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/kernel/linux/linux-5.10/arch/sh/kernel/
H A Dreturn_address.c14 void *return_address(unsigned int depth) in return_address() argument
20 for (i = 0, frame = NULL, ra = 0; i <= depth; i++) { in return_address()
38 /* Failed to unwind the stack to the specified depth. */ in return_address()
39 WARN_ON(i != depth + 1); in return_address()
49 void *return_address(unsigned int depth) in return_address() argument
/kernel/linux/linux-6.6/arch/sh/kernel/
H A Dreturn_address.c14 void *return_address(unsigned int depth) in return_address() argument
20 for (i = 0, frame = NULL, ra = 0; i <= depth; i++) { in return_address()
38 /* Failed to unwind the stack to the specified depth. */ in return_address()
39 WARN_ON(i != depth + 1); in return_address()
49 void *return_address(unsigned int depth) in return_address() argument
/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_resource.c42 unsigned depth = res->depth0; in util_resource_size() local
53 slices = depth; in util_resource_size()
62 depth = u_minify(depth, 1); in util_resource_size()
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_cb_texture.c160 GLsizei width, GLsizei height, GLint depth, in create_dst_texture()
167 /* create the destination texture of size (width X height X depth) */ in create_dst_texture()
174 st_gl_texture_dims_to_pipe_dims(gl_target, width, height, depth, in create_dst_texture()
184 GLsizei width, GLsizei height, GLint depth, in copy_to_staging_dest()
203 0, 0, 0, width, height, depth, &tex_xfer); in copy_to_staging_dest()
218 for (slice = 0; slice < depth; slice++) { in copy_to_staging_dest()
254 for (slice = 0; slice < depth; slice++) { in copy_to_staging_dest()
676 GLuint width, GLuint height, GLuint depth, GLuint level, in guess_base_level_size()
681 assert(depth >= 1); in guess_base_level_size()
715 if (width == 1 || height == 1 || depth in guess_base_level_size()
158 create_dst_texture(struct gl_context *ctx, enum pipe_format dst_format, enum pipe_texture_target pipe_target, GLsizei width, GLsizei height, GLint depth, GLenum gl_target, unsigned bind) create_dst_texture() argument
182 copy_to_staging_dest(struct gl_context * ctx, struct pipe_resource *dst, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, void * pixels, struct gl_texture_image *texImage) copy_to_staging_dest() argument
675 guess_base_level_size(GLenum target, GLuint width, GLuint height, GLuint depth, GLuint level, GLuint *width0, GLuint *height0, GLuint *depth0) guess_base_level_size() argument
827 GLuint lastLevel, width, height, depth; guess_and_alloc_texture() local
931 GLuint depth = texImage->Depth; st_AllocTextureImageBuffer() local
1587 try_pbo_upload(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage, GLenum format, GLenum type, enum pipe_format dst_format, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, const void *pixels, const struct gl_pixelstore_attrib *unpack) try_pbo_upload() argument
1702 try_pbo_download(struct st_context *st, struct gl_texture_image *texImage, enum pipe_format src_format, enum pipe_format dst_format, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, const struct gl_pixelstore_attrib *pack, void *pixels) try_pbo_download() argument
1879 st_TexSubImage(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *unpack) st_TexSubImage() argument
2402 st_GetTexSubImage(struct gl_context * ctx, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, void * pixels, struct gl_texture_image *texImage) st_GetTexSubImage() argument
2963 uint16_t height, depth; st_finalize_texture() local
3073 GLuint depth; st_finalize_texture() local
3175 st_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth, struct gl_memory_object *memObj, GLuint64 offset) st_texture_storage() argument
3297 st_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) st_AllocTextureStorage() argument
3309 st_TestProxyTexImage(struct gl_context *ctx, GLenum target, GLuint numLevels, GLint level, mesa_format format, GLuint numSamples, GLint width, GLint height, GLint depth) st_TestProxyTexImage() argument
