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Searched refs:grid (Results 1 - 25 of 128) sorted by relevance

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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/
H A Dgrid_model_impl.cpp60 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); in SetColumnsTemplate() local
61 CHECK_NULL_VOID(grid); in SetColumnsTemplate()
62 grid->SetColumnsArgs(value); in SetColumnsTemplate()
68 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); in SetRowsTemplate() local
69 CHECK_NULL_VOID(grid); in SetRowsTemplate()
70 grid->SetRowsArgs(value); in SetRowsTemplate()
76 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); in SetColumnsGap() local
77 CHECK_NULL_VOID(grid); in SetColumnsGap()
78 grid->SetColumnGap(value); in SetColumnsGap()
84 auto grid in SetRowsGap() local
93 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetGridHeight() local
102 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetScrollBarMode() local
110 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetScrollBarColor() local
118 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetScrollBarWidth() local
126 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetCachedCount() local
134 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetIsRTL() local
153 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetLayoutDirection() local
161 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetMaxCount() local
169 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetMinCount() local
177 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetCellLength() local
185 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetEditable() local
193 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetMultiSelectable() local
201 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetSupportAnimation() local
209 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetSupportDragAnimation() local
217 auto grid = AceType::DynamicCast<GridLayoutComponent>(component); SetEdgeEffect() local
224 auto grid = AceType::DynamicCast<GridLayoutComponent>(ViewStackProcessor::GetInstance()->GetMainComponent()); SetOnScrollToIndex() local
235 auto grid = AceType::DynamicCast<GridLayoutComponent>(ViewStackProcessor::GetInstance()->GetMainComponent()); SetOnItemDragStart() local
249 auto grid = AceType::DynamicCast<GridLayoutComponent>(ViewStackProcessor::GetInstance()->GetMainComponent()); SetOnItemDragEnter() local
256 auto grid = AceType::DynamicCast<GridLayoutComponent>(ViewStackProcessor::GetInstance()->GetMainComponent()); SetOnItemDragMove() local
263 auto grid = AceType::DynamicCast<GridLayoutComponent>(ViewStackProcessor::GetInstance()->GetMainComponent()); SetOnItemDragLeave() local
270 auto grid = AceType::DynamicCast<GridLayoutComponent>(ViewStackProcessor::GetInstance()->GetMainComponent()); SetOnItemDrop() local
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/foundation/arkui/ace_engine/frameworks/core/components/grid/
H A Dgrid_controller.cpp16 #include "core/components/grid/grid_controller.h"
18 #include "core/components/grid/render_grid.h"
24 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); in JumpTo() local
25 if (!grid) { in JumpTo()
29 grid->JumpTo(position); in JumpTo()
34 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); in AnimateTo() local
35 if (!grid) { in AnimateTo()
39 grid->AnimateTo(position, duration, curve); in AnimateTo()
44 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); in JumpTo() local
45 if (!grid) { in JumpTo()
54 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); AnimateTo() local
64 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); ScrollBy() local
74 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); GetCurrentIndex() local
84 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); GetCurrentPosition() local
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H A Dgrid_element.cpp16 #include "core/components/grid/grid_element.h"
