H A D | Context.cpp | 1277 GLenum format) in bindImageTexture() 1280 mState.setImageUnit(this, unit, tex, level, layered, layer, access, format); in bindImageTexture() 3526 // can be blit onto each other if the format is available. in generateSupportedExtensions() 3641 INFO() << "Limiting compressed format support.\n"; in initCaps() 3944 // Update the format caps based on the client version and extensions. in updateCaps() 4421 GLenum format, in readPixels() 4438 ANGLE_CONTEXT_TRY(readFBO->readPixels(this, area, format, type, packState, packBuffer, pixels)); in readPixels() 4445 GLenum format, in readPixelsRobust() 4453 readPixels(x, y, width, height, format, type, pixels); in readPixelsRobust() 4460 GLenum format, in readnPixelsRobust() 1271 bindImageTexture(GLuint unit, TextureID texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) bindImageTexture() argument 4417 readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) readPixels() argument 4441 readPixelsRobust(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels) readPixelsRobust() argument 4456 readnPixelsRobust(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data) readnPixelsRobust() argument 4842 texImage2D(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) texImage2D() argument 4863 texImage2DRobust(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texImage2DRobust() argument 4877 texImage3D(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) texImage3D() argument 4899 texImage3DRobust(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texImage3DRobust() argument 4914 texSubImage2D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) texSubImage2D() argument 4942 texSubImage2DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texSubImage2DRobust() argument 4956 texSubImage3D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) texSubImage3D() argument 4986 texSubImage3DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texSubImage3DRobust() argument 5072 compressedTexSubImage2D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) compressedTexSubImage2D() argument 5093 compressedTexSubImage2DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) compressedTexSubImage2DRobust() argument 5108 compressedTexSubImage3D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) compressedTexSubImage3D() argument 5137 compressedTexSubImage3DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) compressedTexSubImage3DRobust() argument 6195 texImage2DExternal(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) texImage2DExternal() argument 8397 readnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) readnPixels() argument 9180 getTexImage(TextureTarget target, GLint level, GLenum format, GLenum type, void *pixels) getTexImage() argument 9200 getRenderbufferImage(GLenum target, GLenum format, GLenum type, void *pixels) getRenderbufferImage() argument [all...] |