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/third_party/mesa3d/src/gallium/auxiliary/postprocess/
H A Dpp_init.c28 #include "pipe/p_compiler.h"
33 #include "pipe/p_screen.h"
42 pp_init(struct pipe_context *pipe, const unsigned int *enabled, in pp_init() argument
81 ppq->p = pp_init_prog(ppq, pipe, cso, st); in pp_init()
179 if (ppq->p->pipe && ppq->filters && ppq->shaders) { in pp_free()
203 assert(ppq->p->pipe); in pp_free()
206 assert(ppq->p->pipe->delete_fs_state); in pp_free()
207 ppq->p->pipe->delete_fs_state(ppq->p->pipe, in pp_free()
211 assert(ppq->p->pipe in pp_free()
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H A Dpp_colors.c40 struct pipe_context *pipe = p->pipe; in pp_nocolor() local
50 pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, 1, 0, false, &p->view); in pp_nocolor()
66 pp_tgsi_to_state(ppq->p->pipe, nored, false, "nored"); in pp_nored_init()
76 pp_tgsi_to_state(ppq->p->pipe, nogreen, false, "nogreen"); in pp_nogreen_init()
86 pp_tgsi_to_state(ppq->p->pipe, noblue, false, "noblue"); in pp_noblue_init()
/third_party/libdrm/etnaviv/
H A Detnaviv_perfmon.c32 struct etna_device *dev = pm->pipe->gpu->dev; in etna_perfmon_query_signals()
34 .pipe = pm->pipe->id, in etna_perfmon_query_signals()
65 struct etna_device *dev = pm->pipe->gpu->dev; in etna_perfmon_query_domains()
67 .pipe = pm->pipe->id in etna_perfmon_query_domains()
124 drm_public struct etna_perfmon *etna_perfmon_create(struct etna_pipe *pipe) in etna_perfmon_create() argument
136 pm->pipe = pipe; in etna_perfmon_create()
/third_party/mesa3d/src/etnaviv/drm/
H A Detnaviv_perfmon.c32 struct etna_device *dev = pm->pipe->gpu->dev; in etna_perfmon_query_signals()
34 .pipe = pm->pipe->id, in etna_perfmon_query_signals()
65 struct etna_device *dev = pm->pipe->gpu->dev; in etna_perfmon_query_domains()
67 .pipe = pm->pipe->id in etna_perfmon_query_domains()
124 struct etna_perfmon *etna_perfmon_create(struct etna_pipe *pipe) in etna_perfmon_create() argument
136 pm->pipe = pipe; in etna_perfmon_create()
/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_resource.c123 svga->pipe.buffer_map = svga_buffer_transfer_map; in svga_init_resource_functions()
124 svga->pipe.texture_map = svga_texture_transfer_map; in svga_init_resource_functions()
125 svga->pipe.transfer_flush_region = svga_buffer_transfer_flush_region; in svga_init_resource_functions()
126 svga->pipe.buffer_unmap = svga_buffer_transfer_unmap; in svga_init_resource_functions()
127 svga->pipe.texture_unmap = svga_texture_transfer_unmap; in svga_init_resource_functions()
128 svga->pipe.buffer_subdata = u_default_buffer_subdata; in svga_init_resource_functions()
129 svga->pipe.texture_subdata = u_default_texture_subdata; in svga_init_resource_functions()
132 svga->pipe.generate_mipmap = svga_texture_generate_mipmap; in svga_init_resource_functions()
134 svga->pipe.generate_mipmap = NULL; in svga_init_resource_functions()
H A Dsvga_state_tgsi_transform.c74 svga->pipe.bind_vs_state(&svga->pipe, shader); in bind_shader()
78 * Avoid pipe->bind_fs_state call because it goes through aapoint in bind_shader()
82 svga_bind_fs_state(&svga->pipe, shader); in bind_shader()
85 svga->pipe.bind_gs_state(&svga->pipe, shader); in bind_shader()
88 svga->pipe.bind_tcs_state(&svga->pipe, shader); in bind_shader()
91 svga->pipe.bind_tes_state(&svga->pipe, shade in bind_shader()
