/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/java/com/mobileer/miditools/synth/ |
H A D | EnvelopeADSR.java | 84 public float render() { in render() method in EnvelopeADSR
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/third_party/skia/tools/viewer/ |
H A D | SkRiveSlide.cpp | 64 ab->render(canvas); in draw()
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H A D | SvgSlide.cpp | 63 fDom->render(canvas); in draw()
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/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/ |
H A D | SkottieAnimationActivity.java | 39 mSample.render(canvas, ms, 0, 0, mSurfaceWidth, mSurfaceHeight); in onRenderFrame()
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H A D | RuntimeShaderActivity.java | 36 mSample.render(canvas, ms, 0, 0, mSurfaceWidth, mSurfaceHeight); in onRenderFrame()
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/third_party/skia/modules/svg/utils/ |
H A D | SvgTool.cpp | 61 svg_dom->render(surface->getCanvas()); in main()
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/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/samples/ |
H A D | RuntimeSample.java | 37 public void render(Canvas canvas, long ms, float left, float top, float right, float bottom) { in render() method in RuntimeSample
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H A D | ImageShaderSample.java | 34 public void render(Canvas canvas, long t, float left, float top, float right, float bottom) { in render() method in ImageShaderSample
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/third_party/skia/experimental/skrive/src/ |
H A D | Node.cpp | 72 child->render(canvas); in onRender()
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/third_party/skia/modules/svg/include/ |
H A D | SkSVGDOM.h | 88 void render(SkCanvas*) const;
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/third_party/skia/modules/svg/src/ |
H A D | SkSVGContainer.cpp | 34 fChildren[i]->render(ctx); in onRender()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboTestCase.hpp | 53 virtual void render (tcu::Surface& dst) = DE_NULL;
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H A D | es3fASTCDecompressionCases.cpp | 242 void render (Surface& referenceDst, 325 void ASTCRenderer2D::render (Surface& referenceDst, Surface& resultDst, const glu::Texture2D& texture, const tcu::TextureFormat& uncompressedFormat) in render() function in deqp::gles3::Functional::ASTCRenderer2D 446 // Create texture and render. in iterate() 455 m_renderer->render(referenceFrame, renderedFrame, texture, getUncompressedFormat(compressed.getFormat())); in iterate() 569 // Create texture and render. 578 m_renderer->render(referenceFrame, renderedFrame, texture, getUncompressedFormat(compressed.getFormat()));
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H A D | es3fBlendTests.cpp | 297 m_renderer->render(m_firstQuad); in iterate() 299 m_renderer->render(m_secondQuad); in iterate() 307 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt, referenceState); in iterate() 309 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_secondQuadInt, referenceState); in iterate()
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H A D | es3fFboDepthbufferTests.cpp | 66 void render (tcu::Surface& dst) in render() function in deqp::gles3::Functional::BasicFboDepthCase 158 void render (tcu::Surface& dst) in render() function in deqp::gles3::Functional::DepthWriteClampCase 244 void render (tcu::Surface& dst) in render() function in deqp::gles3::Functional::DepthTestClampCase
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H A D | es3fDepthStencilTests.cpp | 263 throw tcu::NotSupportedError("Too small render target"); in generateBaseClearAndDepthCommands() 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render() function 434 void render (gls::FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render() function 477 renderer.render(quad); in render() 562 // Compute render target. in init() 642 // Submit render commands to gl GL. in iterate() 645 render(m_baseClears, viewportX, viewportY); in iterate() 649 render(*m_renderer, *cmd, viewportX, viewportY); in iterate() 652 render(*m_renderer, testCmd, viewportX, viewportY); in iterate() 656 render(*m_rendere in iterate() [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fFboTestCase.hpp | 53 virtual void render (tcu::Surface& dst) = DE_NULL;