3455 st_ClearTexSubImage(struct gl_context *ctx, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, const void *clearValue) st_ClearTexSubImage() argument
3511 st_SetTextureStorageForMemoryObject(struct gl_context *ctx, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth, GLuint64 offset) st_SetTextureStorageForMemoryObject() argument
3540 st_TexturePageCommitment(struct gl_context *ctx, struct gl_texture_object *tex_obj, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, bool commit) st_TexturePageCommitment() argument
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H A Dst_cb_texture.h73 GLint width, GLint height, GLint depth,
90 GLsizei width, GLsizei height, GLint depth,
101 GLsizei height, GLsizei depth);
105 GLint width, GLint height, GLint depth);
112 GLsizei width, GLsizei height, GLsizei depth,
118 GLsizei height, GLsizei depth,
127 int width, int height, int depth, bool commit);
/kernel/liteos_a/kernel/base/mp/
H A Dlos_lockdep.c273 INT32 depth; in OsLockDepCheckOut() local
294 depth = lockDep->lockDepth; in OsLockDepCheckOut()
297 while (--depth >= 0) { in OsLockDepCheckOut()
298 if (heldlocks[depth].lockPtr == lock) { in OsLockDepCheckOut()
303 LOS_ASSERT(depth >= 0); in OsLockDepCheckOut()
306 heldlocks[depth].holdTime = OsLockDepGetCycles() - heldlocks[depth].holdTime; in OsLockDepCheckOut()
309 while (depth < lockDep->lockDepth - 1) { in OsLockDepCheckOut()
310 lockDep->heldLocks[depth] = lockDep->heldLocks[depth in OsLockDepCheckOut()
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/third_party/cups-filters/cupsfilters/
H A Dimage-bmp.c63 depth, /* Depth of image (bits) */ in _cupsImageReadBMP() local
112 depth = read_word(fp); in _cupsImageReadBMP()
122 (depth != 1 && depth != 4 && depth != 8 && depth != 24)) in _cupsImageReadBMP()
125 img->xsize, img->ysize, depth); in _cupsImageReadBMP()
148 fprintf(stderr, "info_size = %d, xsize = %d, ysize = %d, planes = %d, depth = %d\n", in _cupsImageReadBMP()
149 info_size, img->xsize, img->ysize, planes, depth); in _cupsImageReadBMP()
163 if (colors_used == 0 && depth < in _cupsImageReadBMP()
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/third_party/mesa3d/src/mesa/main/
H A Dpbo.c57 * \param depth depth of image to read/write
68 GLsizei width, GLsizei height, GLsizei depth, in _mesa_validate_pbo_access()
108 if (width == 0 || height == 0 || depth == 0) in _mesa_validate_pbo_access()
117 format, type, depth-1, height-1, width); in _mesa_validate_pbo_access()
180 GLsizei width, GLsizei height, GLsizei depth, in _mesa_validate_pbo_source()
187 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, in _mesa_validate_pbo_source()
261 GLsizei width, GLsizei height, GLsizei depth, in _mesa_map_validate_pbo_source()
267 width, height, depth, format, type, in _mesa_map_validate_pbo_source()
339 GLsizei width, GLsizei height, GLsizei depth, in _mesa_map_validate_pbo_dest()
66 _mesa_validate_pbo_access(GLuint dimensions, const struct gl_pixelstore_attrib *pack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, const GLvoid *ptr) _mesa_validate_pbo_access() argument
178 _mesa_validate_pbo_source(struct gl_context *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, const GLvoid *ptr, const char *where) _mesa_validate_pbo_source() argument
258 _mesa_map_validate_pbo_source(struct gl_context *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, const GLvoid *ptr, const char *where) _mesa_map_validate_pbo_source() argument
336 _mesa_map_validate_pbo_dest(struct gl_context *ctx, GLuint dimensions, const struct gl_pixelstore_attrib *unpack, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei clientMemSize, GLvoid *ptr, const char *where) _mesa_map_validate_pbo_dest() argument
395 _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *unpack, const char *funcName) _mesa_validate_pbo_teximage() argument
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/third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/
H A Dfd4_image.c53 uint32_t depth; member