18 #include "core/components/grid/grid_component.h"
40 RefPtr<RenderGrid> grid = AceType::DynamicCast<RenderGrid>(node); in CreateRenderNode() local
41 if (grid) { in CreateRenderNode()
54 grid->RegisterCallback([weakGridElement = AceType::WeakClaim(this)](int32_t index, int32_t count) { in CreateRenderNode()
107 RefPtr<GridComponent> grid = AceType::DynamicCast<GridComponent>(component_); in Update() local
108 if (grid) { in Update()
109 requestItem_ = AceSyncEvent<void(const std::string&, std::string&)>::Create(grid->GetOnRequestItem(), context_); in Update()
115 RefPtr<RenderGrid> grid = AceType::DynamicCast<RenderGrid>(renderNode_); in RequestNextFocus() local
116 if (!grid) { in RequestNextFocus()
144 RefPtr<RenderGrid> grid = AceType::DynamicCast<RenderGrid>(renderNode_); HandleOnFocus() local
161 RefPtr<RenderGrid> grid = AceType::DynamicCast<RenderGrid>(renderNode_); HandleOnBlur() local
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H A Drender_grid.cpp16 #include "core/components/grid/render_grid.h"
18 #include "core/components/grid/grid_component.h"
19 #include "core/components/grid/render_grid_item.h"
211 const RefPtr<GridComponent> grid = AceType::DynamicCast<GridComponent>(component); in Update() local
212 if (!grid) { in Update()
217 bool directionChanged = direction_ != grid->GetDirection(); in Update()
218 direction_ = grid->GetDirection(); in Update()
223 crossAxisAlign_ = grid->GetFlexAlign(); in Update()
224 maxCount_ = grid->GetTotalCount(); in Update()
225 columnCount_ = grid in Update()
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/foundation/arkui/ace_engine/frameworks/core/components_v2/grid/
H A Dgrid_position_controller.cpp16 #include "core/components_v2/grid/grid_position_controller.h"
18 #include "core/components_v2/grid/render_grid_scroll.h"
25 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in ScrollToIndex() local
26 if (!grid) { in ScrollToIndex()
29 grid->ScrollToIndex(index); in ScrollToIndex()
35 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in AnimateTo() local
36 if (!grid) { in AnimateTo()
39 return grid->AnimateTo(position, duration, curve); in AnimateTo()
44 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); in GetCurrentOffset() local
45 if (!grid) { in GetCurrentOffset()
53 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); GetScrollDirection() local
62 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); ScrollToEdge() local
71 auto grid = AceType::DynamicCast<V2::RenderGridScroll>(scroll_.Upgrade()); ScrollPage() local
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H A Dgrid_scroll_controller.cpp16 #include "core/components_v2/grid/grid_scroll_controller.h"
18 #include "core/components_v2/grid/render_grid_scroll.h"
23 auto grid = AceType::DynamicCast<RenderGridScroll>(scroll_.Upgrade()); in MarkScrollRender() local
24 if (grid) { in MarkScrollRender()
25 grid->MarkNeedLayout(); in MarkScrollRender()
31 auto grid = AceType::DynamicCast<RenderGridScroll>(scroll_.Upgrade()); in CheckScroll() local
32 return grid != nullptr; in CheckScroll()
41 auto grid = AceType::DynamicCast<RenderGridScroll>(scroll_.Upgrade()); in UpdateScrollPosition() local
42 if (!grid || NearZero(grid in UpdateScrollPosition()
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H A Dgrid_element.cpp16 #include "core/components_v2/grid/grid_element.h"
19 #include "core/components_v2/grid/render_grid_scroll.h"
90 RefPtr<RenderGridScroll> grid = AceType::DynamicCast<RenderGridScroll>(renderNode_); in BuildChildByIndex() local
91 if (!grid) { in BuildChildByIndex()
94 grid->AddChildByIndex(index, renderNode); in BuildChildByIndex()
131 RefPtr<RenderGridLayout> grid = AceType::DynamicCast<RenderGridLayout>(renderNode_); in RequestNextFocus() local
132 if (!grid) { in RequestNextFocus()
133 LOGE("Render grid is null."); in RequestNextFocus()
139 int32_t focusIndex = grid->RequestNextFocus(vertical, reverse); in RequestNextFocus()
