/third_party/mbedtls/include/psa/ |
H A D | crypto_builtin_key_derivation.h | 12 * multi-part state objects of the Mbed TLS software-based PSA drivers. The 14 * implementation-defined types of PSA multi-part state objects. 38 unsigned int MBEDTLS_PRIVATE(state) : 2; 76 psa_tls12_prf_key_derivation_state_t MBEDTLS_PRIVATE(state); 106 psa_pbkdf2_key_derivation_state_t MBEDTLS_PRIVATE(state);
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/third_party/ninja/src/ |
H A D | build_log_perftest.cc | 21 #include "state.h" 75 State state; in WriteTestData() local 76 ManifestParser parser(&state, NULL); in WriteTestData() 94 log.RecordCommand(state.edges_[i], in WriteTestData()
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/third_party/mesa3d/src/mesa/program/ |
H A D | prog_statevars.h | 45 * Used for describing GL state referenced from inside ARB vertex and 47 * A string such as "state.light[0].ambient" gets translated into a 50 * For state that's an array, like STATE_CLIPPLANE, the 2nd token [1] should 104 STATE_NUM_SAMPLES, /* An integer, not a float like the other state vars */ 145 STATE_INTERNAL_DRIVER, /* first available state index for drivers (must be last) */ 148 /** All enums below don't occur in state[0]. **/ 193 _mesa_program_state_value_size(const gl_state_index16 state[STATE_LENGTH]); 196 _mesa_program_state_flags(const gl_state_index16 state[STATE_LENGTH]); 200 _mesa_program_state_string(const gl_state_index16 state[STATE_LENGTH]);
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/third_party/lzma/C/ |
H A D | Bcj2.h | 35 BCJ2_ENC_STATE_FINISHED /* it's state after fully encoded stream */
100 unsigned state; /* BCJ2_STREAM_MAIN has more priority than BCJ2_STATE_ORIG */
member 137 /* (state == BCJ2_STREAM_MAIN) means that decoder is ready for
139 Note that (state == BCJ2_STREAM_MAIN) is allowed for non-finished decoding.
141 #define Bcj2Dec_IsMaybeFinished_state_MAIN(_p_) ((_p_)->state == BCJ2_STREAM_MAIN)
184 at return: if (CBcj2Enc::state == BCJ2_ENC_STATE_ORIG) &&
207 at return: if (CBcj2Enc::state == BCJ2_ENC_STATE_FINISHED)
261 unsigned state;
member
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/third_party/node/deps/v8/src/compiler/ |
H A D | node-observer.cc | 41 if (observation->state == new_state) return; in OnNodeChanged() 43 ObservableNodeState old_state = observation->state; in OnNodeChanged() 44 observation->state = new_state; in OnNodeChanged()
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/third_party/node/deps/v8/src/builtins/ |
H A D | builtins-temporal-gen.cc | 18 explicit TemporalBuiltinsAssembler(compiler::CodeAssemblerState* state) in TemporalBuiltinsAssembler() argument 19 : IteratorBuiltinsAssembler(state) {} in TemporalBuiltinsAssembler() 30 GrowableFixedArray list(state()); in TemporalInstantFixedArrayFromIterable()
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/third_party/node/deps/v8/src/heap/ |
H A D | local-heap-inl.h | 29 Heap::HeapState state = heap()->gc_state(); in AllocateRaw() local 30 DCHECK(state == Heap::TEAR_DOWN || state == Heap::NOT_IN_GC); in AllocateRaw()
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/third_party/node/deps/v8/src/maglev/ |
H A D | maglev-basic-block.h | 11 #include "src/maglev/maglev-interpreter-frame-state.h" 24 explicit BasicBlock(MergePointInterpreterFrameState* state) in BasicBlock() argument 25 : control_node_(nullptr), state_(state) {} in BasicBlock() 86 MergePointInterpreterFrameState* state() const { in state() function in v8::internal::maglev::BasicBlock
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H A D | maglev-graph-printer.h | 34 void Process(Phi* phi, const ProcessingState& state); 35 void Process(Node* node, const ProcessingState& state); 36 void Process(ControlNode* node, const ProcessingState& state);
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/third_party/musl/libc-test/src/functional/ |
H A D | random.c | 62 char state[128]; in main() local 68 p = initstate(1, state, sizeof state); in main()
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/third_party/mesa3d/src/glx/ |
H A D | singlepix.c | 41 const __GLXattribute *state; in __indirect_glGetSeparableFilter() local 48 state = gc->client_state_private; in __indirect_glGetSeparableFilter() 55 __GLX_SINGLE_PUT_CHAR(12, state->storePack.swapEndian); in __indirect_glGetSeparableFilter()
