/third_party/mesa3d/src/gallium/drivers/r600/ |
H A D | evergreen_compute.c | 1270 "width = %u, height = %u, depth = %u)\n", level, usage, in r600_compute_global_transfer_map() 1272 box->depth); in r600_compute_global_transfer_map()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkRayTracingUtil.hpp | 1056 deUint32 depth);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | TextureD3D.h | 91 // slices of their depth texures, so 3D textures ignore the layer parameter. 171 GLint creationLevels(GLsizei width, GLsizei height, GLsizei depth) const; 739 // Storing images as an array of single depth textures since D3D11 treats each array level of a
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/third_party/skia/third_party/externals/swiftshader/include/GLES/ |
H A D | gl.h | 451 GL_API void GL_APIENTRY glClearDepthx (GLfixed depth);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | vk_utils.h | 835 float getDepthValue() const { return mValues[kUnpackedDepthIndex].depthStencil.depth; } in getDepthValue() 918 // gl::IMPLEMENTATION_MAX_DRAW_BUFFERS and for depth/stencil = 1 each. 925 // Whether the depth/stencil attachment is using a read-only layout.
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/third_party/skia/third_party/externals/spirv-cross/ |
H A D | spirv_parser.cpp | 603 type.image.depth = ops[3] == 1; in parse()
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/third_party/skia/third_party/externals/opengl-registry/api/GLES/ |
H A D | gl.h | 451 GL_API void GL_APIENTRY glClearDepthx (GLfixed depth);
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
H A D | TextureVk.cpp | 436 // between color and depth attachment usages. 448 // If the sampled texture is a depth/stencil texture, its image layout will be set in VulkanImageUsage() 449 // to DEPTH_STENCIL_READ_ONLY_OPTIMAL in order to support readonly depth/stencil in VulkanImageUsage() 486 // both depth and stencil aspects. Vulkan 1.0 supports readonly for both aspects too in VulkanImageLayout() 509 // The sampled image can be used as a readonly depth/stencil attachment at the same in VulkanImageLayout() 510 // time if it is a depth/stencil renderable format, so the image layout need to be in VulkanImageLayout() 991 // Base Vulkan doesn't support transitioning depth and stencil separately. We work around in TransitionUsageForPass() 1084 // Base Vulkan doesn't support transitioning depth and stencil separately. We work around in TransitionUsageAndGetResourceBarrier() 1224 clearDepthStencilValue[0].depth = fClearColor; in ClearTexture()
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/third_party/python/Modules/ |
H A D | _lzmamodule.c | 236 "pb", "mode", "nice_len", "mf", "depth", NULL}; in parse_filter_spec_lzma() 282 uint32_converter, &options->depth)) { in parse_filter_spec_lzma()
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/third_party/rust/crates/rust-openssl/openssl-sys/src/handwritten/ |
H A D | ssl.rs | 576 pub fn SSL_CTX_set_verify_depth(ctx: *mut SSL_CTX, depth: c_int); in SSL_CTX_set_verify_depth()
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/third_party/skia/third_party/externals/angle2/src/common/spirv/ |
H A D | spirv_instruction_builder_autogen.h | 71 LiteralInteger depth,
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H A D | spirv_instruction_parser_autogen.h | 81 LiteralInteger *depth,
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/third_party/protobuf/ruby/ext/google/protobuf_c/ |
H A D | upb.c | 304 int depth; member 415 if (--d->depth < 0) decode_err(d); in decode_tosubmsg() 420 d->depth++; in decode_tosubmsg() 426 if (--d->depth < 0) decode_err(d); in decode_group() 430 d->depth++; in decode_group() 720 state.depth = 64; in upb_decode() 8102 int depth; member 8336 if (e->depth++ == 0) { in startmsg() 8346 if (--e->depth == 0) { in endmsg() 8501 e->depth in upb_pb_encoder_reset() [all...] |
/third_party/glfw/deps/glad/ |
H A D | gl.h | 1947 typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1952 typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth); 2001 typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); 2004 typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); 2499 typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); 2500 typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 2509 typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
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/third_party/skia/include/third_party/vulkan/vulkan/ |
H A D | vulkan_core.h | 2311 uint32_t depth; member 3364 float depth; member 10154 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysNV)(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth); 10216 uint32_t depth); 12548 uint32_t depth; member 12551 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth); 12567 uint32_t depth);
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/kernel/linux/linux-5.10/net/ipv6/ |
H A D | route.c | 1466 WARN_ON_ONCE(!bucket->depth); in rt6_remove_exception() 1467 bucket->depth--; in rt6_remove_exception() 1714 bucket->depth++; in rt6_insert_exception() 1717 /* Randomize max depth to avoid some side channels attacks. */ in rt6_insert_exception() 1719 while (bucket->depth > max_depth) in rt6_insert_exception() 1759 WARN_ON_ONCE(!from && bucket->depth); in fib6_nh_flush_exceptions()