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H A Dsvga_pipe_streamout.c88 struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws; in svga_define_stream_output()
343 struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws; in svga_delete_stream_output()
375 svga_create_stream_output_target(struct pipe_context *pipe, in svga_create_stream_output_target() argument
380 struct svga_context *svga = svga_context(pipe); in svga_create_stream_output_target()
395 sot->base.context = pipe; in svga_create_stream_output_target()
404 svga_destroy_stream_output_target(struct pipe_context *pipe, in svga_destroy_stream_output_target() argument
416 svga_set_stream_output_targets(struct pipe_context *pipe, in svga_set_stream_output_targets() argument
421 struct svga_context *svga = svga_context(pipe); in svga_set_stream_output_targets()
533 svga->pipe.create_stream_output_target = svga_create_stream_output_target; in svga_init_stream_output_functions()
534 svga->pipe in svga_init_stream_output_functions()
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/third_party/mesa3d/src/mesa/main/
H A Dqueryobj.c34 #include "pipe/p_context.h"
35 #include "pipe/p_screen.h"
39 #include "pipe/p_context.h"
40 #include "pipe/p_screen.h"
61 free_queries(struct pipe_context *pipe, struct gl_query_object *q) in free_queries() argument
64 pipe->destroy_query(pipe, q->pq); in free_queries()
69 pipe->destroy_query(pipe, q->pq_begin); in free_queries()
78 struct pipe_context *pipe in delete_query() local
131 struct pipe_context *pipe = ctx->pipe; begin_query() local
228 struct pipe_context *pipe = ctx->pipe; end_query() local
254 get_query_result(struct pipe_context *pipe, struct gl_query_object *q, boolean wait) get_query_result() argument
339 struct pipe_context *pipe = ctx->pipe; _mesa_wait_query() local
357 struct pipe_context *pipe = ctx->pipe; _mesa_check_query() local
366 struct pipe_context *pipe = ctx->pipe; _mesa_get_timestamp() local
385 struct pipe_context *pipe = ctx->pipe; store_query_result() local
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/third_party/mesa3d/src/freedreno/drm/
H A Dfreedreno_drmif.h47 * use that yet, so just ignoring the 2nd 2d pipe for now
147 /* pipe functions:
153 struct fd_pipe *fd_pipe_ref(struct fd_pipe *pipe);
154 struct fd_pipe *fd_pipe_ref_locked(struct fd_pipe *pipe);
155 void fd_pipe_del(struct fd_pipe *pipe);
156 void fd_pipe_purge(struct fd_pipe *pipe);
157 const struct fd_dev_id * fd_pipe_dev_id(struct fd_pipe *pipe);
158 int fd_pipe_get_param(struct fd_pipe *pipe, enum fd_param_id param,
160 int fd_pipe_set_param(struct fd_pipe *pipe, enum fd_param_id param,
162 int fd_pipe_wait(struct fd_pipe *pipe, cons
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H A Dfreedreno_ringbuffer_sp.h107 struct fd_pipe *pipe; member
121 void fd_pipe_sp_flush(struct fd_pipe *pipe, uint32_t fence);
123 struct fd_submit *fd_submit_sp_new(struct fd_pipe *pipe,
125 void fd_pipe_sp_ringpool_init(struct fd_pipe *pipe);
126 void fd_pipe_sp_ringpool_fini(struct fd_pipe *pipe);
127 struct fd_ringbuffer *fd_ringbuffer_sp_new_object(struct fd_pipe *pipe, uint32_t size);
/third_party/mesa3d/src/gallium/auxiliary/vl/
H A Dvl_compositor_gfx.c30 #include "pipe/p_compiler.h"
31 #include "pipe/p_context.h"
123 return ureg_create_shader_and_destroy(shader, c->pipe); in create_vert_shader()
284 return ureg_create_shader_and_destroy(shader, c->pipe); in create_frag_shader_video_buffer()
307 return ureg_create_shader_and_destroy(shader, c->pipe); in create_frag_shader_weave_rgb()
