/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | FramebufferD3D.cpp | 118 // glClearBufferfv can be called to clear the color buffer or depth buffer in clearBufferfv() 187 GLfloat depth, in clearBufferfi() 190 // glClearBufferfi can only be called to clear a depth stencil buffer in clearBufferfi() 193 clearParams.depthValue = depth; in clearBufferfi() 255 // if we have both a depth and stencil buffer, they must refer to the same object in checkStatus() 256 // since we only support packed_depth_stencil and not separate depth and stencil in checkStatus() 184 clearBufferfi(const gl::Context *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearBufferfi() argument
|
/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | OutputTree.cpp | 67 void OutputTreeText(TInfoSinkBase &out, TIntermNode *node, const int depth) in OutputTreeText() argument 73 for (i = 0; i < depth; ++i) in OutputTreeText()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/cl/ |
H A D | CLContextCL.cpp | 145 nativeType, desc.width, desc.height, desc.depth, desc.arraySize, in createImage() 171 mNative, flags.get(), &format, desc.width, desc.height, desc.depth, in createImage()
|
/third_party/skia/third_party/externals/spirv-tools/test/val/ |
H A D | val_limits_test.cpp | 600 // Valid: Structure nesting depth of 255. 615 // Invalid: Structure nesting depth of 256. 634 // Valid: Structure nesting depth of 100 (limit is 100). 651 // Invalid: Structure nesting depth of 101 (limit is 100). 673 // Generates an SPIRV program with the given control flow nesting depth 674 void GenerateSpirvProgramWithCfgNestingDepth(std::string& str, int depth) { in GenerateSpirvProgramWithCfgNestingDepth() argument 694 int num_if_conditions = depth-1; in GenerateSpirvProgramWithCfgNestingDepth() 720 // Invalid: Control Flow Nesting depth is 1024. (limit is 1023). 727 HasSubstr("Maximum Control Flow nesting depth exceeded.")); in TEST_F() 730 // Valid: Control Flow Nesting depth i [all...] |
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
H A D | intermOut.cpp | 68 void OutputTreeText(TInfoSinkBase& sink, TIntermNode* node, const int depth) in OutputTreeText() argument 74 for (i = 0; i < depth; ++i) in OutputTreeText()
|
/third_party/skia/third_party/externals/spirv-tools/source/fuzz/ |
H A D | fuzzer_context.h | 481 bool GoDeeperInConstantObfuscation(uint32_t depth) { in GoDeeperInConstantObfuscation() argument 482 return go_deeper_in_constant_obfuscation_(depth, random_generator_.get()); in GoDeeperInConstantObfuscation()
|
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/fuzz/ |
H A D | fuzzer_context.h | 481 bool GoDeeperInConstantObfuscation(uint32_t depth) { in GoDeeperInConstantObfuscation() argument 482 return go_deeper_in_constant_obfuscation_(depth, random_generator_.get()); in GoDeeperInConstantObfuscation()
|
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/val/ |
H A D | val_limits_test.cpp | 600 // Valid: Structure nesting depth of 255. 615 // Invalid: Structure nesting depth of 256. 634 // Valid: Structure nesting depth of 100 (limit is 100). 651 // Invalid: Structure nesting depth of 101 (limit is 100). 673 // Generates an SPIRV program with the given control flow nesting depth 674 void GenerateSpirvProgramWithCfgNestingDepth(std::string& str, int depth) { in GenerateSpirvProgramWithCfgNestingDepth() argument 694 int num_if_conditions = depth-1; in GenerateSpirvProgramWithCfgNestingDepth() 720 // Invalid: Control Flow Nesting depth is 1024. (limit is 1023). 727 HasSubstr("Maximum Control Flow nesting depth exceeded.")); in TEST_F() 730 // Valid: Control Flow Nesting depth i [all...] |
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | ShaderModuleGL.cpp | 121 if (imageType.depth) { in ExtractSpirvInfo() 177 DAWN_INVALID_IF(imageType.depth, in ExtractSpirvInfo()
|
/third_party/skia/third_party/externals/angle2/util/x11/ |
H A D | X11Window.cpp | 317 int depth = DefaultDepth(mDisplay, screen); in initializeImpl() local 329 mWindow = XCreateWindow(mDisplay, root, 0, 0, width, height, 0, depth, InputOutput, visual, in initializeImpl()
|
/third_party/spirv-tools/source/fuzz/ |
H A D | fuzzer_context.h | 481 bool GoDeeperInConstantObfuscation(uint32_t depth) { in GoDeeperInConstantObfuscation() argument 482 return go_deeper_in_constant_obfuscation_(depth, random_generator_.get()); in GoDeeperInConstantObfuscation()
