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Searched refs:reset (Results 2726 - 2750 of 3019) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/
H A DHexagonBitSimplify.cpp106 return static_cast<RegisterSet&>(BitVector::reset(Idx)); in remove()
113 return static_cast<RegisterSet&>(BitVector::reset(Rs)); in remove()
1237 // used bits in Bits. This function does not reset any bits in Bits, so
1267 T.reset(Begin+LB, Begin+LE);
/third_party/libabigail/tests/lib/
H A Dcatch.hpp4421 reset();
4426 reset();
4433 reset();
4438 void reset() {
5507 void reset() {
5508 Option<T>::reset();
5781 currentTestCaseInfo.reset();
5784 currentGroupInfo.reset();
5787 currentTestCaseInfo.reset();
5788 currentGroupInfo.reset();
[all...]
/third_party/node/deps/v8/src/wasm/
H A Dmodule-compiler.cc2400 // After execution, reset {job_} such that we don't try to reset the pending
2478 step_.reset(new Step(std::forward<Args>(args)...)); in NextStep()
2781 compilation_unit_builder_.reset(); in ProcessSection()
3326 guard.reset(); in InitializeRecompilation()
3384 guard.reset(); in InitializeRecompilation()
H A Dmodule-decoder.cc334 module_.reset( in StartDecoding()
1352 // If section was invalid reset compilation hints. in DecodeCompilationHintsSection()
2288 impl_.reset(new ModuleDecoderImpl(enabled_features_, origin)); in StartDecoding()
H A Dwasm-code-manager.cc993 shared_this->reset(this); in NativeModule()
1887 import_wrapper_cache_.reset(); in ~NativeModule()
/third_party/icu/icu4c/source/test/intltest/
H A Dnumbertest_api.cpp2814 status.reset(); in unitNotConvertible()
2821 status.reset(); in unitNotConvertible()
5311 actual.reset(); in fieldPositionLogic()
5723 fp.reset(); in errors()
5849 assertEquals("[constructor] Source should be reset after move", 0, l1.getCallCount()); in copyMove()
5850 assertTrue("[constructor] Source should be reset after move", l1.getCompiled() == nullptr); in copyMove()
5874 assertEquals("[assignment] Source should be reset after move", 0, l3.getCallCount()); in copyMove()
5875 assertTrue("[assignment] Source should be reset after move", l3.getCompiled() == nullptr); in copyMove()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/MC/MCParser/
H A DAsmParser.cpp716 PlatformParser.reset(createCOFFAsmParser()); in AsmParser()
719 PlatformParser.reset(createDarwinAsmParser()); in AsmParser()
723 PlatformParser.reset(createELFAsmParser()); in AsmParser()
726 PlatformParser.reset(createWasmAsmParser()); in AsmParser()
/third_party/skia/third_party/externals/spirv-cross/
H A Dspirv_cross.cpp4146 active_input_builtins.reset(); in update_active_builtins()
4147 active_output_builtins.reset(); in update_active_builtins()
4249 handler.function_cfgs[ir.default_entry_point].reset(new CFG(*this, get<SPIRFunction>(ir.default_entry_point))); in build_function_control_flow_graphs_and_analyze()
4306 function_cfgs[func.self].reset(new CFG(compiler, func)); in follow_function_call()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Utils/
H A DSimplifyCFG.cpp1663 reset(); in LockstepReverseIterator()
1666 void reset() { in reset() function in __anon25237::LockstepReverseIterator
1807 LRI.reset(); in SinkCommonCodeFromPredecessors()
1849 LRI.reset(); in SinkCommonCodeFromPredecessors()
/third_party/mesa3d/src/amd/compiler/
H A Daco_instruction_selection.cpp7493 ds.reset(
10151 phi.reset(create_instruction<Pseudo_instruction>(aco_opcode::p_linear_phi, Format::PSEUDO,
10176 phi.reset(create_instruction<Pseudo_instruction>(opcode, Format::PSEUDO, num_operands, 1));
10252 bld.reset(break_block);
10259 bld.reset(continue_block);
10275 bld.reset(ctx->block);
10374 bld.reset(break_block);
10553 branch.reset(create_instruction<Pseudo_branch_instruction>(aco_opcode::p_cbranch_z,
10593 branch.reset(create_instruction<Pseudo_branch_instruction>(aco_opcode::p_branch,
10611 branch.reset(create_instructio
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A DFrameCapture.cpp2419 // TODO(http://anglebug.com/4599): Improve reset/restore call generation
2420 // There are multiple ways to track reset calls for individual resources. For now, we are tracking
2687 // For reset only, delete the texture before genning in CaptureShareGroupMidExecutionSetup()
3968 replayState.reset(context); in CaptureMidExecutionSetup()
4214 void FrameCapture::reset() in reset() function in angle::FrameCapture
4237 reset();
5265 // Track that the buffer was unmapped, for use during state reset in maybeCapturePreCallUpdates()
5293 // Track that the buffer was unmapped, for use during state reset in maybeCapturePreCallUpdates()
5304 // If this call modified texture contents, track it for possible reset in maybeCapturePreCallUpdates()
5802 reset(); in onEndFrame()
6457 void FrameCaptureShared::reset() reset() function in angle::FrameCaptureShared
[all...]
