/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_env.cpp | 319 const auto scene = dataStoreScene.GetScene(); in UpdateCurrentScene() local 322 uint32_t cameraIdx = scene.cameraIndex; in UpdateCurrentScene()
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H A D | render_node_default_material_render_slot.cpp | 261 const auto scene = dataStoreScene->GetScene(); in ExecuteFrame() local 328 if (!currentScene_.hasShadow) { // remove shadow if not in scene in RenderSubmeshes() 599 const auto scene = dataStoreScene.GetScene(); in UpdateCurrentScene() local 602 uint32_t cameraIdx = scene.cameraIndex; in UpdateCurrentScene() 884 // currentScene has been updated prior, has the correct camera (scene camera or custom camera) in ProcessSlotSubmeshes()
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H A D | render_node_camera_single_post_process.cpp | 430 // scene and camera global in UpdateSet0() 440 // scene and camera global images in UpdateSet0() 487 const auto scene = dataStoreScene.GetScene(); in UpdateCurrentScene() local 488 uint32_t cameraIdx = scene.cameraIndex; in UpdateCurrentScene()
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H A D | render_node_camera_cubemap.cpp | 349 // scene and camera global in UpdateSet0() 359 // scene and camera global images in UpdateSet0() 398 const auto scene = dataStoreScene.GetScene(); in UpdateCurrentScene() local 399 uint32_t cameraIdx = scene.cameraIndex; in UpdateCurrentScene()
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H A D | render_node_default_material_deferred_shading.cpp | 233 // scene and camera global in UpdateSet01() 309 const auto scene = dataStoreScene.GetScene(); in UpdateCurrentScene() local 312 uint32_t cameraIdx = scene.cameraIndex; in UpdateCurrentScene()
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/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/ |
H A D | audio_enhance_chain.cpp | 39 AudioEnhanceChain::AudioEnhanceChain(const std::string &scene, const AudioEnhanceParamAdapter &algoParam, in AudioEnhanceChain() argument 42 sceneType_ = scene; in AudioEnhanceChain()
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H A D | audio_enhance_chain_manager.cpp | 248 AudioEnhanceScene scene = static_cast<AudioEnhanceScene>(sceneCode); in ParseSceneKeyCode() local 249 auto item = AUDIO_ENHANCE_SUPPORTED_SCENE_TYPES.find(scene); in ParseSceneKeyCode() 369 // normal scene in CreateEnhanceChainInner() 488 // not prior scene in DeleteEnhanceChainInner()
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/foundation/communication/wifi/wifi/test/wifi_standard/wifi_framework/wifi_toolkit/unittest/Mock/ |
H A D | mock_wifi_config_center.h | 93 virtual int GetHid2dUpperScene(int uid, Hid2dUpperScene &scene) = 0; 224 MOCK_METHOD2(GetHid2dUpperScene, int(int uid, Hid2dUpperScene &scene));
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/foundation/arkui/ace_engine/frameworks/bridge/common/dom/ |
H A D | dom_switch.cpp | 190 if (multimodalAttr.IsValid() && !multimodalAttr.IsUnavailable() && multimodalAttr.scene == SceneLabel::SWITCH) { in PrepareSpecializedComponent()
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/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/ |
H A D | rs_uifirst_manager.h | 203 bool IsCardSkipFirstWaitScene(std::string& scene, int32_t appPid); 254 // scene in scb 282 // for recents scene
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/foundation/multimedia/audio_framework/interfaces/inner_api/native/audiocommon/include/ |
H A D | audio_effect.h | 42 constexpr int32_t AUDIO_EFFECT_PRIOR_SCENE_UPPER_LIMIT = 7; // max num of effect prior scene 163 std::string scene; member 180 * Enumerates the audio scene effect type. 193 * Enumerates the audio enhance scene effect type. 204 * Enumerates the audio scene effct mode. 212 * Enumerates the audio enhance scene effct mode.
