H A D | libGL_autogen.cpp | 419 void GL_APIENTRY glFogfv(GLenum pname, const GLfloat *params) in glFogfv() argument 421 return GL_Fogfv(pname, params); in glFogfv() 429 void GL_APIENTRY glFogiv(GLenum pname, const GLint *params) in glFogiv() argument 431 return GL_Fogiv(pname, params); in glFogiv() 484 void GL_APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params) in glGetLightfv() argument 486 return GL_GetLightfv(light, pname, params); in glGetLightfv() 489 void GL_APIENTRY glGetLightiv(GLenum light, GLenum pname, GLint *params) in glGetLightiv() argument 491 return GL_GetLightiv(light, pname, params); in glGetLightiv() 509 void GL_APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) in glGetMaterialfv() argument 511 return GL_GetMaterialfv(face, pname, params); in glGetMaterialfv() 514 glGetMaterialiv(GLenum face, GLenum pname, GLint *params) glGetMaterialiv() argument 544 glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) glGetTexEnvfv() argument 549 glGetTexEnviv(GLenum target, GLenum pname, GLint *params) glGetTexEnviv() argument 554 glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params) glGetTexGendv() argument 559 glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) glGetTexGenfv() argument 564 glGetTexGeniv(GLenum coord, GLenum pname, GLint *params) glGetTexGeniv() argument 574 glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) glGetTexLevelParameterfv() argument 579 glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) glGetTexLevelParameteriv() argument 584 glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) glGetTexParameterfv() argument 589 glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) glGetTexParameteriv() argument 664 glLightModelfv(GLenum pname, const GLfloat *params) glLightModelfv() argument 674 glLightModeliv(GLenum pname, const GLint *params) glLightModeliv() argument 684 glLightfv(GLenum light, GLenum pname, const GLfloat *params) glLightfv() argument 694 glLightiv(GLenum light, GLenum pname, const GLint *params) glLightiv() argument 804 glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) glMaterialfv() argument 814 glMaterialiv(GLenum face, GLenum pname, const GLint *params) glMaterialiv() argument 1381 glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) glTexEnvfv() argument 1391 glTexEnviv(GLenum target, GLenum pname, const GLint *params) glTexEnviv() argument 1401 glTexGendv(GLenum coord, GLenum pname, const GLdouble *params) glTexGendv() argument 1411 glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) glTexGenfv() argument 1421 glTexGeniv(GLenum coord, GLenum pname, const GLint *params) glTexGeniv() argument 1457 glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) glTexParameterfv() argument 1467 glTexParameteriv(GLenum target, GLenum pname, const GLint *params) glTexParameteriv() argument 1706 glGetPointerv(GLenum pname, void **params) glGetPointerv() argument 2196 glPointParameterfv(GLenum pname, const GLfloat *params) glPointParameterfv() argument 2206 glPointParameteriv(GLenum pname, const GLint *params) glPointParameteriv() argument 2425 glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) glGetBufferParameteriv() argument 2430 glGetBufferPointerv(GLenum target, GLenum pname, void **params) glGetBufferPointerv() argument 2440 glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) glGetQueryObjectiv() argument 2445 glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) glGetQueryObjectuiv() argument 2450 glGetQueryiv(GLenum target, GLenum pname, GLint *params) glGetQueryiv() argument 2579 glGetProgramiv(GLuint program, GLenum pname, GLint *params) glGetProgramiv() argument 2597 glGetShaderiv(GLuint shader, GLenum pname, GLint *params) glGetShaderiv() argument 2607 glGetUniformfv(GLuint program, GLint location, GLfloat *params) glGetUniformfv() argument 2612 glGetUniformiv(GLuint program, GLint location, GLint *params) glGetUniformiv() argument 2622 glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) glGetVertexAttribdv() argument 2627 glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) glGetVertexAttribfv() argument 2632 glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) glGetVertexAttribiv() argument 3234 glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) glGetFramebufferAttachmentParameteriv() argument 3247 glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) glGetRenderbufferParameteriv() argument 3257 glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params) glGetTexParameterIiv() argument 3262 glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) glGetTexParameterIuiv() argument 3278 glGetUniformuiv(GLuint program, GLint location, GLuint *params) glGetUniformuiv() argument 3283 glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) glGetVertexAttribIiv() argument 3288 glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) glGetVertexAttribIuiv() argument 3338 glTexParameterIiv(GLenum target, GLenum pname, const GLint *params) glTexParameterIiv() argument 3343 glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) glTexParameterIuiv() argument 3539 glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) glGetActiveUniformBlockiv() argument 3556 glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsiv() argument 3647 glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) glGetBufferParameteri64v() argument 3775 glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params) glGetQueryObjecti64v() argument 3780 glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) glGetQueryObjectui64v() argument 3785 glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params) glGetSamplerParameterIiv() argument 3790 glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params) glGetSamplerParameterIuiv() argument 3795 glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) glGetSamplerParameterfv() argument 3800 glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) glGetSamplerParameteriv() argument 4133 glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint *params) glGetQueryIndexediv() argument 4150 glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint *params) glGetUniformSubroutineuiv() argument 4155 glGetUniformdv(GLuint program, GLint location, GLdouble *params) glGetUniformdv() argument 4380 glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params) glGetProgramPipelineiv() argument 4393 glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params) glGetVertexAttribLdv() argument 4955 glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) glGetActiveAtomicCounterBufferiv() argument 4963 glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) glGetInternalformativ() argument 5100 glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params) glGetFramebufferParameteriv() argument 5105 glGetInternalformati64v(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params) glGetInternalformati64v() argument 5128 glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) glGetProgramInterfaceiv() argument 5167 glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramResourceiv() argument 5680 glGetNamedBufferParameteri64v(GLuint buffer, GLenum pname, GLint64 *params) glGetNamedBufferParameteri64v() argument 5685 glGetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params) glGetNamedBufferParameteriv() argument 5690 glGetNamedBufferPointerv(GLuint buffer, GLenum pname, void **params) glGetNamedBufferPointerv() argument 5703 glGetNamedFramebufferAttachmentParameteriv(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params) glGetNamedFramebufferAttachmentParameteriv() argument 5716 glGetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname, GLint *params) glGetNamedRenderbufferParameteriv() argument 5754 glGetTextureLevelParameterfv(GLuint texture, GLint level, GLenum pname, GLfloat *params) glGetTextureLevelParameterfv() argument 5762 glGetTextureLevelParameteriv(GLuint texture, GLint level, GLenum pname, GLint *params) glGetTextureLevelParameteriv() argument 5770 glGetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params) glGetTextureParameterIiv() argument 5775 glGetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params) glGetTextureParameterIuiv() argument 5780 glGetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params) glGetTextureParameterfv() argument 5785 glGetTextureParameteriv(GLuint texture, GLenum pname, GLint *params) glGetTextureParameteriv() argument 5935 glGetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) glGetnUniformdv() argument 5940 glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) glGetnUniformfv() argument 5945 glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) glGetnUniformiv() argument 5950 glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) glGetnUniformuiv() argument 6108 glTextureParameterIiv(GLuint texture, GLenum pname, const GLint *params) glTextureParameterIiv() argument 6113 glTextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params) glTextureParameterIuiv() argument [all...] |