSize() 77 constexpr std::size_t count = [](decltype((valid)) validValue) constexpr noexcept->std::size_t in GetEnumSize() 87 (valid); in GetEnumSize() 97 constexpr std::array<bool, sizeof...(Is)> valid{IsValid<E, static_cast<E>(Is)>()...}; in GetAllValidValues() 101 if (valid[i]) { in GetAllValidValues()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | shader_module_vk.cpp | 67 bool valid = false; in ShaderModuleVk() local 69 valid = true; in ShaderModuleVk() 94 valid = false; in ShaderModuleVk() 100 if (valid) { in ShaderModuleVk()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/util/ |
H A D | render_frame_util.cpp | 298 bool valid = true; in ValidateInput() local 304 valid = false; in ValidateInput() 315 valid = false; in ValidateInput() 324 valid = false; in ValidateInput() 330 return valid; in ValidateInput() 363 bool valid = true; in AddGpuSignal() local 365 valid = false; in AddGpuSignal() 372 valid = false; in AddGpuSignal() 375 valid = false; in AddGpuSignal() 377 if (!valid) { in AddGpuSignal() [all...] |