/kernel/linux/linux-5.10/arch/sh/kernel/ |
H A D | return_address.c | 14 void *return_address(unsigned int depth) in return_address() argument 20 for (i = 0, frame = NULL, ra = 0; i <= depth; i++) { in return_address() 38 /* Failed to unwind the stack to the specified depth. */ in return_address() 39 WARN_ON(i != depth + 1); in return_address() 49 void *return_address(unsigned int depth) in return_address() argument
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/kernel/linux/linux-6.6/arch/sh/kernel/ |
H A D | return_address.c | 14 void *return_address(unsigned int depth) in return_address() argument 20 for (i = 0, frame = NULL, ra = 0; i <= depth; i++) { in return_address() 38 /* Failed to unwind the stack to the specified depth. */ in return_address() 39 WARN_ON(i != depth + 1); in return_address() 49 void *return_address(unsigned int depth) in return_address() argument
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_resource.c | 42 unsigned depth = res->depth0; in util_resource_size() local 53 slices = depth; in util_resource_size() 62 depth = u_minify(depth, 1); in util_resource_size()
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_texture.c | 160 GLsizei width, GLsizei height, GLint depth, in create_dst_texture() 167 /* create the destination texture of size (width X height X depth) */ in create_dst_texture() 174 st_gl_texture_dims_to_pipe_dims(gl_target, width, height, depth, in create_dst_texture() 184 GLsizei width, GLsizei height, GLint depth, in copy_to_staging_dest() 203 0, 0, 0, width, height, depth, &tex_xfer); in copy_to_staging_dest() 218 for (slice = 0; slice < depth; slice++) { in copy_to_staging_dest() 254 for (slice = 0; slice < depth; slice++) { in copy_to_staging_dest() 676 GLuint width, GLuint height, GLuint depth, GLuint level, in guess_base_level_size() 681 assert(depth >= 1); in guess_base_level_size() 715 if (width == 1 || height == 1 || depth in guess_base_level_size() 158 create_dst_texture(struct gl_context *ctx, enum pipe_format dst_format, enum pipe_texture_target pipe_target, GLsizei width, GLsizei height, GLint depth, GLenum gl_target, unsigned bind) create_dst_texture() argument 182 copy_to_staging_dest(struct gl_context * ctx, struct pipe_resource *dst, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, void * pixels, struct gl_texture_image *texImage) copy_to_staging_dest() argument 675 guess_base_level_size(GLenum target, GLuint width, GLuint height, GLuint depth, GLuint level, GLuint *width0, GLuint *height0, GLuint *depth0) guess_base_level_size() argument 827 GLuint lastLevel, width, height, depth; guess_and_alloc_texture() local 931 GLuint depth = texImage->Depth; st_AllocTextureImageBuffer() local 1587 try_pbo_upload(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage, GLenum format, GLenum type, enum pipe_format dst_format, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, const void *pixels, const struct gl_pixelstore_attrib *unpack) try_pbo_upload() argument 1702 try_pbo_download(struct st_context *st, struct gl_texture_image *texImage, enum pipe_format src_format, enum pipe_format dst_format, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, const struct gl_pixelstore_attrib *pack, void *pixels) try_pbo_download() argument 1879 st_TexSubImage(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *unpack) st_TexSubImage() argument 2402 st_GetTexSubImage(struct gl_context * ctx, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, void * pixels, struct gl_texture_image *texImage) st_GetTexSubImage() argument 2963 uint16_t height, depth; st_finalize_texture() local 3073 GLuint depth; st_finalize_texture() local 3175 st_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth, struct gl_memory_object *memObj, GLuint64 offset) st_texture_storage() argument 3297 st_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) st_AllocTextureStorage() argument 3309 st_TestProxyTexImage(struct gl_context *ctx, GLenum target, GLuint numLevels, GLint level, mesa_format format, GLuint numSamples, GLint width, GLint height, GLint depth) st_TestProxyTexImage() argument 3455 st_ClearTexSubImage(struct gl_context *ctx, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, const void *clearValue) st_ClearTexSubImage() argument 3511 st_SetTextureStorageForMemoryObject(struct gl_context *ctx, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth, GLuint64 offset) st_SetTextureStorageForMemoryObject() argument 3540 st_TexturePageCommitment(struct gl_context *ctx, struct gl_texture_object *tex_obj, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, bool commit) st_TexturePageCommitment() argument [all...] |
