H A D | entry_points_gl_4_autogen.cpp | 511 void GL_APIENTRY GL_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint *params) in GL_GetQueryIndexediv() argument 515 "context = %d, target = %s, index = %u, pname = %s, params = 0x%016" PRIxPTR "", in GL_GetQueryIndexediv() 517 GLenumToString(GLenumGroup::QueryParameterName, pname), (uintptr_t)params); in GL_GetQueryIndexediv() 525 index, pname, params)); in GL_GetQueryIndexediv() 528 context->getQueryIndexediv(target, index, pname, params); in GL_GetQueryIndexediv() 530 ANGLE_CAPTURE(GetQueryIndexediv, isCallValid, context, target, index, pname, params); in GL_GetQueryIndexediv() 612 void GL_APIENTRY GL_GetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint *params) in GL_GetUniformSubroutineuiv() argument 616 "context = %d, shadertype = %s, location = %d, params = 0x%016" PRIxPTR "", CID(context), in GL_GetUniformSubroutineuiv() 617 GLenumToString(GLenumGroup::ShaderType, shadertype), location, (uintptr_t)params); in GL_GetUniformSubroutineuiv() 625 shadertype, location, params)); in GL_GetUniformSubroutineuiv() 638 GL_GetUniformdv(GLuint program, GLint location, GLdouble *params) GL_GetUniformdv() argument 1667 GL_GetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params) GL_GetProgramPipelineiv() argument 1727 GL_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params) GL_GetVertexAttribLdv() argument 4126 GL_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) GL_GetActiveAtomicCounterBufferiv() argument 4158 GL_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) GL_GetInternalformativ() argument 4681 GL_GetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params) GL_GetFramebufferParameteriv() argument 4709 GL_GetInternalformati64v(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params) GL_GetInternalformati64v() argument 4802 GL_GetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) GL_GetProgramInterfaceiv() argument 4993 GL_GetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetProgramResourceiv() argument 7005 GL_GetNamedBufferParameteri64v(GLuint buffer, GLenum pname, GLint64 *params) GL_GetNamedBufferParameteri64v() argument 7033 GL_GetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params) GL_GetNamedBufferParameteriv() argument 7060 GL_GetNamedBufferPointerv(GLuint buffer, GLenum pname, void **params) GL_GetNamedBufferPointerv() argument 7119 GL_GetNamedFramebufferAttachmentParameteriv(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params) GL_GetNamedFramebufferAttachmentParameteriv() argument 7183 GL_GetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname, GLint *params) GL_GetNamedRenderbufferParameteriv() argument 7371 GL_GetTextureLevelParameterfv(GLuint texture, GLint level, GLenum pname, GLfloat *params) GL_GetTextureLevelParameterfv() argument 7403 GL_GetTextureLevelParameteriv(GLuint texture, GLint level, GLenum pname, GLint *params) GL_GetTextureLevelParameteriv() argument 7435 GL_GetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params) GL_GetTextureParameterIiv() argument 7462 GL_GetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params) GL_GetTextureParameterIuiv() argument 7489 GL_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params) GL_GetTextureParameterfv() argument 7516 GL_GetTextureParameteriv(GLuint texture, GLenum pname, GLint *params) GL_GetTextureParameteriv() argument 8163 GL_GetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) GL_GetnUniformdv() argument 8191 GL_GetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) GL_GetnUniformfv() argument 8219 GL_GetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) GL_GetnUniformiv() argument 8247 GL_GetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) GL_GetnUniformuiv() argument 8925 GL_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params) GL_TextureParameterIiv() argument 8952 GL_TextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params) GL_TextureParameterIuiv() argument [all...] |