/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | VertexArrayVk.cpp | 282 const auto &attribs = mState.getVertexAttributes(); in handleLineLoopIndirectDraw() 283 const auto &bindings = mState.getVertexBindings(); in handleLineLoopIndirectDraw() 311 ASSERT(!mState.getElementArrayBuffer() || indexType == gl::DrawElementsType::UnsignedByte); in convertIndexBufferCPU() 467 const std::vector<gl::VertexAttribute> &attribs = mState.getVertexAttributes(); in syncState() 468 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); in syncState() 477 gl::Buffer *bufferGL = mState.getElementArrayBuffer(); in syncState() 560 const std::vector<gl::VertexAttribute> &attribs = mState.getVertexAttributes(); in updateActiveAttribInfo() 561 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); in updateActiveAttribInfo() 564 for (size_t attribIndex : mState.getEnabledAttributesMask()) in updateActiveAttribInfo() 777 const auto &attribs = mState in updateStreamedAttribs() [all...] |
H A D | TransformFeedbackVk.cpp | 70 const gl::OffsetBindingPointer<gl::Buffer> &binding = mState.getIndexedBuffer(bufferIndex); in initializeXFBBuffersDesc() 114 const gl::OffsetBindingPointer<gl::Buffer> &binding = mState.getIndexedBuffer(bufferIndex); in begin() 170 vk::GetImpl(transformFeedbackQuery)->onTransformFeedbackEnd(mState.getPrimitivesDrawn()); in end() 331 GLsizeiptr verticesDrawn = mState.getVerticesDrawn(); in getBufferOffsets() 367 const gl::OffsetBindingPointer<gl::Buffer> &binding = mState.getIndexedBuffer(index); in onSubjectStateChange()
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H A D | SamplerVk.cpp | 42 vk::SamplerDesc desc(contextVk, mState, false, nullptr, static_cast<angle::FormatID>(0)); in syncState()
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H A D | ProgramPipelineVk.h | 36 const gl::Program *program = mState.getShaderProgram(shaderType); in getShaderProgram()
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H A D | OverlayVk.h | 36 uint32_t getEnabledWidgetCount() const { return mState.getEnabledWidgetCount(); } in getEnabledWidgetCount()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | DisplayImpl.cpp | 43 : mState(state), mExtensionsInitialized(false), mCapsInitialized(false), mBlobCache(nullptr) in DisplayImpl() 48 ASSERT(mState.surfaceSet.empty()); in ~DisplayImpl()
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H A D | ProgramImpl.h | 74 ProgramImpl(const gl::ProgramState &state) : mState(state) {} in ProgramImpl() 157 const gl::ProgramState &getState() const { return mState; } in getState() 163 const gl::ProgramState &mState; member in rx::ProgramImpl
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H A D | BufferImpl.h | 34 BufferImpl(const gl::BufferState &state) : mState(state) {} in BufferImpl() 86 const gl::BufferState &mState; member in rx::BufferImpl
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H A D | RenderbufferImpl.h | 35 RenderbufferImpl(const gl::RenderbufferState &state) : mState(state) {} in RenderbufferImpl() 94 const gl::RenderbufferState &mState; member in rx::RenderbufferImpl
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H A D | DisplayImpl.h | 120 const egl::DisplayState &getState() const { return mState; } in getState() 125 const egl::DisplayState &mState; member in rx::DisplayImpl
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | BuddyAllocator.h | 58 : mOffset(offset), mSize(size), mState(BlockState::Free) { in BuddyBlock() 72 BlockState mState; member
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H A D | Device.cpp | 192 DeviceBase::DeviceBase() : mState(State::Alive) { in DeviceBase() 241 mState = State::Alive; in Initialize() 315 if (mState == State::Destroyed) { in Destroy() 320 if (mState != State::BeingCreated) { in Destroy() 338 switch (mState) { in Destroy() 369 if (mState != State::BeingCreated) { in Destroy() 384 mState = State::Disconnected; in Destroy() 399 mState = State::Destroyed; in Destroy() 408 mState = State::Disconnected; in HandleError() 429 mState in HandleError() [all...] |
H A D | ExternalTexture.h | 59 ExternalTextureState mState; member in dawn_native::ExternalTextureBase
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H A D | QuerySet.h | 64 QuerySetState mState = QuerySetState::Unavailable; member in dawn_native::QuerySetBase
