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/third_party/lame/mpglib/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/lame/frontend/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/lame/misc/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/json/tools/serve_header/
H A Dserve_header.py87 # a directory already in the set
250 directory=server.worktrees.root_dir)
361 # change working directory to project root
365 log.error('working directory does not look like project root')
/third_party/node/test/parallel/
H A Dtest-fs-promises.js60 message: /^ENOENT: no such file or directory, access/
/third_party/musl/scripts/build_lite/
H A DMakefile35 MULTILIB = $(patsubst %.,%,$(shell $(CC) -print-multi-directory))
/third_party/node/deps/cares/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/node/deps/cares/config/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/libevdev/build-aux/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/node/deps/v8/src/base/platform/
H A Dplatform-fuchsia.cc6 #include <lib/fdio/directory.h>
/third_party/python/Tools/msi/
H A Duploadrelease.bat103 echo --target (-t) Specify the target directory on the host
/third_party/skia/third_party/externals/libpng/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/skia/third_party/externals/libpng/projects/owatcom/
H A Dpngconfig.mak29 # pnglibconf.h must exist in the source directory, this is the final rule
/third_party/skia/third_party/externals/icu/source/
H A DrunConfigureICU438 echo If the result of the above commands looks okay to you, go to the directory
/third_party/skia/third_party/externals/microhttpd/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/typescript/tests/arkTSTest/
H A Drun.js30 // Traverse the directory to find all test cases
54 console.warn(`The specified directory ${filePath} Non-existent!`);
/third_party/python/PCbuild/
H A Dbuild.bat13 echo.`msbuild.rsp` in the `PCbuild` directory, one flag per line. This file
/third_party/python/Lib/test/
H A Dtest_zipfile.py86 # Print the ZIP directory
89 directory = fp.getvalue()
90 lines = directory.splitlines()
711 # Print the ZIP directory
715 directory = fp.getvalue()
716 lines = directory.splitlines()
939 # Central directory:
949 # Zip64 end of central directory
955 # Zip64 end of central directory locator
958 # end of central directory
[all...]
/third_party/node/tools/gyp/pylib/gyp/generator/
H A Dmsvs.py141 larger than one directory.
622 output_dir: the directory in which the project/gyp resides
696 # Write out all: target, including mkdir for each output directory.
904 output_dir: directory to emit rules to
1052 # Get directory project file is in.
1221 # Change program database directory to prevent collisions.
1261 The list of directory paths.
1285 The list of directory paths.
1299 The list of directory paths.
1577 # Prune filters with a single child to flatten ugly directory structure
[all...]
/third_party/node/deps/npm/node_modules/node-gyp/gyp/pylib/gyp/generator/
H A Dmsvs.py141 larger than one directory.
620 output_dir: the directory in which the project/gyp resides
694 # Write out all: target, including mkdir for each output directory.
902 output_dir: directory to emit rules to
1050 # Get directory project file is in.
1219 # Change program database directory to prevent collisions.
1259 The list of directory paths.
1283 The list of directory paths.
1297 The list of directory paths.
1572 # Prune filters with a single child to flatten ugly directory structure
[all...]
/foundation/ability/idl_tool/test/unittest/cpp_code_emitter_test/
H A Dcpp_code_emitter_test.cpp1121 const String directory = "Idl"; in HWTEST_F() local
1149 codeEmitter.SetDirectory(directory); in HWTEST_F()
/third_party/ninja/src/
H A Dninja.cc106 /// The build directory, used for storing the build log etc.
150 /// Ensure the build directory exists, creating it if necessary.
204 /// the current working directory (as early as possible).
925 void printCompdb(const char* const directory, const Edge* const edge, in printCompdb() argument
927 printf("\n {\n \"directory\": \""); in printCompdb()
928 PrintJSONString(directory); in printCompdb()
979 Error("cannot determine working directory: %s", strerror(errno)); in ToolCompilationDatabase()
1188 " nostatcache don't batch stat() calls per directory and cache them\n" in DebugEnable()
1350 Error("creating build directory %s: %s", in EnsureBuildDirExists()
1563 status->Info("Entering directory ` in real_main()
[all...]
/third_party/python/
H A Dsetup.py141 """Add the directory 'dir' to the list 'dirlist' (after any relative
145 2) 'dir' actually exists, and is a directory.
186 """Return the directory of the current macOS SDK.
234 """Searches for the directory where a given file is located,
242 found in one of them, the resulting list will contain the directory.
246 # An SDK is a directory with the same structure as a real
391 raise ValueError("No source directory; cannot proceed.")
410 # files in Modules/ directory
655 # If the build directory didn't exist when setup.py was
837 # used for a library directory
[all...]
/foundation/multimedia/av_session/services/session/server/
H A Davsession_service.cpp2618 filesystem::path directory(filePath); in CheckUserDirValid()
2620 if (!filesystem::exists(directory, errCode)) { in CheckUserDirValid()
2631 filesystem::path directory = filesystem::path(filePath).parent_path(); in CheckAndCreateDir() local
2632 if (!filesystem::exists(directory)) { in CheckAndCreateDir()
2634 CHECK_AND_RETURN_RET_LOG(filesystem::create_directories(directory), in CheckAndCreateDir()
2635 false, "Failed to create directory"); in CheckAndCreateDir()
/third_party/skia/tools/viewer/
H A DViewer.cpp877 // directory in initSlides()
2812 // Make the resources/sksl/SlideName/ directory. in dumpShadersToResources()
2813 SkString directory = SkStringPrintf("%ssksl/%s", in dumpShadersToResources() local
2816 if (!sk_mkdir(directory.c_str())) { in dumpShadersToResources()
2817 SkDEBUGFAILF("Unable to create directory '%s'", directory.c_str()); in dumpShadersToResources()
2823 SkString vertPath = SkStringPrintf("%s/Vertex_%02d.vert", directory.c_str(), index); in dumpShadersToResources()
2833 SkString fragPath = SkStringPrintf("%s/Fragment_%02d.frag", directory.c_str(), index); in dumpShadersToResources()

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