|
/third_party/spirv-tools/test/val/ |
H A D | val_limits_test.cpp | 599 // Valid: Structure nesting depth of 255. 614 // Invalid: Structure nesting depth of 256. 633 // Valid: Structure nesting depth of 100 (limit is 100). 650 // Invalid: Structure nesting depth of 101 (limit is 100). 672 // Generates an SPIRV program with the given control flow nesting depth 673 void GenerateSpirvProgramWithCfgNestingDepth(std::string& str, int depth) { in GenerateSpirvProgramWithCfgNestingDepth() argument 693 int num_if_conditions = depth-1; in GenerateSpirvProgramWithCfgNestingDepth() 719 // Invalid: Control Flow Nesting depth is 1024. (limit is 1023). 726 HasSubstr("Maximum Control Flow nesting depth exceeded.")); in TEST_F() 729 // Valid: Control Flow Nesting depth i [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderMetamorphicTests.cpp | 276 const int depth = 0; in sanityComparePixels() local 284 tcu::Vec4 RGBA = img.getPixel(x, y, depth); in sanityComparePixels()
|
/third_party/wpa_supplicant/wpa_supplicant-2.9/wpa_supplicant/dbus/ |
H A D | dbus_new.h | 240 int depth, const char *subject, 551 int depth, in wpas_dbus_signal_certification() 550 wpas_dbus_signal_certification(struct wpa_supplicant *wpa_s, int depth, const char *subject, const char *altsubject[], int num_altsubject, const char *cert_hash, const struct wpabuf *cert) wpas_dbus_signal_certification() argument
|
/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/src/ap/ |
H A D | authsrv.c | 151 wpa_printf(MSG_INFO, "authsrv: certificate chain failure: reason=%d depth=%d subject='%s' err='%s'", in authsrv_tls_event() 153 data->cert_fail.depth, in authsrv_tls_event() 158 wpa_printf(MSG_DEBUG, "authsrv: peer certificate: depth=%d serial_num=%s subject=%s", in authsrv_tls_event() 159 data->peer_cert.depth, in authsrv_tls_event()
|
/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/wpa_supplicant/dbus/ |
H A D | dbus_new.h | 245 int depth, const char *subject, 563 int depth, in wpas_dbus_signal_certification() 562 wpas_dbus_signal_certification(struct wpa_supplicant *wpa_s, int depth, const char *subject, const char *altsubject[], int num_altsubject, const char *cert_hash, const struct wpabuf *cert) wpas_dbus_signal_certification() argument
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ResourceManager11.cpp | 33 unsigned int depth, in ComputeMippedMemoryUsage() 43 unsigned int mipDepth = std::max(depth >> level, 1u); in ComputeMippedMemoryUsage() 31 ComputeMippedMemoryUsage(unsigned int width, unsigned int height, unsigned int depth, uint64_t pixelSize, unsigned int mipLevels) ComputeMippedMemoryUsage() argument
|
/third_party/mesa3d/include/GL/ |
H A D | glext.h | 112 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 113 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 117 GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 118 GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 223 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 226 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 270 GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 273 GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1177 typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1262 GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLin [all...] |
H A D | glcorearb.h | 281 typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth); 330 GLAPI void APIENTRY glClearDepth (GLdouble depth); 470 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 471 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 475 GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 476 GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 544 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 547 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 554 GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 557 GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenu [all...] |
