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/third_party/mesa3d/src/intel/common/
H A Dintel_buffer_alloc.h34 uint64_t gpu; member
/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateDataManager.h11 #include "src/gpu/GrUniformDataManager.h"
13 #include "include/gpu/d3d/GrD3DTypes.h"
14 #include "src/gpu/GrSPIRVUniformHandler.h"
26 D3D12_GPU_VIRTUAL_ADDRESS uploadConstants(GrD3DGpu* gpu);
H A DGrD3DCommandList.cpp8 #include "src/gpu/d3d/GrD3DCommandList.h"
11 #include "src/gpu/GrScissorState.h"
12 #include "src/gpu/d3d/GrD3DAttachment.h"
13 #include "src/gpu/d3d/GrD3DBuffer.h"
14 #include "src/gpu/d3d/GrD3DCommandSignature.h"
15 #include "src/gpu/d3d/GrD3DGpu.h"
16 #include "src/gpu/d3d/GrD3DPipeline.h"
17 #include "src/gpu/d3d/GrD3DRenderTarget.h"
18 #include "src/gpu/d3d/GrD3DTexture.h"
19 #include "src/gpu/d3
270 Make(GrD3DGpu* gpu) Make() argument
598 Make(GrD3DGpu* gpu) Make() argument
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H A DGrD3DCommandSignature.h11 #include "include/gpu/d3d/GrD3DTypes.h"
12 #include "src/gpu/GrManagedResource.h"
22 static sk_sp<GrD3DCommandSignature> Make(GrD3DGpu* gpu, ForIndexed indexed, unsigned int slot);
/third_party/mesa3d/src/panfrost/lib/
H A Dpan_blitter.c399 blend_shader->address = bin.gpu | b->first_tag; in pan_blitter_get_blend_shaders()
764 rsd->address = rsd_ptr.gpu; in pan_blitter_get_rsd()
880 return varying.gpu; in pan_blitter_emit_varying()
913 return varying_buffer.gpu; in pan_blitter_emit_varying_buffer()
930 return sampler.gpu; in pan_blitter_emit_sampler()
952 return textures.gpu; in pan_blitter_emit_textures()
963 .gpu = texture.gpu + pan_size(TEXTURE), in pan_blitter_emit_textures()
967 textures[i] = texture.gpu; in pan_blitter_emit_textures()
1053 return zsd.gpu; in pan_blitter_emit_zs()
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/third_party/mesa3d/src/gallium/drivers/panfrost/
H A Dpan_helpers.c102 return rsrc->image.data.bo->ptr.gpu + offset; in panfrost_get_index_buffer()
113 return T.gpu; in panfrost_get_index_buffer()
/third_party/skia/third_party/externals/angle2/scripts/
H A Dtrigger.py21 DEFAULT_POOL = 'chromium.tests.gpu'
24 GOLD_SERVICE_ACCOUNT = 'chrome-gpu-gold@chops-service-accounts.iam.gserviceaccount.com'
35 parser.add_argument('-g', '--gpu', help='GPU dimension. (e.g. intel-hd-630-win10-stable)')
122 if args.gpu:
123 swarming_args += ['-d', 'gpu=' + args.gpu]
/third_party/skia/src/gpu/
H A DGrTransferFromRenderTask.cpp8 #include "src/gpu/GrTransferFromRenderTask.h"
10 #include "src/gpu/GrGpu.h"
11 #include "src/gpu/GrOpFlushState.h"
12 #include "src/gpu/GrResourceAllocator.h"
13 #include "src/gpu/GrResourceProvider.h"
28 return flushState->gpu()->transferPixelsFrom(fSrcProxy->peekSurface(), in onExecute()
H A DGrFinishCallbacks.h11 #include "include/gpu/GrTypes.h"
24 GrFinishCallbacks(GrGpu* gpu);
H A DGrWaitRenderTask.cpp8 #include "src/gpu/GrWaitRenderTask.h"
