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Searched refs:programID (Results 26 - 48 of 48) sorted by relevance

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/third_party/skia/experimental/graphite/src/
H A DDrawPass.cpp192 uint32_t programID = ProgramCache::kInvalidProgramID; in Make() local
195 std::tie(programID, shadingUniformID) = get_ids_from_paint(recorder, in Make()
213 // TODO: we need to combine the 'programID' with the RenderPass info and the in Make()
215 pipelineIndex = programID; in Make()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderLoopTests.cpp221 virtual void setup (int programID);
222 virtual void setupUniforms (int programID, const Vec4& constCoords);
263 void ShaderLoopCase::setup (int programID) in setup() argument
265 DE_UNREF(programID); in setup()
268 void ShaderLoopCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms() argument
270 DE_UNREF(programID); in setupUniforms()
H A Des2fShaderIndexingTests.cpp159 virtual void setup (int programID);
160 virtual void setupUniforms (int programID, const Vec4& constCoords);
198 void ShaderIndexingCase::setup (int programID) in setup() argument
200 DE_UNREF(programID); in setup()
203 void ShaderIndexingCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms() argument
209 int arrLoc = gl.getUniformLocation(programID, "u_arr"); in setupUniforms()
H A Des2fShaderTextureFunctionTests.cpp230 void setupUniforms (int programID, const tcu::Vec4& constCoords);
534 void ShaderTextureFunctionCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms() argument
537 gl.uniform1i(gl.getUniformLocation(programID, "u_sampler"), 0); in setupUniforms()
H A Des2fShaderMatrixTests.cpp749 void setupUniforms (int programID, const tcu::Vec4& constCoords);
1045 void ShaderMatrixCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms() argument
1057 int loc = gl.getUniformLocation(programID, (string("u_in") + de::toString(inNdx)).c_str()); in setupUniforms()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLibraryCase.cpp123 static void setUniformValue(const glw::Functions& gl, deUint32 programID, const std::string& name, in setUniformValue() argument
127 int loc = gl.getUniformLocation(programID, name.c_str()); in setUniformValue()
347 deUint32 programID = program.getProgram(); in execute()
348 gl.useProgram(programID); in execute()
352 int positionLoc = gl.getAttribLocation(programID, "dEQP_Position"); in execute()
418 int attribLoc = gl.getAttribLocation(programID, attribName.c_str()); in execute()
450 setUniformValue(gl, programID, refName, val, arrayNdx); in execute()
456 setUniformValue(gl, programID, valueName, val, arrayNdx); in execute()
H A DglcShaderIndexingTests.cpp165 virtual void setup(deUint32 programID);
166 virtual void setupUniforms(deUint32 programID, const Vec4& constCoords);
186 void ShaderIndexingCase::setup(deUint32 programID) in setup() argument
188 DE_UNREF(programID); in setup()
191 void ShaderIndexingCase::setupUniforms(deUint32 programID, const Vec4& constCoords) in setupUniforms() argument
197 int arrLoc = gl.getUniformLocation(programID, "u_arr"); in setupUniforms()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DGeometryShaderTest.cpp137 GLuint programID = glCreateProgram(); in TEST_P() local
138 glAttachShader(programID, geometryShader); in TEST_P()
140 glDetachShader(programID, geometryShader); in TEST_P()
142 glDeleteProgram(programID); in TEST_P()
897 GLuint programID = glCreateProgram();
898 glAttachShader(programID, geometryShader);
900 glDetachShader(programID, geometryShader);
902 glDeleteProgram(programID);
/third_party/vk-gl-cts/modules/gles31/stress/
H A Des31sDrawTests.cpp183 const deUint32 programID = program.getProgram();
184 const deInt32 posLocation = gl.glGetAttribLocation(programID, "a_position");
185 const deInt32 colorLocation = gl.glGetAttribLocation(programID, "a_color");
285 gl.glUseProgram(programID);
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderIndexingTests.cpp146 virtual void setup (int programID);
