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/third_party/skia/src/gpu/dawn/
H A DGrDawnTextureRenderTarget.h11 #include "src/gpu/dawn/GrDawnRenderTarget.h"
12 #include "src/gpu/dawn/GrDawnTexture.h"
24 GrDawnTextureRenderTarget(GrDawnGpu* gpu,
H A DGrDawnBuffer.h11 #include "src/gpu/GrGpuBuffer.h"
18 GrDawnBuffer(GrDawnGpu* gpu, size_t sizeInBytes, GrGpuBufferType type, GrAccessPattern pattern);
H A DGrDawnRenderTarget.h11 #include "include/gpu/dawn/GrDawnTypes.h"
12 #include "src/gpu/GrRenderTarget.h"
35 GrDawnRenderTarget(GrDawnGpu* gpu,
H A DGrDawnRingBuffer.h11 #include "src/gpu/dawn/GrDawnBuffer.h"
17 GrDawnRingBuffer(GrDawnGpu* gpu, wgpu::BufferUsage usage);
/third_party/skia/src/gpu/d3d/
H A DGrD3DRootSignature.h11 #include "include/gpu/d3d/GrD3DTypes.h"
12 #include "src/gpu/GrManagedResource.h"
18 static sk_sp<GrD3DRootSignature> Make(GrD3DGpu* gpu, int numTextureSamplers, int numUAVs);
H A DGrD3DSemaphore.h11 #include "include/gpu/GrBackendSemaphore.h"
12 #include "include/gpu/d3d/GrD3DTypes.h"
14 #include "src/gpu/GrSemaphore.h"
20 static std::unique_ptr<GrD3DSemaphore> Make(GrD3DGpu* gpu);
H A DGrD3DCommandList.h11 #include "include/gpu/GrTypes.h"
12 #include "include/gpu/d3d/GrD3DTypes.h"
13 #include "src/gpu/GrManagedResource.h"
14 #include "src/gpu/GrRingBuffer.h"
15 #include "src/gpu/d3d/GrD3DRootSignature.h"
157 static std::unique_ptr<GrD3DDirectCommandList> Make(GrD3DGpu* gpu);
237 static std::unique_ptr<GrD3DCopyCommandList> Make(GrD3DGpu* gpu);
/third_party/skia/src/gpu/mtl/
H A DGrMtlPipelineStateDataManager.h12 #include "src/gpu/GrUniformDataManager.h"
13 #include "src/gpu/mtl/GrMtlUniformHandler.h"
37 void uploadAndBindUniformBuffers(GrMtlGpu* gpu,
H A DGrMtlSampler.h14 #include "src/gpu/GrManagedResource.h"
23 static GrMtlSampler* Create(const GrMtlGpu* gpu, GrSamplerState);
/third_party/skia/src/gpu/vk/
H A DGrVkDescriptorPool.h11 #include "include/gpu/vk/GrVkTypes.h"
12 #include "src/gpu/vk/GrVkManagedResource.h"
25 static GrVkDescriptorPool* Create(GrVkGpu* gpu, VkDescriptorType type, uint32_t count);
H A DGrVkDescriptorSet.h11 #include "include/gpu/vk/GrVkTypes.h"
12 #include "src/gpu/vk/GrVkDescriptorSetManager.h"
13 #include "src/gpu/vk/GrVkManagedResource.h"
22 GrVkDescriptorSet(GrVkGpu* gpu,
H A DGrVkPipelineStateDataManager.h11 #include "src/gpu/GrUniformDataManager.h"
13 #include "include/gpu/vk/GrVkTypes.h"
14 #include "src/gpu/vk/GrVkUniformHandler.h"
30 std::pair<sk_sp<GrGpuBuffer>, bool> uploadUniforms(GrVkGpu* gpu, VkPipelineLayout,
H A DGrVkUtil.h11 #include "include/gpu/GrTypes.h"
12 #include "include/gpu/vk/GrVkTypes.h"
14 #include "src/gpu/GrColor.h"
15 #include "src/gpu/GrDataUtils.h"
16 #include "src/gpu/vk/GrVkInterface.h"
159 // Currently we are just over estimating this value to be used in gpu size calculations even in GrVkFormatBytesPerBlock()
189 bool GrCompileVkShaderModule(GrVkGpu* gpu,
198 bool GrInstallVkShaderModule(GrVkGpu* gpu,
/third_party/skia/experimental/skottiekit/