/third_party/python/Lib/test/
H A Dtest_io.py2482 self.reset()
2487 def reset(self): member in StatefulIncrementalDecoder
2493 i, o = self.i ^ 1, self.o ^ 1 # so that flags = 0 after reset()
3433 write_called = [] # reset
3840 decoder.reset()
3885 decoder.reset()
3888 encoder.reset()
3941 self.assertRaises(ValueError, uninitialized.reset)
/third_party/icu/icu4c/source/common/
H A Ducurr.cpp240 gIsoCodesInitOnce.reset(); in isoCodes_cleanup()
252 gCurrSymbolsEquivInitOnce.reset(); in currSymbolsEquiv_cleanup()
/third_party/icu/icu4c/source/i18n/
H A Dtzfmt.cpp165 gZoneIdTrieInitOnce.reset(); in tzfmt_cleanup()
171 gShortZoneIdTrieInitOnce.reset(); in tzfmt_cleanup()
579 // No need to reset in setGMTOffsetPattern()
H A Ddtptngen.cpp2915 DTSkeletonEnumeration::reset(UErrorCode& /*status*/) { in reset() function in DateTimePatternGenerator::AppendItemNamesSink::DTSkeletonEnumeration
2982 DTRedundantEnumeration::reset(UErrorCode& /*status*/) { in reset() function in DateTimePatternGenerator::AppendItemNamesSink::DTRedundantEnumeration
/third_party/nghttp2/src/
H A Dh2load.cc735 session.reset(); in disconnect()
736 wb.reset(); in disconnect()
/third_party/node/deps/icu-small/source/common/
H A Ducurr.cpp243 gIsoCodesInitOnce.reset(); in isoCodes_cleanup()
255 gCurrSymbolsEquivInitOnce.reset(); in currSymbolsEquiv_cleanup()
/third_party/node/deps/icu-small/source/i18n/
H A Ddtptngen.cpp2907 DTSkeletonEnumeration::reset(UErrorCode& /*status*/) { in reset() function in DateTimePatternGenerator::AppendItemNamesSink::DTSkeletonEnumeration
2974 DTRedundantEnumeration::reset(UErrorCode& /*status*/) { in reset() function in DateTimePatternGenerator::AppendItemNamesSink::DTRedundantEnumeration
H A Dtzfmt.cpp165 gZoneIdTrieInitOnce.reset(); in tzfmt_cleanup()
171 gShortZoneIdTrieInitOnce.reset(); in tzfmt_cleanup()
579 // No need to reset in setGMTOffsetPattern()
/third_party/node/deps/v8/src/inspector/
H A Dv8-debugger-agent-impl.cc434 m_blackboxPattern.reset(); in disable()
1635 // inspector about blackboxed state, we should reset state each time when we in didParseSource()
1948 void V8DebuggerAgentImpl::reset() { in reset() function in v8_inspector::__anon14707::V8DebuggerAgentImpl
/third_party/libcoap/src/
H A Dcoap_mbedtls.c1302 goto reset;
1353 reset:
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineBlendTests.cpp2154 blendStateItr.reset(); in createBlendTests()
2188 dualSourceBlendStateItr.reset(); in createBlendTests()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DTexture.cpp2037 mBufferObserver.reset(); in setBufferRange()
2102 mDirtyBits.reset(); in syncState()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
H A DModuloSchedule.cpp1720 LS.reset(); in peelPrologAndEpilogs()
1763 LS.reset(); in peelPrologAndEpilogs()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/
H A DScheduleDAGRRList.cpp365 LiveRegDefs.reset(new SUnit*[TRI->getNumRegs() + 1]()); in Schedule()
366 LiveRegGens.reset(new SUnit*[TRI->getNumRegs() + 1]()); in Schedule()
605 // If the available queue is empty, it is safe to reset MinAvailableCycle. in ReleasePending()
671 // hazards from instructions after the call. EmitNode will reset the in AdvancePastStalls()

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