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/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Dview_stack_processor.h282 // Check whether the current node is in the corresponding polymorphic style state.
283 // When the polymorphic style is not set on the front end, it returns true regardless of the current node state;
284 // When the polymorphic style is set on the front end, true is returned only if the current node state is the same
288 void SetVisualState(VisualState state);
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/canvas/
H A Dcustom_paint_paint_method.h294 TextMetrics MeasureTextMetrics(const std::string& text, const PaintState& state);
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/
H A Dsheet_presentation_pattern.h134 TAG_LOGI(AceLogTag::ACE_SHEET, "bindsheet lifecycle change to onDisappear state."); in OnDisappear()
149 TAG_LOGI(AceLogTag::ACE_SHEET, "bindsheet lifecycle change to onWillDisappear state."); in OnWillDisappear()
162 TAG_LOGI(AceLogTag::ACE_SHEET, "bindsheet lifecycle change to onAppear state."); in OnAppear()
617 NestedState state = NestedState::GESTURE, float velocity = 0.f) override;
/foundation/arkui/ace_engine/frameworks/core/components_ng/event/
H A Dgesture_event_hub.h276 void SetMouseDragMonitorState(bool state);
/foundation/arkui/ace_engine/frameworks/bridge/js_frontend/engine/common/
H A Djs_engine.h223 virtual void UpdateApplicationState(const std::string& packageName, Frontend::State state) {} in UpdateApplicationState() argument
/foundation/arkui/ace_engine/frameworks/bridge/plugin_frontend/
H A Dplugin_frontend_delegate.h100 void UpdateApplicationState(const std::string& packageName, Frontend::State state);
/foundation/arkui/ace_engine/frameworks/core/components/calendar/
H A Dcalendar_data_adapter.h172 MonthState state = MonthState::CUR_MONTH; member
/foundation/arkui/ace_engine/frameworks/core/common/
H A Dcontainer.h277 bool UpdateState(const Frontend::State& state);
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/
H A Ddeclarative_frontend.h142 void UpdateState(Frontend::State state) override;
/foundation/arkui/ace_engine/test/unittest/core/pattern/plugin/mock/
H A Dmock_plugin_frontend_delegate.cpp151 void PluginFrontendDelegate::UpdateApplicationState(const std::string& packageName, Frontend::State state) {} in UpdateApplicationState() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/ui_extension/
H A Dui_extension_pattern.h230 const char* ToString(AbilityState state);
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/
H A Dtext_model_ng.h88 void SetEnableHapticFeedback(bool state) override;
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text_field/
H A Dtext_field_model.h363 virtual void SetEnableHapticFeedback(bool state) = 0;
/foundation/arkui/ace_engine/frameworks/core/components_ng/property/
H A Daccessibility_property.h413 void SetAccessibilityFocusState(bool state);
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/
H A Dxcomponent_pattern.h296 void SetAccessibilityState(bool state) {} in SetAccessibilityState() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scrollable/
H A Dscrollable.h191 ScrollResult HandleScroll(double offset, int32_t source, NestedState state);
/foundation/barrierfree/accessibility/interfaces/innerkits/test/fuzztest/accessibilitysystemabilityclient_fuzzer/
H A Daccessibilitysystemabilityclient_fuzzer.cpp70 void OnStateChanged(const bool state) {} in OnStateChanged() argument
/foundation/barrierfree/accessibility/frameworks/aafwk/include/
H A Daccessible_ability_client_impl.h336 * @brief Set connection state.
337 * @param state Connnection state.
339 void SetConnectionState(bool state);
/foundation/communication/bluetooth_service/services/bluetooth/external/dummy/include/stub/
H A Dmedia_service.h69 virtual void OnConnectionStateChanged(const std::string &addr, int state) = 0;
/foundation/communication/bluetooth/interfaces/inner_api/include/
H A Dbluetooth_avrcp_ct.h439 * @brief Observes the state of the connection.
442 * @param[in] state The connection state. Refer to <b>BTConnectState</b>.
447 virtual void OnConnectionStateChanged(const BluetoothRemoteDevice &device, int state, int cause) = 0;
513 * @brief Gets the connection state of the specified bluetooth device.
516 * @return The connection state. Refer to <b>BTConnectState</b>.
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.h104 void SetActive(bool state) override;
/foundation/multimedia/av_codec/services/media_engine/modules/source/audio_capture/
H A Daudio_capture_module.cpp59 void OnStateChange(const AudioStandard::CapturerState state) override
/foundation/graphic/graphic_surface/surface/include/
H A Dbuffer_queue.h49 BufferState state;
/foundation/multimedia/av_codec/services/media_engine/filters/
H A Dvideo_resize_filter.cpp93 void OnState(VPEAlgoState state) override
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/transaction/
H A Drs_render_service_client.h95 int32_t state = 0; member

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