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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLRobustnessTest.cpp121 GLuint program = CompileProgram( in forceContextReset() local
126 ASSERT_NE(0u, program); in forceContextReset()
127 glUseProgram(program); in forceContextReset()
147 glBindAttribLocation(program, 0, "pos"); in forceContextReset()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DFenceSyncTests.cpp297 GLuint program = 0; in TEST_P() local
300 program = greenProgram.get(); in TEST_P()
304 program = redProgram.get(); in TEST_P()
306 drawQuad(program, std::string(essl1_shaders::PositionAttrib()), 0.0f); in TEST_P()
H A DRobustResourceInitTest.cpp393 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P()
395 GLint testValueLoc = glGetAttribLocation(program.get(), "testValue"); in TEST_P()
403 drawQuad(program.get(), "position", 0.5f); in TEST_P()
818 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P()
819 drawQuad(program, "position", 0.5f); in TEST_P()
860 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P()
861 drawQuad(program, "position", 0.5f); in TEST_P()
1005 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
1048 drawQuad(program, essl1_shaders::PositionAttrib(), 1.0f); in TEST_P()
1112 ANGLE_GL_PROGRAM(program, kSimpleTextureVertexShade in testIntegerTextureInit()
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H A DFramebufferMultiviewTest.cpp524 // Create program to draw a quad. in TEST_P()
539 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P()
540 glUseProgram(program); in TEST_P()
541 GLuint mColorUniformLoc = glGetUniformLocation(program, "uCol"); in TEST_P()
570 drawQuad(program, "vPos", 0.0f, 1.0f, true); in TEST_P()
652 // Create program to draw a quad. in TEST_P()
667 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P()
668 glUseProgram(program); in TEST_P()
669 GLuint mColorUniformLoc = glGetUniformLocation(program, "uCol"); in TEST_P()
701 drawQuad(program, "vPo in TEST_P()
[all...]
/third_party/skia/src/gpu/gl/
H A DGrGLProgram.cpp41 sk_sp<GrGLProgram> program(new GrGLProgram(gpu, in Make()
55 gpu->flushProgram(program); in Make()
56 program->fProgramDataManager.setSamplerUniforms(textureSamplers, 0); in Make()
57 return program; in Make()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DResourceManager.cpp110 // Returns an unused program name
180 void ResourceManager::deleteProgram(GLuint program) in deleteProgram() argument
182 Program *programObject = mProgramNameSpace.find(program); in deleteProgram()
189 mProgramNameSpace.remove(program); in deleteProgram()
190 mProgramShaderNameSpace.remove(program); in deleteProgram()
/third_party/skia/third_party/externals/tint/src/transform/
H A Dtransform.cc45 Output::Output(Program&& p) : program(std::move(p)) {} in Output()
49 Output Transform::Run(const Program* program, const DataMap& data /* = {} */) { in Run() argument
51 CloneContext ctx(&builder, program); in Run()
55 output.program = Program(std::move(builder)); in Run()
H A Ddecompose_strided_matrix.cc63 /// GatherCustomStrideMatrixMembers scans `program` for all matrix members of
74 void GatherCustomStrideMatrixMembers(const Program* program, F&& callback) { in GatherCustomStrideMatrixMembers() argument
75 for (auto* node : program->ASTNodes().Objects()) { in GatherCustomStrideMatrixMembers()
77 auto* str_ty = program->Sem().Get(str); in GatherCustomStrideMatrixMembers()
110 bool DecomposeStridedMatrix::ShouldRun(const Program* program) { in ShouldRun() argument
113 program, [&](const sem::StructMember*, sem::Matrix*, uint32_t) { in ShouldRun()
125 // Scan the program for all storage and uniform structure matrix members with in Run()
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_3_0_autogen.cpp1033 void GL_APIENTRY GL_GetActiveUniformBlockName(GLuint program, in GL_GetActiveUniformBlockName() argument
1042 "context = %d, program = %u, uniformBlockIndex = %u, bufSize = %d, length = 0x%016" PRIxPTR in GL_GetActiveUniformBlockName()
1044 CID(context), program, uniformBlockIndex, bufSize, (uintptr_t)length, in GL_GetActiveUniformBlockName()
1049 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockName()
1071 void GL_APIENTRY GL_GetActiveUniformBlockiv(GLuint program, in GL_GetActiveUniformBlockiv() argument
1078 "context = %d, program = %u, uniformBlockIndex = %u, pname = %s, params = 0x%016" PRIxPTR in GL_GetActiveUniformBlockiv()
1080 CID(context), program, uniformBlockIndex, in GL_GetActiveUniformBlockiv()
1085 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockiv()
1105 void GL_APIENTRY GL_GetActiveUniformsiv(GLuint program, in GL_GetActiveUniformsiv() argument
1113 "context = %d, program in GL_GetActiveUniformsiv()
