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/foundation/arkui/ace_engine/frameworks/core/common/
H A Danr_thread.cpp40 bool AnrThread::PostTaskToTaskRunner(Task&& task, uint32_t delayTime, const std::string& name) in PostTaskToTaskRunner()
/foundation/arkui/ace_engine/adapter/ohos/osal/
H A Danr_thread.cpp30 bool AnrThread::PostTaskToTaskRunner(Task&& task, uint32_t delayTime, const std::string& name) in PostTaskToTaskRunner()
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H A Dcj_toggle_ffi.h20 #include <string>
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H A Ddom_clock.h28 DOMClock(NodeId nodeId, const std::string& nodeName);
H A Ddom_clock.cpp20 DOMClock::DOMClock(NodeId nodeId, const std::string& nodeName) : DOMNode(nodeId, nodeName) in DOMClock()
H A Ddom_svg_circle.cpp20 DOMSvgCircle::DOMSvgCircle(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgCircle()
H A Ddom_svg_defs.cpp22 DOMSvgDefs::DOMSvgDefs(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgDefs()
H A Ddom_svg_circle.h28 DOMSvgCircle(NodeId nodeId, const std::string& nodeName);
H A Ddom_svg_fe_offset.cpp20 DOMSvgFeOffset::DOMSvgFeOffset(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgFeOffset()
H A Ddom_svg_line.cpp20 DOMSvgLine::DOMSvgLine(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgLine()
H A Ddom_svg_fe_offset.h28 DOMSvgFeOffset(NodeId nodeId, const std::string& nodeName);
H A Ddom_svg_line.h28 DOMSvgLine(NodeId nodeId, const std::string& nodeName);
H A Ddom_svg_filter.h28 DOMSvgFilter(NodeId nodeId, const std::string& nodeName);
H A Ddom_svg_g.h29 DOMSvgG(NodeId nodeId, const std::string& nodeName);
/foundation/arkui/ace_engine/frameworks/core/accessibility/js_inspector/
H A Dinspect_tab_bar.cpp19 InspectTabBar::InspectTabBar(NodeId nodeId, const std::string& nodeName) : InspectNode(nodeId, nodeName) { in InspectTabBar()
/foundation/arkui/ace_engine/frameworks/core/animation/
H A Dfriction_motion.h48 std::string GetMotionType() const override;
/foundation/arkui/ace_engine/frameworks/core/components/box/
H A Dbox_element.cpp29 std::string id = boxComponent->GetGeometryTransitionId(); in PerformBuild()
/foundation/arkui/ace_engine/test/unittest/core/common/vibrator/
H A Dmock_vibrator.h28 MOCK_METHOD(void, Vibrate, (const std::string& effectId), (override));
/foundation/arkui/ace_engine/test/unittest/core/pattern/plugin/mock/
H A Dmock_bundle_mgr_interface.h33 bool(const std::string& bundleName, const BundleFlag flag, BundleInfo& bundleInfo, int32_t userId));
/foundation/arkui/ace_engine/test/mock/base/
H A Dmock_image_source.cpp29 RefPtr<ImageSource> ImageSource::Create(const std::string& filePath) in Create()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/select/
H A Dselect_properties.h19 #include <string>
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/
H A Dsymbol_span_model.h22 #include <string>
/foundation/arkui/ace_engine/frameworks/core/components_ng/property/
H A Dgeometry_property.h52 std::string ToString() const in ToString()
/foundation/arkui/ace_engine/frameworks/core/components_ng/syntax/
H A Dif_else_node.h50 bool TryRetake(const std::string& id);
/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/
H A Drow_split_composed_element.h36 std::string GetResizable() const;

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