/third_party/skia/third_party/externals/freetype/include/freetype/internal/ |
H A D | ftobjs.h | 750 FT_Renderer_RenderFunc render; member
|
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Option/ |
H A D | ArgList.h | 308 A->render(*this, Output); in AddLastArg() 331 /// \param Joined - If true, render the argument as joined with
|
/third_party/skia/tools/viewer/ |
H A D | SkottieSlide.cpp | 213 fAnimation->render(canvas, &dstR); in draw()
|
H A D | SlideDir.cpp | 363 fScene->render(canvas); in draw()
|
/third_party/skia/modules/skottie/src/ |
H A D | SkottieTool.cpp | 349 anim->render(sink->beginFrame(i)); in main()
|
/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/ |
H A D | CubeActivity.java | 241 f.sample.render(canvas, ms, in drawFaces()
|
/third_party/skia/modules/sksg/samples/ |
H A D | SampleSVGPong.cpp | 187 fScene->render(canvas);
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboMultisampleTests.cpp | 80 void render (tcu::Surface& dst) in render() function in deqp::gles3::Functional::BasicFboMultisampleCase
|
/third_party/weex-loader/src/ |
H A D | loader.js | 484 `options.render=$app_template$;\nmodule.exports=new ViewModel(options);`
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 692 render(m_quadGrid->getNumVertices(), m_quadGrid->getNumTriangles(), m_quadGrid->getIndices(), m_quadGrid->getConstCoords()); 1818 void ShaderRenderCaseInstance::render (deUint32 numVertices, 1823 render(numVertices, numTriangles * 3, indices, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, constCoords); 1826 void ShaderRenderCaseInstance::render (deUint32 numVertices, 2003 // Create render pass
|
H A D | vktShaderRenderBuiltinVarTests.cpp | 1783 render(4, 2, indices); in iterate() 1908 render(4, 2, indices); in iterate() 2055 render(numPoints, 0, DE_NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST); in iterate() 2286 render(6, 4, indices); in iterate()
|
/third_party/typescript/tests/baselines/reference/ |
H A D | underscoreTest1.js | 779 var render = () => alert("rendering..."); 780 var renderNotes = _.after(notes.length, render); 1000 var render = function () { return alert("rendering..."); };
function 1001 var renderNotes = _.after(notes.length, render);
|
/third_party/skia/dm/ |
H A D | DMSrcSink.cpp | 100 "For document-type backends, render the source into multiple pages"); 1237 animation->render(canvas); in draw() 1293 ab->render(canvas); in draw() 1361 fDom->render(canvas); in draw() 2402 dom->render(canvas);
|
/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pShaderOperatorTests.cpp | 295 void render (int numDrawCalls); 680 render(m_calibrator.getCallCount()); 843 void OperatorPerformanceCase::render (int numDrawCalls) 857 render(numDrawCalls);
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
H A D | vktRenderPassFragmentDensityMapTests.cpp | 60 // - dynamic_* tests use density map rendered on a GPU in a separate render pass 64 // There are 3 render passes performed during most of the tests: 65 // - render pass that produces density map ( this rp is skipped when density map is static ) 66 // - render pass that produces subsampled image using density map and eventually copies results to different image ( render_copy ) 67 // - render pass that copies subsampled image to traditional image using sampler with VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT flag. 1615 // Create render passes in FragmentDensityMapTestInstance() 1803 // Create pipeline layout for last render pass (output subsampled image) in FragmentDensityMapTestInstance() 2107 // First render pass - render dynamic density map in createCommandBufferForRenderpass() 2552 // to density map optimal but here we want to render value in createCommandBufferForDynamicRendering() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 694 render(m_quadGrid->getNumVertices(), m_quadGrid->getNumTriangles(), m_quadGrid->getIndices(), m_quadGrid->getConstCoords()); 1820 void ShaderRenderCaseInstance::render (deUint32 numVertices, 1825 render(numVertices, numTriangles * 3, indices, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, constCoords); 1828 void ShaderRenderCaseInstance::render (deUint32 numVertices, 2005 // Create render pass
|
H A D | vktShaderRenderBuiltinVarTests.cpp | 1783 render(4, 2, indices); in iterate() 1908 render(4, 2, indices); in iterate() 2055 render(numPoints, 0, DE_NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST); in iterate() 2286 render(6, 4, indices); in iterate()
|
/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pShaderOperatorTests.cpp | 295 void render (int numDrawCalls); 680 render(m_calibrator.getCallCount()); 843 void OperatorPerformanceCase::render (int numDrawCalls) 857 render(numDrawCalls);
|
/third_party/mesa3d/src/gallium/drivers/virgl/ |
H A D | virgl_screen.c | 740 * Although possible, it is unnatural to render into compressed or YUV in virgl_is_format_supported() 749 caps->v1.render.bitmask, in virgl_is_format_supported() 1088 screen->tweak_gles_emulate_bgra &= !virgl_format_check_bitmask(PIPE_FORMAT_B8G8R8A8_SRGB, caps->v1.render.bitmask, false); in virgl_create_screen()
|
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 498 // \todo [petri] Better handling of constCoords (render in multiple chunks, vary coords). in iterate() 504 render(resImage, programID, quadGrid); in iterate() 658 void ShaderRenderCase::render(Surface& result, int programID, const QuadGrid& quadGrid) in render() function in deqp::ShaderRenderCase 662 GLU_EXPECT_NO_ERROR(gl.getError(), "pre render"); in render() 704 GLU_EXPECT_NO_ERROR(gl.getError(), "post render"); in render()
|
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 435 // \todo [petri] Better handling of constCoords (render in multiple chunks, vary coords). in iterate() 440 render(resImage, programID, quadGrid); in iterate() 590 void ShaderRenderCase::render (Surface& result, int programID, const QuadGrid& quadGrid) in render() function in deqp::gls::ShaderRenderCase 594 GLU_EXPECT_NO_ERROR(gl.getError(), "pre render"); in render() 632 GLU_EXPECT_NO_ERROR(gl.getError(), "post render"); in render()
|
H A D | glsLongStressCase.cpp | 294 void render (void); 331 render(); in drawInfo() 413 void DebugInfoRenderer::render (void)
|
/kernel/linux/linux-5.10/drivers/gpu/drm/i915/gt/ |
H A D | intel_rps.c | 863 * power than the render powerwell. in intel_rps_park() 1593 u32 render, media; in vlv_wa_c0_ei() local 1599 /* Workload can be split between render + media, in vlv_wa_c0_ei() 1604 render = now.render_c0 - prev->render_c0; in vlv_wa_c0_ei() 1606 c0 = max(render, media); in vlv_wa_c0_ei()
|
/third_party/vk-gl-cts/modules/egl/ |
H A D | teglGLES2SharedRenderingPerfTests.cpp | 107 void render (void); 655 void TestContext::render (void) in render() function in deqp::egl::__anon30359::TestContext 790 m_contexts[contextNdx]->render(); in run() 990 log << TestLog::Message << "Number of contexts used to render with each thread: " << config.perThreadContextCount << TestLog::EndMessage; in logTestConfig()
|
H A D | teglWideColorTests.cpp | 158 void render (const ColoredRect& coloredRect) const; 212 void GLES2Renderer::render (const struct ColoredRect &coloredRect) const in render() function in deqp::egl::__anon30392::GLES2Renderer 1213 // reset buffer contents so that we know render below did something in doClearTest() 1219 gles2Renderer.render(coloredRect); in doClearTest()
|