H A Drender_grid_scroll.cpp16 #include "core/components_v2/grid/render_grid_scroll.h"
20 #include "core/components_v2/grid/grid_scroll_controller.h"
64 const RefPtr<GridLayoutComponent> grid = AceType::DynamicCast<GridLayoutComponent>(component); in Update() local
65 if (!grid) { in Update()
71 AceAsyncEvent<void(const std::shared_ptr<GridEventInfo>&)>::Create(grid->GetScrolledEvent(), context_); in Update()
73 scrollBarProxy_ = grid->GetScrollBarProxy(); in Update()
79 const RefPtr<GridLayoutComponent> grid = AceType::DynamicCast<GridLayoutComponent>(component); in NeedUpdate() local
80 if (!grid) { in NeedUpdate()
85 auto controller = grid->GetController(); in NeedUpdate()
92 cacheCount_ = grid in NeedUpdate()
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/third_party/mesa3d/src/gallium/drivers/iris/
H A Diris_draw.c327 const struct pipe_grid_info *grid) in iris_update_grid_size_resource()
338 if (grid->indirect) { in iris_update_grid_size_resource()
339 pipe_resource_reference(&grid_ref->res, grid->indirect); in iris_update_grid_size_resource()
340 grid_ref->offset = grid->indirect_offset; in iris_update_grid_size_resource()
342 /* Zero out the grid size so that the next non-indirect grid launch will in iris_update_grid_size_resource()
347 } else if (memcmp(ice->state.last_grid, grid->grid, sizeof(grid->grid)) ! in iris_update_grid_size_resource()
326 iris_update_grid_size_resource(struct iris_context *ice, const struct pipe_grid_info *grid) iris_update_grid_size_resource() argument
382 iris_launch_grid(struct pipe_context *ctx, const struct pipe_grid_info *grid) iris_launch_grid() argument
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/third_party/mesa3d/src/gallium/drivers/crocus/
H A Dcrocus_draw.c450 const struct pipe_grid_info *grid) in crocus_update_grid_size_resource()
456 if (grid->indirect) { in crocus_update_grid_size_resource()
457 pipe_resource_reference(&grid_ref->res, grid->indirect); in crocus_update_grid_size_resource()
458 grid_ref->offset = grid->indirect_offset; in crocus_update_grid_size_resource()
460 /* Zero out the grid size so that the next non-indirect grid launch will in crocus_update_grid_size_resource()
464 } else if (memcmp(ice->state.last_grid, grid->grid, sizeof(grid->grid)) ! in crocus_update_grid_size_resource()
449 crocus_update_grid_size_resource(struct crocus_context *ice, const struct pipe_grid_info *grid) crocus_update_grid_size_resource() argument
479 crocus_launch_grid(struct pipe_context *ctx, const struct pipe_grid_info *grid) crocus_launch_grid() argument
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/third_party/mesa3d/src/gallium/frontends/clover/util/
H A Dfactor.hpp57 /// integer array \p grid subject to the constraints given by
63 const std::vector<T> &grid, in next_grid_factor()
72 // We're done with this grid dimension, try the next. in next_grid_factor()
73 return next_grid_factor(limits, grid, factors, in next_grid_factor()
85 grid[d] % block.second[d] == 0) { in next_grid_factor()
86 // We've found a valid grid divisor. in next_grid_factor()
97 return next_grid_factor(limits, grid, factors, in next_grid_factor()
105 /// Find the divisor of the integer array \p grid that gives the
113 const std::vector<T> &grid) { in find_grid_optimal_factor()
115 map(find_integer_prime_factors<T>, grid, coord_limi in find_grid_optimal_factor()
62 next_grid_factor(const std::pair<T, std::vector<T>> &limits, const std::vector<T> &grid, const std::vector<std::vector<T>> &factors, std::pair<T, std::vector<T>> block, unsigned d = 0, unsigned i = 0) next_grid_factor() argument
111 find_grid_optimal_factor(T product_limit, const std::vector<T> &coord_limit, const std::vector<T> &grid) find_grid_optimal_factor() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineSampleLocationsUtil.cpp60 //! Fill each grid pixel with a distinct samples pattern, rounding locations based on subPixelBits
61 void fillSampleLocationsRandom (MultisamplePixelGrid& grid, const deUint32 subPixelBits, const deUint32 seed) in fillSampleLocationsRandom() argument
