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/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/java/com/mobileer/miditools/synth/
H A DEnvelopeADSR.java84 public float render() { in render() method in EnvelopeADSR
/third_party/skia/tools/viewer/
H A DSkRiveSlide.cpp64 ab->render(canvas); in draw()
H A DSvgSlide.cpp63 fDom->render(canvas); in draw()
/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/
H A DSkottieAnimationActivity.java39 mSample.render(canvas, ms, 0, 0, mSurfaceWidth, mSurfaceHeight); in onRenderFrame()
H A DRuntimeShaderActivity.java36 mSample.render(canvas, ms, 0, 0, mSurfaceWidth, mSurfaceHeight); in onRenderFrame()
/third_party/skia/modules/svg/utils/
H A DSvgTool.cpp61 svg_dom->render(surface->getCanvas()); in main()
/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/samples/
H A DRuntimeSample.java37 public void render(Canvas canvas, long ms, float left, float top, float right, float bottom) { in render() method in RuntimeSample
H A DImageShaderSample.java34 public void render(Canvas canvas, long t, float left, float top, float right, float bottom) { in render() method in ImageShaderSample
/third_party/skia/experimental/skrive/src/
H A DNode.cpp72 child->render(canvas); in onRender()
/third_party/skia/modules/svg/include/
H A DSkSVGDOM.h88 void render(SkCanvas*) const;
/third_party/skia/modules/svg/src/
H A DSkSVGContainer.cpp34 fChildren[i]->render(ctx); in onRender()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboTestCase.hpp53 virtual void render (tcu::Surface& dst) = DE_NULL;
H A Des3fASTCDecompressionCases.cpp242 void render (Surface& referenceDst,
325 void ASTCRenderer2D::render (Surface& referenceDst, Surface& resultDst, const glu::Texture2D& texture, const tcu::TextureFormat& uncompressedFormat) in render() function in deqp::gles3::Functional::ASTCRenderer2D
446 // Create texture and render. in iterate()
455 m_renderer->render(referenceFrame, renderedFrame, texture, getUncompressedFormat(compressed.getFormat())); in iterate()
569 // Create texture and render.
578 m_renderer->render(referenceFrame, renderedFrame, texture, getUncompressedFormat(compressed.getFormat()));
H A Des3fBlendTests.cpp297 m_renderer->render(m_firstQuad); in iterate()
299 m_renderer->render(m_secondQuad); in iterate()
307 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt, referenceState); in iterate()
309 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_secondQuadInt, referenceState); in iterate()
H A Des3fFboDepthbufferTests.cpp66 void render (tcu::Surface& dst) in render() function in deqp::gles3::Functional::BasicFboDepthCase
158 void render (tcu::Surface& dst) in render() function in deqp::gles3::Functional::DepthWriteClampCase
244 void render (tcu::Surface& dst) in render() function in deqp::gles3::Functional::DepthTestClampCase
H A Des3fDepthStencilTests.cpp263 throw tcu::NotSupportedError("Too small render target"); in generateBaseClearAndDepthCommands()
414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render() function
434 void render (gls::FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render() function
477 renderer.render(quad); in render()
562 // Compute render target. in init()
642 // Submit render commands to gl GL. in iterate()
645 render(m_baseClears, viewportX, viewportY); in iterate()
649 render(*m_renderer, *cmd, viewportX, viewportY); in iterate()
652 render(*m_renderer, testCmd, viewportX, viewportY); in iterate()
656 render(*m_rendere in iterate()
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboTestCase.hpp53 virtual void render (tcu::Surface& dst) = DE_NULL;
H A Des31fShaderFramebufferFetchTests.cpp278 void render (void);
538 void FramebufferFetchTestCase::render (void) in render() function in deqp::gles31::Functional::__anon30896::FramebufferFetchTestCase
573 GLU_EXPECT_NO_ERROR(m_gl.getError(), "render()"); in render()
650 render(); in iterate()
661 // - For each render target sum framebuffer read color with passed in uniform color.
800 render(); in iterate()
879 render(); in iterate()
975 render(); in iterate()
1074 render(); in iterate()
1166 render(); in iterate()
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/third_party/skia/modules/skottie/src/
H A DSkottie.cpp474 void Animation::render(SkCanvas* canvas, const SkRect* dstR) const { in render() function in skottie::Animation
475 this->render(canvas, dstR, 0); in render()
478 void Animation::render(SkCanvas* canvas, const SkRect* dstR, RenderFlags renderFlags) const { in render() function in skottie::Animation
502 fScene->render(canvas); in render()
/third_party/mesa3d/src/gallium/drivers/crocus/
H A Dcrocus_resolve.c28 * It also handles our cache tracking. We have sets for the render cache,
31 * render-to-texture, format reinterpretation issues, and other situations.
194 * enabled depth texture, and flush the render cache for any dirty textures.
312 * Also mark any render targets which will be textured as needing a render
395 hash_table_foreach(batch->cache.render, render_entry) in crocus_cache_sets_clear()
396 _mesa_hash_table_remove(batch->cache.render, render_entry); in crocus_cache_sets_clear()
406 * The GPU has separate, incoherent caches for the render cache and the
408 * caches don't interact (e.g. we don't render to our driver-generated
409 * immediate constant data), but for render
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/third_party/vk-gl-cts/modules/egl/
H A DteglSwapBuffersWithDamageTests.cpp138 void render (int width, int height, const Frame& frame) const;
188 void GLES2Renderer::render (int width, int height, const Frame& frame) const in render() function in deqp::egl::__anon30390::GLES2Renderer
421 m_gles2Renderer->render(width, height, frameSequence[ndx]); in iterate()
503 m_gles2Renderer->render(width, height, currentFrame); in iterate()
616 m_gles2Renderer->render(width, height, frameSequence[ndx]); in iterate()
691 stream << "render"; in generateTestName()
/test/xts/hats/hdf/audio/idl/benchmarktest/adapter/
H A Daudio_adapter_benchmarktest.cpp168 struct IAudioRender *render = nullptr; in BENCHMARK_F() local
179 ret = adapter_->CreateRender(adapter_, &devicedesc, &attrs, &render, &renderId_); in BENCHMARK_F()
182 ASSERT_EQ(HDF_SUCCESS, adapter_->CreateRender(adapter_, &devicedesc, &attrs, &render, &renderId_)); in BENCHMARK_F()
/third_party/curl/docs/cmdline-opts/
H A Dgen.pl159 sub render { subroutine
473 my @desc = render($fh, $f, $line);
695 my @d = render($fh, $f, 1);
902 # render the file
/third_party/skia/third_party/externals/freetype/src/base/
H A Dftglyph.c383 FT_Renderer render = FT_Lookup_Renderer( library, format, 0 ); in FT_EXPORT() local
386 if ( render ) in FT_EXPORT()
387 clazz = &render->glyph_class; in FT_EXPORT()
570 /* we render the glyph into a glyph bitmap using a `dummy' glyph slot */ in FT_EXPORT_DEF()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDepthStencilTests.cpp263 throw tcu::NotSupportedError("Too small render target"); in generateBaseClearAndDepthCommands()
414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render() function
434 void render (gls::FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render() function
477 renderer.render(quad); in render()
562 // Compute render target. in init()
642 // Submit render commands to gl GL. in iterate()
645 render(m_baseClears, viewportX, viewportY); in iterate()
649 render(*m_renderer, *cmd, viewportX, viewportY); in iterate()
652 render(*m_renderer, testCmd, viewportX, viewportY); in iterate()
656 render(*m_rendere in iterate()
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