/third_party/node/test/addons/uv-handle-leak/ |
H A D | binding.cc | 1 #include <node.h> 32 uv_loop_t* loop = node::GetCurrentEventLoop(isolate); in LeakHandle()
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/third_party/node/test/addons/worker-buffer-callback/ |
H A D | binding.cc | 1 #include <node.h> 29 node::Buffer::New( in Initialize()
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/third_party/node/test/cctest/ |
H A D | test_node_api.cc | 28 node::Environment* env = *test_env; in TEST_F() 29 node::LoadEnvironment(env, ""); in TEST_F()
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/third_party/ninja/src/ |
H A D | dyndep.h | 48 /// Load a dyndep file from the given node's path and update the 52 bool LoadDyndeps(Node* node, std::string* err) const; 53 bool LoadDyndeps(Node* node, DyndepFile* ddf, std::string* err) const;
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/third_party/node/deps/npm/node_modules/node-gyp/lib/ |
H A D | download.js | 10 'User-Agent': `node-gyp v${gyp.version} (node ${process.version})`,
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/third_party/node/deps/v8/src/compiler/ |
H A D | verifier.h | 21 // each node, etc. 36 // Verifies consistency of node inputs and uses: 37 // - node inputs should agree with the input count computed from 38 // the node's operator. 42 // - if the node has control uses, it should produce control. 43 // - if the node has effect uses, it should produce effect. 44 // - if the node has frame state uses, it must be a frame state. 45 static void VerifyNode(Node* node); 52 static void VerifyNode(Node* node) {} in VerifyNode() argument
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/third_party/node/deps/v8/src/interpreter/ |
H A D | bytecode-node.cc | 5 #include "src/interpreter/bytecode-node.h" 50 std::ostream& operator<<(std::ostream& os, const BytecodeNode& node) { in operator <<() argument 51 node.Print(os); in operator <<()
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/third_party/node/deps/v8/src/maglev/ |
H A D | maglev-compilation-unit.cc | 45 void MaglevCompilationUnit::RegisterNodeInGraphLabeller(const Node* node) { in RegisterNodeInGraphLabeller() argument 47 graph_labeller()->RegisterNode(node); in RegisterNodeInGraphLabeller()
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/third_party/python/Lib/lib2to3/fixes/ |
H A D | fix_throw.py | 26 def transform(self, node, results): 31 self.cannot_convert(node, "Python 3 does not support string exceptions")
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H A D | fix_isinstance.py | 29 def transform(self, node, results): 52 node.changed()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
H A D | AnalyzeCallDepth.h | 39 FunctionNode(TIntermAggregate *node); 49 TIntermAggregate *const node; member in AnalyzeCallDepth::FunctionNode
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/third_party/skia/src/pdf/ |
H A D | SkPDFTag.h | 26 // tree node, via a page entry in the parent tree. Returns -1 if no 30 // tree node, via the struct parent tree. Returns -1 if no struct parent 38 // An entry in a map from a node ID to an indirect reference to its 39 // corresponding structure element node. 45 static void Copy(SkPDF::StructureElementNode& node, 50 SkPDFTagNode* node,
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/third_party/skia/third_party/externals/tint/fuzzers/tint_ast_fuzzer/mutation_finders/ |
H A D | replace_identifiers.cc | 39 for (const auto* node : program.SemNodes().Objects()) { in FindMutations() 40 const auto* sem_variable = tint::As<sem::Variable>(node); in FindMutations()
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/foundation/arkui/ace_engine/frameworks/core/components/navigation_bar/ |
H A D | navigation_bar_component_base.cpp | 80 auto node = accessibilityManager->CreateSpecializedNode(name, composedId, parentId); in GenerateAccessibilityComposed() local 81 if (node) { in GenerateAccessibilityComposed() 82 node->SetFocusableState(true); in GenerateAccessibilityComposed()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/canvas/ |
H A D | canvas_model_ng.cpp | 87 RefPtr<AceType> CanvasModelNG::GetCanvasPattern(FrameNode* node) in GetCanvasPattern() argument 89 CHECK_NULL_RETURN(node, nullptr); in GetCanvasPattern() 90 auto* frameNode = reinterpret_cast<FrameNode*>(node); in GetCanvasPattern()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navrouter/ |
H A D | navdestination_event_hub.h | 179 auto node = GetFrameNode(); in GetNavDestinationPattern() local 180 CHECK_NULL_RETURN(node, nullptr); in GetNavDestinationPattern() 181 return node->GetPattern(); in GetNavDestinationPattern()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/event/ |
H A D | state_style_manager.h | 196 bool IsOutOfPressedRegionWithoutClip(RefPtr<FrameNode> node, int32_t sourceType, 198 void Transform(PointF& localPointF, const WeakPtr<FrameNode>& node) const; 201 void GetCustomNode(RefPtr<CustomNodeBase>& customNode, RefPtr<FrameNode>& node);
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/foundation/arkui/ace_engine/frameworks/bridge/common/dom/ |
H A D | dom_tab_content.cpp | 64 for (const auto& node : parentRef->GetChildList()) { in PrepareChangeListener() 65 if (node->GetTag() == DOM_NODE_TAG_TAB_BAR) { in PrepareChangeListener() 66 const auto& tabBarNode = AceType::DynamicCast<DOMTabBar>(node); in PrepareChangeListener()
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/foundation/arkui/ace_engine/frameworks/core/animation/ |
H A D | simple_spring_chain.h | 162 void OnNodeAdd(RefPtr<SpringNode>& node) override; 164 void OnNodeDelete(RefPtr<SpringNode>& node) override; 266 void SetParams(RefPtr<SpringNode>& node);
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/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/ |
H A D | gauge_composed_element.cpp | 132 auto node = GetInspectorNode(ProgressElement::TypeId()); in GetRenderProgress() local 133 if (node) { in GetRenderProgress() 134 return AceType::DynamicCast<RenderProgress>(node); in GetRenderProgress()
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H A D | scroll_composed_element.cpp | 123 auto node = GetInspectorNode(ScrollElement::TypeId()); in GetRenderSingleChildScroll() local 124 if (node) { in GetRenderSingleChildScroll() 125 return AceType::DynamicCast<RenderSingleChildScroll>(node); in GetRenderSingleChildScroll()
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H A D | span_composed_element.cpp | 87 auto node = GetInspectorNode(TextSpanElement::TypeId()); in GetRenderTextSpan() local 88 if (node) { in GetRenderTextSpan() 89 return AceType::DynamicCast<RenderTextSpan>(node); in GetRenderTextSpan()
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H A D | actionsheetdialog_composed_element.cpp | 45 auto node = GetInspectorNode(DialogElement::TypeId());
in GetRenderDialog() local 46 if (node) {
in GetRenderDialog() 47 return AceType::DynamicCast<RenderDialog>(node);
in GetRenderDialog()
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H A D | badge_composed_element.cpp | 135 auto node = GetInspectorNode(BadgeElement::TypeId()); in GetRenderBadge() local 136 if (node) { in GetRenderBadge() 137 return AceType::DynamicCast<RenderBadge>(node); in GetRenderBadge()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/tabs/ |
H A D | tab_content_model_ng.h | 58 static void SetTabBarBuilder(FrameNode* node, TabBarBuilderFunc&& builder); 59 static void SetTabBarLabel(FrameNode* node, const std::string& label); 63 static void SetCustomTabBar(FrameNode* node, FrameNode* tabBar);
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