/third_party/mesa3d/src/amd/compiler/ |
H A D | aco_form_hard_clauses.cpp | 65 form_hard_clauses(Program* program) in form_hard_clauses() argument 67 for (Block& block : program->blocks) { in form_hard_clauses() 74 Builder bld(program, &new_instructions); in form_hard_clauses() 81 if (program->gfx_level == GFX10 && instr->isMIMG() && in form_hard_clauses()
|
/third_party/node/test/async-hooks/ |
H A D | test-callback-error.js | 62 let program = process.execPath; 67 program = `ulimit -c 0 && exec ${program} ${args.join(' ')}`; 71 const child = spawnSync(program, args, options);
|
/third_party/skia/src/gpu/vk/ |
H A D | GrVkUtil.cpp | 102 std::unique_ptr<SkSL::Program> program = gpu->shaderCompiler()->convertProgram( in GrCompileVkShaderModule() local 104 if (!program) { in GrCompileVkShaderModule() 109 *outInputs = program->fInputs; in GrCompileVkShaderModule() 110 if (!gpu->shaderCompiler()->toSPIRV(*program, outSPIRV)) { in GrCompileVkShaderModule()
|
/third_party/skia/third_party/externals/tint/src/reader/spirv/ |
H A D | function_decl_test.cc | 76 auto got = test::ToString(p->program()); in TEST_F() 96 auto got = test::ToString(p->program()); in TEST_F() 121 auto got = test::ToString(p->program()); in TEST_F() 145 auto got = test::ToString(p->program()); in TEST_F()
|
/third_party/skia/third_party/externals/tint/src/transform/ |
H A D | transform.h | 23 #include "src/program.h" 130 /// @param program the program to move into this Output 131 explicit Output(Program&& program); 134 /// @param program_ the program to move into this Output 139 : program(std::move(program_)), data(std::forward<DATA>(data_)...) {} in Output() 141 /// The transformed program. May be empty on error. 142 Program program; member in tint::transform::Output 156 /// Runs the transform on `program`, returning the transformation result. 157 /// @param program th [all...] |
/third_party/typescript/tests/baselines/reference/ |
H A D | APISample_Watch.js | 12 * at: https://github.com/Microsoft/TypeScript-wiki/blob/master/Using-the-Compiler-API.md#writing-an-incremental-program-watcher 34 // TypeScript can use several different program creation "strategies": 40 // The last uses an ordinary program which does a full type check after every change. 55 console.log("** We're about to create the program! **"); 60 host.afterProgramCreate = program => { 61 console.log("** We finished making the program! **"); 62 origPostProgramCreate!(program); 65 // `createWatchProgram` creates an initial program, watches files, and updates the program over time. 90 * at: https://github.com/Microsoft/TypeScript-wiki/blob/master/Using-the-Compiler-API.md#writing-an-incremental-program [all...] |
H A D | APISample_WatchWithOwnWatchHost.js | 49 console.log("** We're about to create the program! **"); 54 host.afterProgramCreate = program => { 55 console.log("** We finished making the program! **"); 56 origPostProgramCreate!(program); 59 // `createWatchProgram` creates an initial program, watches files, and updates the program over time. 99 console.log("** We're about to create the program! **");
103 host.afterProgramCreate = function (program) {
104 console.log("** We finished making the program! **");
105 origPostProgramCreate(program);
[all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fLightAmountTest.cpp | 169 // Create shader and program objects. in iterate() 170 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in iterate() 171 m_testCtx.getLog() << program; in iterate() 174 glUseProgram(program.getProgram()); in iterate() 176 bool testOk = program.isOk(); in iterate()
|
/third_party/ffmpeg/tests/fate/ |
H A D | mpegts.mak | 13 FATE_MPEGTS_PROBE-$(call DEMDEC, MPEGTS, HEVC, LOAS_DEMUXER) += fate-mpegts-probe-program 14 fate-mpegts-probe-program: SRC = $(TARGET_SAMPLES)/mpegts/loewe.ts 15 fate-mpegts-probe-program: CMD = run $(PROBE_CODEC_NAME_COMMAND) -select_streams p:769:v:0 -i "$(SRC)"