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Display.cpp | 778 : mState(displayId), in Display() 810 mState.displayId, mAttributeMap.get(EGL_POWER_PREFERENCE_ANGLE, EGL_LOW_POWER_ANGLE))); in ~Display() 836 mState.label = label; in setLabel() 841 return mState.label; in getLabel() 879 mState.featureOverridesEnabled = EGLStringArrayToStringVector(featuresForceEnabled); in setupDisplayPlatform() 880 mState.featureOverridesDisabled = EGLStringArrayToStringVector(featuresForceDisabled); in setupDisplayPlatform() 881 mState.featuresAllDisabled = in setupDisplayPlatform() 962 if (!mState.featuresAllDisabled) in initialize() 1070 while (!mState.surfaceSet.empty()) in terminate() 1072 ANGLE_TRY(destroySurface(*mState in terminate() [all...] |
H A D | Texture.h | 269 TextureType getType() const { return mState.mType; } in getType() 340 const TextureState &getState() const { return mState; } in getState() 566 InitState initState() const { return mState.mInitState; } in initState() 583 return mState.getBaseLevelDesc().format.info->isDepthOrStencil(); in isDepthOrStencil() 665 TextureState mState; member in gl::final
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Framebuffer9.cpp | 88 const gl::FramebufferAttachment *colorbuffer = mState.getColorAttachment(0); in readPixelsImpl() 244 const gl::FramebufferAttachment *drawBuffer = mState.getColorAttachment(0); in blitImpl() 362 const gl::FramebufferAttachment *drawBuffer = mState.getDepthOrStencilAttachment(); in blitImpl() 392 GLenum sizedFormat = mState.getReadAttachment()->getFormat().info->sizedInternalFormat; in getImplementationColorReadFormat() 413 ANGLE_TRY(mRenderTargetCache.update(context, mState, dirtyBits)); in syncState()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | TransformFeedback11.cpp | 37 const auto &binding = mState.getIndexedBuffer(bindingIdx); in begin() 108 const auto &binding = mState.getIndexedBuffer(bindingIdx); in getSOBuffers()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | ShaderGL.cpp | 250 if (isWebGL && mState.getShaderType() != gl::ShaderType::Compute) in compile() 377 const std::string &source = mState.getSource(); in compile() 440 return mState.getTranslatedSource(); in getDebugInfo()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
H A D | ShaderNULL.cpp | 26 return compileImpl(context, compilerInstance, mState.getSource(), options); in compile()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | TextureD3D.cpp | 445 const GLuint baseLevel = mState.getEffectiveBaseLevel(); in generateMipmap() 446 const GLuint maxLevel = mState.getMipmapMaxLevel(); in generateMipmap() 465 ANGLE_TRY(mRenderer->generateMipmapUsingD3D(context, mTexStorage, mState)); in generateMipmap() 1317 bool renderTarget = IsRenderTargetUsage(mState.getUsage()); in setStorage() 1321 mState.getLabel(), false)); in setStorage() 1345 mTexStorage = mRenderer->createTextureStorage2D(surfaceD3D->getSwapChain(), mState.getLabel()); in bindTexImage() 1394 mRenderer->createTextureStorageEGLImage(eglImaged3d, renderTargetD3D, mState.getLabel()); in setEGLImageTarget() 1402 const GLuint baseLevel = mState.getEffectiveBaseLevel(); in initMipmapImages() 1403 const GLuint maxLevel = mState.getMipmapMaxLevel(); in initMipmapImages() 1498 bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mState in initializeStorage() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/ |
H A D | D3DTextureSurfaceWGL.cpp | 306 if (mState.attributes.contains(EGL_GL_COLORSPACE)) in initialize() 338 const egl::Config *config = mState.config; in initialize() 490 if (mState.config->depthSize > 0) in createDefaultFramebuffer() 495 if (mState.config->stencilSize > 0) in createDefaultFramebuffer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/ |
H A D | PbufferSurfaceEGL.cpp | 33 native_egl::TrimAttributeMap(mState.attributes, kForwardedPBufferSurfaceAttributes); in initialize()
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H A D | ContextEGL.cpp | 38 gl::Framebuffer *framebuffer = mState.getDefaultFramebuffer(); in onMakeCurrent()
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/third_party/skia/third_party/externals/oboe/include/oboe/ |
H A D | LatencyTuner.h | 138 State mState = State::Idle; member in oboe::LatencyTuner
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