H A Dexterns.js75 gpu: {},
/third_party/skia/experimental/graphite/src/mtl/
H A DMtlResourceProvider.h25 ResourceProvider(const skgpu::Gpu* gpu);
H A DMtlTexture.h21 static sk_sp<Texture> Make(const Gpu* gpu,
/foundation/graphic/graphic_2d/rosen/modules/render_service_profiler/
H A Drs_profiler_telemetry.h47 GPUInfo gpu; member
/third_party/mesa3d/src/panfrost/lib/
H A Dpan_bo.h80 mali_ptr gpu; member
/third_party/mesa3d/src/panfrost/vulkan/
H A Dpanvk_vX_meta.c48 return vp.gpu; in meta_emit_viewport()
/third_party/skia/src/gpu/
H A DGrResourceProvider.cpp8 #include "src/gpu/GrResourceProvider.h"
10 #include "include/gpu/GrBackendSemaphore.h"
16 #include "src/gpu/BufferWriter.h"
17 #include "src/gpu/GrAttachment.h"
18 #include "src/gpu/GrCaps.h"
19 #include "src/gpu/GrDataUtils.h"
20 #include "src/gpu/GrGpu.h"
21 #include "src/gpu/GrGpuBuffer.h"
22 #include "src/gpu/GrImageInfo.h"
23 #include "src/gpu/GrProxyProvide
34 GrResourceProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* owner) GrResourceProvider() argument
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/foundation/graphic/graphic_2d/rosen/modules/effect/skia_effectChain/src/
H A Dsk_image_chain.cpp21 #include <include/gpu/GrDirectContext.h>
23 #include <include/gpu/GrContext.h>
25 #include "include/gpu/gl/GrGLInterface.h"
/kernel/linux/linux-6.6/drivers/gpu/drm/etnaviv/
H A Detnaviv_hwdb.c265 bool etnaviv_fill_identity_from_hwdb(struct etnaviv_gpu *gpu) in etnaviv_fill_identity_from_hwdb() argument
267 struct etnaviv_chip_identity *ident = &gpu->identity; in etnaviv_fill_identity_from_hwdb()
/third_party/mesa3d/src/etnaviv/drm-shim/
H A Detnaviv_noop.c236 const char *gpu = debug_get_option("ETNA_SHIM_GPU", "GC2000"); in drm_shim_driver_init() local
239 if (strncasecmp(gpu, gpus[i].name, strlen(gpus[i].name)) == 0) { in drm_shim_driver_init()
249 fprintf(stderr, "Using %s as shim gpu\n", shim_gpu->name); in drm_shim_driver_init()
/third_party/mesa3d/src/gallium/drivers/r600/
H A Dr600_gpu_load.c108 UPDATE_COUNTER(gpu, IDENTITY); in r600_update_mmio_counters()
209 return BUSY_INDEX(rscreen, gpu); in busy_index_from_type()
/third_party/skia/src/gpu/ops/
H A DOpsTask.cpp8 #include "src/gpu/ops/OpsTask.h"
10 #include "include/gpu/GrRecordingContext.h"
14 #include "src/gpu/GrAttachment.h"
15 #include "src/gpu/GrAuditTrail.h"
16 #include "src/gpu/GrCaps.h"
17 #include "src/gpu/GrGpu.h"
18 #include "src/gpu/GrMemoryPool.h"
19 #include "src/gpu/GrOpFlushState.h"
20 #include "src/gpu/GrOpsRenderPass.h"
21 #include "src/gpu/GrRecordingContextPri
40 create_render_pass(GrGpu* gpu, GrRenderTarget* rt, bool useMSAASurface, GrAttachment* stencil, GrSurfaceOrigin origin, const SkIRect& bounds, GrLoadOp colorLoadOp, const std::array<float, 4>& loadClearColor, GrLoadOp stencilLoadOp, GrStoreOp stencilStoreOp, const SkTArray<GrSurfaceProxy*, true>& sampledProxies, GrXferBarrierFlags renderPassXferBarriers) create_render_pass() argument
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