H A D | st_cb_texture.h | 73 GLint width, GLint height, GLint depth, 90 GLsizei width, GLsizei height, GLint depth, 101 GLsizei height, GLsizei depth); 105 GLint width, GLint height, GLint depth); 112 GLsizei width, GLsizei height, GLsizei depth, 118 GLsizei height, GLsizei depth, 127 int width, int height, int depth, bool commit);
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/kernel/liteos_a/kernel/base/mp/ |
H A D | los_lockdep.c | 273 INT32 depth; in OsLockDepCheckOut() local 294 depth = lockDep->lockDepth; in OsLockDepCheckOut() 297 while (--depth >= 0) { in OsLockDepCheckOut() 298 if (heldlocks[depth].lockPtr == lock) { in OsLockDepCheckOut() 303 LOS_ASSERT(depth >= 0); in OsLockDepCheckOut() 306 heldlocks[depth].holdTime = OsLockDepGetCycles() - heldlocks[depth].holdTime; in OsLockDepCheckOut() 309 while (depth < lockDep->lockDepth - 1) { in OsLockDepCheckOut() 310 lockDep->heldLocks[depth] = lockDep->heldLocks[depth in OsLockDepCheckOut() [all...] |
/third_party/cups-filters/cupsfilters/ |
H A D | image-bmp.c | 63 depth, /* Depth of image (bits) */ in _cupsImageReadBMP() local 112 depth = read_word(fp); in _cupsImageReadBMP() 122 (depth != 1 && depth != 4 && depth != 8 && depth != 24)) in _cupsImageReadBMP() 125 img->xsize, img->ysize, depth); in _cupsImageReadBMP() 148 fprintf(stderr, "info_size = %d, xsize = %d, ysize = %d, planes = %d, depth = %d\n", in _cupsImageReadBMP() 149 info_size, img->xsize, img->ysize, planes, depth); in _cupsImageReadBMP() 163 if (colors_used == 0 && depth < in _cupsImageReadBMP() [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | pbo.c | 57 * \param depth depth of image to read/write 68 GLsizei width, GLsizei height, GLsizei depth, in _mesa_validate_pbo_access() 108 if (width == 0 || height == 0 || depth == 0) in _mesa_validate_pbo_access() 117 format, type, depth-1, height-1, width); in _mesa_validate_pbo_access() 180 GLsizei width, GLsizei height, GLsizei depth, in _mesa_validate_pbo_source() 187 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, in _mesa_validate_pbo_source() 261 GLsizei width, GLsizei height, GLsizei depth, in _mesa_map_validate_pbo_source() 267 width, height, depth, format, type, in _mesa_map_validate_pbo_source() 339 GLsizei width, GLsizei height, GLsizei depth, in _mesa_map_validate_pbo_dest() 66 _mesa_validate_pbo_access(GLuint dimensions, const struct gl_pixelstore_attrib *pack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, const GLvoid *ptr) _mesa_validate_pbo_access() argument 178 _mesa_validate_pbo_source(struct gl_context *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, const GLvoid *ptr, const char *where) _mesa_validate_pbo_source() argument 258 _mesa_map_validate_pbo_source(struct gl_context *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, const GLvoid *ptr, const char *where) _mesa_map_validate_pbo_source() argument 336 _mesa_map_validate_pbo_dest(struct gl_context *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, GLvoid *ptr, const char *where) _mesa_map_validate_pbo_dest() argument 395 _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *unpack, const char *funcName) _mesa_validate_pbo_teximage() argument [all...] |
/third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