1196 GL_GetFragDataLocation(GLuint program, const GLchar *name) GL_GetFragDataLocation() argument
1337 GL_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_GetProgramBinary() argument
1536 GL_GetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) GL_GetTransformFeedbackVarying() argument
1573 GL_GetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) GL_GetUniformBlockIndex() argument
1609 GL_GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) GL_GetUniformIndices() argument
1641 GL_GetUniformuiv(GLuint program, GLint location, GLuint *params) GL_GetUniformuiv() argument
2002 GL_ProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) GL_ProgramBinary() argument
2033 GL_ProgramParameteri(GLuint program, GLenum pname, GLint value) GL_ProgramParameteri() argument
2391 GL_TransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) GL_TransformFeedbackVaryings() argument
2627 GL_UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) GL_UniformBlockBinding() argument
[all...]
/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_hardcode.c151 const char *const program = util_get_process_name(); in pvr_hard_code_shader_required() local
159 if (strcmp(program, compatiblity_table[i].name) == 0) in pvr_hard_code_shader_required()
170 const char *const program = util_get_process_name(); in pvr_get_hard_coding_data() local
177 if (strcmp(program, hard_coding_table[i].name) == 0) in pvr_get_hard_coding_data()
181 mesa_loge("Could not find hard coding data for %s", program); in pvr_get_hard_coding_data()
347 mesa_loge("No hard coded idfwdf program. Returning empty program."); in pvr_hard_code_get_idfwdf_program()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DVertexArray11.cpp77 // Generate a state serial. This serial is used in the program class to validate the cached in syncState()
138 const gl::Program *program = glState.getProgram(); in syncStateForDraw() local
139 ASSERT(program); in syncStateForDraw()
140 const gl::ProgramExecutable &executable = program->getExecutable(); in syncStateForDraw()
142 mAppliedNumViewsToDivisor = (program->usesMultiview() ? program->getNumViews() : 1); in syncStateForDraw()
H A DInputLayoutCache.cpp122 gl::Program *program = state.getProgram(); in getInputLayout() local
123 const auto &shaderAttributes = program->getAttributes(); in getInputLayout()
126 ProgramD3D *programD3D = GetImplAs<ProgramD3D>(program); in getInputLayout()
150 int divisorMultiplier = program->usesMultiview() ? program->getNumViews() : 1; in getInputLayout()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcSpirvUtils.cpp225 glslang::TProgram program; in compileGlslToSpirV() local
231 program.addShader(&shader); in compileGlslToSpirV()
236 const int linkRes = program.link(EShMsgSpvRules); in compileGlslToSpirV()
240 const glslang::TIntermediate* const intermediate = program.getIntermediate(shaderStage); in compileGlslToSpirV()
248 << program.getInfoLog() << "\n" in compileGlslToSpirV()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
H A DGraphWriter.cpp132 static const char *getProgramName(GraphProgram::Name program) { in getProgramName() argument
133 switch (program) { in getProgramName()
149 GraphProgram::Name program) { in DisplayGraph()
163 errs() << "Trying 'open' program... "; in DisplayGraph()
172 errs() << "Trying 'xdg-open' program... "; in DisplayGraph()
183 errs() << "Running 'Graphviz' program... "; in DisplayGraph()
194 args.push_back(getProgramName(program)); in DisplayGraph()
196 errs() << "Running 'xdot.py' program... "; in DisplayGraph()
225 (S.TryFindProgram(getProgramName(program), GeneratorPath) || in DisplayGraph()
242 errs() << "Running '" << GeneratorPath << "' program in DisplayGraph()
148 DisplayGraph(StringRef FilenameRef, bool wait, GraphProgram::Name program) DisplayGraph() argument
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/third_party/protobuf/src/google/protobuf/compiler/
H A Dsubprocess.cc89 void Subprocess::Start(const std::string& program, SearchMode search_mode) { in Start() argument
132 portable_strdup(("cmd.exe /c \"" + program + "\"").c_str()); in Start()
137 if (CreateProcessA((search_mode == SEARCH_PATH) ? NULL : program.c_str(), in Start()
301 void Subprocess::Start(const std::string& program, SearchMode search_mode) {
312 char* argv[2] = {portable_strdup(program.c_str()), NULL};
341 ": program not found or is not executable\n"
342 "Please specify a program using absolute path or make sure "
343 "the program is available in your PATH system variable\n";
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fReadPixelsTests.cpp79 // Create program in render()
93 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource)); in render()