100 img->depth = 0; in translate_image()
124 img->depth = 1; in translate_image()
129 img->depth = layers; in translate_image()
134 img->depth = layers; in translate_image()
138 img->depth = u_minify(prsc->depth0, lvl); in translate_image()
139 if (layers == 1 && img->depth > 1) { in translate_image()
141 img->depth = 1; in translate_image()
148 img->depth = 0; in translate_image()
175 OUT_RING(ring, A4XX_TEX_CONST_3_DEPTH(img->depth) | in emit_image_tex()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DRenderTarget11.cpp185 GLenum GetSurfaceRTFormat(bool depth, SwapChain11 *swapChain) in GetSurfaceRTFormat() argument
187 return (depth ? swapChain->getDepthBufferInternalFormat() in GetSurfaceRTFormat()
191 const d3d11::Format &GetSurfaceFormatSet(bool depth, SwapChain11 *swapChain, Renderer11 *renderer) in GetSurfaceFormatSet() argument
193 return d3d11::Format::Get(GetSurfaceRTFormat(depth, swapChain), in GetSurfaceFormatSet()
211 GLsizei depth, in TextureRenderTarget11()
216 mDepth(depth), in TextureRenderTarget11()
240 GLsizei depth, in TextureRenderTarget11()
245 mDepth(depth), in TextureRenderTarget11()
323 bool depth) in SurfaceRenderTarget11()
324 : RenderTarget11(GetSurfaceFormatSet(depth, swapChai in SurfaceRenderTarget11()
203 TextureRenderTarget11(d3d11::RenderTargetView &&rtv, const TextureHelper11 &resource, const d3d11::SharedSRV &srv, const d3d11::SharedSRV &blitSRV, GLenum internalFormat, const d3d11::Format &formatSet, GLsizei width, GLsizei height, GLsizei depth, GLsizei samples) TextureRenderTarget11() argument
233 TextureRenderTarget11(d3d11::DepthStencilView &&dsv, const TextureHelper11 &resource, const d3d11::SharedSRV &srv, GLenum internalFormat, const d3d11::Format &formatSet, GLsizei width, GLsizei height, GLsizei depth, GLsizei samples) TextureRenderTarget11() argument
321 SurfaceRenderTarget11(SwapChain11 *swapChain, Renderer11 *renderer, bool depth) SurfaceRenderTarget11() argument
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/kernel/linux/linux-6.6/drivers/media/platform/nxp/imx8-isi/
H A Dimx8-isi-video.c48 .depth = { 16 },
57 .depth = { 32 },
66 .depth = { 8, 16 },
77 .depth = { 8, 16 },
88 .depth = { 8, 16 },
99 .depth = { 8, 16 },
110 .depth = { 8, 8, 8 },
125 .depth = { 16 },
136 .depth = { 24 },
147 .depth
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/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkImage.cpp437 // If one image is 3D, extent.depth must match the layer count. If both images are 2D, in copySingleAspectTo()
438 // depth is 1 but the source and destination subresource layer count must match. in copySingleAspectTo()
439 uint32_t layerCount = one3D ? copyExtent.depth : region.srcSubresource.layerCount; in copySingleAspectTo()
441 // Copies between 2D and 3D images are treated as layers, so only use depth as the slice count when in copySingleAspectTo()
445 uint32_t sliceCount = both3D ? copyExtent.depth : samples; in copySingleAspectTo()
569 if(imageExtent.width == 0 || imageExtent.height == 0 || imageExtent.depth == 0) in copy()
593 bool isSingleSlice = (imageExtent.depth == 1); in copy()
611 copySize = (imageExtent.depth - 1) * imageSlicePitchBytes + (imageExtent.height - 1) * imageRowPitchBytes + imageExtent.width * bytesPerBlock; // Copy multiple slices in copy()
638 for(uint32_t z = 0; z < imageExtent.depth; z++) in copy()
651 for(uint32_t z = 0; z < imageExtent.depth; in copy()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineDepthRangeUnrestrictedTests.cpp103 result << "_clear_value_" << (int) param.depthBufferClearValue.depthStencil.depth; in generateTestName()
143 DE_FATAL("No depth format"); in isFloatingPointDepthFormat()
160 DE_FATAL("No depth format"); in depthFormatHasStencilComponent()
165 deBool compareDepthResult (VkCompareOp compare, float depth, float clearValue) in compareDepthResult() argument
180 result = depth == clearValue; in compareDepthResult()
183 result = depth != clearValue; in compareDepthResult()
186 result = depth > clearValue; in compareDepthResult()