339 return ureg_create_shader_and_destroy(shader, c->pipe); in create_frag_shader_deint_yuv()
398 return ureg_create_shader_and_destroy(shader, c->pipe); in create_frag_shader_palette()
430 return ureg_create_shader_and_destroy(shader, c->pipe); in create_frag_shader_rgba()
467 return ureg_create_shader_and_destroy(shader, c->pipe); in create_frag_shader_rgb_yuv()
610 u_upload_alloc(c->pipe in gen_vertex_data()
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H A Dvl_vertex_buffers.h30 #include "pipe/p_state.h"
31 #include "pipe/p_video_state.h"
108 struct pipe_vertex_buffer vl_vb_upload_quads(struct pipe_context *pipe);
110 struct pipe_vertex_buffer vl_vb_upload_pos(struct pipe_context *pipe, unsigned width, unsigned height);
112 void *vl_vb_get_ves_ycbcr(struct pipe_context *pipe);
114 void *vl_vb_get_ves_mv(struct pipe_context *pipe);
117 struct pipe_context *pipe,
122 void vl_vb_map(struct vl_vertex_buffer *buffer, struct pipe_context *pipe);
134 void vl_vb_unmap(struct vl_vertex_buffer *buffer, struct pipe_context *pipe);
/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_surface.c35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "pipe/p_state.h"
193 * Fallback function for pipe->resource_copy_region().
202 util_resource_copy_region(struct pipe_context *pipe, in util_resource_copy_region() argument
292 src_map = pipe->buffer_map(pipe, in util_resource_copy_region()
302 dst_map = pipe->buffer_map(pipe, in util_resource_copy_region()
317 pipe in util_resource_copy_region()
380 util_clear_color_texture(struct pipe_context *pipe, struct pipe_resource *texture, enum pipe_format format, const union pipe_color_union *color, unsigned level, unsigned dstx, unsigned dsty, unsigned dstz, unsigned width, unsigned height, unsigned depth) util_clear_color_texture() argument
421 util_clear_render_target(struct pipe_context *pipe, struct pipe_surface *dst, const union pipe_color_union *color, unsigned dstx, unsigned dsty, unsigned width, unsigned height) util_clear_render_target() argument
575 util_clear_depth_stencil_texture(struct pipe_context *pipe, struct pipe_resource *texture, enum pipe_format format, unsigned clear_flags, uint64_t zstencil, unsigned level, unsigned dstx, unsigned dsty, unsigned dstz, unsigned width, unsigned height, unsigned depth) util_clear_depth_stencil_texture() argument
615 util_clear_texture(struct pipe_context *pipe, struct pipe_resource *tex, unsigned level, const struct pipe_box *box, const void *data) util_clear_texture() argument
667 util_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) util_clear_depth_stencil() argument
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H A Du_draw.c129 util_draw_indirect_read(struct pipe_context *pipe, in util_draw_indirect_read() argument
145 uint32_t *dc_param = pipe_buffer_map_range(pipe, in util_draw_indirect_read()
154 pipe_buffer_unmap(pipe, dc_transfer); in util_draw_indirect_read()
165 params = pipe_buffer_map_range(pipe, in util_draw_indirect_read()
186 pipe_buffer_unmap(pipe, transfer); in util_draw_indirect_read()
195 util_draw_indirect(struct pipe_context *pipe, in util_draw_indirect() argument
213 uint32_t *dc_param = pipe_buffer_map_range(pipe, in util_draw_indirect()
223 pipe_buffer_unmap(pipe, dc_transfer); in util_draw_indirect()
229 pipe_buffer_map_range(pipe, in util_draw_indirect()
249 pipe in util_draw_indirect()