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/kernel/linux/linux-6.6/net/ipv6/ |
H A D | route.c | 1465 WARN_ON_ONCE(!bucket->depth); in rt6_remove_exception() 1466 bucket->depth--; in rt6_remove_exception() 1713 bucket->depth++; in rt6_insert_exception() 1716 /* Randomize max depth to avoid some side channels attacks. */ in rt6_insert_exception() 1718 while (bucket->depth > max_depth) in rt6_insert_exception() 1758 WARN_ON_ONCE(!from && bucket->depth); in fib6_nh_flush_exceptions()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineMultisampleTests.cpp | 107 // render first with only depth/stencil and then with color + depth/stencil 598 const std::vector<Vertex4RGBA> m_fullQuadVertices; //!< used by depth/stencil case 1643 << "layout (push_constant, std430) uniform PushConstantBlock { float depth; } pc;\n" in initPrograms() 1651 << " gl_Position = vec4(positions[gl_VertexIndex % 3], pc.depth, 1.0);\n" in initPrograms() 2025 // (the sample mask before the depth test) will only have 2084 TCU_THROW(NotSupportedError, "Required depth/stencil format is not supported"); 2154 // For depth/stencil case the primitive is invisible and the surroundings are filled red. 2318 const deUint32 depth = noSampleshadingImage.getDepth(); 2322 DE_ASSERT(depth [all...] |
H A D | vktPipelineMultisampledRenderToSingleSampledTests.cpp | 271 //!< Color and depth/stencil attachments 323 // If no depth aspect, return the stencil view just to have something bound in the desc set in getResolvedDepthOnlyImageView() 330 // If no stencil aspect, return the depth view just to have something bound in the desc set in getResolvedStencilOnlyImageView() 516 VK_STENCIL_OP_INCREMENT_AND_CLAMP, // depth & stencil pass in makeGraphicsPipeline() 517 VK_STENCIL_OP_KEEP, // depth only fail in makeGraphicsPipeline() 523 // Enable depth write and test if needed in makeGraphicsPipeline() 709 // For the D32 depth formats, we specify the texture format directly as tcu::getEffectiveDepthStencilAccess assumes stencil data is interleaved. in logTestImages() 782 log << tcu::TestLog::Image("ErrorMask depth attachment", "Error mask depth attachment", tcu::getSubregion(verifyImageData, 0, 0, 3, wd.framebufferSize.x(), wd.framebufferSize.y(), 1)); in logVerifyImages() 1464 // Maximum 4 attachment references for color and 1 for depth in addSubpassDescription() [all...] |
/third_party/python/Lib/test/ |
H A D | test_os.py | 1453 depth = 30 1455 p = os.path.join(base, *(['d']*depth)) 1459 for i in range(depth + 1): 1467 for i in range(depth + 1): 1468 expected = (p, ['d'] if i < depth else [], [])
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineMultisampledRenderToSingleSampledTests.cpp | 269 //!< Color and depth/stencil attachments 321 // If no depth aspect, return the stencil view just to have something bound in the desc set in getResolvedDepthOnlyImageView() 328 // If no stencil aspect, return the depth view just to have something bound in the desc set in getResolvedStencilOnlyImageView() 512 VK_STENCIL_OP_INCREMENT_AND_CLAMP, // depth & stencil pass in makeGraphicsPipeline() 513 VK_STENCIL_OP_KEEP, // depth only fail in makeGraphicsPipeline() 519 // Enable depth write and test if needed in makeGraphicsPipeline() 705 // For the D32 depth formats, we specify the texture format directly as tcu::getEffectiveDepthStencilAccess assumes stencil data is interleaved. in logTestImages() 778 log << tcu::TestLog::Image("ErrorMask depth attachment", "Error mask depth attachment", tcu::getSubregion(verifyImageData, 0, 0, 3, wd.framebufferSize.x(), wd.framebufferSize.y(), 1)); in logVerifyImages() 1452 // Maximum 4 attachment references for color and 1 for depth in addSubpassDescription() [all...] |
/kernel/linux/linux-5.10/net/packet/ |
H A D | af_packet.c | 1893 int depth; in packet_parse_headers() local 1904 vlan_get_protocol_and_depth(skb, skb->protocol, &depth) != 0) in packet_parse_headers() 1905 skb_set_network_header(skb, depth); in packet_parse_headers()
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/kernel/linux/linux-6.6/drivers/staging/media/atomisp/pci/ |
H A D | atomisp_cmd.c | 3660 bytes = BITS_TO_BYTES(br_fmt->depth * width); in atomisp_fill_pix_format() 4166 pix->bytesperline * 8 / format->depth, in atomisp_set_fmt_to_isp() 4171 pix->bytesperline * 8 / format->depth, in atomisp_set_fmt_to_isp()
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/kernel/linux/linux-6.6/net/packet/ |
H A D | af_packet.c | 1930 int depth; in packet_parse_headers() local 1941 vlan_get_protocol_and_depth(skb, skb->protocol, &depth) != 0) in packet_parse_headers() 1942 skb_set_network_header(skb, depth); in packet_parse_headers()
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/third_party/ffmpeg/libavutil/ |
H A D | hwcontext_vulkan.c | 2071 .extent.depth = 1, in create_frame() 2698 .extent.depth = 1, in vulkan_map_from_drm_frame_desc() 2993 CUarray_format cufmt = desc->comp[0].depth > 8 ? CU_AD_FORMAT_UNSIGNED_INT16 : in vulkan_export_to_cuda()
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