|
/third_party/libunwind/libunwind/tests/ |
H A D | forker.c | 35 char *program, **child_argv; in main() local 43 program = argv[2]; in main() 56 execve (program, child_argv, envp); in main()
|
/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_compile_clip.c | 49 * This program accesses the entire VUE, so nr_regs needs to be the size of in brw_compile_clip() 62 /* Would ideally have the option of producing a program which could in brw_compile_clip() 86 const unsigned *program = brw_get_program(&c.func, final_assembly_size); in brw_compile_clip() local 91 program, 0, *final_assembly_size, stderr); in brw_compile_clip() 95 return program; in brw_compile_clip()
|
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | VulkanDescriptorSetTest.cpp | 65 // Must be before program creation to limit the descriptor pool sizes when creating the pipeline in TEST_P() 81 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() 83 glUseProgram(program.get()); in TEST_P() 94 drawQuad(program.get(), essl31_shaders::PositionAttrib(), 0.0f); in TEST_P()
|
H A D | BlendPackedTest.cpp | 35 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFs); in runTest() 36 glUseProgram(program); in runTest() 64 drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f); in runTest()
|
H A D | CopyTextureTest.cpp | 1256 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P() 1257 glUseProgram(program); in TEST_P() 1258 GLint textureLoc = glGetUniformLocation(program, essl1_shaders::Texture2DUniform()); in TEST_P() 1278 drawQuad(program, std::string(essl1_shaders::PositionAttrib()), 0.5f); in TEST_P() 1289 drawQuad(program, std::string(essl1_shaders::PositionAttrib()), 0.5f); in TEST_P() 1823 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 1824 glUseProgram(program); in TEST_P() 1838 glUniform1i(glGetUniformLocation(program.get(), "tex"), 0); in TEST_P() 1840 drawQuad(program, "position", 0.5f, 1.0f, true); in TEST_P() 1960 ANGLE_GL_PROGRAM(program, kV in TEST_P() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cExplicitUniformLocationTest.cpp | 1344 CompiledProgram program; 1345 program.name = glCreateProgram(); 1352 glAttachShader(program.name, shader); 1354 program.stages.push_back(programConfigs[config][target].stage); 1356 programs.push_back(program); 1378 Logger::Get()->writeCompileInfo("program", "", status == GL_TRUE, infoLog); 1392 Logger() << "Negative link case failed: program should not link, but GL_LINK_STATUS != 0"; 1410 void setUniform(const Uniform& uniform, const CompiledProgram& program) 1414 for (size_t i = 0; i < program.stages.size(); i++) 1416 used |= uniform.declOccurence.occurs(program [all...] |
H A D | es31cSeparateShaderObjsTests.cpp | 64 * * Test with valid parameters and verify that program and GL state are set 82 * * Test with a program containing 86 * * Test with null program to reset a stage or stages. Expect no errors. 87 * * Test with a program that doesn't contain code for a stage defined in the 89 * * Test with a new program pipeline object that has not yet been used/bound. 95 * * Test with program that isn't separable. Expect INVALID_OPERATION GL error. 96 * * Test with program that isn't linked succesfully. Expect INVALID_OPERATION 98 * * Test with deleted/nonexistent program. Expect INVALID_OPERATION error. 105 * * Test with a new program pipeline object that has not yet been used/bound. 