10 #include "src/gpu/GrGpu.h"
11 #include "src/gpu/GrOpFlushState.h"
12 #include "src/gpu/GrResourceAllocator.h"
31 flushState->gpu()->waitSemaphore(fSemaphores[i].get()); in onExecute()
H A DGrDirectContextPriv.cpp8 #include "src/gpu/GrDirectContextPriv.h"
10 #include "include/gpu/GrContextThreadSafeProxy.h"
11 #include "include/gpu/GrDirectContext.h"
13 #include "src/gpu/GrContextThreadSafeProxyPriv.h"
14 #include "src/gpu/GrDrawingManager.h"
15 #include "src/gpu/GrGpu.h"
16 #include "src/gpu/GrMemoryPool.h"
17 #include "src/gpu/GrRecordingContextPriv.h"
18 #include "src/gpu/GrTexture.h"
19 #include "src/gpu/GrThreadSafePipelineBuilde
70 GrGpu* gpu = this->getGpu(); compile() local
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/third_party/skia/src/gpu/dawn/
H A DGrDawnProgramDataManager.h11 #include "src/gpu/GrUniformDataManager.h"
13 #include "src/gpu/GrSPIRVUniformHandler.h"
14 #include "src/gpu/dawn/GrDawnRingBuffer.h"
30 wgpu::BindGroup uploadUniformBuffers(GrDawnGpu* gpu, wgpu::BindGroupLayout layout);
H A DGrDawnOpsRenderPass.cpp8 #include "src/gpu/dawn/GrDawnOpsRenderPass.h"
10 #include "src/gpu/GrOpFlushState.h"
11 #include "src/gpu/GrPipeline.h"
12 #include "src/gpu/GrRenderTarget.h"
13 #include "src/gpu/GrTexture.h"
14 #include "src/gpu/dawn/GrDawnAttachment.h"
15 #include "src/gpu/dawn/GrDawnBuffer.h"
16 #include "src/gpu/dawn/GrDawnGpu.h"
17 #include "src/gpu/dawn/GrDawnProgramBuilder.h"
18 #include "src/gpu/daw
43 GrDawnOpsRenderPass(GrDawnGpu* gpu, GrRenderTarget* rt, GrSurfaceOrigin origin, const LoadAndStoreInfo& colorInfo, const StencilLoadAndStoreInfo& stencilInfo) GrDawnOpsRenderPass() argument
93 GrGpu* GrDawnOpsRenderPass::gpu() { return fGpu; } gpu() function in GrDawnOpsRenderPass
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/third_party/skia/experimental/graphite/src/mtl/
H A DMtlUtils.h31 sk_cfp<id<MTLLibrary>> CompileShaderLibrary(const Gpu* gpu,
/third_party/skia/src/gpu/vk/
H A DGrVkUniformHandler.cpp8 #include "src/gpu/vk/GrVkUniformHandler.h"
10 #include "src/gpu/GrTexture.h"
11 #include "src/gpu/glsl/GrGLSLProgramBuilder.h"
12 #include "src/gpu/vk/GrVkGpu.h"
13 #include "src/gpu/vk/GrVkPipelineStateBuilder.h"
14 #include "src/gpu/vk/GrVkTexture.h"
279 GrVkGpu* gpu = static_cast<GrVkPipelineStateBuilder*>(fProgramBuilder)->gpu(); in addSampler() local
280 GrVkSampler* sampler = gpu->resourceProvider().findOrCreateCompatibleSampler(state, in addSampler()
H A DGrVkResourceProvider.cpp8 #include "src/gpu/vk/GrVkResourceProvider.h"
10 #include "include/gpu/GrDirectContext.h"
13 #include "src/gpu/GrDirectContextPriv.h"
14 #include "src/gpu/GrSamplerState.h"
15 #include "src/gpu/GrStencilSettings.h"
16 #include "src/gpu/vk/GrVkCommandBuffer.h"
17 #include "src/gpu/vk/GrVkCommandPool.h"
18 #include "src/gpu/vk/GrVkGpu.h"
19 #include "src/gpu/vk/GrVkPipeline.h"
20 #include "src/gpu/v
