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/kernel/linux/linux-6.6/drivers/s390/crypto/
H A Dap_bus.c1805 int rc, dom, depth, type, ml; in ap_scan_domains() local
1833 rc = ap_queue_info(qid, &type, &func, &depth, in ap_scan_domains()
1961 int rc, dom, depth, type, comp_type, ml; in ap_scan_adapter() local
1995 if (ap_queue_info(qid, &type, &func, &depth, in ap_scan_adapter()
2076 ac = ap_card_create(ap, depth, type, comp_type, func, ml); in ap_scan_adapter()
/kernel/linux/linux-6.6/kernel/
H A Dresource.c114 int depth; in r_show() local
116 for (depth = 0, p = r; depth < MAX_IORES_LEVEL; depth++, p = p->parent) in r_show()
128 depth * 2, "", in r_show()
/third_party/ffmpeg/libavfilter/
H A Dvf_paletteuse.c512 int depth) in disp_node()
523 depth*INDENT, ' ', node->palette_id, in disp_node()
531 av_bprintf(buf, "%*cnode%d -> node%d\n", depth*INDENT, ' ', in disp_node()
533 if (node->left_id != -1) disp_node(buf, map, node_id, node->left_id, depth + 1); in disp_node()
534 if (node->right_id != -1) disp_node(buf, map, node_id, node->right_id, depth + 1); in disp_node()
509 disp_node(AVBPrint *buf, const struct color_node *map, int parent_id, int node_id, int depth) disp_node() argument
/third_party/backends/backend/
H A Dagfafocus.c1693 s->bpp = s->params.depth = 1; in sane_get_parameters()
1719 s->params.depth = 8; in sane_get_parameters()
1729 s->bpp = s->params.depth = 8; in sane_get_parameters()
1739 s->params.depth = 8; in sane_get_parameters()
1749 s->bpp = s->params.depth = 8; in sane_get_parameters()
1757 (s->params.pixels_per_line + (8 - s->params.depth)) in sane_get_parameters()
1758 / (8 / s->params.depth);*/ in sane_get_parameters()
H A Dmustek_usb.c139 s->params.depth = 1; in calc_parameters()
146 s->params.depth = 8; in calc_parameters()
153 s->params.depth = 8; in calc_parameters()
214 s->params.bytes_per_line = s->params.pixels_per_line * s->params.depth / 8 in calc_parameters()
223 s->params.pixels_per_line, s->params.lines, 1 << s->params.depth); in calc_parameters()
H A Du12.c1512 s->params.depth = mp[s->val[OPT_MODE].w].depth; in sane_get_parameters()
1514 s->params.depth = 8; in sane_get_parameters()
1525 if (s->params.depth == 1) in sane_get_parameters()
1529 s->params.depth / 8; in sane_get_parameters()
H A Dnet.c121 static int depth; /* bits per pixel */ variable
128 /* This variable is only needed, if the depth is 16bit/channel and
137 /* This variable is only needed, if the depth is 16bit/channel and
1865 depth = reply.params.depth;
2148 if ((depth == 16) && (server_big_endian != client_big_endian))
2250 /* Check whether we are scanning with a depth of 16 bits/pixel and whether
2255 if ((depth == 16) && (server_big_endian != client_big_endian))
H A Dsnapscan.c1133 p->depth = 1; in sane_get_parameters()
1135 p->depth = 16; in sane_get_parameters()
1137 p->depth = 8; in sane_get_parameters()
1139 p->depth = pss->val[OPT_BIT_DEPTH].w; in sane_get_parameters()
1141 DBG (DL_DATA_TRACE, "%s: depth = %ld\n", me, (long) p->depth); in sane_get_parameters()
2560 * Have replaced the bit depth option with a mode option; various
/third_party/FreeBSD/sys/dev/usb/
H A Dusb_device.c1465 struct usb_device *parent_hub, uint8_t depth, uint8_t port_index, in usb_alloc_device()
1480 DPRINTF("parent_dev=%p, bus=%p, parent_hub=%p, depth=%u, " in usb_alloc_device()
1482 parent_dev, bus, parent_hub, depth, port_index, port_no, in usb_alloc_device()