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H A Du_debug_image.h31 #include "pipe/p_compiler.h"
32 #include "pipe/p_format.h"
46 void debug_dump_surface(struct pipe_context *pipe,
49 void debug_dump_texture(struct pipe_context *pipe,
52 void debug_dump_surface_bmp(struct pipe_context *pipe,
55 void debug_dump_transfer_bmp(struct pipe_context *pipe,
66 #define debug_dump_surface(pipe, prefix, surface) ((void)0)
67 #define debug_dump_surface_bmp(pipe, filename, surface) ((void)0)
/third_party/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_tex_tile_cache.c47 sp_create_tex_tile_cache( struct pipe_context *pipe ) in sp_create_tex_tile_cache()
57 tc->pipe = pipe; in sp_create_tex_tile_cache()
77 tc->pipe->texture_unmap(tc->pipe, tc->transfer); in sp_destroy_tex_tile_cache()
80 tc->pipe->texture_unmap(tc->pipe, tc->tex_trans); in sp_destroy_tex_tile_cache()
135 tc->pipe->texture_unmap(tc->pipe, tc->tex_trans); in sp_tex_tile_cache_set_sampler_view()
233 tc->pipe in sp_find_cached_tile_tex()
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/third_party/musl/src/unistd/mips64/
H A Dpipe.s2 .global pipe
3 .type pipe,@function
4 pipe: label
5 lui $3, %hi(%neg(%gp_rel(pipe)))
6 daddiu $3, $3, %lo(%neg(%gp_rel(pipe)))
/third_party/musl/src/unistd/mipsn32/
H A Dpipe.s2 .global pipe
3 .type pipe,@function
4 pipe: label
5 lui $3, %hi(%neg(%gp_rel(pipe)))
6 addiu $3, $3, %lo(%neg(%gp_rel(pipe)))
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_state_rasterizer.c28 #include "pipe/p_defines.h"
58 llvmpipe_create_rasterizer_state(struct pipe_context *pipe, in llvmpipe_create_rasterizer_state() argument
102 llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, void *handle) in llvmpipe_bind_rasterizer_state() argument
104 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); in llvmpipe_bind_rasterizer_state()
123 llvmpipe_delete_rasterizer_state(struct pipe_context *pipe, in llvmpipe_delete_rasterizer_state() argument
134 llvmpipe->pipe.create_rasterizer_state = llvmpipe_create_rasterizer_state; in llvmpipe_init_rasterizer_funcs()
135 llvmpipe->pipe.bind_rasterizer_state = llvmpipe_bind_rasterizer_state; in llvmpipe_init_rasterizer_funcs()
136 llvmpipe->pipe.delete_rasterizer_state = llvmpipe_delete_rasterizer_state; in llvmpipe_init_rasterizer_funcs()
/third_party/mesa3d/src/gallium/frontends/nine/
H A Dpixelshader9.c29 #include "pipe/p_context.h"
40 struct pipe_context *pipe; in NinePixelShader9_ctor() local
70 pipe = nine_context_get_pipe_acquire(device); in NinePixelShader9_ctor()
71 hr = nine_translate_shader(device, &info, pipe); in NinePixelShader9_ctor()
115 struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device); in NinePixelShader9_dtor() local
122 pipe->bind_fs_state(pipe, NULL); in NinePixelShader9_dtor()
127 pipe->delete_fs_state(pipe, var->cso); in NinePixelShader9_dtor()
135 pipe in NinePixelShader9_dtor()
177 struct pipe_context *pipe = This->base.device->context.pipe; NinePixelShader9_GetVariant() local
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/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_video_buffer.cpp40 d3d12_video_buffer_create(struct pipe_context *pipe, const struct pipe_video_buffer *tmpl) in d3d12_video_buffer_create() argument
42 assert(pipe); in d3d12_video_buffer_create()
67 pD3D12VideoBuffer->base.context = pipe; in d3d12_video_buffer_create()
94 pD3D12VideoBuffer->texture = (struct d3d12_resource *) pipe->screen->resource_create(pipe->screen, &templ); in d3d12_video_buffer_create()
