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/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_atom_array.cpp32 * Gallium vertex state and binds it.
412 struct pipe_vertex_state *state = in st_create_gallium_vertex_state() local
421 return state; in st_create_gallium_vertex_state()
/third_party/node/deps/ngtcp2/ngtcp2/lib/
H A Dngtcp2_conn.h191 library transitions its state to "post handshake". */
207 NGTCP2_WRITE_STREAM_FLAG_MORE is used and the intermediate state of
362 ngtcp2_conn_state state; member
448 /* state is the state of ECN validation */
449 ngtcp2_ecn_state state; member
1033 * The current state does not allow sending CONNECTION_CLOSE.
1079 * The current state does not allow sending CONNECTION_CLOSE.
/third_party/libinput/test/
H A Dtest-keyboard.c143 ARRAY_FOR_EACH(expected_states, state) { in START_TEST()
152 *state); in START_TEST() local
/third_party/libinput/tools/
H A Dlibinput-debug-tablet.c58 /* libinput device state */
68 /* libevdev device state */
311 enum libinput_button_state state = libinput_event_tablet_tool_get_button_state(t); in handle_tablet_button_event() local
314 if (state == LIBINPUT_BUTTON_STATE_PRESSED) { in handle_tablet_button_event()
/third_party/libinput/src/
H A Devdev-tablet-pad-leds.c593 enum libinput_button_state state) in pad_button_update_mode()
598 if (state != LIBINPUT_BUTTON_STATE_PRESSED) in pad_button_update_mode()
591 pad_button_update_mode(struct libinput_tablet_pad_mode_group *g, unsigned int button_index, enum libinput_button_state state) pad_button_update_mode() argument
/third_party/lwip/src/include/lwip/priv/
H A Dtcp_priv.h176 #define TCP_EVENT_POLL(pcb,ret) do { if ((pcb)->state != SYN_RCVD) { \
180 /* For event API, last state SYN_RCVD must be excluded here: the application
331 union tcp_listen_pcbs_t { /* List of all TCP PCBs in LISTEN state. */
338 state in which they accept or send
349 3) All PCBs in the tcp_listen_pcbs list is in LISTEN state.
350 4) All PCBs in the tcp_tw_pcbs list is in TIME-WAIT state.
366 LWIP_ASSERT("TCP_REG: pcb->state != CLOSED", ((pcbs) == &tcp_bound_pcbs) || ((npcb)->state != CLOSED)); \
/third_party/node/deps/v8/src/compiler/
H A Dstore-store-elimination.cc146 ObservableState state = set_->Get(obs); in IsUnobservable()
147 switch (state) { in IsUnobservable()
416 // mark all effect inputs for revisiting (if they might have stale state). in Visit()
/third_party/node/deps/v8/include/v8-include/
H A Dv8-inspector.h184 virtual std::vector<uint8_t> state() = 0;
383 int contextGroupId, Channel*, StringView state, in connect()
382 connect( int contextGroupId, Channel*, StringView state, ClientTrustLevel client_trust_level, SessionPauseState = kNotWaitingForDebugger) connect() argument
/third_party/node/deps/v8/include/
H A Dv8-inspector.h175 virtual std::vector<uint8_t> state() = 0;
366 StringView state) = 0;
/third_party/node/deps/v8/src/builtins/
H A Dbuiltins-async-iterator-gen.cc23 explicit AsyncFromSyncBuiltinsAssembler(compiler::CodeAssemblerState* state) in AsyncFromSyncBuiltinsAssembler() argument
24 : AsyncBuiltinsAssembler(state) {} in AsyncFromSyncBuiltinsAssembler()
/third_party/node/deps/v8/src/ic/
H A Dunary-op-assembler.cc16 explicit UnaryOpAssemblerImpl(compiler::CodeAssemblerState* state) in UnaryOpAssemblerImpl() argument
17 : CodeStubAssembler(state) {} in UnaryOpAssemblerImpl()
H A Dic.h29 // Alias the inline cache state type to make the IC code more readable.