1503 if (depth > 0x10) { in usb_alloc_device()
1505 "Invalid device depth\n"); in usb_alloc_device()
1534 udev->depth = depth; in usb_alloc_device()
1464 usb_alloc_device(device_t parent_dev, struct usb_bus *bus, struct usb_device *parent_hub, uint8_t depth, uint8_t port_index, uint8_t port_no, enum usb_dev_speed speed, enum usb_hc_mode mode) usb_alloc_device() argument
/third_party/libdrm/
H A Dxf86drmMode.c259 drm_public int drmModeAddFB(int fd, uint32_t width, uint32_t height, uint8_t depth, in drmModeAddFB() argument
271 f.depth = depth; in drmModeAddFB()
343 r->depth = info.depth; in drmModeGetFB()
/third_party/node/deps/v8/src/compiler/
H A Djs-operator.h339 ContextAccess(size_t depth, size_t index, bool immutable);
341 size_t depth() const { return depth_; } in depth() function in v8::internal::compiler::final
1053 const Operator* HasContextExtension(size_t depth);
1054 const Operator* LoadContext(size_t depth, size_t index, bool immutable);
1055 const Operator* StoreContext(size_t depth, size_t index);
H A Dscheduler.cc764 int Push(int depth, BasicBlock* child, int unvisited) { in Push() argument
766 stack_[depth].block = child; in Push()
767 stack_[depth].index = 0; in Push()
769 return depth + 1; in Push()
771 return depth; in Push()
975 TRACE("id:%d is a loop header, increment loop depth to %d\n", in ComputeAndInsertSpecialRPO()
982 TRACE("id:%d is not in a loop (depth == %d)\n", current->id().ToInt(), in ComputeAndInsertSpecialRPO()
985 TRACE("id:%d has loop header id:%d, (depth == %d)\n", in ComputeAndInsertSpecialRPO()
1075 os << " depth: " << block->loop_depth(); in PrintRPO()
1119 // Check loop depth o in VerifySpecialRPO()
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/third_party/mesa3d/src/gallium/drivers/freedreno/
H A Dfreedreno_resource.c405 box->width, box->height, box->depth);
493 set_box(box.depth, u_minify(prsc->depth0, l));
513 set_box(box.depth, 1);
592 /* for array textures, box->depth is the array_size, otherwise
593 * for 3d textures, it is the depth:
598 tmpl.array_size = box->depth;
602 tmpl.depth0 = box->depth;
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingBufferDeviceAddressTests.cpp114 deUint32 depth; member
272 if (curDepth != m_data.depth) in checkBuffer()
352 if (curDepth != m_data.depth) in fillBuffer()
693 for (deUint32 d = 0; d < m_data.depth; ++d) in iterate()
923 1u // deUint32 depth; in iterate()
1693 depthCases[depthNdx].count, // deUint32 depth; in createBufferDeviceAddressTests()
1704 if (c.set != 3 && (c.depth == 3 || c.layout != LAYOUT_STD140)) in createBufferDeviceAddressTests()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
H A DvktImageDepthStencilDescriptorTests.cpp22 * \brief Tests using depth/stencil images as descriptors.
91 // Note: we will not be using separate depth/stencil layouts. There's a separate group of tests for that. in layoutExtension()
109 RW = 2, // This always means a normal read/write depth/stencil attachment (NOT a storage image).
167 // We cannot access depth/stencil images both as a depth/stencil attachment and an input attachment at the same time if they have
213 AspectAccess depthAccess; // Type of access that will be used for depth (must be legal).
216 tcu::Maybe<ROAccessVec> depthROAccesses; // Types of read-only accesses for depth (used when depthAccess is RO).
224 // Does this case need a depth/stencil attachment?
227 // Does this case use the depth aspect as an input attachment?