67 for (deUint32 gridY = 0; gridY < grid.size().y(); ++gridY) in fillSampleLocationsRandom()
68 for (deUint32 gridX = 0; gridX < grid.size().x(); ++gridX) in fillSampleLocationsRandom()
71 for (deUint32 sampleNdx = 0; sampleNdx < numSamplesPerPixel(grid); /* no increment */) in fillSampleLocationsRandom()
84 grid.setSample(gridX, gridY, sampleNdx, location); in fillSampleLocationsRandom()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineSampleLocationsUtil.cpp60 //! Fill each grid pixel with a distinct samples pattern, rounding locations based on subPixelBits
61 void fillSampleLocationsRandom (MultisamplePixelGrid& grid, const deUint32 subPixelBits, const deUint32 seed) in fillSampleLocationsRandom() argument
67 for (deUint32 gridY = 0; gridY < grid.size().y(); ++gridY) in fillSampleLocationsRandom()
68 for (deUint32 gridX = 0; gridX < grid.size().x(); ++gridX) in fillSampleLocationsRandom()
71 for (deUint32 sampleNdx = 0; sampleNdx < numSamplesPerPixel(grid); /* no increment */) in fillSampleLocationsRandom()
84 grid.setSample(gridX, gridY, sampleNdx, location); in fillSampleLocationsRandom()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fVertexTextureTests.cpp166 * \brief Quad grid class containing position and texture coordinate data.
168 * A quad grid of size S means a grid consisting of S*S quads (S rows and
334 static void setPixelColors (const vector<Vec4>& quadColors, const Rect& region, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst) in setPixelColors() argument
336 const int gridSize = grid.getSize(); in setPixelColors()
342 const Vec4 ldru = grid.getQuadLDRU(x, y) * 0.5f + 0.5f; // [-1, 1] -> [0, 1] in setPixelColors()
363 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion) in computeReference() argument
365 const int gridSize = grid.getSize(); in computeReference()
372 const typename TexTypeCoordVec<TexType>::t& coord = grid.getQuadTexCoord(x, y); in computeReference()
377 setPixelColors(quadColors, dstRegion, grid, ds in computeReference()
686 computeReferenceCell(int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const computeReferenceCell() argument
1024 computeReferenceCell(int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const computeReferenceCell() argument
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/third_party/mesa3d/src/freedreno/computerator/
H A Da4xx.c203 uint32_t grid[3]) in cs_const_emit()
277 a4xx_emit_grid(struct kernel *kernel, uint32_t grid[3], in a4xx_emit_grid() argument
284 cs_const_emit(ring, kernel, grid); in a4xx_emit_grid()
288 const unsigned *num_groups = grid; in a4xx_emit_grid()
292 if (!grid[i]) in a4xx_emit_grid()
315 OUT_RING(ring, CP_EXEC_CS_1_NGROUPS_X(grid[0])); in a4xx_emit_grid()
316 OUT_RING(ring, CP_EXEC_CS_2_NGROUPS_Y(grid[1])); in a4xx_emit_grid()
317 OUT_RING(ring, CP_EXEC_CS_3_NGROUPS_Z(grid[2])); in a4xx_emit_grid()
320 OUT_RING(ring, grid[0]); /* HLSQ_CL_KERNEL_GROUP_X */ in a4xx_emit_grid()
321 OUT_RING(ring, grid[ in a4xx_emit_grid()
202 cs_const_emit(struct fd_ringbuffer *ring, struct kernel *kernel, uint32_t grid[3]) cs_const_emit() argument
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/third_party/python/Lib/idlelib/
H A Dhelp_about.py74 header.grid(row=0, column=0, sticky=E, padx=10, pady=10)
82 logo.grid(row=0, column=0, sticky=W, rowspan=2, padx=10, pady=10)
87 byline.grid(row=2, column=0, sticky=W, columnspan=3, padx=10, pady=5)
90 email.grid(row=6, column=0, columnspan=2, sticky=W, padx=10, pady=0)
95 docs.grid(row=7, column=0, columnspan=2, sticky=W, padx=10, pady=0)
99 height=2, bg=self.bg).grid(row=8, column=0, sticky=EW,
106 vers.grid(row=9, column=0, sticky=W, padx=10, pady=0)
108 py_buttons.grid(row=10, column=0, columnspan=2, sticky=NSEW)
123 height=2, bg=self.bg).grid(row=11, column=0, sticky=EW,
129 idle.grid(ro
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H A Dsearchbase.py40 row (of grid): 0 in create_widgets(), +1 in make_entry/frame().
