/third_party/mesa3d/src/intel/common/ |
H A D | intel_buffer_alloc.h | 34 uint64_t gpu; member
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/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DPipelineStateDataManager.h | 11 #include "src/gpu/GrUniformDataManager.h" 13 #include "include/gpu/d3d/GrD3DTypes.h" 14 #include "src/gpu/GrSPIRVUniformHandler.h" 26 D3D12_GPU_VIRTUAL_ADDRESS uploadConstants(GrD3DGpu* gpu);
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H A D | GrD3DCommandList.cpp | 8 #include "src/gpu/d3d/GrD3DCommandList.h" 11 #include "src/gpu/GrScissorState.h" 12 #include "src/gpu/d3d/GrD3DAttachment.h" 13 #include "src/gpu/d3d/GrD3DBuffer.h" 14 #include "src/gpu/d3d/GrD3DCommandSignature.h" 15 #include "src/gpu/d3d/GrD3DGpu.h" 16 #include "src/gpu/d3d/GrD3DPipeline.h" 17 #include "src/gpu/d3d/GrD3DRenderTarget.h" 18 #include "src/gpu/d3d/GrD3DTexture.h" 19 #include "src/gpu/d3 270 Make(GrD3DGpu* gpu) Make() argument 598 Make(GrD3DGpu* gpu) Make() argument [all...] |
H A D | GrD3DCommandSignature.h | 11 #include "include/gpu/d3d/GrD3DTypes.h" 12 #include "src/gpu/GrManagedResource.h" 22 static sk_sp<GrD3DCommandSignature> Make(GrD3DGpu* gpu, ForIndexed indexed, unsigned int slot);
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/third_party/mesa3d/src/panfrost/lib/ |
H A D | pan_blitter.c | 399 blend_shader->address = bin.gpu | b->first_tag; in pan_blitter_get_blend_shaders() 764 rsd->address = rsd_ptr.gpu; in pan_blitter_get_rsd() 880 return varying.gpu; in pan_blitter_emit_varying() 913 return varying_buffer.gpu; in pan_blitter_emit_varying_buffer() 930 return sampler.gpu; in pan_blitter_emit_sampler() 952 return textures.gpu; in pan_blitter_emit_textures() 963 .gpu = texture.gpu + pan_size(TEXTURE), in pan_blitter_emit_textures() 967 textures[i] = texture.gpu; in pan_blitter_emit_textures() 1053 return zsd.gpu; in pan_blitter_emit_zs() [all...] |
/third_party/mesa3d/src/gallium/drivers/panfrost/ |
H A D | pan_helpers.c | 102 return rsrc->image.data.bo->ptr.gpu + offset; in panfrost_get_index_buffer() 113 return T.gpu; in panfrost_get_index_buffer()
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/third_party/skia/third_party/externals/angle2/scripts/ |
H A D | trigger.py | 21 DEFAULT_POOL = 'chromium.tests.gpu' 24 GOLD_SERVICE_ACCOUNT = 'chrome-gpu-gold@chops-service-accounts.iam.gserviceaccount.com' 35 parser.add_argument('-g', '--gpu', help='GPU dimension. (e.g. intel-hd-630-win10-stable)') 122 if args.gpu: 123 swarming_args += ['-d', 'gpu=' + args.gpu]
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/third_party/skia/src/gpu/ |
H A D | GrTransferFromRenderTask.cpp | 8 #include "src/gpu/GrTransferFromRenderTask.h" 10 #include "src/gpu/GrGpu.h" 11 #include "src/gpu/GrOpFlushState.h" 12 #include "src/gpu/GrResourceAllocator.h" 13 #include "src/gpu/GrResourceProvider.h" 28 return flushState->gpu()->transferPixelsFrom(fSrcProxy->peekSurface(), in onExecute()
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H A D | GrFinishCallbacks.h | 11 #include "include/gpu/GrTypes.h" 24 GrFinishCallbacks(GrGpu* gpu);
