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/third_party/mesa3d/src/gallium/drivers/r600/
H A Devergreen_compute.c1270 "width = %u, height = %u, depth = %u)\n", level, usage, in r600_compute_global_transfer_map()
1272 box->depth); in r600_compute_global_transfer_map()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkRayTracingUtil.hpp1056 deUint32 depth);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DTextureD3D.h91 // slices of their depth texures, so 3D textures ignore the layer parameter.
171 GLint creationLevels(GLsizei width, GLsizei height, GLsizei depth) const;
739 // Storing images as an array of single depth textures since D3D11 treats each array level of a
/third_party/skia/third_party/externals/swiftshader/include/GLES/
H A Dgl.h451 GL_API void GL_APIENTRY glClearDepthx (GLfixed depth);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_utils.h835 float getDepthValue() const { return mValues[kUnpackedDepthIndex].depthStencil.depth; } in getDepthValue()
918 // gl::IMPLEMENTATION_MAX_DRAW_BUFFERS and for depth/stencil = 1 each.
925 // Whether the depth/stencil attachment is using a read-only layout.
/third_party/skia/third_party/externals/spirv-cross/
H A Dspirv_parser.cpp603 type.image.depth = ops[3] == 1; in parse()
/third_party/skia/third_party/externals/opengl-registry/api/GLES/
H A Dgl.h451 GL_API void GL_APIENTRY glClearDepthx (GLfixed depth);
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
H A DTextureVk.cpp436 // between color and depth attachment usages.
448 // If the sampled texture is a depth/stencil texture, its image layout will be set in VulkanImageUsage()
449 // to DEPTH_STENCIL_READ_ONLY_OPTIMAL in order to support readonly depth/stencil in VulkanImageUsage()
486 // both depth and stencil aspects. Vulkan 1.0 supports readonly for both aspects too in VulkanImageLayout()
509 // The sampled image can be used as a readonly depth/stencil attachment at the same in VulkanImageLayout()
510 // time if it is a depth/stencil renderable format, so the image layout need to be in VulkanImageLayout()
991 // Base Vulkan doesn't support transitioning depth and stencil separately. We work around in TransitionUsageForPass()
1084 // Base Vulkan doesn't support transitioning depth and stencil separately. We work around in TransitionUsageAndGetResourceBarrier()
1224 clearDepthStencilValue[0].depth = fClearColor; in ClearTexture()
/third_party/python/Modules/
H A D_lzmamodule.c236 "pb", "mode", "nice_len", "mf", "depth", NULL}; in parse_filter_spec_lzma()
282 uint32_converter, &options->depth)) { in parse_filter_spec_lzma()
/third_party/rust/crates/rust-openssl/openssl-sys/src/handwritten/
H A Dssl.rs576 pub fn SSL_CTX_set_verify_depth(ctx: *mut SSL_CTX, depth: c_int); in SSL_CTX_set_verify_depth()
/third_party/skia/third_party/externals/angle2/src/common/spirv/
H A Dspirv_instruction_builder_autogen.h71 LiteralInteger depth,
H A Dspirv_instruction_parser_autogen.h81 LiteralInteger *depth,
/third_party/protobuf/ruby/ext/google/protobuf_c/
H A Dupb.c304 int depth; member
415 if (--d->depth < 0) decode_err(d); in decode_tosubmsg()
420 d->depth++; in decode_tosubmsg()
426 if (--d->depth < 0) decode_err(d); in decode_group()
430 d->depth++; in decode_group()
720 state.depth = 64; in upb_decode()
8102 int depth; member
8336 if (e->depth++ == 0) { in startmsg()
8346 if (--e->depth == 0) { in endmsg()
8501 e->depth in upb_pb_encoder_reset()
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/third_party/glfw/deps/glad/
H A Dgl.h1947 typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1952 typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth);
2001 typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
2004 typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
2499 typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
2500 typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
2509 typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
/third_party/skia/include/third_party/vulkan/vulkan/
H A Dvulkan_core.h2311 uint32_t depth; member
3364 float depth; member
10154 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysNV)(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth);
10216 uint32_t depth);
12548 uint32_t depth; member
12551 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth);
12567 uint32_t depth);
/kernel/linux/linux-5.10/net/ipv6/
H A Droute.c1466 WARN_ON_ONCE(!bucket->depth); in rt6_remove_exception()
1467 bucket->depth--; in rt6_remove_exception()
1714 bucket->depth++; in rt6_insert_exception()
1717 /* Randomize max depth to avoid some side channels attacks. */ in rt6_insert_exception()
1719 while (bucket->depth > max_depth) in rt6_insert_exception()
1759 WARN_ON_ONCE(!from && bucket->depth); in fib6_nh_flush_exceptions()
/kernel/linux/linux-6.6/net/ipv6/
H A Droute.c1465 WARN_ON_ONCE(!bucket->depth); in rt6_remove_exception()
1466 bucket->depth--; in rt6_remove_exception()
1713 bucket->depth++; in rt6_insert_exception()
1716 /* Randomize max depth to avoid some side channels attacks. */ in rt6_insert_exception()
1718 while (bucket->depth > max_depth) in rt6_insert_exception()
1758 WARN_ON_ONCE(!from && bucket->depth); in fib6_nh_flush_exceptions()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleTests.cpp107 // render first with only depth/stencil and then with color + depth/stencil
598 const std::vector<Vertex4RGBA> m_fullQuadVertices; //!< used by depth/stencil case
1643 << "layout (push_constant, std430) uniform PushConstantBlock { float depth; } pc;\n" in initPrograms()
1651 << " gl_Position = vec4(positions[gl_VertexIndex % 3], pc.depth, 1.0);\n" in initPrograms()
2025 // (the sample mask before the depth test) will only have
2084 TCU_THROW(NotSupportedError, "Required depth/stencil format is not supported");
2154 // For depth/stencil case the primitive is invisible and the surroundings are filled red.