95 m_testCtx.getLog() << program; in render()
96 TCU_CHECK(program.isOk()); in render()
97 GLU_CHECK_CALL(glUseProgram(program.getProgram())); in render()
113 coordLoc = glGetAttribLocation(program.getProgram(), "a_coord"); in render()
/third_party/vk-gl-cts/modules/glshared/
H A DglsUniformBlockCase.cpp1170 void getGLUniformLayout (const glw::Functions& gl, UniformLayout& layout, deUint32 program) in getGLUniformLayout() argument
1175 gl.getProgramiv(program, GL_ACTIVE_UNIFORMS, &numActiveUniforms); in getGLUniformLayout()
1176 gl.getProgramiv(program, GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in getGLUniformLayout()
1189 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_DATA_SIZE, &size); in getGLUniformLayout()
1190 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_NAME_LENGTH, &nameLen); in getGLUniformLayout()
1191 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &numBlockUniforms); in getGLUniformLayout()
1197 gl.getActiveUniformBlockName(program, (deUint32)blockNdx, (glw::GLsizei)nameBuf.size(), DE_NULL, &nameBuf[0]); in getGLUniformLayout()
1204 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, &entry.activeUniformIndices[0]); in getGLUniformLayout()
1226 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_TYPE, &types[0]); in getGLUniformLayout()
1227 gl.getActiveUniformsiv(program, (gl in getGLUniformLayout()
1437 log << program; iterate() local
1869 checkIndexQueries(deUint32 program, const UniformLayout& layout) const checkIndexQueries() argument
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/third_party/mesa3d/src/mesa/main/
H A Ddlist.c1173 free(get_pointer(&n[4])); /* program string */ in _mesa_delete_list()
6280 save_UseProgram(GLuint program) in save_UseProgram() argument
6287 n[1].ui = program; in save_UseProgram()
6290 CALL_UseProgram(ctx->Exec, (program)); in save_UseProgram()
7496 save_ProgramUniform1i64ARB(GLuint program, GLint location, GLint64 x) in save_ProgramUniform1i64ARB() argument
7503 n[1].ui = program; in save_ProgramUniform1i64ARB()
7508 CALL_ProgramUniform1i64ARB(ctx->Exec, (program, location, x)); in save_ProgramUniform1i64ARB()
7513 save_ProgramUniform2i64ARB(GLuint program, GLint location, GLint64 x, in save_ProgramUniform2i64ARB() argument
7521 n[1].ui = program; in save_ProgramUniform2i64ARB()
7527 CALL_ProgramUniform2i64ARB(ctx->Exec, (program, locatio in save_ProgramUniform2i64ARB()
7532 save_ProgramUniform3i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z) save_ProgramUniform3i64ARB() argument
7552 save_ProgramUniform4i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w) save_ProgramUniform4i64ARB() argument
7573 save_ProgramUniform1i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform1i64vARB() argument
7592 save_ProgramUniform2i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform2i64vARB() argument
7611 save_ProgramUniform3i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform3i64vARB() argument
7630 save_ProgramUniform4i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform4i64vARB() argument
7649 save_ProgramUniform1ui64ARB(GLuint program, GLint location, GLuint64 x) save_ProgramUniform1ui64ARB() argument
7666 save_ProgramUniform2ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y) save_ProgramUniform2ui64ARB() argument
7685 save_ProgramUniform3ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z) save_ProgramUniform3ui64ARB() argument
7705 save_ProgramUniform4ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w) save_ProgramUniform4ui64ARB() argument
7726 save_ProgramUniform1ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform1ui64vARB() argument
7746 save_ProgramUniform2ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform2ui64vARB() argument
7766 save_ProgramUniform3ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform3ui64vARB() argument
7786 save_ProgramUniform4ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform4ui64vARB() argument
7807 save_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) save_UseProgramStages() argument
7824 save_ProgramUniform1f(GLuint program, GLint location, GLfloat x) save_ProgramUniform1f() argument
7841 save_ProgramUniform2f(GLuint program, GLint location, GLfloat x, GLfloat y) save_ProgramUniform2f() argument
7859 save_ProgramUniform3f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) save_ProgramUniform3f() argument
7879 save_ProgramUniform4f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) save_ProgramUniform4f() argument
7900 save_ProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform1fv() argument
7919 save_ProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform2fv() argument