H A D | fd4_image.c | 53 uint32_t depth; member 100 img->depth = 0; in translate_image() 124 img->depth = 1; in translate_image() 129 img->depth = layers; in translate_image() 134 img->depth = layers; in translate_image() 138 img->depth = u_minify(prsc->depth0, lvl); in translate_image() 139 if (layers == 1 && img->depth > 1) { in translate_image() 141 img->depth = 1; in translate_image() 148 img->depth = 0; in translate_image() 175 OUT_RING(ring, A4XX_TEX_CONST_3_DEPTH(img->depth) | in emit_image_tex() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | RenderTarget11.cpp | 185 GLenum GetSurfaceRTFormat(bool depth, SwapChain11 *swapChain) in GetSurfaceRTFormat() argument 187 return (depth ? swapChain->getDepthBufferInternalFormat() in GetSurfaceRTFormat() 191 const d3d11::Format &GetSurfaceFormatSet(bool depth, SwapChain11 *swapChain, Renderer11 *renderer) in GetSurfaceFormatSet() argument 193 return d3d11::Format::Get(GetSurfaceRTFormat(depth, swapChain), in GetSurfaceFormatSet() 211 GLsizei depth, in TextureRenderTarget11() 216 mDepth(depth), in TextureRenderTarget11() 240 GLsizei depth, in TextureRenderTarget11() 245 mDepth(depth), in TextureRenderTarget11() 323 bool depth) in SurfaceRenderTarget11() 324 : RenderTarget11(GetSurfaceFormatSet(depth, swapChai in SurfaceRenderTarget11() 203 TextureRenderTarget11(d3d11::RenderTargetView &&rtv, const TextureHelper11 &resource, const d3d11::SharedSRV &srv, const d3d11::SharedSRV &blitSRV, GLenum internalFormat, const d3d11::Format &formatSet, GLsizei width, GLsizei height, GLsizei depth, GLsizei samples) TextureRenderTarget11() argument 233 TextureRenderTarget11(d3d11::DepthStencilView &&dsv, const TextureHelper11 &resource, const d3d11::SharedSRV &srv, GLenum internalFormat, const d3d11::Format &formatSet, GLsizei width, GLsizei height, GLsizei depth, GLsizei samples) TextureRenderTarget11() argument 321 SurfaceRenderTarget11(SwapChain11 *swapChain, Renderer11 *renderer, bool depth) SurfaceRenderTarget11() argument [all...] |
/kernel/linux/linux-6.6/drivers/media/platform/nxp/imx8-isi/ |
H A D | imx8-isi-video.c | 48 .depth = { 16 }, 57 .depth = { 32 }, 66 .depth = { 8, 16 }, 77 .depth = { 8, 16 }, 88 .depth = { 8, 16 }, 99 .depth = { 8, 16 }, 110 .depth = { 8, 8, 8 }, 125 .depth = { 16 }, 136 .depth = { 24 }, 147 .depth [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
H A D | VkImage.cpp | 437 // If one image is 3D, extent.depth must match the layer count. If both images are 2D, in copySingleAspectTo() 438 // depth is 1 but the source and destination subresource layer count must match. in copySingleAspectTo() 439 uint32_t layerCount = one3D ? copyExtent.depth : region.srcSubresource.layerCount; in copySingleAspectTo() 441 // Copies between 2D and 3D images are treated as layers, so only use depth as the slice count when in copySingleAspectTo() 445 uint32_t sliceCount = both3D ? copyExtent.depth : samples; in copySingleAspectTo() 569 if(imageExtent.width == 0 || imageExtent.height == 0 || imageExtent.depth == 0) in copy() 593 bool isSingleSlice = (imageExtent.depth == 1); in copy() 611 copySize = (imageExtent.depth - 1) * imageSlicePitchBytes + (imageExtent.height - 1) * imageRowPitchBytes + imageExtent.width * bytesPerBlock; // Copy multiple slices in copy() 638 for(uint32_t z = 0; z < imageExtent.depth; z++) in copy() 651 for(uint32_t z = 0; z < imageExtent.depth; in copy() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineDepthRangeUnrestrictedTests.cpp | 103 result << "_clear_value_" << (int) param.depthBufferClearValue.depthStencil.depth; in generateTestName() 143 DE_FATAL("No depth format"); in isFloatingPointDepthFormat() 160 DE_FATAL("No depth format"); in depthFormatHasStencilComponent() 165 deBool compareDepthResult (VkCompareOp compare, float depth, float clearValue) in compareDepthResult() argument 180 result = depth == clearValue; in compareDepthResult() 183 result = depth != clearValue; in compareDepthResult() 186 result = depth > clearValue; in compareDepthResult() 189 result = depth >= clearValue; in compareDepthResult() 192 result = depth < clearValue; in compareDepthResult() 195 result = depth < in compareDepthResult() 962 float depth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local 1022 tcu::Vec4 depth = depthResult->getAccess().getPixel(x, y); verifyTestResult() local 