189 result = depth >= clearValue; in compareDepthResult()
192 result = depth < clearValue; in compareDepthResult()
195 result = depth < in compareDepthResult()
962 float depth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local
1022 tcu::Vec4 depth = depthResult->getAccess().getPixel(x, y); verifyTestResult() local
1247 float depth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local
1312 tcu::Vec4 depth = depthResult->getAccess().getPixel(x, y); verifyTestResult() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineDepthRangeUnrestrictedTests.cpp101 result << "_clear_value_" << (int) param.depthBufferClearValue.depthStencil.depth; in generateTestName()
122 std::string result("Test unrestricted depth ranges on viewport"); in generateTestDescription()
124 result += " , depth bounds test"; in generateTestDescription()
149 DE_FATAL("No depth format"); in isFloatingPointDepthFormat()
166 DE_FATAL("No depth format"); in depthFormatHasStencilComponent()
171 deBool compareDepthResult (VkCompareOp compare, float depth, float clearValue) in compareDepthResult() argument
186 result = depth == clearValue; in compareDepthResult()
189 result = depth != clearValue; in compareDepthResult()
192 result = depth > clearValue; in compareDepthResult()
195 result = depth > in compareDepthResult()
957 float depth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local
1017 tcu::Vec4 depth = depthResult->getAccess().getPixel(x, y); verifyTestResult() local
1240 float depth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth); verifyTestResult() local
1305 tcu::Vec4 depth = depthResult->getAccess().getPixel(x, y); verifyTestResult() local
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/drivers/hdf_core/framework/tools/hc-gen/src/
H A Dtext_gen.h64 uint32_t ImplementGenTraversal(const std::shared_ptr<AstObject> &object, int32_t depth);
66 uint32_t ImplementCloseBraceGen(const std::shared_ptr<AstObject> &object, int32_t depth);
72 uint32_t ObjectImplementGen(const std::shared_ptr<AstObject> &object, int32_t depth);
74 bool TemplateObjectImplGen(const std::shared_ptr<AstObject> &object, int32_t depth);
97 uint32_t PrintTermImplement(const std::shared_ptr<AstObject> &object, int32_t depth);
101 uint32_t PrintArrayImplement(const std::shared_ptr<AstObject> &object, int32_t depth);
103 bool PrintArrayImplInSubClass(const std::shared_ptr<AstObject> &object, int32_t depth);
/kernel/linux/linux-5.10/drivers/infiniband/hw/bnxt_re/
H A Dqplib_rcfw.h73 #define BNXT_QPLIB_CMDQE_BYTES(depth) ((depth) * BNXT_QPLIB_CMDQE_UNITS)
75 static inline u32 bnxt_qplib_cmdqe_npages(u32 depth) in bnxt_qplib_cmdqe_npages() argument
79 npages = BNXT_QPLIB_CMDQE_BYTES(depth) / PAGE_SIZE; in bnxt_qplib_cmdqe_npages()
80 if (BNXT_QPLIB_CMDQE_BYTES(depth) % PAGE_SIZE) in bnxt_qplib_cmdqe_npages()
85 static inline u32 bnxt_qplib_cmdqe_page_size(u32 depth) in bnxt_qplib_cmdqe_page_size() argument
87 return (bnxt_qplib_cmdqe_npages(depth) * PAGE_SIZE); in bnxt_qplib_cmdqe_page_size()
/third_party/elfutils/libdw/
H A Ddwarf_aggregate_size.c50 Dwarf_Die *type_mem, int depth);
54 Dwarf_Attribute *attr_mem, int depth) in array_size()
59 &aggregate_type_mem, depth) != 0) in array_size()
207 Dwarf_Die *type_mem, int depth) in aggregate_size()
213 if (die == NULL || depth++ >= MAX_DEPTH) in aggregate_size()
225 size, &aggregate_type_mem, depth); in aggregate_size()
229 return array_size (die, size, &attr_mem, depth); in aggregate_size()
53 array_size(Dwarf_Die *die, Dwarf_Word *size, Dwarf_Attribute *attr_mem, int depth) array_size() argument
206 aggregate_size(Dwarf_Die *die, Dwarf_Word *size, Dwarf_Die *type_mem, int depth) aggregate_size() argument
/third_party/node/deps/openssl/openssl/util/
H A Dsu-filter.pl181 my $depth = shift;
218 if($depth != 0) {
226 if($depth == 1) {
230 if($depth == 1) {
241 if($depth == 0) {
242 $out .= displayData("$indent ", $depth+1, $item);
244 $out .= "{\n".displayData("$indent ", $depth+1, $item)."\n".$indent."}";
/third_party/openssl/util/
H A Dsu-filter.pl181 my $depth = shift;
218 if($depth != 0) {
