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/third_party/lame/frontend/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/lame/misc/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/json/tools/serve_header/
H A Dserve_header.py87 # a directory already in the set
250 directory=server.worktrees.root_dir)
361 # change working directory to project root
365 log.error('working directory does not look like project root')
/third_party/node/test/parallel/
H A Dtest-fs-promises.js60 message: /^ENOENT: no such file or directory, access/
/third_party/musl/scripts/build_lite/
H A DMakefile35 MULTILIB = $(patsubst %.,%,$(shell $(CC) -print-multi-directory))
/third_party/node/deps/cares/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/node/deps/cares/config/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/libevdev/build-aux/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/node/deps/v8/src/base/platform/
H A Dplatform-fuchsia.cc6 #include <lib/fdio/directory.h>
/third_party/python/Tools/msi/
H A Duploadrelease.bat103 echo --target (-t) Specify the target directory on the host
/third_party/skia/third_party/externals/libpng/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/skia/third_party/externals/libpng/projects/owatcom/
H A Dpngconfig.mak29 # pnglibconf.h must exist in the source directory, this is the final rule
/third_party/skia/third_party/externals/icu/source/
H A DrunConfigureICU438 echo If the result of the above commands looks okay to you, go to the directory
/third_party/skia/third_party/externals/microhttpd/
H A Ddepcomp44 DEPDIR directory where to store dependencies.
59 # Get the directory component of the given path, and save it in the
60 # global variables '$dir'. Note that this directory component will
299 # current directory. Also, the AIX compiler puts '$object:' at the
300 # start of each line; $object doesn't have directory information.
301 # Version 6 uses the directory in both cases.
/third_party/typescript/tests/arkTSTest/
H A Drun.js30 // Traverse the directory to find all test cases
54 console.warn(`The specified directory ${filePath} Non-existent!`);
/third_party/python/PCbuild/
H A Dbuild.bat13 echo.`msbuild.rsp` in the `PCbuild` directory, one flag per line. This file
/third_party/python/Lib/test/
H A Dtest_zipfile.py86 # Print the ZIP directory
89 directory = fp.getvalue()
90 lines = directory.splitlines()
711 # Print the ZIP directory
715 directory = fp.getvalue()
716 lines = directory.splitlines()
939 # Central directory:
949 # Zip64 end of central directory
955 # Zip64 end of central directory locator
958 # end of central directory
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/third_party/node/tools/gyp/pylib/gyp/generator/
H A Dmsvs.py141 larger than one directory.
622 output_dir: the directory in which the project/gyp resides
696 # Write out all: target, including mkdir for each output directory.
904 output_dir: directory to emit rules to
1052 # Get directory project file is in.
1221 # Change program database directory to prevent collisions.
1261 The list of directory paths.
1285 The list of directory paths.
1299 The list of directory paths.
1577 # Prune filters with a single child to flatten ugly directory structure
[all...]
/third_party/node/deps/npm/node_modules/node-gyp/gyp/pylib/gyp/generator/
H A Dmsvs.py141 larger than one directory.
620 output_dir: the directory in which the project/gyp resides
694 # Write out all: target, including mkdir for each output directory.
902 output_dir: directory to emit rules to
1050 # Get directory project file is in.
1219 # Change program database directory to prevent collisions.
1259 The list of directory paths.
1283 The list of directory paths.
1297 The list of directory paths.
1572 # Prune filters with a single child to flatten ugly directory structure
[all...]
/third_party/ninja/src/
H A Dninja.cc106 /// The build directory, used for storing the build log etc.
150 /// Ensure the build directory exists, creating it if necessary.
204 /// the current working directory (as early as possible).
925 void printCompdb(const char* const directory, const Edge* const edge, in printCompdb() argument
927 printf("\n {\n \"directory\": \""); in printCompdb()
928 PrintJSONString(directory); in printCompdb()
979 Error("cannot determine working directory: %s", strerror(errno)); in ToolCompilationDatabase()
1188 " nostatcache don't batch stat() calls per directory and cache them\n" in DebugEnable()
1350 Error("creating build directory %s: %s", in EnsureBuildDirExists()
1563 status->Info("Entering directory ` in real_main()
[all...]
/third_party/python/
H A Dsetup.py141 """Add the directory 'dir' to the list 'dirlist' (after any relative
145 2) 'dir' actually exists, and is a directory.
186 """Return the directory of the current macOS SDK.
234 """Searches for the directory where a given file is located,
242 found in one of them, the resulting list will contain the directory.
246 # An SDK is a directory with the same structure as a real
391 raise ValueError("No source directory; cannot proceed.")
410 # files in Modules/ directory
655 # If the build directory didn't exist when setup.py was
837 # used for a library directory
[all...]
/third_party/skia/tools/viewer/
H A DViewer.cpp877 // directory in initSlides()
2812 // Make the resources/sksl/SlideName/ directory. in dumpShadersToResources()
2813 SkString directory = SkStringPrintf("%ssksl/%s", in dumpShadersToResources() local
2816 if (!sk_mkdir(directory.c_str())) { in dumpShadersToResources()
2817 SkDEBUGFAILF("Unable to create directory '%s'", directory.c_str()); in dumpShadersToResources()
2823 SkString vertPath = SkStringPrintf("%s/Vertex_%02d.vert", directory.c_str(), index); in dumpShadersToResources()
2833 SkString fragPath = SkStringPrintf("%s/Fragment_%02d.frag", directory.c_str(), index); in dumpShadersToResources()
/third_party/alsa-lib/src/
H A Dconf.c103 The prefix \c confdir: will reference the global configuration directory.
530 * Add a directory to the paths to search included files.
532 * param dir - Path of the directory to add. Allocated externally and need to
536 * The direcotry should be a subdiretory of top configuration directory
590 * \brief Returns the default top-level config directory
591 * \return The top-level config directory path string
593 * This function returns the string of the top-level config directory path.
805 /* directory to search included files */ in get_char_skip_comments()
831 /* file in the specified directory */ in get_char_skip_comments()
4136 SNDERR("cannot stat file/directory in config_file_load()
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/third_party/gn/src/gn/
H A Dninja_build_writer.cc65 // Use "." for the directory to generate. When Ninja runs the command it in GetSelfInvocationCommandLine()
66 // will have the build directory as the current one. Coding it explicitly in GetSelfInvocationCommandLine()
67 // will cause everything to get confused if the user renames the directory. in GetSelfInvocationCommandLine()
183 "Two or more toolchains write to the same directory:\n " + in GetDuplicateToolchainError()
500 directory). So you can use "ninja foo/bar" to compile "//foo/bar:bar".
507 Ninja the exact name of the output file relative to the build directory.
609 // executables in the root build directory with no extensions, so the names
611 // will have extensions, and executables may override the output directory to
616 // a different directory or using a different output name, and writing a
644 // Write the directory nam
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/third_party/python/Lib/
H A Dtrace.py104 # The '+ os.sep' is to ensure that d is a parent directory,
212 directory, otherwise it is included in the directory
606 'the module\'s directory. See also --coverdir, --file, '
653 help='Ignore files in the given directory '

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