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/third_party/mesa3d/src/mesa/main/
H A Dfbobject.c1123 struct pipe_screen *screen, in do_validate_attachment()
1159 valid = screen->is_format_supported(screen, format, in do_validate_attachment()
1181 struct pipe_screen *screen = ctx->screen; in do_validate_framebuffer() local
1189 screen->get_param(screen, PIPE_CAP_MIXED_COLORBUFFER_FORMATS) != 0; in do_validate_framebuffer()
1211 if (!do_validate_attachment(ctx, screen, depth, PIPE_BIND_DEPTH_STENCIL)) { in do_validate_framebuffer()
1216 if (!do_validate_attachment(ctx, screen, stencil, PIPE_BIND_DEPTH_STENCIL)) { in do_validate_framebuffer()
1226 if (!do_validate_attachment(ctx, screen, at in do_validate_framebuffer()
1122 do_validate_attachment(struct gl_context *ctx, struct pipe_screen *screen, const struct gl_renderbuffer_attachment *att, unsigned bindings) do_validate_attachment() argument
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H A Dshaderapi.c728 struct pipe_screen *screen = ctx->screen; in get_shader_program_completion_status() local
730 if (!screen->is_parallel_shader_compilation_finished) in get_shader_program_completion_status()
746 !screen->is_parallel_shader_compilation_finished(screen, sh, type)) in get_shader_program_completion_status()
/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_ff.c301 get_texcoord_sn(struct pipe_screen *screen) in get_texcoord_sn() argument
303 if (screen->get_param(screen, PIPE_CAP_TGSI_TEXCOORD)) in get_texcoord_sn()
343 const unsigned texcoord_sn = get_texcoord_sn(device->screen); in nine_ff_build_vs()
1328 const unsigned texcoord_sn = get_texcoord_sn(device->screen); in nine_ff_build_ps()
1515 if (device->screen->get_param(device->screen, in nine_ff_build_ps()
/third_party/glfw/src/
H A Dx11_init.c977 // The compositing manager selection name contains the screen number in initExtensions()
980 snprintf(name, sizeof(name), "_NET_WM_CM_S%u", _glfw.x11.screen); in initExtensions()
1044 DefaultVisual(_glfw.x11.display, _glfw.x11.screen), in createHelperWindow()
1524 _glfw.x11.screen = DefaultScreen(_glfw.x11.display); in _glfwInitX11()
1525 _glfw.x11.root = RootWindow(_glfw.x11.display, _glfw.x11.screen); in _glfwInitX11()
/third_party/mesa3d/src/gallium/drivers/asahi/
H A Dagx_state.c343 struct agx_device *dev = agx_device(pctx->screen); in agx_create_sampler_state()
442 struct agx_device *dev = agx_device(pctx->screen); in agx_create_sampler_view()
903 so->nir = tgsi_to_nir(cso->tokens, pctx->screen, false); in agx_create_shader_state()
962 struct agx_device *dev = agx_device(ctx->base.screen); in agx_update_shader()
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/third_party/
H A Dvulkan_command_buffer_utils.cpp358 info.screen = iter.data; in init_connection()
521 value_list[0] = info.screen->black_pixel; in init_window()
524 xcb_create_window(info.connection, XCB_COPY_FROM_PARENT, info.window, info.screen->root, 0, 0, in init_window()
526 info.screen->root_visual, value_mask, value_list); in init_window()
/kernel/linux/linux-5.10/drivers/video/fbdev/riva/
H A Driva_hw.h173 * 2D screen-screen BLT.
501 U032 screen; member
/kernel/linux/linux-5.10/drivers/gpu/drm/vmwgfx/device_include/
H A Dsvga_reg.h116 * (Version ID, screen object ID, surface ID...)
701 * for a GMR-to-screen blit. Currently it is defined as an encoding
702 * of the screen's color depth and bits-per-pixel, however, 16 bits
837 * Allow screen object support, and require backing stores from the
838 * guest for each screen object.
875 * the screen-sum limit applies).
1071 * is set to a specific screen ID, cursor position is reinterpreted
1072 * as a signed offset relative to that screen's origin.
1260 * Provides dynamic multi-screen rendering, for improved Unity and
1292 * places on the screen, th
1967 SVGAScreenObject screen; /* Variable-length according to version */ global() member
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/kernel/linux/linux-6.6/drivers/video/fbdev/riva/
H A Driva_hw.h173 * 2D screen-screen BLT.
501 U032 screen; member
/kernel/linux/linux-6.6/drivers/gpu/drm/vmwgfx/device_include/
H A Dsvga_reg.h797 SVGAScreenObject screen; member
/third_party/ffmpeg/tests/fate/
H A Dscreen.mak138 fate-screen: $(FATE_SCREEN)
/third_party/mesa3d/src/gallium/include/winsys/
H A Dradeon_winsys.h257 * The screen object this winsys was created for
259 struct pipe_screen *screen; member
269 * \return True if the winsys and screen should be destroyed.
/third_party/mesa3d/src/gallium/include/pipe/
H A Dp_context.h92 struct pipe_screen *screen; member
747 * Subsequent operations on other contexts of the same screen are guaranteed
750 * NOTE: use screen->fence_reference() (or equivalent) to transfer
1025 * - flushing a resource before presenting it on the screen
/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga_reg.h100 /* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
476 * for a GMR-to-screen blit. Currently it is defined as an encoding
477 * of the screen's color depth and bits-per-pixel, however, 16 bits
606 * Allow screen object support, and require backing stores from the
607 * guest for each screen object.
770 * is set to a specific screen ID, cursor position is reinterpreted
771 * as a signed offset relative to that screen's origin.
985 * Provides dynamic multi-screen rendering, for improved Unity and
1017 * places on the screen, the data copied will always be from the
1027 * - When a screen i
1575 SVGAScreenObject screen; /* Variable-length according to version */ global() member
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/third_party/mesa3d/src/gallium/drivers/r600/
H A Dradeon_vce.h388 struct pipe_screen *screen; member
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dradeon_vcn_enc.h549 struct pipe_screen *screen; member
H A Dradeon_vce.h390 struct pipe_screen *screen; member
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H A Dnv50_push.c254 ctx.need_vertex_id = nv50->screen->base.class_3d >= NV84_3D_CLASS && in nv50_push_vbo()
/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/
H A Dfd5_draw.c47 enum pc_di_primtype primtype = ctx->screen->primtypes[info->mode];
/third_party/mesa3d/src/gallium/drivers/freedreno/
H A Dfreedreno_context.h206 struct list_head node; /* node in screen->context_list */
219 struct fd_screen *screen; member
267 struct fd_program_stateobj solid_prog; // TODO move to screen?
272 blit_prog[MAX_RENDER_TARGETS]; // TODO move to screen?
H A Dfreedreno_query_hw.c307 struct pipe_screen *pscreen = &batch->ctx->screen->base; in fd_hw_sample_init()
/third_party/mesa3d/src/gallium/drivers/i915/
H A Di915_surface.c454 if (i915_screen(i915->base.screen)->debug.use_blitter) { in i915_init_surface_functions()
/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_compute_transforms.cpp247 const nir_shader_compiler_options *options = &d3d12_screen(ctx->base.screen)->nir_options; in d3d12_get_compute_transform()
/third_party/mesa3d/src/gallium/drivers/etnaviv/
H A Detnaviv_texture_desc.c321 &ctx->screen->dummy_desc_reloc); in etna_emit_texture_desc()
/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_draw.c219 struct vc4_bo *bo = vc4_bo_alloc(vc4->screen, 4096, "scratch VBO"); in vc4_emit_gl_shader_state()

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