95 d3d12_promote_to_permanent_residency((struct d3d12_screen*) pipe->screen, pD3D12VideoBuffer->texture); in d3d12_video_buffer_create()
177 struct pipe_context * pipe = pD3D12VideoBuffer->base.context; in d3d12_video_buffer_get_surfaces() local
198 pipe->create_surface(pipe, pCurPlaneResource, &surface_template); in d3d12_video_buffer_get_surfaces()
225 struct pipe_context * pipe in d3d12_video_buffer_get_sampler_view_planes() local
276 struct pipe_context * pipe = pD3D12VideoBuffer->base.context; d3d12_video_buffer_get_sampler_view_components() local
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/third_party/mesa3d/src/gallium/auxiliary/hud/
H A Dhud_context.c77 struct pipe_context *pipe = hud->pipe; in hud_draw_colored_prims() local
88 pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, false, &hud->constbuf); in hud_draw_colored_prims()
90 u_upload_data(hud->pipe->stream_uploader, 0, in hud_draw_colored_prims()
93 u_upload_unmap(hud->pipe->stream_uploader); in hud_draw_colored_prims()
462 struct pipe_context *pipe = hud->pipe; in hud_draw_results() local
511 surf = pipe->create_surface(pipe, te in hud_draw_results()
626 hud_start_queries(struct hud_context *hud, struct pipe_context *pipe) hud_start_queries() argument
644 hud_stop_queries(struct hud_context *hud, struct pipe_context *pipe) hud_stop_queries() argument
724 struct pipe_context *pipe = cso ? cso_get_pipe_context(cso) : NULL; hud_run() local
744 hud_record_only(struct hud_context *hud, struct pipe_context *pipe) hud_record_only() argument
990 hud_graph_destroy(struct hud_graph *graph, struct pipe_context *pipe) hud_graph_destroy() argument
1624 struct pipe_context *pipe = hud->pipe; hud_unset_draw_context() local
1656 struct pipe_context *pipe = cso_get_pipe_context(cso); hud_set_draw_context() local
1789 struct pipe_context *pipe = hud->record_pipe; hud_unset_record_context() local
1810 hud_set_record_context(struct hud_context *hud, struct pipe_context *pipe) hud_set_record_context() argument
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/foundation/communication/dsoftbus/components/nstackx/nstackx_core/platform/liteos/dfile/
H A Dsys_dfile_session.c49 PipeDesc pipe = session->receiverPipe[PIPE_OUT]; in WaitSocketEvent() local
50 if (pipe >= FD_SETSIZE) { in WaitSocketEvent()
51 LOGE(TAG, "pipe fd %d is too big", pipe); in WaitSocketEvent()
54 if (nfds < pipe + 1) { in WaitSocketEvent()
55 nfds = pipe + 1; in WaitSocketEvent()
57 FD_SET(pipe, &readFds); in WaitSocketEvent()
/foundation/communication/dsoftbus/components/nstackx/nstackx_core/platform/unix/dfile/
H A Dsys_dfile_session.c49 PipeDesc pipe = session->receiverPipe[PIPE_OUT]; in WaitSocketEvent() local
50 if (pipe >= FD_SETSIZE) { in WaitSocketEvent()
51 LOGE(TAG, "pipe fd %d is too big", pipe); in WaitSocketEvent()
54 if (nfds < pipe + 1) { in WaitSocketEvent()
55 nfds = pipe + 1; in WaitSocketEvent()
57 FD_SET(pipe, &readFds); in WaitSocketEvent()
/third_party/mesa3d/src/gallium/frontends/clover/core/
H A Dkernel.cpp27 #include "pipe/p_context.h"
83 q.pipe->bind_compute_state(q.pipe, st); in launch()
84 q.pipe->bind_sampler_states(q.pipe, PIPE_SHADER_COMPUTE, in launch()
88 q.pipe->set_sampler_views(q.pipe, PIPE_SHADER_COMPUTE, 0, in launch()
90 q.pipe->set_shader_images(q.pipe, PIPE_SHADER_COMPUTE, 0, in launch()
92 q.pipe in launch()
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