/third_party/mesa3d/src/mesa/main/ |
H A D | fbobject.c | 1123 struct pipe_screen *screen, in do_validate_attachment() 1159 valid = screen->is_format_supported(screen, format, in do_validate_attachment() 1181 struct pipe_screen *screen = ctx->screen; in do_validate_framebuffer() local 1189 screen->get_param(screen, PIPE_CAP_MIXED_COLORBUFFER_FORMATS) != 0; in do_validate_framebuffer() 1211 if (!do_validate_attachment(ctx, screen, depth, PIPE_BIND_DEPTH_STENCIL)) { in do_validate_framebuffer() 1216 if (!do_validate_attachment(ctx, screen, stencil, PIPE_BIND_DEPTH_STENCIL)) { in do_validate_framebuffer() 1226 if (!do_validate_attachment(ctx, screen, at in do_validate_framebuffer() 1122 do_validate_attachment(struct gl_context *ctx, struct pipe_screen *screen, const struct gl_renderbuffer_attachment *att, unsigned bindings) do_validate_attachment() argument [all...] |
H A D | shaderapi.c | 728 struct pipe_screen *screen = ctx->screen; in get_shader_program_completion_status() local 730 if (!screen->is_parallel_shader_compilation_finished) in get_shader_program_completion_status() 746 !screen->is_parallel_shader_compilation_finished(screen, sh, type)) in get_shader_program_completion_status()
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/third_party/mesa3d/src/gallium/frontends/nine/ |
H A D | nine_ff.c | 301 get_texcoord_sn(struct pipe_screen *screen) in get_texcoord_sn() argument 303 if (screen->get_param(screen, PIPE_CAP_TGSI_TEXCOORD)) in get_texcoord_sn() 343 const unsigned texcoord_sn = get_texcoord_sn(device->screen); in nine_ff_build_vs() 1328 const unsigned texcoord_sn = get_texcoord_sn(device->screen); in nine_ff_build_ps() 1515 if (device->screen->get_param(device->screen, in nine_ff_build_ps()
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/third_party/glfw/src/ |
H A D | x11_init.c | 977 // The compositing manager selection name contains the screen number in initExtensions() 980 snprintf(name, sizeof(name), "_NET_WM_CM_S%u", _glfw.x11.screen); in initExtensions() 1044 DefaultVisual(_glfw.x11.display, _glfw.x11.screen), in createHelperWindow() 1524 _glfw.x11.screen = DefaultScreen(_glfw.x11.display); in _glfwInitX11() 1525 _glfw.x11.root = RootWindow(_glfw.x11.display, _glfw.x11.screen); in _glfwInitX11()
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/third_party/mesa3d/src/gallium/drivers/asahi/ |
H A D | agx_state.c | 343 struct agx_device *dev = agx_device(pctx->screen); in agx_create_sampler_state() 442 struct agx_device *dev = agx_device(pctx->screen); in agx_create_sampler_view() 903 so->nir = tgsi_to_nir(cso->tokens, pctx->screen, false); in agx_create_shader_state() 962 struct agx_device *dev = agx_device(ctx->base.screen); in agx_update_shader()
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/third_party/ |
H A D | vulkan_command_buffer_utils.cpp | 358 info.screen = iter.data; in init_connection() 521 value_list[0] = info.screen->black_pixel; in init_window() 524 xcb_create_window(info.connection, XCB_COPY_FROM_PARENT, info.window, info.screen->root, 0, 0, in init_window() 526 info.screen->root_visual, value_mask, value_list); in init_window()
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/kernel/linux/linux-5.10/drivers/video/fbdev/riva/ |
H A D | riva_hw.h | 173 * 2D screen-screen BLT. 501 U032 screen; member
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/kernel/linux/linux-5.10/drivers/gpu/drm/vmwgfx/device_include/ |
H A D | svga_reg.h | 116 * (Version ID, screen object ID, surface ID...) 701 * for a GMR-to-screen blit. Currently it is defined as an encoding 702 * of the screen's color depth and bits-per-pixel, however, 16 bits 837 * Allow screen object support, and require backing stores from the 838 * guest for each screen object. 875 * the screen-sum limit applies). 1071 * is set to a specific screen ID, cursor position is reinterpreted 1072 * as a signed offset relative to that screen's origin. 1260 * Provides dynamic multi-screen rendering, for improved Unity and 1292 * places on the screen, th 1967 SVGAScreenObject screen; /* Variable-length according to version */ global() member [all...] |