7938 save_ProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform3fv() argument
7957 save_ProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform4fv() argument
7976 save_ProgramUniform1d(GLuint program, GLint location, GLdouble x) save_ProgramUniform1d() argument
7993 save_ProgramUniform2d(GLuint program, GLint location, GLdouble x, GLdouble y) save_ProgramUniform2d() argument
8011 save_ProgramUniform3d(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) save_ProgramUniform3d() argument
8031 save_ProgramUniform4d(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) save_ProgramUniform4d() argument
8052 save_ProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform1dv() argument
8071 save_ProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform2dv() argument
8090 save_ProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform3dv() argument
8109 save_ProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform4dv() argument
8128 save_ProgramUniform1i(GLuint program, GLint location, GLint x) save_ProgramUniform1i() argument
8145 save_ProgramUniform2i(GLuint program, GLint location, GLint x, GLint y) save_ProgramUniform2i() argument
8163 save_ProgramUniform3i(GLuint program, GLint location, GLint x, GLint y, GLint z) save_ProgramUniform3i() argument
8183 save_ProgramUniform4i(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) save_ProgramUniform4i() argument
8204 save_ProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform1iv() argument
8223 save_ProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform2iv() argument
8242 save_ProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform3iv() argument
8261 save_ProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform4iv() argument
8280 save_ProgramUniform1ui(GLuint program, GLint location, GLuint x) save_ProgramUniform1ui() argument
8297 save_ProgramUniform2ui(GLuint program, GLint location, GLuint x, GLuint y) save_ProgramUniform2ui() argument
8315 save_ProgramUniform3ui(GLuint program, GLint location, GLuint x, GLuint y, GLuint z) save_ProgramUniform3ui() argument
8335 save_ProgramUniform4ui(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) save_ProgramUniform4ui() argument
8356 save_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform1uiv() argument
8375 save_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform2uiv() argument
8394 save_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform3uiv() argument
8413 save_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform4uiv() argument
8432 save_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix2fv() argument
8454 save_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix2x3fv() argument
8476 save_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix2x4fv() argument
8498 save_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix3x2fv() argument
8520 save_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix3fv() argument
8542 save_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix3x4fv() argument
8564 save_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix4x2fv() argument
8586 save_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix4x3fv() argument
8608 save_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix4fv() argument
8630 save_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix2dv() argument
8652 save_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix2x3dv() argument
8674 save_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix2x4dv() argument
8696 save_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix3x2dv() argument
8718 save_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix3dv() argument
8740 save_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix3x4dv() argument
8762 save_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix4x2dv() argument
8784 save_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix4x3dv() argument
8806 save_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix4dv() argument
10961 save_NamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid * string) save_NamedProgramStringEXT() argument
10990 save_NamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) save_NamedProgramLocalParameter4fEXT() argument
11013 save_NamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat *params) save_NamedProgramLocalParameter4fvEXT() argument
11022 save_NamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) save_NamedProgramLocalParameter4dEXT() argument
11032 save_NamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble *params) save_NamedProgramLocalParameter4dvEXT() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dframe_capture_utils.cpp1044 gl::Program *program, in SerializeUniformData()