147 virtual void setupUniforms (int programID, const Vec4& constCoords);
164 void ShaderIndexingCase::setup (int programID) in setup() argument
166 DE_UNREF(programID); in setup()
169 void ShaderIndexingCase::setupUniforms (int programID, const Vec4& constCoords) in setupUniforms() argument
175 int arrLoc = gl.getUniformLocation(programID, "u_arr"); in setupUniforms()
H A Des3fDrawTests.cpp686 deUint32 programID = ctx.createProgram(&program); in renderTo() local
687 deInt32 posLocation = ctx.getAttribLocation(programID, "a_position"); in renderTo()
688 deInt32 offsetLocation = ctx.getAttribLocation(programID, "a_offset"); in renderTo()
689 deInt32 colorLocation = ctx.getAttribLocation(programID, "a_color"); in renderTo()
753 ctx.useProgram(programID); in renderTo()
765 ctx.deleteProgram(programID); in renderTo()
H A Des3fShaderMatrixTests.cpp1380 void setupUniforms (int programID, const tcu::Vec4& constCoords);
1744 void ShaderMatrixCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms() argument
1756 int loc = gl.getUniformLocation(programID, (string("u_in") + de::toString(inNdx)).c_str()); in setupUniforms()
H A Des3fShaderTextureFunctionTests.cpp451 void setupUniforms (int programID, const tcu::Vec4& constCoords);
946 void ShaderTextureFunctionCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms() argument
949 gl.uniform1i(gl.getUniformLocation(programID, "u_sampler"), 0); in setupUniforms()
950 gl.uniform4fv(gl.getUniformLocation(programID, "u_scale"), 1, m_lookupParams.scale.getPtr()); in setupUniforms()
951 gl.uniform4fv(gl.getUniformLocation(programID, "u_bias"), 1, m_lookupParams.bias.getPtr()); in setupUniforms()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fUniformLocationTests.cpp372 const deUint32 programID = program.getProgram();
394 const int gotLoc = gl.getUniformLocation(programID, name.c_str());
529 const deUint32 programID = program.getProgram();
530 const deInt32 posLoc = gl.getAttribLocation(programID, "a_position");
576 gl.useProgram(programID);
591 const int gotLoc = gl.getUniformLocation(programID, name.c_str());
H A Des31fDrawTests.cpp822 deUint32 programID = ctx.createProgram(&program); in renderTo() local
823 deInt32 posLocation = ctx.getAttribLocation(programID, "a_position"); in renderTo()
824 deInt32 offsetLocation = ctx.getAttribLocation(programID, "a_offset"); in renderTo()
825 deInt32 colorLocation = ctx.getAttribLocation(programID, "a_color"); in renderTo()
917 ctx.useProgram(programID); in renderTo()
933 ctx.deleteProgram(programID); in renderTo()
2319 deUint32 programID = program.getProgram();
2320 deInt32 posLocation = gl.getAttribLocation(programID, "a_position");
2364 gl.useProgram(programID);
2495 const deUint32 programID
[all...]
H A Des31fGeometryShaderTests.cpp1828 virtual void preRender (sglr::Context& ctx, GLuint programID);
1829 virtual void postRender (sglr::Context& ctx, GLuint programID);
2163 void GeometryShaderRenderTest::preRender (sglr::Context& ctx, GLuint programID) in preRender() argument
2166 DE_UNREF(programID); in preRender()
2169 void GeometryShaderRenderTest::postRender (sglr::Context& ctx, GLuint programID) in postRender() argument
2172 DE_UNREF(programID); in postRender()
3756 void preRender (sglr::Context& ctx, GLuint programID);
3855 void VaryingOutputCountCase::preRender (sglr::Context& ctx, GLuint programID)
3859 const int location = ctx.getUniformLocation(programID, "u_emitCount");
3876 const int location = ctx.getUniformLocation(programID, "u_sample
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
H A DesextcTextureShadowLodFunctionsTest.cpp317 void setupUniforms(deUint32 programID, const tcu::Vec4& constCoords);
921 void TextureShadowLodTestCase::setupUniforms(deUint32 programID, const tcu::Vec4&) in setupUniforms() argument
924 gl.uniform1i(gl.getUniformLocation(programID, "u_sampler"), 0); in setupUniforms()
925 gl.uniform4fv(gl.getUniformLocation(programID, "u_scale"), 1, m_lookupParams.scale.getPtr()); in setupUniforms()
