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Searched refs:submit (Results 301 - 325 of 343) sorted by relevance

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/third_party/skia/src/gpu/vk/
H A DGrVkOpsRenderPass.cpp313 void GrVkOpsRenderPass::submit() { in submit() function in GrVkOpsRenderPass
322 // We don't want to actually submit the secondary command buffer if it is wrapped. in submit()
357 // render pass since nothing should trigger a submit while this render pass is active. in set()
H A DGrVkGpu.cpp407 // we are not submitting the command buffer and may never come back around to submit it. in submitCommandBuffer()
426 // We must delete any drawables that had to wait until submit to destroy. in submitCommandBuffer()
429 // If we didn't submit the command buffer then we did not wait on any semaphores. We will in submitCommandBuffer()
439 // Even if we did not submit the command buffer, we drop all the signal semaphores since we will in submitCommandBuffer()
441 // will be notified that the semaphores were not submit so that they will not try to wait on in submitCommandBuffer()
2137 // something in the command buffer may still be using this, so force submit in deleteTestingOnlyBackendRenderTarget()
2190 // VkImage back to the original queue. In this state we don't submit anymore work and we may not in addImageMemoryBarrier()
2616 // We need to submit the current command buffer to the Queue and make sure it finishes before in onReadPixels()
2799 void GrVkGpu::submit(GrOpsRenderPass* renderPass) { in submit() function in GrVkGpu
2802 fCachedOpsRenderPass->submit(); in submit()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_gmem.c1243 fd_submit_new_ringbuffer(batch->submit, 0x1000, FD_RINGBUFFER_STREAMING); in prepare_tile_setup_ib()
1396 fd_submit_new_ringbuffer(batch->submit, 0x1000, FD_RINGBUFFER_STREAMING);
H A Dfd6_program.c1151 emit->ctx->batch->submit, 18 * 4, FD_RINGBUFFER_STREAMING); in fd6_program_interp_state()
/third_party/skia/gm/
H A Dwacky_yuv_formats.cpp861 dContext->submit(true); in createImages()
1063 context->submit(true); in createImages()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp433 commonCpuTimers_.submit.Begin();
437 // submit vulkan command buffers
442 commonCpuTimers_.submit.End();
582 // submit acquire task if needed
2693 perfData->UpdateData("RenderBackend", "Submit_Cpu", commonCpuTimers_.submit.GetMicroseconds());
/foundation/multimedia/media_library/frameworks/services/media_backup_extension/src/
H A Dclone_restore.cpp273 ffrt::submit([this, offset]() { RestorePhotoBatch(offset, 1); }, {&offset}, {}, in RestorePhoto()
283 ffrt::submit([this, offset]() { RestorePhotoBatch(offset); }, { &offset }, {}, in RestorePhoto()
1406 ffrt::submit([this, offset]() { RestoreAudioBatch(offset); }, { &offset }, {}, in RestoreAudio()
/third_party/skia/dm/
H A DDMSrcSink.cpp1877 dContext->submit(true); in ddlDraw()
2190 context->submit(skgpu::SyncToCpu::kYes); in draw()
/foundation/ability/form_fwk/services/src/
H A Dform_timer_mgr.cpp1418 ffrt::submit(task); in ExecTimerTaskCore()
/foundation/ability/dmsfwk/services/dtbabilitymgr/test/unittest/
H A Ddistributed_ability_manager_service_test.cpp73 dtbabilitymgrService_->continuationHandler_->submit(caseDoneNotifyTask); in TearDownTestCase()
/foundation/multimedia/image_framework/plugins/common/libs/image/libextplugin/src/heif_impl/
H A DHeifDecoderImpl.cpp583 ffrt::submit([hwDecoder] { in ReleaseHwDecoder()
/foundation/resourceschedule/resource_schedule_service/ressched/plugins/cgroup_sched_plugin/framework/sched_controller/
H A Dcgroup_event_handler.cpp1142 cgroupEventQueue_->submit([task, this] { in PostTask()
/foundation/distributedhardware/distributed_hardware_fwk/services/distributedhardwarefwkservice/src/componentmanager/
H A Dcomponent_manager.cpp910 ffrt::submit([this, dhType]() { this->DoRecover(dhType); }); in Recover()
/third_party/skia/src/gpu/
H A DGrDirectContext.cpp476 bool GrDirectContext::submit(bool syncCpu) { in submit() function in GrDirectContext
H A DSurfaceContext.cpp247 dContext->submit(); in readPixels()
/third_party/skia/src/gpu/ops/
H A DOpsTask.cpp680 flushState->gpu()->submit(renderPass); in onExecute()
/foundation/ability/ability_runtime/frameworks/native/appkit/app/
H A Dmain_thread.cpp2443 ffrt::submit(forceFullGCFunc); in HandleSignal()
2522 ffrt::submit(taskFork, {}, {}, ffrt::task_attr().qos(ffrt::qos_user_initiated)); in HandleDumpHeap()
/foundation/communication/ipc/services/dbinder/dbinder_service/src/
H A Ddbinder_service.cpp861 ffrt::submit(task); in AddAsynMessageTask()
/third_party/python/Lib/asyncio/
H A Dbase_events.py829 executor.submit(func, *args), loop=self)
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkCommandBuffer.cpp1728 void CommandBuffer::submit(CommandBuffer::ExecutionState &executionState) in submit() function in vk::CommandBuffer
1740 debuggerThread->enter(debuggerFile, "vkCommandBuffer::submit"); in submit()
/third_party/skia/tests/
H A DSurfaceTest.cpp969 ctx->submit(true); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/third_party/python/Lib/test/
H A D_test_multiprocessing.py847 def submit(self, s): member in _UpperCaser
865 self.assertEqual(uppercaser.submit('hello'), 'HELLO')
866 self.assertEqual(uppercaser.submit('world'), 'WORLD')
/foundation/multimedia/image_framework/plugins/common/libs/image/libextplugin/src/
H A Dext_decoder.cpp885 ffrt::submit([skEncodeFormat] { in HeapMemAlloc()
/foundation/systemabilitymgr/samgr/services/samgr/native/source/
H A Dsystem_ability_manager.cpp1915 ffrt::submit(notifyTask); in NotifyRpcLoadCompleted()
/third_party/mesa3d/src/intel/vulkan/
H A Danv_private.h1437 struct vk_queue_submit *submit);

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