Home
last modified time | relevance | path

Searched refs:final (Results 1926 - 1950 of 3083) sorted by relevance

1...<<71727374757677787980>>...124

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dlight_component_manager.cpp47 class LightComponentManager final : public BaseManager<LightComponent, ILightComponentManager> { class
H A Denvironment_component_manager.cpp46 class EnvironmentComponentManager final : public BaseManager<EnvironmentComponent, IEnvironmentComponentManager> { class
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_objects.h29 class RenderNodeDefaultMaterialObjects final : public RENDER_NS::IRenderNode { class
H A Drender_node_morph.h34 class RenderNodeMorph final : public RENDER_NS::IRenderNode { class
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager_base.h46 class GpuResourceManagerTyped final : GpuResourceManagerBase { class
H A Dgpu_resource_cache.h34 class GpuResourceCache final : public IGpuResourceCache { class
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_compute_generic.h32 class RenderNodeComputeGeneric final : public IRenderNode { class
H A Drender_node_create_gpu_images.h33 class RenderNodeCreateGpuImages final : public IRenderNode { class
H A Drender_node_create_gpu_buffers.h33 class RenderNodeCreateGpuBuffers final : public IRenderNode { class
H A Drender_node_fullscreen_generic.h30 class RenderNodeFullscreenGeneric final : public IRenderNode { class
H A Drender_node_shader_passes_generic.h32 class RenderNodeShaderPassesGeneric final : public IRenderNode { class
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_util.h34 class RenderNodeUtil final : public IRenderNodeUtil { class
/foundation/graphic/graphic_3d/lume/LumeRender/src/perf/
H A Dcpu_perf_scope.h30 class CpuPerfScopeInternal final { class
/foundation/graphic/graphic_3d/lume/metaobject/src/
H A Dclass_registry.h38 class ClassRegistry final : public IntroduceInterfaces<IClassRegistry> { class
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/api/
H A Dnode.h32 class Node final : public META_NS::Internal::ObjectInterfaceAPI<Node, ClassId::Node> { class
H A Dview_node.h32 class ViewNode final : public META_NS::Internal::ObjectInterfaceAPI<ViewNode, ClassId::ViewNode> { class
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dwgl_state.h37 class WGLState final { class
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_pool_manager_vk.h64 class NodeContextPoolManagerVk final : public NodeContextPoolManager { class
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_playback.h30 class AnimationPlayback final : public IAnimationPlayback { class
/foundation/graphic/graphic_3d/lume/metaobject/src/animation/
H A Dtrack_animation_state.h31 class TrackAnimationState final : public PropertyAnimationState { class
H A Danimation_controller.h31 class AnimationController final : public META_NS::AttachmentFwd<AnimationController, ClassId::AnimationController, class
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dspirv_cross_helpers_gles.h28 class CoreCompiler final : public spirv_cross::CompilerGLSL { class
/foundation/graphic/graphic_3d/lume/LumeEngine/src/io/
H A Dproxy_filesystem.h35 class ProxyFilesystem final : public IFilesystem { class
H A Drofs_filesystem.h37 class RoFileSystem final : public IFilesystem { class
/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/
H A Dimage_loader_manager.h39 class ImageLoaderManager final : public IImageLoaderManager, private IPluginRegister::ITypeInfoListener { class

Completed in 9 milliseconds

1...<<71727374757677787980>>...124