H A D | entry_points_gl_4_autogen.cpp | 449 GLint *values) in GL_GetActiveSubroutineUniformiv() 453 "context = %d, program = %u, shadertype = %s, index = %u, pname = %s, values = " in GL_GetActiveSubroutineUniformiv() 456 GLenumToString(GLenumGroup::SubroutineParameterName, pname), (uintptr_t)values); in GL_GetActiveSubroutineUniformiv() 465 programPacked, shadertype, index, pname, values)); in GL_GetActiveSubroutineUniformiv() 468 context->getActiveSubroutineUniformiv(programPacked, shadertype, index, pname, values); in GL_GetActiveSubroutineUniformiv() 471 index, pname, values); in GL_GetActiveSubroutineUniformiv() 482 GLint *values) in GL_GetProgramStageiv() 486 "context = %d, program = %u, shadertype = %s, pname = %s, values = 0x%016" PRIxPTR "", in GL_GetProgramStageiv() 488 GLenumToString(GLenumGroup::ProgramStagePName, pname), (uintptr_t)values); in GL_GetProgramStageiv() 497 programPacked, shadertype, pname, values)); in GL_GetProgramStageiv() 445 GL_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) GL_GetActiveSubroutineUniformiv() argument 479 GL_GetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) GL_GetProgramStageiv() argument 720 GL_PatchParameterfv(GLenum pname, const GLfloat *values) GL_PatchParameterfv() argument 7844 GL_GetnHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values) GL_GetnHistogram() argument 7956 GL_GetnMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values) GL_GetnMinmax() argument 7990 GL_GetnPixelMapfv(GLenum map, GLsizei bufSize, GLfloat *values) GL_GetnPixelMapfv() argument 8015 GL_GetnPixelMapuiv(GLenum map, GLsizei bufSize, GLuint *values) GL_GetnPixelMapuiv() argument 8040 GL_GetnPixelMapusv(GLenum map, GLsizei bufSize, GLushort *values) GL_GetnPixelMapusv() argument [all...] |