90 self.frame.grid(sticky="nwes")
110 label.grid(row=self.row, column=0, sticky="nw")
112 entry.grid(row=self.row, column=1, sticky="nwe")
128 label.grid(row=self.row, column=0, sticky="nw")
132 frame.grid(row=self.row, column=1, columnspan=1, sticky="nwe")
175 b.grid(pady=1,row=rows,column=0,sticky="ew")
176 self.buttonframe.grid(rowspan=rows+1)
182 f.grid(row=0,column=2,padx=2,pady=2,ipadx=2,ipady=2)
H A Dconfig_key.py83 self.frame_keyseq_basic.grid(row=0, column=0, sticky='nsew',
96 self.frame_controls_basic.grid(row=1, column=0, sticky='nsew', padx=5)
106 check.grid(row=0, column=column, padx=2, sticky='w')
118 help_basic.grid(row=1, column=0, columnspan=4, padx=2, sticky='w')
125 self.list_keys_final.grid(row=0, column=4, rowspan=4, sticky='ns')
130 scroll_keys_final.grid(row=0, column=5, rowspan=4, sticky='ns')
134 self.button_clear.grid(row=2, column=0, columnspan=4)
138 self.frame_keyseq_advanced.grid(row=0, column=0, sticky='nsew',
150 self.frame_help_advanced.grid(row=1, column=0, sticky='nsew', padx=5)
161 help_advanced.grid(ro
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H A Dquery.py97 frame.grid(column=0, row=0, sticky='news')
109 entrylabel.grid(column=0, row=0, columnspan=3, padx=5, sticky=W)
110 self.entry.grid(column=0, row=1, columnspan=3, padx=5, sticky=W+E,
112 self.entry_error.grid(column=0, row=2, columnspan=3, padx=5,
122 self.button_ok.grid(column=1, row=99, padx=5)
123 self.button_cancel.grid(column=2, row=99, padx=5)
274 pathlabel.grid(column=0, row=10, columnspan=3, padx=5, pady=[10,0],
276 self.path.grid(column=0, row=11, columnspan=2, padx=5, sticky=W+E,
278 browse.grid(column=2, row=11, padx=5, sticky=W+S)
279 self.path_error.grid(colum
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fVertexTextureTests.cpp215 * \brief Quad grid class containing position and texture coordinate data.