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/third_party/pulseaudio/src/pulse/ |
H A D | subscribe.c | 67 PA_CHECK_VALIDITY_RETURN_NULL(c, c->state == PA_CONTEXT_READY, PA_ERR_BADSTATE); in pa_context_subscribe() 83 if (c->state == PA_CONTEXT_TERMINATED || c->state == PA_CONTEXT_FAILED) in pa_context_set_subscribe_callback()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | DisplayGL.h | 31 DisplayGL(const egl::DisplayState &state); 37 ImageImpl *createImage(const egl::ImageState &state, 42 SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
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/third_party/skia/third_party/externals/spirv-tools/source/val/ |
H A D | validate_derivatives.cpp | 77 ->RegisterLimitation([opcode](const ValidationState_t& state, in DerivativesPass() 80 const auto* models = state.GetExecutionModels(entry_point->id()); in DerivativesPass() 81 const auto* modes = state.GetExecutionModes(entry_point->id()); in DerivativesPass()
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/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnOpsRenderPass.h | 30 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override; 60 InlineUploadInfo(GrOpFlushState* state, const GrDeferredTextureUploadFn& upload) in InlineUploadInfo() 61 : fFlushState(state), fUpload(upload) {} in InlineUploadInfo()
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/val/ |
H A D | validate_derivatives.cpp | 77 ->RegisterLimitation([opcode](const ValidationState_t& state, in DerivativesPass() 80 const auto* models = state.GetExecutionModels(entry_point->id()); in DerivativesPass() 81 const auto* modes = state.GetExecutionModes(entry_point->id()); in DerivativesPass()
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/third_party/typescript/tests/baselines/reference/ |
H A D | jsDeclarationsFunctionClassesCjsExportAssignment.js | 59 this.state = this.construct(input); 114 this.state = this.construct(input);
213 state: any;
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/third_party/spirv-tools/source/val/ |
H A D | validate_derivatives.cpp | 76 ->RegisterLimitation([opcode](const ValidationState_t& state, in DerivativesPass() 79 const auto* models = state.GetExecutionModels(entry_point->id()); in DerivativesPass() 80 const auto* modes = state.GetExecutionModes(entry_point->id()); in DerivativesPass()
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/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgProgramGenerator.cpp | 49 GeneratorState state(programParams, rnd); in generate() 53 ShaderGenerator shaderGen(state); in generate() 60 ShaderGenerator shaderGen(state); in generate()
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/foundation/arkui/ui_lite/frameworks/dock/ |
H A D | virtual_input_device.cpp | 24 if (data.state != INVALID_VIRTUAL_INPUT_STATE) { in DispatchEvent() 25 VirtualDeviceEvent event(data.type, data.state); in DispatchEvent()
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H A D | key_input_device.cpp | 24 if (data.state != INVALID_KEY_STATE) { in DispatchEvent() 25 KeyEvent event(data.keyId, data.state); in DispatchEvent()
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/third_party/elfutils/lib/ |
H A D | printversion.c | 36 print_version (FILE *stream, struct argp_state *state) in print_version() argument 38 fprintf (stream, "%s (%s) %s\n", state->name, PACKAGE_NAME, PACKAGE_VERSION); in print_version()
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/third_party/node/deps/cares/src/tools/ |
H A D | ares_getopt.h | 46 void ares_getopt_init(ares_getopt_state_t *state, int argc, const char **argv); 47 int ares_getopt(ares_getopt_state_t *state, const char *ostr);
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/third_party/mesa3d/src/mesa/main/tests/ |
H A D | program_state_string.cpp | 33 const gl_state_index16 state[STATE_LENGTH] = { in TEST() local 37 char *str = _mesa_program_state_string(state); in TEST() 40 EXPECT_STREQ("state.depth.range", str); in TEST()
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/third_party/libabigail/doc/vizualization/layout/sources/ |
H A D | sa-B.cc | 4 enum state { pass, fail, unknown }; enum 11 state _M_state;
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