109 * * Test with deleted/nonexistent program pipelin 536 checkCSProg(const glw::Functions& gl, GLuint program, int expectedSep = GL_TRUE, int expectedLink = GL_TRUE) checkCSProg() argument 555 glw::GLuint program; iterate() local 2002 logProgramInfoLog(const glw::Functions& gl, glw::GLuint program) logProgramInfoLog() argument 2019 checkCSProg(const glw::Functions& gl, GLuint program, int expectedLink = GL_TRUE) checkCSProg() argument 2622 logProgramInfoLog(const glw::Functions& gl, glw::GLuint program) logProgramInfoLog() argument 2639 checkCSProg(const glw::Functions& gl, GLuint program, int expectedLink = GL_TRUE) checkCSProg() argument [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cSparseTextureClampTests.cpp | 386 ShaderProgram program(m_context.getRenderContext(), sources); in verifyLookupTextureData() 387 if (program.isOk()) in verifyLookupTextureData() 399 gl.useProgram(program.getProgram()); in verifyLookupTextureData() 418 draw(target, z, program); in verifyLookupTextureData() 444 << ", vertexInfoLog: " << program.getShaderInfo(SHADERTYPE_VERTEX).infoLog in verifyLookupTextureData() 445 << ", fragmentInfoLog: " << program.getShaderInfo(SHADERTYPE_FRAGMENT).infoLog in verifyLookupTextureData() 446 << ", programInfoLog: " << program.getProgramInfo().infoLog << ", fragmentSource: " << fragment.c_str() in verifyLookupTextureData() 464 void SparseTextureClampLookupResidencyTestCase::draw(GLint target, GLint layer, const ShaderProgram& program) in draw() argument 513 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays, in draw() 763 ShaderProgram program(m_contex in writeDataToTexture() [all...] |
H A D | gl4cClipControlTests.cpp | 440 de::SharedPtr<glu::ShaderProgram> program( in iterate() 443 log << (*program); in iterate() 444 if (!program->isOk()) in iterate() 462 gl.useProgram(program->getProgram()); in iterate() 641 de::SharedPtr<glu::ShaderProgram> program( in iterate() 644 log << (*program); in iterate() 645 if (!program->isOk()) in iterate() 665 gl.useProgram(program->getProgram()); in iterate() 830 de::SharedPtr<glu::ShaderProgram> program( in iterate() 833 log << (*program); in iterate() [all...] |
H A D | gl4cShaderSubroutineTests.cpp | 207 const glw::GLenum Utils::program::ARB_COMPUTE_SHADER = 0x91B9; 213 Utils::program::program(deqp::Context& context) in program() function in gl4cts::ShaderSubroutine::Utils::program 229 Utils::program::~program() in ~program() 234 /** Build program 244 * @param is_separable Selects if monolithis or separable program should be built. Defaults to false 246 void Utils::program::build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code, in build() 303 /* Create program object */ in build() 321 /* Link program */ in build() [all...] |
/third_party/skia/third_party/externals/tint/src/writer/spirv/ |
H A D | builder_type_test.cc | 41 auto id = b.GenerateTypeIfNeeded(program->TypeOf(ary)); in TEST_F() 62 EXPECT_EQ(b.GenerateTypeIfNeeded(program->TypeOf(ary)), 1u); in TEST_F() 63 EXPECT_EQ(b.GenerateTypeIfNeeded(program->TypeOf(ary)), 1u); in TEST_F() 77 auto id = b.GenerateTypeIfNeeded(program->TypeOf(ary)); in TEST_F() 94 auto id = b.GenerateTypeIfNeeded(program->TypeOf(ary)); in TEST_F() 114 EXPECT_EQ(b.GenerateTypeIfNeeded(program->TypeOf(ary)), 1u); in TEST_F() 115 EXPECT_EQ(b.GenerateTypeIfNeeded(program->TypeOf(ary)), 1u); in TEST_F() 274 auto id = b.GenerateTypeIfNeeded(program->TypeOf(s)); in TEST_F() 292 auto id = b.GenerateTypeIfNeeded(program->TypeOf(s)); in TEST_F() 315 auto id = b.GenerateTypeIfNeeded(program in TEST_F() [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 31 * Create a vertex program to execute the current fixed function T&L pipeline. 43 #include "program/program.h" 44 #include "program/prog_cache.h" 45 #include "program/prog_instruction.h" 46 #include "program/prog_parameter.h" 47 #include "program/prog_print.h" 48 #include "program/prog_statevars.h" 283 * generated program with line/function references for each 313 struct gl_program *program; member 1698 create_new_program( const struct state_key *key, struct gl_program *program, GLboolean mvp_with_dp4, GLuint max_temps) create_new_program() argument [all...] |
/third_party/skia/tests/ |
