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/third_party/skia/third_party/externals/freetype/include/freetype/internal/
H A Dftobjs.h750 FT_Renderer_RenderFunc render; member
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Option/
H A DArgList.h308 A->render(*this, Output); in AddLastArg()
331 /// \param Joined - If true, render the argument as joined with
/third_party/skia/tools/viewer/
H A DSkottieSlide.cpp213 fAnimation->render(canvas, &dstR); in draw()
H A DSlideDir.cpp363 fScene->render(canvas); in draw()
/third_party/skia/modules/skottie/src/
H A DSkottieTool.cpp349 anim->render(sink->beginFrame(i)); in main()
/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/
H A DCubeActivity.java241 f.sample.render(canvas, ms, in drawFaces()
/third_party/skia/modules/sksg/samples/
H A DSampleSVGPong.cpp187 fScene->render(canvas);
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboMultisampleTests.cpp80 void render (tcu::Surface& dst) in render() function in deqp::gles3::Functional::BasicFboMultisampleCase
/third_party/weex-loader/src/
H A Dloader.js484 `options.render=$app_template$;\nmodule.exports=new ViewModel(options);`
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp692 render(m_quadGrid->getNumVertices(), m_quadGrid->getNumTriangles(), m_quadGrid->getIndices(), m_quadGrid->getConstCoords());
1818 void ShaderRenderCaseInstance::render (deUint32 numVertices,
1823 render(numVertices, numTriangles * 3, indices, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, constCoords);
1826 void ShaderRenderCaseInstance::render (deUint32 numVertices,
2003 // Create render pass
H A DvktShaderRenderBuiltinVarTests.cpp1783 render(4, 2, indices); in iterate()
1908 render(4, 2, indices); in iterate()
2055 render(numPoints, 0, DE_NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST); in iterate()
2286 render(6, 4, indices); in iterate()
/third_party/typescript/tests/baselines/reference/
H A DunderscoreTest1.js779 var render = () => alert("rendering...");
780 var renderNotes = _.after(notes.length, render);
1000 var render = function () { return alert("rendering..."); }; function
1001 var renderNotes = _.after(notes.length, render);
/third_party/skia/dm/
H A DDMSrcSink.cpp100 "For document-type backends, render the source into multiple pages");
1237 animation->render(canvas); in draw()
1293 ab->render(canvas); in draw()
1361 fDom->render(canvas); in draw()
2402 dom->render(canvas);
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderOperatorTests.cpp295 void render (int numDrawCalls);
680 render(m_calibrator.getCallCount());
843 void OperatorPerformanceCase::render (int numDrawCalls)
857 render(numDrawCalls);
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassFragmentDensityMapTests.cpp60 // - dynamic_* tests use density map rendered on a GPU in a separate render pass
64 // There are 3 render passes performed during most of the tests:
65 // - render pass that produces density map ( this rp is skipped when density map is static )
66 // - render pass that produces subsampled image using density map and eventually copies results to different image ( render_copy )
67 // - render pass that copies subsampled image to traditional image using sampler with VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT flag.
1615 // Create render passes in FragmentDensityMapTestInstance()
1803 // Create pipeline layout for last render pass (output subsampled image) in FragmentDensityMapTestInstance()
2107 // First render pass - render dynamic density map in createCommandBufferForRenderpass()
2552 // to density map optimal but here we want to render value in createCommandBufferForDynamicRendering()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.cpp694 render(m_quadGrid->getNumVertices(), m_quadGrid->getNumTriangles(), m_quadGrid->getIndices(), m_quadGrid->getConstCoords());
1820 void ShaderRenderCaseInstance::render (deUint32 numVertices,
1825 render(numVertices, numTriangles * 3, indices, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, constCoords);
1828 void ShaderRenderCaseInstance::render (deUint32 numVertices,
2005 // Create render pass
H A DvktShaderRenderBuiltinVarTests.cpp1783 render(4, 2, indices); in iterate()
1908 render(4, 2, indices); in iterate()
2055 render(numPoints, 0, DE_NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST); in iterate()
2286 render(6, 4, indices); in iterate()
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderOperatorTests.cpp295 void render (int numDrawCalls);
680 render(m_calibrator.getCallCount());
843 void OperatorPerformanceCase::render (int numDrawCalls)
857 render(numDrawCalls);
/third_party/mesa3d/src/gallium/drivers/virgl/
H A Dvirgl_screen.c740 * Although possible, it is unnatural to render into compressed or YUV in virgl_is_format_supported()
749 caps->v1.render.bitmask, in virgl_is_format_supported()
1088 screen->tweak_gles_emulate_bgra &= !virgl_format_check_bitmask(PIPE_FORMAT_B8G8R8A8_SRGB, caps->v1.render.bitmask, false); in virgl_create_screen()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp498 // \todo [petri] Better handling of constCoords (render in multiple chunks, vary coords). in iterate()
504 render(resImage, programID, quadGrid); in iterate()
658 void ShaderRenderCase::render(Surface& result, int programID, const QuadGrid& quadGrid) in render() function in deqp::ShaderRenderCase
662 GLU_EXPECT_NO_ERROR(gl.getError(), "pre render"); in render()
704 GLU_EXPECT_NO_ERROR(gl.getError(), "post render"); in render()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderRenderCase.cpp435 // \todo [petri] Better handling of constCoords (render in multiple chunks, vary coords). in iterate()
440 render(resImage, programID, quadGrid); in iterate()
590 void ShaderRenderCase::render (Surface& result, int programID, const QuadGrid& quadGrid) in render() function in deqp::gls::ShaderRenderCase
594 GLU_EXPECT_NO_ERROR(gl.getError(), "pre render"); in render()
632 GLU_EXPECT_NO_ERROR(gl.getError(), "post render"); in render()
H A DglsLongStressCase.cpp294 void render (void);
331 render(); in drawInfo()
413 void DebugInfoRenderer::render (void)
/kernel/linux/linux-5.10/drivers/gpu/drm/i915/gt/
H A Dintel_rps.c863 * power than the render powerwell. in intel_rps_park()
1593 u32 render, media; in vlv_wa_c0_ei() local
1599 /* Workload can be split between render + media, in vlv_wa_c0_ei()
1604 render = now.render_c0 - prev->render_c0; in vlv_wa_c0_ei()
1606 c0 = max(render, media); in vlv_wa_c0_ei()
/third_party/vk-gl-cts/modules/egl/
H A DteglGLES2SharedRenderingPerfTests.cpp107 void render (void);
655 void TestContext::render (void) in render() function in deqp::egl::__anon30359::TestContext
790 m_contexts[contextNdx]->render(); in run()
990 log << TestLog::Message << "Number of contexts used to render with each thread: " << config.perThreadContextCount << TestLog::EndMessage; in logTestConfig()
H A DteglWideColorTests.cpp158 void render (const ColoredRect& coloredRect) const;
212 void GLES2Renderer::render (const struct ColoredRect &coloredRect) const in render() function in deqp::egl::__anon30392::GLES2Renderer
1213 // reset buffer contents so that we know render below did something in doClearTest()
1219 gles2Renderer.render(coloredRect); in doClearTest()

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