236 // Does this case need a depth/stenci
374 float depth; global() member
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H A DvktMeshShaderSmokeTestsEXT.cpp628 const tcu::IVec3 imageDim (static_cast<int>(colorBufferExtent.width), static_cast<int>(colorBufferExtent.height), static_cast<int>(colorBufferExtent.depth)); in iterate()
912 const tcu::IVec3 imageDim (static_cast<int>(colorBufferExtent.width), static_cast<int>(colorBufferExtent.height), static_cast<int>(colorBufferExtent.depth)); in testFullscreenGradient()
1047 float depth; member
1154 << " float depth;\n" // Triangle depth (allows painting the background with a different color). in initPrograms()
1173 << " gl_MeshVerticesEXT[gl_LocalInvocationIndex].gl_Position = vec4(proportion, 1.0 - proportion, pc.depth, 1.0);\n" in initPrograms()
1194 << " gl_MeshVerticesEXT[localVertexIndices.x].gl_Position = vec4(vertex.coords[globalVertexIndices.x], pc.depth, 1.0);\n" in initPrograms()
1195 << " gl_MeshVerticesEXT[localVertexIndices.y].gl_Position = vec4(vertex.coords[globalVertexIndices.y], pc.depth, 1.0);\n" in initPrograms()
1196 << " gl_MeshVerticesEXT[localVertexIndices.z].gl_Position = vec4(vertex.coords[globalVertexIndices.z], pc.depth, 1.0);\n" in initPrograms()
1227 const tcu::IVec3 iExtent (static_cast<int>(fbExtent.width), static_cast<int>(fbExtent.height), static_cast<int>(fbExtent.depth)); in iterate()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineColorWriteEnableTests.cpp123 float depth; member
136 , depth (depth_) in MeshParams()
288 // Check color image format support (depth/stencil will be chosen at runtime). in checkSupport()
402 // Choose depth/stencil format. in iterate()
417 TCU_THROW(NotSupportedError, "Required depth/stencil image features not supported"); in iterate()
418 log << tcu::TestLog::Message << "Chosen depth/stencil format: " << dsFormat << tcu::TestLog::EndMessage; in iterate()
425 // Create color and depth/stencil images. in iterate()
913 m_testConfig.meshParams.depth, // float meshDepth; in iterate()
1006 logErrors(log, "Depth", "Result depth image and error mask", depthAccess, depthErrorAccess); in iterate()
1083 config.meshParams.depth in AddSingleTestCaseStatic()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/
H A DvktShaderObjectRenderingTests.cpp773 const float depth = depthAccess.getPixDepth(i, j); in iterate() local
776 if (deFloatAbs(depth - 0.5f) > depthEpsilon) in iterate()
778 log << tcu::TestLog::Message << "Depth at (" << i << ", " << j << ") is expected to be 0.5, but was (" << depth << ")" << tcu::TestLog::EndMessage; in iterate()
784 if (deFloatAbs(depth - 1.0f) > depthEpsilon) in iterate()
786 log << tcu::TestLog::Message << "Color at (" << i << ", " << j << ") is expected to be 0.0, but was (" << depth << ")" << tcu::TestLog::EndMessage; in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/
H A DvktBindingBufferDeviceAddressTests.cpp114 deUint32 depth; member
272 if (curDepth != m_data.depth) in checkBuffer()
352 if (curDepth != m_data.depth) in fillBuffer()
693 for (deUint32 d = 0; d < m_data.depth; ++d) in iterate()
923 1u // deUint32 depth; in iterate()
1681 depthCases[depthNdx].count, // deUint32 depth; in createBufferDeviceAddressTests()
1692 if (c.set != 3 && (c.depth == 3 || c.layout != LAYOUT_STD140)) in createBufferDeviceAddressTests()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageDepthStencilDescriptorTests.cpp22 * \brief Tests using depth/stencil images as descriptors.
