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Searched refs:mState (Results 76 - 100 of 138) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DVertexArrayVk.cpp282 const auto &attribs = mState.getVertexAttributes(); in handleLineLoopIndirectDraw()
283 const auto &bindings = mState.getVertexBindings(); in handleLineLoopIndirectDraw()
311 ASSERT(!mState.getElementArrayBuffer() || indexType == gl::DrawElementsType::UnsignedByte); in convertIndexBufferCPU()
467 const std::vector<gl::VertexAttribute> &attribs = mState.getVertexAttributes(); in syncState()
468 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); in syncState()
477 gl::Buffer *bufferGL = mState.getElementArrayBuffer(); in syncState()
560 const std::vector<gl::VertexAttribute> &attribs = mState.getVertexAttributes(); in updateActiveAttribInfo()
561 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); in updateActiveAttribInfo()
564 for (size_t attribIndex : mState.getEnabledAttributesMask()) in updateActiveAttribInfo()
777 const auto &attribs = mState in updateStreamedAttribs()
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H A DTransformFeedbackVk.cpp70 const gl::OffsetBindingPointer<gl::Buffer> &binding = mState.getIndexedBuffer(bufferIndex); in initializeXFBBuffersDesc()
114 const gl::OffsetBindingPointer<gl::Buffer> &binding = mState.getIndexedBuffer(bufferIndex); in begin()
170 vk::GetImpl(transformFeedbackQuery)->onTransformFeedbackEnd(mState.getPrimitivesDrawn()); in end()
331 GLsizeiptr verticesDrawn = mState.getVerticesDrawn(); in getBufferOffsets()
367 const gl::OffsetBindingPointer<gl::Buffer> &binding = mState.getIndexedBuffer(index); in onSubjectStateChange()
H A DSamplerVk.cpp42 vk::SamplerDesc desc(contextVk, mState, false, nullptr, static_cast<angle::FormatID>(0)); in syncState()
H A DProgramPipelineVk.h36 const gl::Program *program = mState.getShaderProgram(shaderType); in getShaderProgram()
H A DOverlayVk.h36 uint32_t getEnabledWidgetCount() const { return mState.getEnabledWidgetCount(); } in getEnabledWidgetCount()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DDisplayImpl.cpp43 : mState(state), mExtensionsInitialized(false), mCapsInitialized(false), mBlobCache(nullptr) in DisplayImpl()
48 ASSERT(mState.surfaceSet.empty()); in ~DisplayImpl()
H A DProgramImpl.h74 ProgramImpl(const gl::ProgramState &state) : mState(state) {} in ProgramImpl()
157 const gl::ProgramState &getState() const { return mState; } in getState()
163 const gl::ProgramState &mState; member in rx::ProgramImpl
H A DBufferImpl.h34 BufferImpl(const gl::BufferState &state) : mState(state) {} in BufferImpl()
86 const gl::BufferState &mState; member in rx::BufferImpl
H A DRenderbufferImpl.h35 RenderbufferImpl(const gl::RenderbufferState &state) : mState(state) {} in RenderbufferImpl()
94 const gl::RenderbufferState &mState; member in rx::RenderbufferImpl
H A DDisplayImpl.h120 const egl::DisplayState &getState() const { return mState; } in getState()
125 const egl::DisplayState &mState; member in rx::DisplayImpl
/third_party/skia/third_party/externals/dawn/src/dawn_native/
H A DBuddyAllocator.h58 : mOffset(offset), mSize(size), mState(BlockState::Free) { in BuddyBlock()
72 BlockState mState; member
H A DDevice.cpp192 DeviceBase::DeviceBase() : mState(State::Alive) { in DeviceBase()
241 mState = State::Alive; in Initialize()
315 if (mState == State::Destroyed) { in Destroy()
320 if (mState != State::BeingCreated) { in Destroy()
338 switch (mState) { in Destroy()
369 if (mState != State::BeingCreated) { in Destroy()
384 mState = State::Disconnected; in Destroy()
399 mState = State::Destroyed; in Destroy()
408 mState = State::Disconnected; in HandleError()
429 mState in HandleError()
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H A DExternalTexture.h59 ExternalTextureState mState; member in dawn_native::ExternalTextureBase
H A DQuerySet.h64 QuerySetState mState = QuerySetState::Unavailable; member in dawn_native::QuerySetBase
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DDisplay.cpp778 : mState(displayId), in Display()