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H A D | GrWaitRenderTask.cpp | 8 #include "src/gpu/GrWaitRenderTask.h" 10 #include "src/gpu/GrGpu.h" 11 #include "src/gpu/GrOpFlushState.h" 12 #include "src/gpu/GrResourceAllocator.h" 31 flushState->gpu()->waitSemaphore(fSemaphores[i].get()); in onExecute()
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H A D | GrDirectContextPriv.cpp | 8 #include "src/gpu/GrDirectContextPriv.h" 10 #include "include/gpu/GrContextThreadSafeProxy.h" 11 #include "include/gpu/GrDirectContext.h" 13 #include "src/gpu/GrContextThreadSafeProxyPriv.h" 14 #include "src/gpu/GrDrawingManager.h" 15 #include "src/gpu/GrGpu.h" 16 #include "src/gpu/GrMemoryPool.h" 17 #include "src/gpu/GrRecordingContextPriv.h" 18 #include "src/gpu/GrTexture.h" 19 #include "src/gpu/GrThreadSafePipelineBuilde 70 GrGpu* gpu = this->getGpu(); compile() local [all...] |
/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnProgramDataManager.h | 11 #include "src/gpu/GrUniformDataManager.h" 13 #include "src/gpu/GrSPIRVUniformHandler.h" 14 #include "src/gpu/dawn/GrDawnRingBuffer.h" 30 wgpu::BindGroup uploadUniformBuffers(GrDawnGpu* gpu, wgpu::BindGroupLayout layout);
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H A D | GrDawnOpsRenderPass.cpp | 8 #include "src/gpu/dawn/GrDawnOpsRenderPass.h" 10 #include "src/gpu/GrOpFlushState.h" 11 #include "src/gpu/GrPipeline.h" 12 #include "src/gpu/GrRenderTarget.h" 13 #include "src/gpu/GrTexture.h" 14 #include "src/gpu/dawn/GrDawnAttachment.h" 15 #include "src/gpu/dawn/GrDawnBuffer.h" 16 #include "src/gpu/dawn/GrDawnGpu.h" 17 #include "src/gpu/dawn/GrDawnProgramBuilder.h" 18 #include "src/gpu/daw 43 GrDawnOpsRenderPass(GrDawnGpu* gpu, GrRenderTarget* rt, GrSurfaceOrigin origin, const LoadAndStoreInfo& colorInfo, const StencilLoadAndStoreInfo& stencilInfo) GrDawnOpsRenderPass() argument 93 GrGpu* GrDawnOpsRenderPass::gpu() { return fGpu; } gpu() function in GrDawnOpsRenderPass [all...] |
/third_party/skia/experimental/graphite/src/mtl/ |
H A D | MtlUtils.h | 31 sk_cfp<id<MTLLibrary>> CompileShaderLibrary(const Gpu* gpu,
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/third_party/skia/src/gpu/vk/ |
H A D | GrVkUniformHandler.cpp | 8 #include "src/gpu/vk/GrVkUniformHandler.h" 10 #include "src/gpu/GrTexture.h" 11 #include "src/gpu/glsl/GrGLSLProgramBuilder.h" 12 #include "src/gpu/vk/GrVkGpu.h" 13 #include "src/gpu/vk/GrVkPipelineStateBuilder.h" 14 #include "src/gpu/vk/GrVkTexture.h" 279 GrVkGpu* gpu = static_cast<GrVkPipelineStateBuilder*>(fProgramBuilder)->gpu(); in addSampler() local 280 GrVkSampler* sampler = gpu->resourceProvider().findOrCreateCompatibleSampler(state, in addSampler()
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H A D | GrVkResourceProvider.cpp | 8 #include "src/gpu/vk/GrVkResourceProvider.h" 10 #include "include/gpu/GrDirectContext.h" 13 #include "src/gpu/GrDirectContextPriv.h" 14 #include "src/gpu/GrSamplerState.h" 15 #include "src/gpu/GrStencilSettings.h" 16 #include "src/gpu/vk/GrVkCommandBuffer.h" 17 #include "src/gpu/vk/GrVkCommandPool.h" 18 #include "src/gpu/vk/GrVkGpu.h" 19 #include "src/gpu/vk/GrVkPipeline.h" 20 #include "src/gpu/v 23 GrVkResourceProvider(GrVkGpu* gpu) GrVkResourceProvider() argument 618 getRenderPass( GrVkGpu* gpu, const GrVkRenderPass::LoadStoreOps& colorOps, const GrVkRenderPass::LoadStoreOps& resolveOps, const GrVkRenderPass::LoadStoreOps& stencilOps) getRenderPass() argument [all...] |