23 GrVkResourceProvider(GrVkGpu* gpu) GrVkResourceProvider() argument
618 getRenderPass( GrVkGpu* gpu, const GrVkRenderPass::LoadStoreOps& colorOps, const GrVkRenderPass::LoadStoreOps& resolveOps, const GrVkRenderPass::LoadStoreOps& stencilOps) getRenderPass() argument
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/third_party/skia/tools/fm/fm_bot/
H A Dfm_bot.go240 gpu := make(chan work, 1<<20)
242 go worker(gpu)
257 queue, limit := gpu, *gpuLimit
/third_party/skia/tools/
H A Dremote_demo.cpp202 static void gpu(int readFd, int writeFd) { in gpu() function
311 gpu(render_to_gpu[kRead], gpu_to_render[kWrite]); in main()
320 std::thread(gpu, render_to_gpu[kRead], gpu_to_render[kWrite]).detach(); in main()
/third_party/glfw/tests/
H A Dtriangle-vulkan.c158 VkPhysicalDevice gpu; member
582 demo->gpu, demo->surface, &surfCapabilities); in demo_prepare_buffers()
587 demo->gpu, demo->surface, &presentModeCount, NULL); in demo_prepare_buffers()
593 demo->gpu, demo->surface, &presentModeCount, presentModes); in demo_prepare_buffers()
914 vkGetPhysicalDeviceFormatProperties(demo->gpu, tex_format, &props); in demo_prepare_textures()
1727 /* Make initial call to query gpu_count, then second call for gpu info*/ in demo_init_vk()
1738 demo->gpu = physical_devices[0]; in demo_init_vk()
1748 gladLoadVulkanUserPtr(demo->gpu, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, demo->inst); in demo_init_vk()
1755 err = vkEnumerateDeviceExtensionProperties(demo->gpu, NULL, in demo_init_vk()
1763 demo->gpu, NUL in demo_init_vk()
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/kernel/linux/linux-5.10/arch/powerpc/platforms/ps3/
H A Dsystem-bus.c32 int gpu; member
114 usage_hack.gpu++; in ps3_open_hv_device_gpu()
115 if (usage_hack.gpu > 1) { in ps3_open_hv_device_gpu()
139 usage_hack.gpu--; in ps3_close_hv_device_gpu()
140 if (usage_hack.gpu) { in ps3_close_hv_device_gpu()
/kernel/linux/linux-6.6/arch/powerpc/platforms/ps3/
H A Dsystem-bus.c32 int gpu; member
115 usage_hack.gpu++; in ps3_open_hv_device_gpu()
116 if (usage_hack.gpu > 1) { in ps3_open_hv_device_gpu()
140 usage_hack.gpu--; in ps3_close_hv_device_gpu()
141 if (usage_hack.gpu) { in ps3_close_hv_device_gpu()
/foundation/arkui/ace_engine/frameworks/core/common/
H A Dtask_runners.h26 TaskRunners(std::string label, RefPtr<TaskRunnerAdapter>& platform, RefPtr<TaskRunnerAdapter>& gpu,
/kernel/linux/linux-6.6/drivers/gpu/drm/loongson/
H A Dlsdc_gfxpll.h29 unsigned int *dc, unsigned int *gmc, unsigned int *gpu);
/third_party/mesa3d/src/asahi/lib/
H A Dagx_bo.h46 uint64_t gpu; member
65 * metal-gpu-submission-to-command-buffer-id */
/third_party/skia/src/gpu/gl/builders/
H A DGrGLShaderStringBuilder.h12 #include "include/gpu/GrContextOptions.h"
13 #include "src/gpu/GrGpu.h"
14 #include "src/gpu/gl/GrGLContext.h"
17 std::unique_ptr<SkSL::Program> GrSkSLtoGLSL(const GrGLGpu* gpu,

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