H A D | entry_points_gles_ext_autogen.cpp | 1260 void GL_APIENTRY GL_GetProgramivRobustANGLE(GLuint program, in GL_GetProgramivRobustANGLE() argument 1268 "context = %d, program = %u, pname = %s, bufSize = %d, length = 0x%016" PRIxPTR in GL_GetProgramivRobustANGLE() 1270 CID(context), program, GLenumToString(GLenumGroup::DefaultGroup, pname), bufSize, in GL_GetProgramivRobustANGLE() 1275 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramivRobustANGLE() 1428 void GL_APIENTRY GL_GetUniformfvRobustANGLE(GLuint program, in GL_GetUniformfvRobustANGLE() argument 1436 "context = %d, program = %u, location = %d, bufSize = %d, length = 0x%016" PRIxPTR in GL_GetUniformfvRobustANGLE() 1438 CID(context), program, location, bufSize, (uintptr_t)length, (uintptr_t)params); in GL_GetUniformfvRobustANGLE() 1442 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformfvRobustANGLE() 1462 void GL_APIENTRY GL_GetUniformivRobustANGLE(GLuint program, in GL_GetUniformivRobustANGLE() argument 1470 "context = %d, program in GL_GetUniformivRobustANGLE() 2287 GL_GetUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) GL_GetUniformuivRobustANGLE() argument 2321 GL_GetActiveUniformBlockivRobustANGLE(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetActiveUniformBlockivRobustANGLE() argument 2624 GL_GetProgramInterfaceivRobustANGLE(GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetProgramInterfaceivRobustANGLE() argument 2875 GL_GetnUniformfvRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params) GL_GetnUniformfvRobustANGLE() argument 2909 GL_GetnUniformivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetnUniformivRobustANGLE() argument 2943 GL_GetnUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) GL_GetnUniformuivRobustANGLE() argument 3652 GL_BindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name) GL_BindUniformLocationCHROMIUM() argument 3933 GL_BindFragDataLocationEXT(GLuint program, GLuint color, const GLchar *name) GL_BindFragDataLocationEXT() argument 3960 GL_BindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) GL_BindFragDataLocationIndexedEXT() argument 3991 GL_GetFragDataIndexEXT(GLuint program, const GLchar *name) GL_GetFragDataIndexEXT() argument 4024 GL_GetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocationIndexEXT() argument 5978 GL_GetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) GL_GetnUniformfvEXT() argument 6010 GL_GetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) GL_GetnUniformivEXT() argument 6331 GL_ActiveShaderProgramEXT(GLuint pipeline, GLuint program) GL_ActiveShaderProgramEXT() argument 6564 GL_ProgramParameteriEXT(GLuint program, GLenum pname, GLint value) GL_ProgramParameteriEXT() argument 6590 GL_ProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0) GL_ProgramUniform1fEXT() argument 6617 GL_ProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform1fvEXT() argument 6649 GL_ProgramUniform1iEXT(GLuint program, GLint location, GLint v0) GL_ProgramUniform1iEXT() argument 6676 GL_ProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform1ivEXT() argument 6708 GL_ProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0) GL_ProgramUniform1uiEXT() argument 6736 GL_ProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform1uivEXT() argument 6768 GL_ProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1) GL_ProgramUniform2fEXT() argument 6797 GL_ProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform2fvEXT() argument 6829 GL_ProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1) GL_ProgramUniform2iEXT() argument 6858 GL_ProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform2ivEXT() argument 6890 GL_ProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1) GL_ProgramUniform2uiEXT() argument 6919 GL_ProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform2uivEXT() argument 6952 GL_ProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) GL_ProgramUniform3fEXT() argument 6981 GL_ProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform3fvEXT() argument 7014 GL_ProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) GL_ProgramUniform3iEXT() argument 7043 GL_ProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform3ivEXT() argument 7076 GL_ProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) GL_ProgramUniform3uiEXT() argument 7105 GL_ProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform3uivEXT() argument 7137 GL_ProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) GL_ProgramUniform4fEXT() argument 7171 GL_ProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform4fvEXT() argument 7204 GL_ProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) GL_ProgramUniform4iEXT() argument 7233 GL_ProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform4ivEXT() argument 7266 GL_ProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) GL_ProgramUniform4uiEXT() argument 7295 GL_ProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform4uivEXT() argument 7327 GL_ProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2fvEXT() argument 7362 GL_ProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x3fvEXT() argument 7397 GL_ProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x4fvEXT() argument 7432 GL_ProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3fvEXT() argument 7467 GL_ProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x2fvEXT() argument 7502 GL_ProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x4fvEXT() argument 7537 GL_ProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4fvEXT() argument 7572 GL_ProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x2fvEXT() argument 7607 GL_ProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x3fvEXT() argument 7642 GL_UseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) GL_UseProgramStagesEXT() argument 9930 GL_GetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_GetProgramBinaryOES() argument 9964 GL_ProgramBinaryOES(GLuint program, GLenum binaryFormat, const void *binary, GLint length) GL_ProgramBinaryOES() argument [all...] |
H A D | validationES2.cpp | 1835 ShaderProgramID program, in ValidateProgramBinaryOES() 1846 return ValidateProgramBinaryBase(context, entryPoint, program, binaryFormat, binary, length); in ValidateProgramBinaryOES() 1851 ShaderProgramID program, in ValidateGetProgramBinaryOES() 1863 return ValidateGetProgramBinaryBase(context, entryPoint, program, bufSize, length, binaryFormat, in ValidateGetProgramBinaryOES() 3077 ShaderProgramID program, in ValidateBindUniformLocationCHROMIUM() 3087 Program *programObject = GetValidProgram(context, entryPoint, program); in ValidateBindUniformLocationCHROMIUM() 3698 ShaderProgramID program, in ValidateAttachShader() 3701 Program *programObject = GetValidProgram(context, entryPoint, program); in ValidateAttachShader() 3724 ShaderProgramID program, in ValidateBindAttribLocation() 3759 return GetValidProgram(context, entryPoint, program) ! in ValidateBindAttribLocation() 1833 ValidateProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryOES() argument 1849 ValidateGetProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryOES() argument 3075 ValidateBindUniformLocationCHROMIUM(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLchar *name) ValidateBindUniformLocationCHROMIUM() argument 3696 ValidateAttachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateAttachShader() argument 3722 ValidateBindAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, const GLchar *name) ValidateBindAttribLocation() argument 4089 ValidateDeleteProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateDeleteProgram() argument 4168 ValidateDetachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateDetachShader() argument 4246 ValidateGetActiveAttrib(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveAttrib() argument 4278 ValidateGetActiveUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveUniform() argument 4310 ValidateGetAttachedShaders(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei maxcount, const GLsizei *count, const ShaderProgramID *shaders) ValidateGetAttachedShaders() argument 4333 ValidateGetAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetAttribLocation() argument 4414 ValidateGetProgramInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetProgramInfoLog() argument 4519 ValidateGetUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetUniformLocation() argument 4620 ValidateIsProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateIsProgram() argument 5066 ValidateValidateProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateValidateProgram() argument 5177 ValidateGetProgramiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, const GLint *params) ValidateGetProgramiv() argument 5645 ValidateGetUniformfv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLfloat *params) ValidateGetUniformfv() argument 5654 ValidateGetUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLint *params) ValidateGetUniformiv() argument 5701 ValidateLinkProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateLinkProgram() argument 5800 ValidateUseProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateUseProgram() argument [all...] |