/third_party/skia/gm/ |
H A D | patharcto.cpp | 29 .lineTo(255.15053777129728f, 307.6718505416374f) in DEF_SIMPLE_GM() 33 .lineTo(433.54333477716153f, 212.18116363345337f) in DEF_SIMPLE_GM()
|
H A D | pathmaskcache.cpp | 80 paths.back().lineTo(98.f, 100.f); 81 paths.back().lineTo(100.f, 100.f);
|
H A D | sharedcorners.cpp | 119 path.lineTo(points[triangle[1]]); in drawTriangleBoxes() 120 path.lineTo(points[triangle[2]]); in drawTriangleBoxes()
|
H A D | emptypath.cpp | 147 builder.moveTo(p).lineTo(p); in make_path_move_line() 155 .moveTo(kPts[2]).lineTo(kPts[2]) in make_path_move_mix()
|
H A D | strokedlines.cpp | 51 p.lineTo(offset.fX + cos, offset.fY + sin); in draw_fins() 62 p.lineTo(offset.fX + cos, offset.fY + sin); in draw_fins() 81 p.lineTo(cos, sin); in draw_snowflake()
|
H A D | addarc.cpp | 262 path.lineTo(0, 28); in DEF_SIMPLE_GM() 291 path.lineTo(centerX + outerRadius * sk_float_cos(startAngles[i]), in DEF_SIMPLE_GM() 297 path.lineTo(centerX + innerRadius * sk_float_cos(endAngle), in DEF_SIMPLE_GM()
|
/third_party/skia/modules/skottie/src/layers/shapelayer/ |
H A D | Polystar.cpp | 62 poly.lineTo(pt_on_circle(fPosition, fInnerRadius, angle + arc * 0.5f)); 65 poly.lineTo(pt_on_circle(fPosition, fOuterRadius, angle));
|
/third_party/skia/src/core/ |
H A D | SkPath.cpp | 141 // flag to require a moveTo if we begin with something else, like lineTo etc. 657 SkPath& SkPath::lineTo(SkScalar x, SkScalar y) { in lineTo() function in SkPath 672 return this->lineTo(pt.fX + x, pt.fY + y); in rLineTo() 699 this->lineTo(x2, y2); in conicTo() 701 this->lineTo(x1, y1); in conicTo() 702 this->lineTo(x2, y2); in conicTo() 802 const int kVerbs = 5; // moveTo + 3x lineTo + close in addRect() 808 this->lineTo(iter.next()); in addRect() 809 this->lineTo(iter.next()); in addRect() 810 this->lineTo(ite in addRect() [all...] |
/third_party/skia/docs/examples/ |
H A D | Path_destructor.cpp | 8 path->lineTo(20, 20); in REG_FIDDLE()
|
H A D | Path_serialize.cpp | 8 path.lineTo(6.f / 7, 2.f / 3); in REG_FIDDLE()
|
H A D | Path_getPoint.cpp | 8 path.lineTo(20, 20); in REG_FIDDLE()
|
H A D | Path_copy_const_SkPath.cpp | 8 path.lineTo(20, 20); in REG_FIDDLE()
|
H A D | Path_isFinite.cpp | 12 path.lineTo(SK_ScalarMax, SK_ScalarMax); in REG_FIDDLE()
|
H A D | Path_isLastContourClosed.cpp | 15 path.lineTo(0, 0); in REG_FIDDLE() 16 debugster("after lineTo", path); in REG_FIDDLE()
|
H A D | Path_isEmpty.cpp | 16 path.lineTo(0, 0); in REG_FIDDLE() 17 debugster("after lineTo", path); in REG_FIDDLE()
|
H A D | Path_Verb.cpp | 8 path.lineTo(20, 20); in REG_FIDDLE()
|
H A D | Path_lineTo_2.cpp | 13 path.lineTo(oxo[i + 1]); in REG_FIDDLE()
|
H A D | Paint_setStrokeCap_b.cpp | 12 path.lineTo(40, 40); in REG_FIDDLE()
|
H A D | Path_writeToMemory.cpp | 8 path.lineTo(6.f / 7, 2.f / 3); in REG_FIDDLE()
|
H A D | Paint_getFillPath_2.cpp | 12 strokePath.lineTo(100, 100); in REG_FIDDLE()
|
H A D | Path_incReserve.cpp | 11 path->lineTo(SkScalarCos(rad) * size, SkScalarSin(rad) * size); in REG_FIDDLE()
|
H A D | Path_readFromMemory.cpp | 8 path.lineTo(6.f / 7, 2.f / 3); in REG_FIDDLE()
|
H A D | SkParsePath_ToSVGString.cpp | 11 path.lineTo(sk_float_round(C + R * cos(a)), sk_float_round(C + R * sin(a))); in REG_FIDDLE()
|
/third_party/skia/tests/ |
H A D | GpuDrawPathTest.cpp | 103 path.lineTo(50, 0); in DEF_GPUTEST_FOR_ALL_CONTEXTS() 104 path.lineTo(0, 50); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
|
/third_party/skia/include/core/ |
H A D | SkPathBuilder.h | 41 SkPathBuilder& lineTo(SkPoint pt); 42 SkPathBuilder& lineTo(SkScalar x, SkScalar y) { return this->lineTo(SkPoint::Make(x, y)); } in lineTo() function in SkPathBuilder 68 // Append a series of lineTo(...) 207 // Performance hint, to reserve extra storage for subsequent calls to lineTo, quadTo, etc.
|