810 mState.displayId, mAttributeMap.get(EGL_POWER_PREFERENCE_ANGLE, EGL_LOW_POWER_ANGLE))); in ~Display()
836 mState.label = label; in setLabel()
841 return mState.label; in getLabel()
879 mState.featureOverridesEnabled = EGLStringArrayToStringVector(featuresForceEnabled); in setupDisplayPlatform()
880 mState.featureOverridesDisabled = EGLStringArrayToStringVector(featuresForceDisabled); in setupDisplayPlatform()
881 mState.featuresAllDisabled = in setupDisplayPlatform()
962 if (!mState.featuresAllDisabled) in initialize()
1070 while (!mState.surfaceSet.empty()) in terminate()
1072 ANGLE_TRY(destroySurface(*mState in terminate()
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H A DTexture.h269 TextureType getType() const { return mState.mType; } in getType()
340 const TextureState &getState() const { return mState; } in getState()
566 InitState initState() const { return mState.mInitState; } in initState()
583 return mState.getBaseLevelDesc().format.info->isDepthOrStencil(); in isDepthOrStencil()
665 TextureState mState; member in gl::final
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DFramebuffer9.cpp88 const gl::FramebufferAttachment *colorbuffer = mState.getColorAttachment(0); in readPixelsImpl()
244 const gl::FramebufferAttachment *drawBuffer = mState.getColorAttachment(0); in blitImpl()
362 const gl::FramebufferAttachment *drawBuffer = mState.getDepthOrStencilAttachment(); in blitImpl()
392 GLenum sizedFormat = mState.getReadAttachment()->getFormat().info->sizedInternalFormat; in getImplementationColorReadFormat()
413 ANGLE_TRY(mRenderTargetCache.update(context, mState, dirtyBits)); in syncState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DTransformFeedback11.cpp37 const auto &binding = mState.getIndexedBuffer(bindingIdx); in begin()
108 const auto &binding = mState.getIndexedBuffer(bindingIdx); in getSOBuffers()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DShaderGL.cpp250 if (isWebGL && mState.getShaderType() != gl::ShaderType::Compute) in compile()
377 const std::string &source = mState.getSource(); in compile()
440 return mState.getTranslatedSource(); in getDebugInfo()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
H A DShaderNULL.cpp26 return compileImpl(context, compilerInstance, mState.getSource(), options); in compile()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DTextureD3D.cpp445 const GLuint baseLevel = mState.getEffectiveBaseLevel(); in generateMipmap()
446 const GLuint maxLevel = mState.getMipmapMaxLevel(); in generateMipmap()
465 ANGLE_TRY(mRenderer->generateMipmapUsingD3D(context, mTexStorage, mState)); in generateMipmap()
1317 bool renderTarget = IsRenderTargetUsage(mState.getUsage()); in setStorage()
1321 mState.getLabel(), false)); in setStorage()
1345 mTexStorage = mRenderer->createTextureStorage2D(surfaceD3D->getSwapChain(), mState.getLabel()); in bindTexImage()
1394 mRenderer->createTextureStorageEGLImage(eglImaged3d, renderTargetD3D, mState.getLabel()); in setEGLImageTarget()
1402 const GLuint baseLevel = mState.getEffectiveBaseLevel(); in initMipmapImages()
1403 const GLuint maxLevel = mState.getMipmapMaxLevel(); in initMipmapImages()
1498 bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mState in initializeStorage()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H A DD3DTextureSurfaceWGL.cpp306 if (mState.attributes.contains(EGL_GL_COLORSPACE)) in initialize()
338 const egl::Config *config = mState.config; in initialize()
490 if (mState.config->depthSize > 0) in createDefaultFramebuffer()
495 if (mState.config->stencilSize > 0) in createDefaultFramebuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/
H A DPbufferSurfaceEGL.cpp33 native_egl::TrimAttributeMap(mState.attributes, kForwardedPBufferSurfaceAttributes); in initialize()
H A DContextEGL.cpp38 gl::Framebuffer *framebuffer = mState.getDefaultFramebuffer(); in onMakeCurrent()
/third_party/skia/third_party/externals/oboe/include/oboe/
H A DLatencyTuner.h138 State mState = State::Idle; member in oboe::LatencyTuner

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