/kernel/linux/linux-6.6/drivers/video/fbdev/riva/ |
H A D | riva_hw.h | 173 * 2D screen-screen BLT. 501 U032 screen; member
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/kernel/linux/linux-6.6/drivers/gpu/drm/vmwgfx/device_include/ |
H A D | svga_reg.h | 797 SVGAScreenObject screen; member
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/third_party/ffmpeg/tests/fate/ |
H A D | screen.mak | 138 fate-screen: $(FATE_SCREEN)
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/third_party/mesa3d/src/gallium/include/winsys/ |
H A D | radeon_winsys.h | 257 * The screen object this winsys was created for 259 struct pipe_screen *screen; member 269 * \return True if the winsys and screen should be destroyed.
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/third_party/mesa3d/src/gallium/include/pipe/ |
H A D | p_context.h | 92 struct pipe_screen *screen; member 747 * Subsequent operations on other contexts of the same screen are guaranteed 750 * NOTE: use screen->fence_reference() (or equivalent) to transfer 1025 * - flushing a resource before presenting it on the screen
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/third_party/mesa3d/src/gallium/drivers/svga/include/ |
H A D | svga_reg.h | 100 /* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */ 476 * for a GMR-to-screen blit. Currently it is defined as an encoding 477 * of the screen's color depth and bits-per-pixel, however, 16 bits 606 * Allow screen object support, and require backing stores from the 607 * guest for each screen object. 770 * is set to a specific screen ID, cursor position is reinterpreted 771 * as a signed offset relative to that screen's origin. 985 * Provides dynamic multi-screen rendering, for improved Unity and 1017 * places on the screen, the data copied will always be from the 1027 * - When a screen i 1575 SVGAScreenObject screen; /* Variable-length according to version */ global() member [all...] |
/third_party/mesa3d/src/gallium/drivers/r600/ |
H A D | radeon_vce.h | 388 struct pipe_screen *screen; member
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | radeon_vcn_enc.h | 549 struct pipe_screen *screen; member
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H A D | radeon_vce.h | 390 struct pipe_screen *screen; member
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
H A D | nv50_push.c | 254 ctx.need_vertex_id = nv50->screen->base.class_3d >= NV84_3D_CLASS && in nv50_push_vbo()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
H A D | fd5_draw.c | 47 enum pc_di_primtype primtype = ctx->screen->primtypes[info->mode];
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
H A D | freedreno_context.h | 206 struct list_head node; /* node in screen->context_list */ 219 struct fd_screen *screen; member 267 struct fd_program_stateobj solid_prog; // TODO move to screen? 272 blit_prog[MAX_RENDER_TARGETS]; // TODO move to screen?
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H A D | freedreno_query_hw.c | 307 struct pipe_screen *pscreen = &batch->ctx->screen->base; in fd_hw_sample_init()
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/third_party/mesa3d/src/gallium/drivers/i915/ |
H A D | i915_surface.c | 454 if (i915_screen(i915->base.screen)->debug.use_blitter) { in i915_init_surface_functions()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_compute_transforms.cpp | 247 const nir_shader_compiler_options *options = &d3d12_screen(ctx->base.screen)->nir_options; in d3d12_get_compute_transform()
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_texture_desc.c | 321 &ctx->screen->dummy_desc_reloc); in etna_emit_texture_desc()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_draw.c | 219 struct vc4_bo *bo = vc4_bo_alloc(vc4->screen, 4096, "scratch VBO"); in vc4_emit_gl_shader_state()
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