38 State state() const { return state_; } in state() function in v8::internal::IC
40 // Compute the current IC state based on the target stub, lookup_start_object
97 char TransitionMarkFromState(IC::State state);
/third_party/musl/Benchmark/musl/
H A Dbenchmark_framework.cpp156 void LockAndRun(benchmark::State &state, BenchmarkFunc func, int cpuNum) in LockAndRun() argument
170 reinterpret_cast<void (*)(benchmark::State &)>(func)(state); in LockAndRun()
/third_party/pulseaudio/src/modules/macosx/
H A Dmodule-bonjour-publish.c420 void *state = NULL; in unpublish_all_services() local
427 while ((s = pa_hashmap_iterate(u->services, &state, NULL))) in unpublish_all_services()
/third_party/pulseaudio/src/modules/jack/
H A Dmodule-jackdbus-detect.c139 void *state = NULL; in proplist_to_arg() local
146 while ((key = pa_proplist_iterate(p, &state))) { in proplist_to_arg()
/third_party/pulseaudio/src/modules/raop/
H A Dmodule-raop-discover.c411 static void client_callback(AvahiClient *c, AvahiClientState state, void *userdata) { in client_callback() argument
419 switch (state) { in client_callback()
/third_party/pulseaudio/src/modules/
H A Dmodule-zeroconf-discover.c306 static void client_callback(AvahiClient *c, AvahiClientState state, void *userdata) { in client_callback() argument
314 switch (state) { in client_callback()
/third_party/pulseaudio/src/pulse/
H A Dintrospect.h284 pa_sink_state_t state; /**< State \since 0.9.15 */ member
389 pa_source_state_t state; /**< State \since 0.9.15 */ member
/third_party/pulseaudio/src/modules/bluetooth/
H A Da2dp-codec-ldac-gst.c78 void *state; in choose_remote_endpoint() local
81 PA_HASHMAP_FOREACH_KV(key, a2dp_capabilities, capabilities_hashmap, state) { in choose_remote_endpoint()
/third_party/python/Lib/idlelib/
H A Dmulticall.py20 modifiers), another member is added - mc_state. This member gives the state
42 # the modifier state constants, which define the meaning of mc_state
115 # _state_subsets gives for each combination of modifiers, or *state*,
117 # number of modifiers is the state - the most specific state comes first.
136 for state in states:
137 substates = list({state & x for x in states})
144 # _state_codes gives for each state, the portable code to be passed as mc_state
157 # a detail (or None) and a state into a list of functions.
269 successfully parsed as one, return a tuple containing the state (a
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dformatutils.h170 const PixelStoreStateBase &state,
176 const PixelStoreStateBase &state,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DRendererD3D.h161 virtual ContextImpl *createContext(const gl::State &state, gl::ErrorSet *errorSet) = 0;
406 virtual FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &state) = 0;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H A DDXGISwapChainWindowSurfaceWGL.cpp25 DXGISwapChainWindowSurfaceWGL::DXGISwapChainWindowSurfaceWGL(const egl::SurfaceState &state, in DXGISwapChainWindowSurfaceWGL() argument
34 : SurfaceWGL(state), in DXGISwapChainWindowSurfaceWGL()
H A DD3DTextureSurfaceWGL.cpp232 D3DTextureSurfaceWGL::D3DTextureSurfaceWGL(const egl::SurfaceState &state, in D3DTextureSurfaceWGL() argument
241 : SurfaceWGL(state), in D3DTextureSurfaceWGL()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DRenderbufferVk.cpp26 RenderbufferVk::RenderbufferVk(const gl::RenderbufferState &state) in RenderbufferVk() argument
27 : RenderbufferImpl(state), in RenderbufferVk()
60 // Check against the state if we need to recreate the storage. in setStorageImpl()

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