H A D | libGLESv2_autogen.cpp | 34 void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name) in glBindAttribLocation() argument 36 return GL_BindAttribLocation(program, index, name); in glBindAttribLocation() 253 void GL_APIENTRY glDisableVertexAttribArray(GLuint index) in glDisableVertexAttribArray() argument 255 return GL_DisableVertexAttribArray(index); in glDisableVertexAttribArray() 273 void GL_APIENTRY glEnableVertexAttribArray(GLuint index) in glEnableVertexAttribArray() argument 275 return GL_EnableVertexAttribArray(index); in glEnableVertexAttribArray() 336 GLuint index, in glGetActiveAttrib() 343 return GL_GetActiveAttrib(program, index, bufSize, length, size, type, name); in glGetActiveAttrib() 347 GLuint index, in glGetActiveUniform() 354 return GL_GetActiveUniform(program, index, bufSiz in glGetActiveUniform() 335 glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) glGetActiveAttrib() argument 346 glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) glGetActiveUniform() argument 477 glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer) glGetVertexAttribPointerv() argument 482 glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) glGetVertexAttribfv() argument 487 glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) glGetVertexAttribiv() argument 794 glVertexAttrib1f(GLuint index, GLfloat x) glVertexAttrib1f() argument 799 glVertexAttrib1fv(GLuint index, const GLfloat *v) glVertexAttrib1fv() argument 804 glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) glVertexAttrib2f() argument 809 glVertexAttrib2fv(GLuint index, const GLfloat *v) glVertexAttrib2fv() argument 814 glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) glVertexAttrib3f() argument 819 glVertexAttrib3fv(GLuint index, const GLfloat *v) glVertexAttrib3fv() argument 824 glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) glVertexAttrib4f() argument 829 glVertexAttrib4fv(GLuint index, const GLfloat *v) glVertexAttrib4fv() argument 834 glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) glVertexAttribPointer() argument 860 glBindBufferBase(GLenum target, GLuint index, GLuint buffer) glBindBufferBase() argument 866 glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) glBindBufferRange() argument 1125 glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) glGetInteger64i_v() argument 1135 glGetIntegeri_v(GLenum target, GLuint index, GLint *data) glGetIntegeri_v() argument 1178 glGetStringi(GLenum name, GLuint index) glGetStringi() argument 1189 glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVarying() argument 1218 glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) glGetVertexAttribIiv() argument 1223 glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) glGetVertexAttribIuiv() argument 1491 glVertexAttribDivisor(GLuint index, GLuint divisor) glVertexAttribDivisor() argument 1496 glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) glVertexAttribI4i() argument 1501 glVertexAttribI4iv(GLuint index, const GLint *v) glVertexAttribI4iv() argument 1506 glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) glVertexAttribI4ui() argument 1511 glVertexAttribI4uiv(GLuint index, const GLuint *v) glVertexAttribI4uiv() argument 1517 glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) glVertexAttribIPointer() argument 1597 glGetBooleani_v(GLenum target, GLuint index, GLboolean *data) glGetBooleani_v() argument 1607 glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val) glGetMultisamplefv() argument 1647 glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) glGetProgramResourceName() argument 1657 glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramResourceiv() argument 2017 glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) glColorMaski() argument 2067 glDisablei(GLenum target, GLuint index) glDisablei() argument 2103 glEnablei(GLenum target, GLuint index) glEnablei() argument 2185 glIsEnabledi(GLenum target, GLuint index) glIsEnabledi() argument 2886 glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) glVertexAttribDivisorANGLE() argument 3135 glGetVertexAttribfvRobustANGLE(GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params) glGetVertexAttribfvRobustANGLE() argument 3144 glGetVertexAttribivRobustANGLE(GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetVertexAttribivRobustANGLE() argument 3153 glGetVertexAttribPointervRobustANGLE(GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer) glGetVertexAttribPointervRobustANGLE() argument 3345 glGetIntegeri_vRobustANGLE(GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data) glGetIntegeri_vRobustANGLE() argument 3365 glGetVertexAttribIivRobustANGLE(GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetVertexAttribIivRobustANGLE() argument 3374 glGetVertexAttribIuivRobustANGLE(GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params) glGetVertexAttribIuivRobustANGLE() argument 3411 glGetInteger64i_vRobustANGLE(GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data) glGetInteger64i_vRobustANGLE() argument 3483 glGetBooleani_vRobustANGLE(GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data) glGetBooleani_vRobustANGLE() argument 3492 glGetMultisamplefvRobustANGLE(GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val) glGetMultisamplefvRobustANGLE() argument 3710 glGetMultisamplefvANGLE(GLenum pname, GLuint index, GLfloat *val) glGetMultisamplefvANGLE() argument 3834 glBindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) glBindFragDataLocationIndexedEXT() argument 4024 glColorMaskiEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) glColorMaskiEXT() argument 4029 glDisableiEXT(GLenum target, GLuint index) glDisableiEXT() argument 4034 glEnableiEXT(GLenum target, GLuint index) glEnableiEXT() argument 4039 glIsEnablediEXT(GLenum target, GLuint index) glIsEnablediEXT() argument 4136 glVertexAttribDivisorEXT(GLuint index, GLuint divisor) glVertexAttribDivisorEXT() argument 4184 glGetUnsignedBytei_vEXT(GLenum target, GLuint index, GLubyte *data) glGetUnsignedBytei_vEXT() argument 5089 glColorMaskiOES(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) glColorMaskiOES() argument 5094 glDisableiOES(GLenum target, GLuint index) glDisableiOES() argument 5099 glEnableiOES(GLenum target, GLuint index) glEnableiOES() argument 5104 glIsEnablediOES(GLenum target, GLuint index) glIsEnablediOES() argument [all...] |