1053 (program->*getFunc)(context, loc, uniformData.data()); in SerializeUniformData()
1060 gl::Program *program) in SerializeProgram()
1063 program->resolveLink(context); in SerializeProgram()
1066 SerializeProgramState(json, program->getState()); in SerializeProgram()
1067 json->addScalar("IsValidated", program->isValidated()); in SerializeProgram()
1068 SerializeProgramBindings(json, program->getAttributeBindings()); in SerializeProgram()
1069 SerializeProgramAliasedBindings(json, program->getFragmentOutputLocations()); in SerializeProgram()
1070 SerializeProgramAliasedBindings(json, program->getFragmentOutputIndexes()); in SerializeProgram()
1071 json->addScalar("IsLinked", program in SerializeProgram()
1042 SerializeUniformData(JsonSerializer *json, const gl::Context *context, gl::Program *program, gl::UniformLocation loc, GLenum type, GLint size, void (gl::Program::*getFunc)(const gl::Context *, gl::UniformLocation, T *) const) SerializeUniformData() argument
1057 SerializeProgram(JsonSerializer *json, const gl::Context *context, GLuint id, gl::Program *program) SerializeProgram() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DProgramPipelineVk.h36 const gl::Program *program = mState.getShaderProgram(shaderType); in getShaderProgram() local
37 return SafeGetImplAs<ProgramVk>(program); in getShaderProgram()
/third_party/skia/third_party/externals/tint/src/
H A Dtest_main.cc16 #include "src/program.h"
58 tint::Program::printer = [](const tint::Program* program) { in main()
59 auto result = tint::writer::wgsl::Generate(program, {}); in main()
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp1447 GLuint program = glCreateProgram(); in GLDispatchCompute() local
1448 glAttachShader(program, shader); in GLDispatchCompute()
1449 glLinkProgram(program); in GLDispatchCompute()
1455 glUseProgram(program); in GLDispatchCompute()
1459 glDeleteProgram(program); in GLDispatchCompute()
1478 GLuint program = glCreateProgram(); in GLDispatchComputeIndirect() local
1479 glAttachShader(program, shader); in GLDispatchComputeIndirect()
1480 glLinkProgram(program); in GLDispatchComputeIndirect()
1485 glUseProgram(program); in GLDispatchComputeIndirect()
1490 glDeleteProgram(program); in GLDispatchComputeIndirect()
2479 GLuint program = glCreateProgram(); GLGetProgramBinary() local
2506 GLuint program = glCreateProgram(); GLGetProgramInfoLog() local
2530 GLuint program = glCreateProgram(); GLGetProgramInterfaceiv() local
2543 GLuint program = glCreateProgram(); GLGetProgramiv() local
2571 GLuint program = glCreateProgram(); GLGetProgramResourceIndex() local
2591 GLuint program = glCreateProgram(); GLGetProgramResourceiv() local
2624 GLuint program = glCreateProgram(); GLGetProgramResourceLocation() local
2644 GLuint program = glCreateProgram(); GLGetProgramResourceName() local
2941 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetTransformFeedbackVarying() local
2961 GLuint program = initProgram(); GLGetUniformBlockIndex() local
2976 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformfv() local
2990 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetUniformIndices() local
3004 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformiv() local
3019 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformLocation() local
3035 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformuiv() local
3429 GLuint program = glCreateProgram(); GLLinkProgram() local
3496 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLObjectLabel() local
3540 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLPauseTransformFeedback() local
3614 GLuint program = initProgram(); GLProgramBinary() local
3635 GLuint program = glCreateProgram(); GLProgramParameteri() local
4187 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLResumeTransformFeedback() local
5200 GLuint program = glCreateShaderProgramv(GL_FRAGMENT_SHADER, CREAT_NUM_ONE, &fragmentShaderSource); GLUseProgramStages() local
5574 GLuint program = glCreateShaderProgramv(GL_FRAGMENT_SHADER, CREAT_NUM_ONE, &fragmentShaderSource); GLGetProgramPipelineInfoLog() local
5590 GLuint program = initProgram(vertexSource, fragmentSource); GLGetActiveUniform() local
5610 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformBlockiv() local
5624 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformBlockName() local
5641 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformsiv() local
5655 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformfv() local
5668 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformiv() local
5681 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformuiv() local
[all...]