H A D | SkVMTest.cpp | 33 std::vector<skvm::Instruction> program = b.program(); in DEF_TEST() local 34 REPORTER_ASSERT(r, program.size() == 4); in DEF_TEST() 36 program = skvm::eliminate_dead_code(program); in DEF_TEST() 37 REPORTER_ASSERT(r, program.size() == 0); in DEF_TEST() 41 // Let's build a program with no memory arguments. in DEF_TEST() 49 test_jit_and_interpreter(b, [&](const skvm::Program& program) { in DEF_TEST() 51 program.eval(N); in DEF_TEST() 120 test_jit_and_interpreter(b, [&](const skvm::Program& program) { in DEF_TEST() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.h | 46 void QueryProgramiv(Context *context, const Program *program, GLenum pname, GLint *params); 115 void QueryActiveUniformBlockiv(const Program *program, 155 void SetProgramParameteri(Program *program, GLenum pname, GLint value); 157 GLint GetUniformResourceProperty(const Program *program, GLuint index, const GLenum prop); 159 GLuint QueryProgramResourceIndex(const Program *program, 163 void QueryProgramResourceName(const Program *program, 170 GLint QueryProgramResourceLocation(const Program *program, 173 void QueryProgramResourceiv(const Program *program, 182 void QueryProgramInterfaceiv(const Program *program,
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderMetamorphicTests.cpp | 128 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSrc, fragmentSrc)); in render() 129 log << program; in render() local 131 if (!program.isOk()) in render() 135 gl.useProgram(program.getProgram()); in render() 137 int uniformLoc = gl.getUniformLocation(program.getProgram(), "injectionSwitch"); in render() 141 uniformLoc = gl.getUniformLocation(program.getProgram(), "resolution"); in render() 145 uniformLoc = gl.getUniformLocation(program.getProgram(), "mouse"); in render() 149 uniformLoc = gl.getUniformLocation(program.getProgram(), "time"); in render() 154 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); in render()
|
/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_2_autogen.cpp | 33 void GL_APIENTRY GL_AttachShader(GLuint program, GLuint shader) in GL_AttachShader() argument 36 EVENT(context, GLAttachShader, "context = %d, program = %u, shader = %u", CID(context), program, in GL_AttachShader() 41 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_AttachShader() 59 void GL_APIENTRY GL_BindAttribLocation(GLuint program, GLuint index, const GLchar *name) in GL_BindAttribLocation() argument 63 "context = %d, program = %u, index = %u, name = 0x%016" PRIxPTR "", CID(context), program, in GL_BindAttribLocation() 68 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindAttribLocation() 197 void GL_APIENTRY GL_DeleteProgram(GLuint program) in GL_DeleteProgram() argument 200 EVENT(context, GLDeleteProgram, "context = %d, program in GL_DeleteProgram() 245 GL_DetachShader(GLuint program, GLuint shader) GL_DetachShader() argument 341 GL_GetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) GL_GetActiveAttrib() argument 377 GL_GetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) GL_GetActiveUniform() argument 413 GL_GetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) GL_GetAttachedShaders() argument 446 GL_GetAttribLocation(GLuint program, const GLchar *name) GL_GetAttribLocation() argument 479 GL_GetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) GL_GetProgramInfoLog() argument 511 GL_GetProgramiv(GLuint program, GLenum pname, GLint *params) GL_GetProgramiv() argument 617 GL_GetUniformLocation(GLuint program, const GLchar *name) GL_GetUniformLocation() argument 650 GL_GetUniformfv(GLuint program, GLint location, GLfloat *params) GL_GetUniformfv() argument 677 GL_GetUniformiv(GLuint program, GLint location, GLint *params) GL_GetUniformiv() argument 808 GL_IsProgram(GLuint program) GL_IsProgram() argument 869 GL_LinkProgram(GLuint program) GL_LinkProgram() argument 1498 GL_UseProgram(GLuint program) GL_UseProgram() argument 1522 GL_ValidateProgram(GLuint program) GL_ValidateProgram() argument [all...] |