91 // Note: we will not be using separate depth/stencil layouts. There's a separate group of tests for that. in layoutExtension()
109 RW = 2, // This always means a normal read/write depth/stencil attachment (NOT a storage image).
167 // We cannot access depth/stencil images both as a depth/stencil attachment and an input attachment at the same time if they have
213 AspectAccess depthAccess; // Type of access that will be used for depth (must be legal).
216 tcu::Maybe<ROAccessVec> depthROAccesses; // Types of read-only accesses for depth (used when depthAccess is RO).
224 // Does this case need a depth/stencil attachment?
227 // Does this case use the depth aspect as an input attachment?
236 // Does this case need a depth/stenci
374 float depth; global() member
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A Drenderer11_utils.cpp1662 // D3D11 cannot support reading depth texture as a luminance texture. in GenerateCaps()
1666 // readPixels on depth & stencil not working with D3D11 backend. in GenerateCaps()
1690 // D3D11 has no concept of separate masks and refs for front and back faces in the depth stencil in GenerateCaps()
2183 GLuint depth, in GenerateInitialTextureData()
2196 CheckedSize maxImageSize = depthPitch * CheckedSize(depth); in GenerateInitialTextureData()
2205 d3dFormatInfo.dataInitializerFunction(width, height, depth, scratchBuffer->data(), in GenerateInitialTextureData()
2482 // depth stencil texture. This is not allowed until feature level 10.1 but since it is not in InitializeFeatures()
2551 mExtents.depth = 1; in initDesc()
2560 mExtents.depth = static_cast<int>(desc3D.Depth); in initDesc()
2177 GenerateInitialTextureData( const gl::Context *context, GLint internalFormat, const Renderer11DeviceCaps &renderer11DeviceCaps, GLuint width, GLuint height, GLuint depth, GLuint mipLevels, gl::TexLevelArray<D3D11_SUBRESOURCE_DATA> *outSubresourceData) GenerateInitialTextureData() argument
/third_party/skia/third_party/externals/spirv-tools/source/val/
H A Dvalidate_image.cpp83 uint32_t depth = 0; member
113 info->depth = inst->word(4); in GetImageTypeInfo()
811 if (info.depth > 2) { in ValidateTypeImage()
813 << "Invalid Depth " << info.depth << " (must be 0, 1 or 2)"; in ValidateTypeImage()
1541 // In OpenCL, a read from a depth image returns a scalar float. In other in ValidateImageRead()
1545 // The builtins for reading depth images are: in ValidateImageRead()
1548 if (info.depth) { in ValidateImageRead()
1552 << " from a depth image read to result in a scalar float value"; in ValidateImageRead()
/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_1_autogen.h42 ANGLE_EXPORT void GL_APIENTRY GL_ClearDepth(GLdouble depth);
520 GLsizei depth,
532 GLsizei depth,
560 GLsizei depth,
587 GLsizei depth,
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_3_2_autogen.cpp1290 GLsizei depth, in GL_TexStorage3DMultisample()
1296 "depth = %d, fixedsamplelocations = %s", in GL_TexStorage3DMultisample()
1298 GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height, depth, in GL_TexStorage3DMultisample()
1309 depth, fixedsamplelocations)); in GL_TexStorage3DMultisample()
1313 depth, fixedsamplelocations); in GL_TexStorage3DMultisample()
1316 internalformat, width, height, depth, fixedsamplelocations); in GL_TexStorage3DMultisample()
1285 GL_TexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisample() argument
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/val/
H A Dvalidate_image.cpp83 uint32_t depth = 0; member
113 info->depth = inst->word(4); in GetImageTypeInfo()
811 if (info.depth > 2) { in ValidateTypeImage()
813 << "Invalid Depth " << info.depth << " (must be 0, 1 or 2)"; in ValidateTypeImage()
1541 // In OpenCL, a read from a depth image returns a scalar float. In other in ValidateImageRead()
1545 // The builtins for reading depth images are: in ValidateImageRead()
1548 if (info.depth) { in ValidateImageRead()
1552 << " from a depth image read to result in a scalar float value"; in ValidateImageRead()

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