| H A D | capture_gles_2_0_autogen.cpp | 90 GLenum target, in CaptureBindFramebuffer() 95 paramBuffer.addEnumParam("target", GLenumGroup::FramebufferTarget, ParamType::TGLenum, target); in CaptureBindFramebuffer() 103 GLenum target, in CaptureBindRenderbuffer() 108 paramBuffer.addEnumParam("target", GLenumGroup::RenderbufferTarget, ParamType::TGLenum, target); in CaptureBindRenderbuffer() 266 GLenum target, in CaptureCheckFramebufferStatus() 271 paramBuffer.addEnumParam("target", GLenumGroup::FramebufferTarget, ParamType::TGLenum, target); in CaptureCheckFramebufferStatus() 805 GLenum target, in CaptureFramebufferRenderbuffer() 88 CaptureBindFramebuffer(const State &glState, bool isCallValid, GLenum target, FramebufferID framebufferPacked) CaptureBindFramebuffer() argument 101 CaptureBindRenderbuffer(const State &glState, bool isCallValid, GLenum target, RenderbufferID renderbufferPacked) CaptureBindRenderbuffer() argument 264 CaptureCheckFramebufferStatus(const State &glState, bool isCallValid, GLenum target, GLenum returnValue) CaptureCheckFramebufferStatus() argument 803 CaptureFramebufferRenderbuffer(const State &glState, bool isCallValid, GLenum target, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbufferPacked) CaptureFramebufferRenderbuffer() argument 822 CaptureFramebufferTexture2D(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texturePacked, GLint level) CaptureFramebufferTexture2D() argument 1309 CaptureGetFramebufferAttachmentParameteriv(const State &glState, bool isCallValid, GLenum target, GLenum attachment, GLenum pname, GLint *params) CaptureGetFramebufferAttachmentParameteriv() argument 1442 CaptureGetRenderbufferParameteriv(const State &glState, bool isCallValid, GLenum target, GLenum pname, GLint *params) CaptureGetRenderbufferParameteriv() argument 1894 CaptureHint(const State &glState, bool isCallValid, GLenum target, GLenum mode) CaptureHint() argument 2103 CaptureRenderbufferStorage(const State &glState, bool isCallValid, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) CaptureRenderbufferStorage() argument [all...] |