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/third_party/node/deps/v8/src/builtins/
H A Dbuiltins-data-view-gen.h17 explicit DataViewBuiltinsAssembler(compiler::CodeAssemblerState* state) in DataViewBuiltinsAssembler() argument
18 : CodeStubAssembler(state) {} in DataViewBuiltinsAssembler()
H A Dbuiltins-constructor-gen.h15 explicit ConstructorBuiltinsAssembler(compiler::CodeAssemblerState* state) in ConstructorBuiltinsAssembler() argument
16 : CodeStubAssembler(state) {} in ConstructorBuiltinsAssembler()
/third_party/node/deps/v8/src/heap/
H A Dmemory-reducer.h35 // state.
39 // The DONE state means that the MemoryReducer is not active.
40 // The WAIT state means that the MemoryReducer is waiting for mutator allocation
43 // the last GC then transition to the RUN state is forced.
44 // The RUN state means that the MemoryReducer started incremental marking and is
124 // The step function that computes the next state from the current state and
126 static State Step(const State& state, const Event& event);
162 static bool WatchdogGC(const State& state, const Event& event);
/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_vs.h109 struct pipe_shader_state state; member
170 const struct pipe_shader_state *state);
H A Ddraw_tess.h58 struct pipe_shader_state state; member
77 struct pipe_shader_state state; member
/third_party/mesa3d/src/panfrost/lib/
H A Dpan_blend.h168 const struct pan_blend_state *state,
185 const struct pan_blend_state *state,
/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_render_pass.h87 struct zink_render_pass_state state; member
93 struct zink_render_pass_state *state,
/third_party/pulseaudio/src/pulsecore/
H A Dshared.c100 void *state = NULL; in pa_shared_dump() local
106 while ((p = pa_hashmap_iterate(c->shared, &state, NULL))) in pa_shared_dump()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/cgl/
H A DIOSurfaceSurfaceCGL.h34 IOSurfaceSurfaceCGL(const egl::SurfaceState &state,
65 const gl::FramebufferState &state) override;
H A DPbufferSurfaceCGL.h25 PbufferSurfaceCGL(const egl::SurfaceState &state,
54 const gl::FramebufferState &state) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/eagl/
H A DPbufferSurfaceEAGL.h25 PbufferSurfaceEAGL(const egl::SurfaceState &state,
54 const gl::FramebufferState &state) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DContextImpl.cpp16 ContextImpl::ContextImpl(const gl::State &state, gl::ErrorSet *errorSet) in ContextImpl() argument
17 : mState(state), mMemoryProgramCache(nullptr), mErrors(errorSet) in ContextImpl()
H A DDisplayImpl.cpp42 DisplayImpl::DisplayImpl(const egl::DisplayState &state) in DisplayImpl() argument
43 : mState(state), mExtensionsInitialized(false), mCapsInitialized(false), mBlobCache(nullptr) in DisplayImpl()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DEGLImageD3D.cpp27 EGLImageD3D::EGLImageD3D(const egl::ImageState &state, in EGLImageD3D() argument
31 : ImageImpl(state), mRenderer(renderer), mRenderTarget(nullptr) in EGLImageD3D()
/third_party/vk-gl-cts/executor/
H A DxeBatchExecutor.hpp82 void onStateChanged (CommLinkState state, const char* message);
89 static void enqueueStateChanged (void* userPtr, CommLinkState state, const char* message);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
H A DSurfaceNULL.cpp29 const gl::FramebufferState &state) in createDefaultFramebuffer()
31 return new FramebufferNULL(state); in createDefaultFramebuffer()
28 createDefaultFramebuffer(const gl::Context *context, const gl::FramebufferState &state) createDefaultFramebuffer() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DShaderVk.cpp20 ShaderVk::ShaderVk(const gl::ShaderState &state) : ShaderImpl(state) {} in ShaderVk() argument
74 // context state does not allow it in compile()
/third_party/skia/src/gpu/d3d/
H A DGrD3DTypesMinimal.cpp15 GrD3DResourceState* state) in GrD3DBackendSurfaceInfo()
17 , fResourceState(state) {} in GrD3DBackendSurfaceInfo()
14 GrD3DBackendSurfaceInfo(const GrD3DTextureResourceInfo& info, GrD3DResourceState* state) GrD3DBackendSurfaceInfo() argument
H A DGrD3DTexture.h82 uint32_t operator()(GrSamplerState state) const { return state.asIndex(); } in operator ()()
/third_party/skia/src/gpu/vk/
H A DGrVkTexture.h92 uint32_t operator()(GrSamplerState state) const { return state.asIndex(); } in operator ()()
/third_party/skia/samplecode/
H A DSampleAudio.cpp30 SkDebugf("make: dur:%g time%g state:%d",
33 (int)fPlayer->state());
56 switch (fPlayer->state()) {
/third_party/skia/third_party/externals/swiftshader/src/Main/
H A DFrameBuffer.hpp57 static std::shared_ptr<Routine> copyRoutine(const BlitState &state);
97 static void blend(const BlitState &state, const Pointer<Byte> &d, const Pointer<Byte> &s, const Pointer<Byte> &c);
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkQueryPool.hpp43 State state; // The current query state. member
47 // reset() sets the state of the Query to UNAVAILABLE, sets the type to
49 // reset() must not be called while the query is in the ACTIVE state.
54 // start() sets the state to ACTIVE.
59 // FINISHED state.
60 // finish() must only be called when in the ACTIVE state.
63 // wait() blocks until the query reaches the FINISHED state.
66 // getData() returns the current query state and value.
81 std::atomic<State> state; member in vk::Query
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/third_party/skia/third_party/externals/oboe/src/opensles/
H A DAudioStreamOpenSLES.h56 * Query the current state, eg. OBOE_STREAM_STATE_PAUSING
58 * @return state or a negative error.
109 * Use this instead of directly setting the internal state variable.
111 void setState(StreamState state) { in setState() argument
112 mState.store(state); in setState()
/third_party/skia/third_party/externals/freetype/src/gxvalid/
H A Dgxvmort0.c66 FT_Byte state, in gxv_mort_subtable_type0_entry_validate()
79 FT_UNUSED( state ); in gxv_mort_subtable_type0_entry_validate()
65 gxv_mort_subtable_type0_entry_validate( FT_Byte state, FT_UShort flags, GXV_StateTable_GlyphOffsetCPtr glyphOffset_p, FT_Bytes table, FT_Bytes limit, GXV_Validator gxvalid ) gxv_mort_subtable_type0_entry_validate() argument

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