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/foundation/multimedia/media_foundation/test/scenetest/helper/ |
H A D | std_player.cpp | 21 #include <scene/player/standard/hiplayer_impl.h>
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/foundation/graphic/graphic_2d/rosen/test/render_service/render_service/unittest/pipeline/ |
H A D | rs_uifirst_manager_test.cpp | 1299 std::string scene = ""; in HWTEST_F() local 1301 bool res = uifirstManager_.IsCardSkipFirstWaitScene(scene, appPid); in HWTEST_F() 1305 res = uifirstManager_.IsCardSkipFirstWaitScene(scene, appPid); in HWTEST_F() 1308 scene = "INTO_HOME_ANI"; // for test in HWTEST_F() 1309 res = uifirstManager_.IsCardSkipFirstWaitScene(scene, appPid); in HWTEST_F()
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/foundation/bundlemanager/bundle_framework/interfaces/inner_api/appexecfwk_base/src/ |
H A D | bundle_info.cpp | 125 std::unique_ptr<RequestPermissionUsedScene> scene(parcel.ReadParcelable<RequestPermissionUsedScene>()); in ReadFromParcel() 126 if (!scene) { in ReadFromParcel() 130 usedScene = *scene; in ReadFromParcel()
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/foundation/communication/wifi/wifi/services/wifi_standard/wifi_framework/wifi_manage/wifi_p2p_sa/ |
H A D | wifi_p2p_service_impl.cpp | 1401 ErrCode WifiP2pServiceImpl::Hid2dSetUpperScene(const std::string& ifName, const Hid2dUpperScene& scene) in Hid2dSetUpperScene() argument 1425 WifiConfigCenter::GetInstance().SetHid2dUpperScene(callingUid, scene); in Hid2dSetUpperScene() 1426 return pService->Hid2dSetUpperScene(ifName, scene); in Hid2dSetUpperScene()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 557 // Next try if the scene has a valid fog in GetRenderCameraFogFromComponent() 1830 // The scene camera and active render cameras are added here. ProcessReflections reflection cameras. 2100 CORE_LOG_ONCE_W(onceName, "CORE3D_VALIDATION: shadow camera dropped, too many cameras in scene"); 2113 // NOTE: modifies the light camera to follow center of scene 2283 // Process scene settings (if present), look up first active scene. 2299 static_cast<float>(static_cast<double>(deltaTime_) / uToMsDiv); // real delta time used for scene as well 2403 // first create scene render node graph if needed 2404 // we need to have scene render node graph as a separate 2426 // then possible post scene custo [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scrollable/ |
H A D | scrollable_pattern.h | 890 void NotifyFRCSceneInfo(const std::string& scene, double velocity, SceneStatus sceneStatus); 976 void AddHotZoneSenceInterface(SceneStatus scene);
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/foundation/communication/wifi/wifi/frameworks/native/c_adapter/src/ |
H A D | wifi_c_device.cpp | 601 tempParam.scene = wifiLowPowerParam.scene; in SetLowTxPower()
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | material_impl.cpp | 176 if (auto scene = EcsScene()) { 179 initializeTaskToken_ = scene->AddEngineTask(MakeTask([me = BASE_NS::weak_ptr(GetSelf()), 273 // sampler to use Perhaps we create new factory method for scene-interface and then apply the direct in SubscribeToTextureInfo() 960 auto scene = EcsScene(); in UpdateInputs() local 964 scene, ecsObject, {}, META_NS::GetValue(Path()), META_NS::GetValue(Name()), sceneHolder_, entity); in UpdateInputs()
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/foundation/communication/wifi/wifi/services/wifi_standard/wifi_framework/wifi_manage/wifi_scan/ |
H A D | scan_service.cpp | 1906 WIFI_LOGW("scan not allow by scanning scene."); in AllowScanDuringScanning() 1925 /* forbid scan mode found in scan scene. */ in AllowScanDuringStaScene() 2016 /* Determine whether control is required in the current scene and scan mode. */ in AllowExternScanByIntervalMode() 2365 WIFI_LOGW("allow scan, and clear scene."); in AllowScanByHid2dState() 2369 // scene bit 0-2 is valid, 0x01: video, 0x02: audio, 0x04: file, in AllowScanByHid2dState() 2370 // scene & 0x07 > 0 means one of them takes effect. in AllowScanByHid2dState() 2371 if ((softbusScene.scene & 0x07) > 0) { in AllowScanByHid2dState() 2374 } else if ((castScene.scene & 0x07) > 0) { in AllowScanByHid2dState() 2377 } else if ((miracastScene.scene & 0x07) > 0) { in AllowScanByHid2dState() 2380 } else if ((shareScene.scene in AllowScanByHid2dState() [all...] |
/foundation/multimedia/audio_framework/services/audio_policy/client/include/ |
H A D | audio_policy_base.h | 96 virtual int32_t SetAudioScene(AudioScene scene) = 0;
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H A D | audio_policy_proxy.h | 100 int32_t SetAudioScene(AudioScene scene) override;
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/foundation/multimedia/media_library/frameworks/services/media_thumbnail/include/ |
H A D | thumbnail_utils.h | 143 EXPORT static void RecordStartGenerateStats(ThumbnailData::GenerateStats &stats, GenerateScene scene,
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/foundation/communication/wifi/wifi/interfaces/inner_api/ |
H A D | wifi_msg.h | 866 int scene; member
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/foundation/multimedia/audio_framework/services/audio_policy/client/src/proxy/ |
H A D | audio_policy_proxy.cpp | 157 int32_t AudioPolicyProxy::SetAudioScene(AudioScene scene) in SetAudioScene() argument 165 data.WriteInt32(static_cast<int>(scene)); in SetAudioScene() 168 CHECK_AND_RETURN_RET_LOG(error == ERR_NONE, error, "set audio scene failed, error: %d", error); in SetAudioScene() 184 AUDIO_ERR_LOG("get audio scene failed, error: %d", error); in GetAudioScene() 1174 stream.scene = reply.ReadString(); in PreprocessProcess() 1202 stream.scene = reply.ReadString(); in PostprocessProcess() 1230 CHECK_AND_RETURN_RET_LOG(error == ERR_NONE, error, "get scene & mode failed, error: %d", error); in QueryEffectSceneMode() 1235 CHECK_AND_RETURN_RET_LOG(error == ERR_NONE, error, "get scene & mode failed, error: %d", error); in QueryEffectSceneMode()
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