/third_party/skia/src/core/
H A DSkColorFilter.cpp74 skvm::Color SkColorFilterBase::program(skvm::Builder* p, skvm::Color c, in program() function in SkColorFilterBase
129 as_CFB(this)->program(&b, b.uniformColor(uniColor, &uni), dstInfo, &uni, &alloc)) { in onFilterColor4f()
164 c = fInner->program(p, c, dst, uniforms, alloc);
165 return c ? fOuter->program(p, c, dst, uniforms, alloc) : skvm::Color{};
285 return premul(fSteps.program(p, uniforms, unpremul(c)));
387 c = SkColorSpaceXformSteps{dst,working}.program(p, uniforms, c);
388 c = as_CFB(fChild)->program(p, c, working, uniforms, alloc);
389 return c ? SkColorSpaceXformSteps{working,dst}.program(p, uniforms, c)
/third_party/skia/third_party/externals/tint/src/writer/glsl/
H A Dgenerator_impl_type_test.cc42 ASSERT_TRUE(gen.EmitType(out, program->TypeOf(arr), ast::StorageClass::kNone, in TEST_F()
55 ASSERT_TRUE(gen.EmitType(out, program->TypeOf(arr), ast::StorageClass::kNone, in TEST_F()
70 ASSERT_TRUE(gen.EmitType(out, program->TypeOf(arr), ast::StorageClass::kNone, in TEST_F()
83 ASSERT_TRUE(gen.EmitType(out, program->TypeOf(arr), ast::StorageClass::kNone, in TEST_F()
96 ASSERT_TRUE(gen.EmitType(out, program->TypeOf(arr), ast::StorageClass::kNone, in TEST_F()
177 auto* sem_s = program->TypeOf(s)->As<sem::Struct>(); in TEST_F()
195 auto* sem_s = program->TypeOf(s)->As<sem::Struct>(); in TEST_F()
232 auto* sem_s = program->TypeOf(s)->As<sem::Struct>(); in TEST_F()
/third_party/skia/third_party/externals/tint/src/writer/hlsl/
H A Dgenerator_impl_type_test.cc42 ASSERT_TRUE(gen.EmitType(out, program->TypeOf(arr), ast::StorageClass::kNone, in TEST_F()
55 ASSERT_TRUE(gen.EmitType(out, program->TypeOf(arr), ast::StorageClass::kNone, in TEST_F()
70 ASSERT_TRUE(gen.EmitType(out, program->TypeOf(arr), ast::StorageClass::kNone, in TEST_F()
83 ASSERT_TRUE(gen.EmitType(out, program->TypeOf(arr), ast::StorageClass::kNone, in TEST_F()
96 ASSERT_TRUE(gen.EmitType(out, program->TypeOf(arr), ast::StorageClass::kNone, in TEST_F()
177 auto* sem_s = program->TypeOf(s)->As<sem::Struct>(); in TEST_F()
214 auto* sem_s = program->TypeOf(s)->As<sem::Struct>(); in TEST_F()
251 auto* sem_s = program->TypeOf(s)->As<sem::Struct>(); in TEST_F()

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