/third_party/skia/tools/fm/fm_bot/ |
H A D | fm_bot.go | 240 gpu := make(chan work, 1<<20) 242 go worker(gpu) 257 queue, limit := gpu, *gpuLimit
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/third_party/skia/tools/ |
H A D | remote_demo.cpp | 202 static void gpu(int readFd, int writeFd) { in gpu() function 311 gpu(render_to_gpu[kRead], gpu_to_render[kWrite]); in main() 320 std::thread(gpu, render_to_gpu[kRead], gpu_to_render[kWrite]).detach(); in main()
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/third_party/glfw/tests/ |
H A D | triangle-vulkan.c | 158 VkPhysicalDevice gpu; member 582 demo->gpu, demo->surface, &surfCapabilities); in demo_prepare_buffers() 587 demo->gpu, demo->surface, &presentModeCount, NULL); in demo_prepare_buffers() 593 demo->gpu, demo->surface, &presentModeCount, presentModes); in demo_prepare_buffers() 914 vkGetPhysicalDeviceFormatProperties(demo->gpu, tex_format, &props); in demo_prepare_textures() 1727 /* Make initial call to query gpu_count, then second call for gpu info*/ in demo_init_vk() 1738 demo->gpu = physical_devices[0]; in demo_init_vk() 1748 gladLoadVulkanUserPtr(demo->gpu, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, demo->inst); in demo_init_vk() 1755 err = vkEnumerateDeviceExtensionProperties(demo->gpu, NULL, in demo_init_vk() 1763 demo->gpu, NUL in demo_init_vk() [all...] |
/kernel/linux/linux-5.10/arch/powerpc/platforms/ps3/ |
H A D | system-bus.c | 32 int gpu; member 114 usage_hack.gpu++; in ps3_open_hv_device_gpu() 115 if (usage_hack.gpu > 1) { in ps3_open_hv_device_gpu() 139 usage_hack.gpu--; in ps3_close_hv_device_gpu() 140 if (usage_hack.gpu) { in ps3_close_hv_device_gpu()
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/kernel/linux/linux-6.6/arch/powerpc/platforms/ps3/ |
H A D | system-bus.c | 32 int gpu; member 115 usage_hack.gpu++; in ps3_open_hv_device_gpu() 116 if (usage_hack.gpu > 1) { in ps3_open_hv_device_gpu() 140 usage_hack.gpu--; in ps3_close_hv_device_gpu() 141 if (usage_hack.gpu) { in ps3_close_hv_device_gpu()
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/foundation/arkui/ace_engine/frameworks/core/common/ |
H A D | task_runners.h | 26 TaskRunners(std::string label, RefPtr<TaskRunnerAdapter>& platform, RefPtr<TaskRunnerAdapter>& gpu,
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/kernel/linux/linux-6.6/drivers/gpu/drm/loongson/ |
H A D | lsdc_gfxpll.h | 29 unsigned int *dc, unsigned int *gmc, unsigned int *gpu);
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/third_party/mesa3d/src/asahi/lib/ |
H A D | agx_bo.h | 46 uint64_t gpu; member 65 * metal-gpu-submission-to-command-buffer-id */
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/third_party/skia/src/gpu/gl/builders/ |
H A D | GrGLShaderStringBuilder.h | 12 #include "include/gpu/GrContextOptions.h" 13 #include "src/gpu/GrGpu.h" 14 #include "src/gpu/gl/GrGLContext.h" 17 std::unique_ptr<SkSL::Program> GrSkSLtoGLSL(const GrGLGpu* gpu,
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