217 * A quad grid of size S means a grid consisting of S*S quads (S rows and
429 static void setPixelColors (const vector<Vec4>& quadColors, const Rect& region, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst) in setPixelColors() argument
431 const int gridSize = grid.getSize(); in setPixelColors()
437 const Vec4 ldru = grid.getQuadLDRU(x, y) * 0.5f + 0.5f; // [-1, 1] -> [0, 1] in setPixelColors()
460 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion) in computeReference() argument
462 const int gridSize = grid.getSize(); in computeReference()
469 const typename TexTypeCoordVec<TexType>::t& coord = grid.getQuadTexCoord(x, y); in computeReference()
474 setPixelColors(quadColors, dstRegion, grid, ds in computeReference()
786 computeReferenceCell(int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const computeReferenceCell() argument
1122 computeReferenceCell(int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const computeReferenceCell() argument
1462 computeReferenceCell(int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const computeReferenceCell() argument
1806 computeReferenceCell(int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const computeReferenceCell() argument
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/foundation/arkui/ace_engine/frameworks/core/accessibility/
H A Dnative_interface_accessibility_impl.cpp33 grid.columnCount = 0; in ArkUI_AccessibilityElementInfo()
34 grid.rowCount = 0; in ArkUI_AccessibilityElementInfo()
35 grid.selectionMode = 0; in ArkUI_AccessibilityElementInfo()
57 this->grid = gridInfo; in SetGridInfo()
/third_party/mesa3d/src/mesa/main/
H A Dcompute.c86 if (info->grid[i] > ctx->Const.MaxComputeWorkGroupCount[i]) { in validate_DispatchCompute()
136 if (info->grid[i] > ctx->Const.MaxComputeWorkGroupCount[i]) { in validate_DispatchComputeGroupSizeARB()
318 info.grid[0] = num_groups_x; in dispatch_compute()
319 info.grid[1] = num_groups_y; in dispatch_compute()
320 info.grid[2] = num_groups_z; in dispatch_compute()
414 info.grid[0] = num_groups_x; in dispatch_compute_group_size()
415 info.grid[1] = num_groups_y; in dispatch_compute_group_size()
416 info.grid[2] = num_groups_z; in dispatch_compute_group_size()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_compute_blit.c288 info.grid[0] = DIV_ROUND_UP(num_dwords, dwords_per_wave); in si_compute_clear_buffer_rmw()
289 info.grid[1] = 1; in si_compute_clear_buffer_rmw()
290 info.grid[2] = 1; in si_compute_clear_buffer_rmw()
334 info.grid[0] = DIV_ROUND_UP(size_12, 64); in si_compute_clear_12bytes_buffer()
335 info.grid[1] = 1; in si_compute_clear_12bytes_buffer()
336 info.grid[2] = 1; in si_compute_clear_12bytes_buffer()
374 info.grid[0] = DIV_ROUND_UP(num_dwords, dwords_per_wave); in si_compute_do_clear_or_copy()
375 info.grid[1] = 1; in si_compute_do_clear_or_copy()
376 info.grid[2] = 1; in si_compute_do_clear_or_copy()
543 info->grid[ in set_work_size()
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H A Dgfx10_query.c349 /* Pre-fill the SSBOs and grid. */ in gfx10_sh_query_get_result_resource()
351 struct pipe_grid_info grid = {}; in gfx10_sh_query_get_result_resource() local
359 grid.block[0] = 1; in gfx10_sh_query_get_result_resource()
360 grid.block[1] = 1; in gfx10_sh_query_get_result_resource()
361 grid.block[2] = 1; in gfx10_sh_query_get_result_resource()
362 grid.grid[0] = 1; in gfx10_sh_query_get_result_resource()
363 grid.grid[1] = 1; in gfx10_sh_query_get_result_resource()
364 grid in gfx10_sh_query_get_result_resource()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/grid/
H A Dgrid_item_layout_property.cpp16 #include "core/components_ng/pattern/grid/grid_item_layout_property.h"
18 #include "core/components_ng/pattern/grid/grid_pattern.h"
31 auto grid = DynamicCast<FrameNode>(uiNode); in ResetGridLayoutInfoAndMeasure() local
32 CHECK_NULL_VOID(grid); in ResetGridLayoutInfoAndMeasure()
33 auto pattern = grid->GetPattern<GridPattern>(); in ResetGridLayoutInfoAndMeasure()
36 if (grid->GetParent()) { in ResetGridLayoutInfoAndMeasure()
37 grid->MarkDirtyNode(PROPERTY_UPDATE_MEASURE); in ResetGridLayoutInfoAndMeasure()

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