1247 float depth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local 1312 tcu::Vec4 depth = depthResult->getAccess().getPixel(x, y); verifyTestResult() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineDepthRangeUnrestrictedTests.cpp | 101 result << "_clear_value_" << (int) param.depthBufferClearValue.depthStencil.depth; in generateTestName() 122 std::string result("Test unrestricted depth ranges on viewport"); in generateTestDescription() 124 result += " , depth bounds test"; in generateTestDescription() 149 DE_FATAL("No depth format"); in isFloatingPointDepthFormat() 166 DE_FATAL("No depth format"); in depthFormatHasStencilComponent() 171 deBool compareDepthResult (VkCompareOp compare, float depth, float clearValue) in compareDepthResult() argument 186 result = depth == clearValue; in compareDepthResult() 189 result = depth != clearValue; in compareDepthResult() 192 result = depth > clearValue; in compareDepthResult() 195 result = depth > in compareDepthResult() 957 float depth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local 1017 tcu::Vec4 depth = depthResult->getAccess().getPixel(x, y); verifyTestResult() local 1240 float depth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local 1305 tcu::Vec4 depth = depthResult->getAccess().getPixel(x, y); verifyTestResult() local [all...] |
/drivers/hdf_core/framework/tools/hc-gen/src/ |
H A D | text_gen.h | 64 uint32_t ImplementGenTraversal(const std::shared_ptr<AstObject> &object, int32_t depth); 66 uint32_t ImplementCloseBraceGen(const std::shared_ptr<AstObject> &object, int32_t depth); 72 uint32_t ObjectImplementGen(const std::shared_ptr<AstObject> &object, int32_t depth); 74 bool TemplateObjectImplGen(const std::shared_ptr<AstObject> &object, int32_t depth); 97 uint32_t PrintTermImplement(const std::shared_ptr<AstObject> &object, int32_t depth); 101 uint32_t PrintArrayImplement(const std::shared_ptr<AstObject> &object, int32_t depth); 103 bool PrintArrayImplInSubClass(const std::shared_ptr<AstObject> &object, int32_t depth);
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/kernel/linux/linux-5.10/drivers/infiniband/hw/bnxt_re/ |
H A D | qplib_rcfw.h | 73 #define BNXT_QPLIB_CMDQE_BYTES(depth) ((depth) * BNXT_QPLIB_CMDQE_UNITS) 75 static inline u32 bnxt_qplib_cmdqe_npages(u32 depth) in bnxt_qplib_cmdqe_npages() argument 79 npages = BNXT_QPLIB_CMDQE_BYTES(depth) / PAGE_SIZE; in bnxt_qplib_cmdqe_npages() 80 if (BNXT_QPLIB_CMDQE_BYTES(depth) % PAGE_SIZE) in bnxt_qplib_cmdqe_npages() 85 static inline u32 bnxt_qplib_cmdqe_page_size(u32 depth) in bnxt_qplib_cmdqe_page_size() argument 87 return (bnxt_qplib_cmdqe_npages(depth) * PAGE_SIZE); in bnxt_qplib_cmdqe_page_size()
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/third_party/elfutils/libdw/ |
H A D | dwarf_aggregate_size.c | 50 Dwarf_Die *type_mem, int depth); 54 Dwarf_Attribute *attr_mem, int depth) in array_size() 59 &aggregate_type_mem, depth) != 0) in array_size() 207 Dwarf_Die *type_mem, int depth) in aggregate_size() 213 if (die == NULL || depth++ >= MAX_DEPTH) in aggregate_size() 225 size, &aggregate_type_mem, depth); in aggregate_size() 229 return array_size (die, size, &attr_mem, depth); in aggregate_size() 53 array_size(Dwarf_Die *die, Dwarf_Word *size, Dwarf_Attribute *attr_mem, int depth) array_size() argument 206 aggregate_size(Dwarf_Die *die, Dwarf_Word *size, Dwarf_Die *type_mem, int depth) aggregate_size() argument
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/third_party/node/deps/openssl/openssl/util/ |
H A D | su-filter.pl | 181 my $depth = shift; 218 if($depth != 0) { 226 if($depth == 1) { 230 if($depth == 1) { 241 if($depth == 0) { 242 $out .= displayData("$indent ", $depth+1, $item); 244 $out .= "{\n".displayData("$indent ", $depth+1, $item)."\n".$indent."}";
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/third_party/openssl/util/ |
H A D | su-filter.pl | 181 my $depth = shift; 218 if($depth != 0) { 226 if($depth == 1) { 230 if($depth == 1) { 241 if($depth == 0) { 242 $out .= displayData("$indent ", $depth+1, $item); 244 $out .= "{\n".displayData("$indent ", $depth+1, $item)."\n".$indent."}";