926 gl.uniform4fv(gl.getUniformLocation(programID, "u_bias"), 1, m_lookupParams.bias.getPtr()); in setupUniforms()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderOperatorTests.cpp1138 BinaryOpCase::ProgramContext BinaryOpCase::generateSingleProgramData (ProgramID programID) const
1224 const int unrollAmount = programID == PROGRAM_WITH_SMALLER_LOOP ? BINARY_OPERATOR_CASE_SMALL_PROGRAM_UNROLL_AMOUNT : BINARY_OPERATOR_CASE_BIG_PROGRAM_UNROLL_AMOUNT;
1288 description += programID == PROGRAM_WITH_SMALLER_LOOP ? "smaller"
1289 : programID == PROGRAM_WITH_BIGGER_LOOP ? "bigger"
1470 FunctionCase::ProgramContext FunctionCase::generateSingleProgramData (ProgramID programID) const
1613 if (programID == PROGRAM_WITH_FUNCTION_CALLS)
1629 DE_ASSERT(programID == PROGRAM_WITHOUT_FUNCTION_CALLS);
1760 description += programID == PROGRAM_WITHOUT_FUNCTION_CALLS ? "without"
1761 : programID == PROGRAM_WITH_FUNCTION_CALLS ? "with"
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderOperatorTests.cpp1138 BinaryOpCase::ProgramContext BinaryOpCase::generateSingleProgramData (ProgramID programID) const
1220 const int unrollAmount = programID == PROGRAM_WITH_SMALLER_LOOP ? BINARY_OPERATOR_CASE_SMALL_PROGRAM_UNROLL_AMOUNT : BINARY_OPERATOR_CASE_BIG_PROGRAM_UNROLL_AMOUNT;
1284 description += programID == PROGRAM_WITH_SMALLER_LOOP ? "smaller"
1285 : programID == PROGRAM_WITH_BIGGER_LOOP ? "bigger"
1466 FunctionCase::ProgramContext FunctionCase::generateSingleProgramData (ProgramID programID) const
1605 if (programID == PROGRAM_WITH_FUNCTION_CALLS)
1621 DE_ASSERT(programID == PROGRAM_WITHOUT_FUNCTION_CALLS);
1752 description += programID == PROGRAM_WITHOUT_FUNCTION_CALLS ? "without"
1753 : programID == PROGRAM_WITH_FUNCTION_CALLS ? "with"
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DProgramGL.cpp163 GLuint programID) in LinkEventNativeParallel()
164 : mPostLinkImplFunctor(functor), mFunctions(functions), mProgramID(programID) in LinkEventNativeParallel()
161 LinkEventNativeParallel(PostLinkImplFunctor &&functor, const FunctionsGL *functions, GLuint programID) LinkEventNativeParallel() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A DFrameCapture.cpp1580 gl::ShaderProgramID programID = param.value.ShaderProgramIDVal; in CaptureUpdateCurrentProgram() local
1583 paramBuffer.addValueParam("program", ParamType::TShaderProgramID, programID); in CaptureUpdateCurrentProgram()
5095 gl::ShaderProgramID programID = {call.params.getReturnValue().value.GLuintVal}; in maybeCapturePreCallUpdates() local
5099 gl::Program *program = context->getProgramResolveLink(programID); in maybeCapturePreCallUpdates()
5104 setProgramSources(programID, GetAttachedProgramSources(program)); in maybeCapturePreCallUpdates()
5105 handleGennedResource(programID); in maybeCapturePreCallUpdates()
5112 gl::ShaderProgramID programID = {call.params.getReturnValue().value.GLuintVal}; in maybeCapturePreCallUpdates() local
5113 handleGennedResource(programID); in maybeCapturePreCallUpdates()
5144 gl::ShaderProgramID programID = in maybeCapturePreCallUpdates() local
5147 const gl::Program *program = context->getProgramResolveLink(programID); in maybeCapturePreCallUpdates()
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext.cpp891 const ShaderProgramID programID = PackParam<ShaderProgramID>(createProgram()); in createShaderProgramv() local
892 if (programID.value) in createShaderProgramv()
894 gl::Program *programObject = getProgramNoResolveLink(programID); in createShaderProgramv()
909 deleteProgram(programID); in createShaderProgramv()
915 deleteProgram(programID); in createShaderProgramv()
935 return programID.value; in createShaderProgramv()
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp1927 SkASSERT((program == fHWProgram) == (fHWProgramID == program->programID())); in flushProgram()
1931 auto id = program->programID(); in flushProgram()

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