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Searched refs:gl_in (Results 1 - 9 of 9) sorted by relevance

/third_party/spirv-tools/test/opt/
H A Deliminate_dead_io_components_test.cpp689 // Eliminate PointSize, ClipDistance, CullDistance from gl_in[] in TEST_F()
697 // vec4 pos = gl_in[gl_InvocationID].gl_Position; in TEST_F()
704 OpEntryPoint TessellationControl %main "main" %gl_in %gl_InvocationID %gl_out in TEST_F()
714 OpName %gl_in "gl_in" in TEST_F()
739 %gl_in = OpVariable %_ptr_Input__arr_gl_PerVertex_uint_32 Input in TEST_F()
755 ; CHECK: %gl_in = OpVariable [[pasty]] Input in TEST_F()
760 %24 = OpAccessChain %_ptr_Input_v4float %gl_in %21 %int_0 in TEST_F()
786 // vec4 pos = gl_in[gl_InvocationID].gl_Position; in TEST_F()
793 OpEntryPoint TessellationControl %main "main" %gl_in in TEST_F()
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H A Danalyze_live_input_test.cpp588 // gl_Position = gl_in[i].gl_Position; in TEST_F()
589 // gl_PointSize = gl_in[i].gl_PointSize; in TEST_F()
601 OpEntryPoint Geometry %main "main" %_ %gl_in in TEST_F()
620 OpName %gl_in "gl_in" in TEST_F()
648 %gl_in = OpVariable %_ptr_Input__arr_gl_PerVertex_0_uint_3 Input in TEST_F()
668 %34 = OpAccessChain %_ptr_Input_v4float %gl_in %32 %int_0 in TEST_F()
673 %41 = OpAccessChain %_ptr_Input_float %gl_in %39 %int_1 in TEST_F()
725 // vec4 p = gl_in[1].gl_Position; in TEST_F()
732 OpEntryPoint TessellationEvaluation %main "main" %gl_in in TEST_F()
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H A Deliminate_dead_output_stores_test.cpp674 // gl_Position = gl_in[i].gl_Position; in TEST_F()
675 // gl_PointSize = gl_in[i].gl_PointSize; in TEST_F()
687 OpEntryPoint Geometry %main "main" %_ %gl_in in TEST_F()
706 OpName %gl_in "gl_in" in TEST_F()
736 %gl_in = OpVariable %_ptr_Input__arr_gl_PerVertex_0_uint_3 Input in TEST_F()
756 %34 = OpAccessChain %_ptr_Input_v4float %gl_in %32 %int_0 in TEST_F()
762 %41 = OpAccessChain %_ptr_Input_float %gl_in %39 %int_1 in TEST_F()
H A Dinst_bindless_check_test.cpp948 // _203 = gl_in[0].gl_Position;
952 // _203 = gl_in[2].gl_Position;
977 OpEntryPoint TessellationControl %main "main" %_3 %gl_InvocationID %_5 %gl_in %gl_out %gl_TessLevelInner %gl_TessLevelOuter
978 ;CHECK: OpEntryPoint TessellationControl %main "main" %_3 %gl_InvocationID %_5 %gl_in %gl_out %gl_TessLevelInner %gl_TessLevelOuter %gl_PrimitiveID
994 OpName %gl_in "gl_in"
1061 %gl_in = OpVariable %_ptr_Input__arr_gl_PerVertex_uint_32 Input
1136 %62 = OpAccessChain %_ptr_Input_v4float %gl_in %int_0 %int_0
1141 %66 = OpAccessChain %_ptr_Input_v4float %gl_in %int_2 %int_0
/third_party/mesa3d/src/compiler/glsl/
H A Dast_to_hir.cpp8209 * the named interface block gl_in, we can find it by looking at the in hir()
8210 * previous declaration of gl_in. Otherwise we can find it by looking in hir()
8220 state->symbols->get_variable("gl_in")) { in hir()
8229 strcmp(this->instance_name, "gl_in") != 0 || this->array_specifier == NULL || in hir()
8233 "gl_in[]"); in hir()
9097 if (ir_variable *gl_in = state->symbols->get_variable("gl_in")) in remove_per_vertex_blocks()
9098 per_vertex = gl_in->get_interface_type(); in remove_per_vertex_blocks()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DSymbolTable_ESSL_autogen.cpp1830 constexpr const TSymbolUniqueId BuiltInId::gl_in; member in sh::BuiltInId
2082 constexpr const ImmutableString gl_in("gl_in");
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H A DSymbolTable_autogen.cpp2976 constexpr const TSymbolUniqueId BuiltInId::gl_in; member in sh::BuiltInId
3249 constexpr const ImmutableString gl_in("gl_in");
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/
H A DBuiltIn_ESSL_autogen.h2907 static constexpr const TSymbolUniqueId gl_in = TSymbolUniqueId(4955); member in sh::BuiltInId
H A DBuiltIn_complete_autogen.h4866 static constexpr const TSymbolUniqueId gl_in = TSymbolUniqueId(3021); member in sh::BuiltInId

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