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H A D | es31fShaderFramebufferFetchTests.cpp | 278 void render (void); 538 void FramebufferFetchTestCase::render (void) in render() function in deqp::gles31::Functional::__anon30896::FramebufferFetchTestCase 573 GLU_EXPECT_NO_ERROR(m_gl.getError(), "render()"); in render() 650 render(); in iterate() 661 // - For each render target sum framebuffer read color with passed in uniform color. 800 render(); in iterate() 879 render(); in iterate() 975 render(); in iterate() 1074 render(); in iterate() 1166 render(); in iterate() [all...] |
/third_party/skia/modules/skottie/src/ |
H A D | Skottie.cpp | 474 void Animation::render(SkCanvas* canvas, const SkRect* dstR) const { in render() function in skottie::Animation 475 this->render(canvas, dstR, 0); in render() 478 void Animation::render(SkCanvas* canvas, const SkRect* dstR, RenderFlags renderFlags) const { in render() function in skottie::Animation 502 fScene->render(canvas); in render()
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
H A D | crocus_resolve.c | 28 * It also handles our cache tracking. We have sets for the render cache, 31 * render-to-texture, format reinterpretation issues, and other situations. 194 * enabled depth texture, and flush the render cache for any dirty textures. 312 * Also mark any render targets which will be textured as needing a render 395 hash_table_foreach(batch->cache.render, render_entry) in crocus_cache_sets_clear() 396 _mesa_hash_table_remove(batch->cache.render, render_entry); in crocus_cache_sets_clear() 406 * The GPU has separate, incoherent caches for the render cache and the 408 * caches don't interact (e.g. we don't render to our driver-generated 409 * immediate constant data), but for render [all...] |
/third_party/vk-gl-cts/modules/egl/ |
H A D | teglSwapBuffersWithDamageTests.cpp | 138 void render (int width, int height, const Frame& frame) const; 188 void GLES2Renderer::render (int width, int height, const Frame& frame) const in render() function in deqp::egl::__anon30390::GLES2Renderer 421 m_gles2Renderer->render(width, height, frameSequence[ndx]); in iterate() 503 m_gles2Renderer->render(width, height, currentFrame); in iterate() 616 m_gles2Renderer->render(width, height, frameSequence[ndx]); in iterate() 691 stream << "render"; in generateTestName()
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/test/xts/hats/hdf/audio/idl/benchmarktest/adapter/ |
H A D | audio_adapter_benchmarktest.cpp | 168 struct IAudioRender *render = nullptr;
in BENCHMARK_F() local 179 ret = adapter_->CreateRender(adapter_, &devicedesc, &attrs, &render, &renderId_);
in BENCHMARK_F() 182 ASSERT_EQ(HDF_SUCCESS, adapter_->CreateRender(adapter_, &devicedesc, &attrs, &render, &renderId_));
in BENCHMARK_F()
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/third_party/curl/docs/cmdline-opts/ |
H A D | gen.pl | 159 sub render { subroutine 473 my @desc = render($fh, $f, $line); 695 my @d = render($fh, $f, 1); 902 # render the file
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/third_party/skia/third_party/externals/freetype/src/base/ |
H A D | ftglyph.c | 383 FT_Renderer render = FT_Lookup_Renderer( library, format, 0 ); in FT_EXPORT() local 386 if ( render ) in FT_EXPORT() 387 clazz = &render->glyph_class; in FT_EXPORT() 570 /* we render the glyph into a glyph bitmap using a `dummy' glyph slot */ in FT_EXPORT_DEF()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDepthStencilTests.cpp | 263 throw tcu::NotSupportedError("Too small render target"); in generateBaseClearAndDepthCommands() 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render() function 434 void render (gls::FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render() function 477 renderer.render(quad); in render() 562 // Compute render target. in init() 642 // Submit render commands to gl GL. in iterate() 645 render(m_baseClears, viewportX, viewportY); in iterate() 649 render(*m_renderer, *cmd, viewportX, viewportY); in iterate() 652 render(*m_renderer, testCmd, viewportX, viewportY); in iterate() 656 render(*m_rendere in iterate() [all...] |