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/third_party/ffmpeg/libavfilter/ |
H A D | vf_colortemperature.c | 45 int depth; member 149 const int depth = s->depth; in temperature_slice16() local 174 gptr[x] = av_clip_uintp2_c(ng, depth); in temperature_slice16() 175 bptr[x] = av_clip_uintp2_c(nb, depth); in temperature_slice16() 176 rptr[x] = av_clip_uintp2_c(nr, depth); in temperature_slice16() 231 const int depth = s->depth; in temperature_slice16p() local 255 ptr[x * step + goffset] = av_clip_uintp2_c(ng, depth); in temperature_slice16p() 256 ptr[x * step + boffset] = av_clip_uintp2_c(nb, depth); in temperature_slice16p() [all...] |
/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_pipe_clear.c | 58 (void*)svga->curr.depth); in begin_blit() 69 * depth and/or stencil buffers if the clear_buffers mask specifies them. 75 double depth, unsigned stencil) in clear_buffers_with_quad() 84 depth, stencil, in clear_buffers_with_quad() 128 double depth, in try_clear() 182 clear_buffers_with_quad(svga, buffers, color, depth, stencil); in try_clear() 183 /* We also cleared depth/stencil, so that's done */ in try_clear() 227 stencil, (float) depth); in try_clear() 233 ret = SVGA3D_ClearRect(svga->swc, flags, uc.ui[0], (float) depth, stencil, in try_clear() 253 double depth, unsigne in svga_clear() 72 clear_buffers_with_quad(struct svga_context *svga, unsigned clear_buffers, const union pipe_color_union *color, double depth, unsigned stencil) clear_buffers_with_quad() argument 125 try_clear(struct svga_context *svga, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) try_clear() argument 251 svga_clear(struct pipe_context *pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) svga_clear() argument 311 float depth; svga_clear_texture() local [all...] |
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/ |
H A D | Image.hpp | 102 width(width), height(height), depth(1), internalformat(internalformat), parentTexture(parentTexture) in Image() 110 Image(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) in Image() argument 111 : sw::Surface(parentTexture->getResource(), width, height, depth, border, 1, gl::SelectInternalFormat(internalformat), true, true), in Image() 112 width(width), height(height), depth(depth), internalformat(internalformat), parentTexture(parentTexture) in Image() 122 width(width), height(height), depth(1), internalformat(internalformat), parentTexture(nullptr) in Image() 131 width(width), height(height), depth(1), internalformat(internalformat), parentTexture(nullptr) in Image() 142 static Image *create(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat); 153 static size_t size(int width, int height, int depth, int border, int samples, GLint internalformat); 167 // FIXME: add member if the depth dimensio in getDepth() 227 const int depth; global() member in egl::Image [all...] |
/kernel/linux/linux-5.10/arch/powerpc/oprofile/ |
H A D | backtrace.c | 85 void op_powerpc_backtrace(struct pt_regs * const regs, unsigned int depth) in op_powerpc_backtrace() argument 91 depth += 1; in op_powerpc_backtrace() 94 while (depth--) { in op_powerpc_backtrace() 103 while (depth--) { in op_powerpc_backtrace() 113 while (depth--) { in op_powerpc_backtrace()
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/kernel/linux/linux-5.10/arch/ia64/oprofile/ |
H A D | backtrace.c | 28 unsigned int depth; member 93 while (bt->depth-- && next_frame(bt)) { in do_ia64_backtrace() 112 ia64_backtrace(struct pt_regs * const regs, unsigned int depth) in ia64_backtrace() argument 125 bt.depth = depth; in ia64_backtrace()
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/third_party/ffmpeg/tests/checkasm/ |
H A D | vf_threshold.c | 36 static void check_threshold(int depth){ in check_threshold() argument 53 s.depth = depth; in check_threshold() 67 if (depth == 16) in check_threshold() 70 if (check_func(s.threshold, "threshold%d", depth)) { in check_threshold()
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