226 if($depth == 1) {
230 if($depth == 1) {
241 if($depth == 0) {
242 $out .= displayData("$indent ", $depth+1, $item);
244 $out .= "{\n".displayData("$indent ", $depth+1, $item)."\n".$indent."}";
/third_party/ffmpeg/libavfilter/
H A Dvf_colortemperature.c45 int depth; member
149 const int depth = s->depth; in temperature_slice16() local
174 gptr[x] = av_clip_uintp2_c(ng, depth); in temperature_slice16()
175 bptr[x] = av_clip_uintp2_c(nb, depth); in temperature_slice16()
176 rptr[x] = av_clip_uintp2_c(nr, depth); in temperature_slice16()
231 const int depth = s->depth; in temperature_slice16p() local
255 ptr[x * step + goffset] = av_clip_uintp2_c(ng, depth); in temperature_slice16p()
256 ptr[x * step + boffset] = av_clip_uintp2_c(nb, depth); in temperature_slice16p()
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/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_pipe_clear.c58 (void*)svga->curr.depth); in begin_blit()
69 * depth and/or stencil buffers if the clear_buffers mask specifies them.
75 double depth, unsigned stencil) in clear_buffers_with_quad()
84 depth, stencil, in clear_buffers_with_quad()
128 double depth, in try_clear()
182 clear_buffers_with_quad(svga, buffers, color, depth, stencil); in try_clear()
183 /* We also cleared depth/stencil, so that's done */ in try_clear()
227 stencil, (float) depth); in try_clear()
233 ret = SVGA3D_ClearRect(svga->swc, flags, uc.ui[0], (float) depth, stencil, in try_clear()
253 double depth, unsigne in svga_clear()
72 clear_buffers_with_quad(struct svga_context *svga, unsigned clear_buffers, const union pipe_color_union *color, double depth, unsigned stencil) clear_buffers_with_quad() argument
125 try_clear(struct svga_context *svga, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) try_clear() argument
251 svga_clear(struct pipe_context *pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) svga_clear() argument
311 float depth; svga_clear_texture() local
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
H A DImage.hpp102 width(width), height(height), depth(1), internalformat(internalformat), parentTexture(parentTexture) in Image()
110 Image(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) in Image() argument
111 : sw::Surface(parentTexture->getResource(), width, height, depth, border, 1, gl::SelectInternalFormat(internalformat), true, true), in Image()
112 width(width), height(height), depth(depth), internalformat(internalformat), parentTexture(parentTexture) in Image()
122 width(width), height(height), depth(1), internalformat(internalformat), parentTexture(nullptr) in Image()
131 width(width), height(height), depth(1), internalformat(internalformat), parentTexture(nullptr) in Image()
142 static Image *create(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat);
153 static size_t size(int width, int height, int depth, int border, int samples, GLint internalformat);
167 // FIXME: add member if the depth dimensio in getDepth()
227 const int depth; global() member in egl::Image
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/kernel/linux/linux-5.10/arch/powerpc/oprofile/
H A Dbacktrace.c85 void op_powerpc_backtrace(struct pt_regs * const regs, unsigned int depth) in op_powerpc_backtrace() argument
91 depth += 1; in op_powerpc_backtrace()
94 while (depth--) { in op_powerpc_backtrace()
103 while (depth--) { in op_powerpc_backtrace()
113 while (depth--) { in op_powerpc_backtrace()
/kernel/linux/linux-5.10/arch/ia64/oprofile/
H A Dbacktrace.c28 unsigned int depth; member
93 while (bt->depth-- && next_frame(bt)) { in do_ia64_backtrace()
112 ia64_backtrace(struct pt_regs * const regs, unsigned int depth) in ia64_backtrace() argument
125 bt.depth = depth; in ia64_backtrace()
/third_party/ffmpeg/tests/checkasm/
H A Dvf_threshold.c36 static void check_threshold(int depth){ in check_threshold() argument
53 s.depth = depth; in check_threshold()
67 if (depth == 16) in check_threshold()
70 if (check_func(s.threshold, "threshold%d", depth)) { in check_threshold()

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