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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawMultiExtTests.cpp410 // The color buffer will be cleared to transparent black when beginning the render pass, and in some special cases some or all in initPrograms()
568 // Creates a render pass with multiple subpasses, one per layer.
917 // Render pass and Framebuffer (note layers is always 1 as required by the spec). in iterate()
1315 return tcu::TestStatus::pass("Pass"); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/
H A DvktDynamicStateRSTests.cpp1152 return tcu::TestStatus::pass("Pass"); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageAtomicOperationTests.cpp1199 return tcu::TestStatus::pass("Comparison succeeded"); in iterate()
H A DvktImageDepthStencilDescriptorTests.cpp816 // Render pass. in iterate()
1080 // Render pass. in iterate()
1097 // If there will be no more draws, the first one needs to pass and use the right color. in iterate()
1106 // The second draw, if used, always needs to pass and use the right color. in iterate()
1264 return tcu::TestStatus::pass("Pass"); in iterate()
H A DvktImageTranscodingSupportTests.cpp298 return TestStatus::pass("Pass"); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory/
H A DvktMemoryAddressBindingTests.cpp1725 return tcu::TestStatus::pass("Ok"); in createDestroyObjectTest()
H A DvktMemoryMappingTests.cpp1629 return tcu::TestStatus::pass("Pass");
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderBuiltinTests.cpp222 // Render pass and framebuffer. in iterate()
352 return tcu::TestStatus::pass("Pass"); in iterate()
H A DvktMeshShaderBuiltinTestsEXT.cpp318 // Render pass and framebuffer. in iterate()
462 return tcu::TestStatus::pass("Pass"); in iterate()
H A DvktMeshShaderInOutTestsEXT.cpp1560 // Render pass.
1617 return tcu::TestStatus::pass("Pass");
H A DvktMeshShaderQueryTestsEXT.cpp268 // Queries will be inherited if they are started outside of a render pass and using secondary command buffers.
270 // - If secondary command buffers are used but queries start inside of a render pass, queries will run entirely inside the secondary command buffer.
899 // Render pass, framebuffer, viewports, scissors. in iterate()
1036 // * Only primary, inside render pass in iterate()
1037 // * Only primary, outside render pass in iterate()
1038 // * Primary and secondary, inside render pass (query in secondary) in iterate()
1039 // * Primary and secondary, outside render pass (query inheritance) in iterate()
1318 return tcu::TestStatus::pass("Pass"); in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_cache_utils.h194 // Get the number of attachments in the Vulkan render pass, i.e. after removing disabled
256 // attachment formats follow the last enabled color attachment. When creating a render pass,
260 // attachment indices. These indices are marked as such, e.g. colorIndexGL. The render pass
267 // For example, if GL uses color attachments 0 and 3, then there are two render pass
296 // that the latter may not be possible if the render pass has multiple subpasses due to Vulkan
297 // render pass compatibility rules.
417 uint8_t pass : 4;
1276 // If the render pass contains an initial subpass to unresolve a number of attachments, the
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineImageSamplingInstance.cpp634 // Create render pass in setup()
1603 return tcu::TestStatus::pass("Result image matches reference"); in verifyImage()
H A DvktPipelineInputAssemblyTests.cpp1259 // Create render pass in InputAssemblyInstance()
1622 return tcu::TestStatus::pass("Result image matches reference"); in verifyImage()
H A DvktPipelineMultisampleShaderFragmentMaskTests.cpp635 //! For subpass load case draw and fetch must happen within the same render pass.
676 // Create a render pass and a framebuffer in drawAndSampleInputAttachment()
862 // Sampling pass is single-sampled, output to storage buffer in drawAndSampleInputAttachment()
977 // Create a render pass and a framebuffer in draw()
1166 vk.cmdDraw(*cmdBuffer, wd.numVertices, 1u, 0u, layerNdx); // pass instance index to slightly change geometry per layer in draw()
1356 return tcu::TestStatus::pass("Pass"); in test()
H A DvktPipelineVertexInputTests.cpp1041 // Create render pass in VertexInputInstance()
1610 return tcu::TestStatus::pass("Result image matches reference"); in verifyImage()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/protected_memory/
H A DvktProtectedMemYCbCrConversionTests.cpp1289 return tcu::TestStatus::pass("YCbCr image conversion was OK"); in conversionTest()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/rasterization/
H A DvktRasterizationProvokingVertexTests.cpp327 // Render pass, framebuffer and pipelines in iterate()
844 return tcu::TestStatus::pass("Solid red"); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/
H A DvktRayQueryCullRayFlagsTests.cpp2029 return tcu::TestStatus::pass("Pass"); in iterate()
H A DvktRayQueryTraversalControlTests.cpp2000 return tcu::TestStatus::pass("Pass"); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingBarrierTests.cpp946 // Make sure we don't mistakenly pass one of these by value.
1048 // Render pass. in createGraphicsPipelineObjects()
1638 return tcu::TestStatus::pass("Pass"); in iterate()
H A DvktRayTracingComplexControlFlowTests.cpp1020 return tcu::TestStatus::pass("Pass"); in iterate()
H A DvktRayTracingPipelineFlagsTests.cpp1337 return verifyResult(resultBuffer.get()) ? tcu::TestStatus::pass("") : tcu::TestStatus::fail(""); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktShaderIntegerFunctionTests.cpp394 return tcu::TestStatus::pass("Pass"); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderDerivateTests.cpp744 return tcu::TestStatus::pass("Pass"); in iterate()

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