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Searched refs:rebind (Results 26 - 50 of 62) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_shader_buffer.c309 * The helper function also rebinds the buffer resources if the rebind flag
316 bool rebind) in svga_validate_shader_buffer_resources()
332 if (rebind) { in svga_validate_shader_buffer_resources()
313 svga_validate_shader_buffer_resources(struct svga_context *svga, unsigned count, struct svga_shader_buffer *bufs, bool rebind) svga_validate_shader_buffer_resources() argument
H A Dsvga_image_view.c262 * The helper function also rebinds the image view resources if the rebind flag
269 bool rebind) in svga_validate_image_view_resources()
296 if (rebind) { in svga_validate_image_view_resources()
266 svga_validate_image_view_resources(struct svga_context *svga, unsigned count, struct svga_image_view *images, bool rebind) svga_validate_image_view_resources() argument
H A Dsvga_winsys.h422 * \param rebind Whether to issue an immediate rebind and flush.
434 boolean *rebind);
438 * \param rebind returns a flag indicating whether the caller should
444 boolean *rebind);
811 /** To rebind resources at the beginning of a new command buffer */
H A Dsvga_state_cs.c113 svga->rebind.flags.cs = FALSE; in emit_hw_cs()
H A Dsvga_state_gs.c184 svga->rebind.flags.gs = FALSE; in emit_hw_gs()
H A Dsvga_pipe_query.c548 svga->rebind.flags.query = FALSE; in rebind_vgpu10_query()
565 if (svga->rebind.flags.query) { in begin_query_vgpu10()
577 if (svga->rebind.flags.query) { in end_query_vgpu10()
591 if (svga->rebind.flags.query) { in get_query_result_vgpu10()
H A Dsvga_pipe_clear.c142 if (svga->rebind.flags.rendertargets) { in try_clear()
H A Dsvga_state_uav.c329 svga->rebind.flags.uav = 0; in svga_rebind_uav()
/third_party/skia/third_party/externals/abseil-cpp/absl/container/internal/
H A Dcounting_allocator.h90 class rebind { class in absl::container_internal::CountingAllocator
H A Dhash_policy_testing.h131 struct rebind { struct
H A Draw_hash_set_allocator_test.cc57 struct rebind { struct in absl::container_internal::__anon19186::CheckedAlloc
450 struct rebind { struct in absl::container_internal::__anon19186::PAlloc
/third_party/lwip/src/core/
H A Dudp.c981 u8_t rebind;
1003 rebind = 0;
1004 /* Check for double bind and rebind of the same pcb */
1008 rebind = 1;
1072 if (rebind == 0) {
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/
H A DIceMemory.h87 template <class U> struct rebind { typedef sz_allocator<U, Traits> other; }; struct
/kernel/linux/linux-6.6/mm/
H A Dmempolicy.c186 void (*rebind)(struct mempolicy *pol, const nodemask_t *nodes); member
364 mpol_ops[pol->mode].rebind(pol, newmask); in mpol_rebind_policy()
400 .rebind = mpol_rebind_default,
404 .rebind = mpol_rebind_nodemask,
408 .rebind = mpol_rebind_preferred,
412 .rebind = mpol_rebind_nodemask,
415 .rebind = mpol_rebind_default,
419 .rebind = mpol_rebind_preferred,
2422 * cpuset's mems), so we needn't do rebind work for current task.
/third_party/glslang/glslang/Include/
H A DPoolAlloc.h279 struct rebind { struct in glslang::pool_allocator
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H A DPoolAlloc.h258 struct rebind { struct in pool_allocator
/third_party/skia/third_party/externals/dawn/src/common/
H A DStackContainer.h69 struct rebind { struct in StackAllocator
/third_party/protobuf/src/google/protobuf/
H A Dmap.h160 struct rebind { struct in google::protobuf::internal::MapAllocator
424 using TreeAllocator = typename Allocator::template rebind<
965 using alloc_type = typename Allocator::template rebind<U>::other; in Alloc()
972 using alloc_type = typename Allocator::template rebind<U>::other; in Dealloc()
/kernel/linux/linux-5.10/mm/
H A Dmempolicy.c177 void (*rebind)(struct mempolicy *pol, const nodemask_t *nodes); member
383 mpol_ops[pol->mode].rebind(pol, newmask); in mpol_rebind_policy()
416 .rebind = mpol_rebind_default,
420 .rebind = mpol_rebind_nodemask,
424 .rebind = mpol_rebind_preferred,
428 .rebind = mpol_rebind_nodemask,
2293 * cpuset's mems), so we needn't do rebind work for current task.
/kernel/linux/linux-5.10/drivers/usb/usbip/
H A Dstub_main.c214 dev_err(&busid_priv->udev->dev, "rebind failed\n"); in do_rebind()
235 /* now run rebind - no need to hold locks. driver files are removed */ in stub_device_rebind()
278 static DRIVER_ATTR_WO(rebind);
/kernel/linux/linux-6.6/drivers/usb/usbip/
H A Dstub_main.c210 dev_err(&busid_priv->udev->dev, "rebind failed\n"); in do_rebind()
231 /* now run rebind - no need to hold locks. driver files are removed */ in stub_device_rebind()
274 static DRIVER_ATTR_WO(rebind);
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboRenderTest.cpp1250 RecreateBuffersTest (Context& context, const FboConfig& config, deUint32 buffers, bool rebind);
1260 RecreateBuffersTest::RecreateBuffersTest (Context& context, const FboConfig& config, deUint32 buffers, bool rebind) in RecreateBuffersTest() argument
1261 : FboRenderCase (context, (string(config.getName()) + (rebind ? "" : "_no_rebind")).c_str(), "Recreate buffers", config) in RecreateBuffersTest()
1263 , m_rebind (rebind) in RecreateBuffersTest()
1672 recreateColorGroup->addChild(new RecreateBuffersTest(m_context, config, GL_COLOR_BUFFER_BIT, true /* rebind */)); in init()
1693 recreateDepthStencilGroup->addChild(new RecreateBuffersTest(m_context, config, (depth ? GL_DEPTH_BUFFER_BIT : 0)|(stencil ? GL_STENCIL_BUFFER_BIT : 0), true /* rebind */)); in init()
/third_party/skia/third_party/externals/swiftshader/third_party/marl/include/marl/
H A Dmemory.h341 struct rebind { struct
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fFboRenderTest.cpp1824 RecreateBuffersTest (Context& context, const FboConfig& config, bool rebind);
1855 RecreateBuffersTest<Buffers>::RecreateBuffersTest (Context& context, const FboConfig& config, bool rebind) in RecreateBuffersTest() argument
1856 : FboRenderCase (context, (string(rebind ? "rebind_" : "no_rebind_") + config.getName()).c_str(), "Recreate buffers", config) in RecreateBuffersTest()
1857 , m_rebind (rebind) in RecreateBuffersTest()
/third_party/node/deps/v8/src/heap/
H A Dheap.h2757 struct rebind;
2770 struct StrongRootBlockAllocator::rebind<Address> { struct in v8::internal::StrongRootBlockAllocator
2777 struct StrongRootBlockAllocator::rebind { struct in v8::internal::StrongRootBlockAllocator

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