2318 const deUint32 depth = noSampleshadingImage.getDepth();
2322 DE_ASSERT(depth
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H A DvktPipelineMultisampledRenderToSingleSampledTests.cpp271 //!< Color and depth/stencil attachments
323 // If no depth aspect, return the stencil view just to have something bound in the desc set in getResolvedDepthOnlyImageView()
330 // If no stencil aspect, return the depth view just to have something bound in the desc set in getResolvedStencilOnlyImageView()
516 VK_STENCIL_OP_INCREMENT_AND_CLAMP, // depth & stencil pass in makeGraphicsPipeline()
517 VK_STENCIL_OP_KEEP, // depth only fail in makeGraphicsPipeline()
523 // Enable depth write and test if needed in makeGraphicsPipeline()
709 // For the D32 depth formats, we specify the texture format directly as tcu::getEffectiveDepthStencilAccess assumes stencil data is interleaved. in logTestImages()
782 log << tcu::TestLog::Image("ErrorMask depth attachment", "Error mask depth attachment", tcu::getSubregion(verifyImageData, 0, 0, 3, wd.framebufferSize.x(), wd.framebufferSize.y(), 1)); in logVerifyImages()
1464 // Maximum 4 attachment references for color and 1 for depth in addSubpassDescription()
[all...]
/third_party/python/Lib/test/
H A Dtest_os.py1453 depth = 30
1455 p = os.path.join(base, *(['d']*depth))
1459 for i in range(depth + 1):
1467 for i in range(depth + 1):
1468 expected = (p, ['d'] if i < depth else [], [])
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineMultisampledRenderToSingleSampledTests.cpp269 //!< Color and depth/stencil attachments
321 // If no depth aspect, return the stencil view just to have something bound in the desc set in getResolvedDepthOnlyImageView()
328 // If no stencil aspect, return the depth view just to have something bound in the desc set in getResolvedStencilOnlyImageView()
512 VK_STENCIL_OP_INCREMENT_AND_CLAMP, // depth & stencil pass in makeGraphicsPipeline()
513 VK_STENCIL_OP_KEEP, // depth only fail in makeGraphicsPipeline()
519 // Enable depth write and test if needed in makeGraphicsPipeline()
705 // For the D32 depth formats, we specify the texture format directly as tcu::getEffectiveDepthStencilAccess assumes stencil data is interleaved. in logTestImages()
778 log << tcu::TestLog::Image("ErrorMask depth attachment", "Error mask depth attachment", tcu::getSubregion(verifyImageData, 0, 0, 3, wd.framebufferSize.x(), wd.framebufferSize.y(), 1)); in logVerifyImages()
1452 // Maximum 4 attachment references for color and 1 for depth in addSubpassDescription()
[all...]
/kernel/linux/linux-5.10/net/packet/
H A Daf_packet.c1893 int depth; in packet_parse_headers() local
1904 vlan_get_protocol_and_depth(skb, skb->protocol, &depth) != 0) in packet_parse_headers()
1905 skb_set_network_header(skb, depth); in packet_parse_headers()
/kernel/linux/linux-6.6/drivers/staging/media/atomisp/pci/
H A Datomisp_cmd.c3660 bytes = BITS_TO_BYTES(br_fmt->depth * width); in atomisp_fill_pix_format()
4166 pix->bytesperline * 8 / format->depth, in atomisp_set_fmt_to_isp()
4171 pix->bytesperline * 8 / format->depth, in atomisp_set_fmt_to_isp()
/kernel/linux/linux-6.6/net/packet/
H A Daf_packet.c1930 int depth; in packet_parse_headers() local
1941 vlan_get_protocol_and_depth(skb, skb->protocol, &depth) != 0) in packet_parse_headers()
1942 skb_set_network_header(skb, depth); in packet_parse_headers()
/third_party/ffmpeg/libavutil/
H A Dhwcontext_vulkan.c2071 .extent.depth = 1, in create_frame()
2698 .extent.depth = 1, in vulkan_map_from_drm_frame_desc()
2993 CUarray_format cufmt = desc->comp[0].depth > 8 ? CU_AD_FORMAT_UNSIGNED_INT16 : in vulkan_export_to_cuda()

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