/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glext.h | 110 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 111 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 115 GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 116 GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 221 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 224 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 268 GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 271 GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1176 typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1261 GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLin [all...] |
H A D | glcorearb.h | 280 typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth); 329 GLAPI void APIENTRY glClearDepth (GLdouble depth); 469 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 470 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 474 GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 475 GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 543 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 546 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 553 GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 556 GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenu [all...] |
/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glext.h | 110 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 111 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 115 GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 116 GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 221 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 224 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 268 GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 271 GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1176 typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1261 GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLin [all...] |
/foundation/arkui/ace_engine/adapter/ohos/osal/ |
H A D | js_accessibility_manager.cpp | 3216 std::list<AccessibilityElementInfo>& infos, int32_t depth, int64_t accessibilityId, bool isRoot) in DumpAccessibilityElementInfosTreeNG() 3251 DumpLog::GetInstance().Print(depth, accessibilityInfo.GetComponentType(), accessibilityInfo.GetChildCount()); in DumpAccessibilityElementInfosTreeNG() 3252 depth ++; in DumpAccessibilityElementInfosTreeNG() 3255 DumpAccessibilityElementInfosTreeNG(infos, depth, child, false); in DumpAccessibilityElementInfosTreeNG() 3260 const RefPtr<NG::FrameNode>& node, int32_t depth, const CommonProperty& commonProperty, int32_t childSize) in DumpTreeNodeInfoNG() 3296 DumpLog::GetInstance().Print(depth, node->GetTag(), childSize); in DumpTreeNodeInfoNG() 3424 const RefPtr<NG::FrameNode>& node, int32_t depth, const CommonProperty& commonProperty, int32_t childSize) in DumpTreeNodeSimplifyInfoNG() 3428 DumpLog::GetInstance().Print(depth, node->GetTag(), childSize); in DumpTreeNodeSimplifyInfoNG() 3431 void JsAccessibilityManager::DumpTreeAccessibilityNodeNG(const RefPtr<NG::UINode>& uiNodeParent, int32_t depth, in DumpTreeAccessibilityNodeNG() argument 3448 DumpTreeNodeInfoNG(vNode, depth in DumpTreeAccessibilityNodeNG() 3215 DumpAccessibilityElementInfosTreeNG( std::list<AccessibilityElementInfo>& infos, int32_t depth, int64_t accessibilityId, bool isRoot) DumpAccessibilityElementInfosTreeNG() argument 3259 DumpTreeNodeInfoNG( const RefPtr<NG::FrameNode>& node, int32_t depth, const CommonProperty& commonProperty, int32_t childSize) DumpTreeNodeInfoNG() argument 3423 DumpTreeNodeSimplifyInfoNG( const RefPtr<NG::FrameNode>& node, int32_t depth, const CommonProperty& commonProperty, int32_t childSize) DumpTreeNodeSimplifyInfoNG() argument 3455 DumpTreeNG(const RefPtr<NG::FrameNode>& parent, int32_t depth, int64_t nodeID, const CommonProperty& commonProperty, bool isDumpSimplify) DumpTreeNG() argument 3510 DumpTree(int32_t depth, int64_t nodeID, bool isDumpSimplify) DumpTree() argument 6068 DumpTreeNodeInfoInJson( const RefPtr<NG::FrameNode>& node, int32_t depth, const CommonProperty& commonProperty, int32_t childSize) DumpTreeNodeInfoInJson() argument [all...] |
/third_party/mesa3d/src/amd/addrlib/src/gfx9/ |
H A D | gfx9addrlib.cpp | 417 UINT_32 mip0Depth, ///< [in] mip0 depth in GetMetaMipInfo() 520 pInfo[mip].depth = dataThick ? mipDepth : 1; in GetMetaMipInfo() 697 pOut->depth = numMetaBlkZ * metaBlkDim.d; in HwlComputeDccInfo() 1671 // Fmask or depth in GetDataEquation() 1881 UINT_32 metaBlkDepthLog2, ///< [in] meta block depth in GenMetaEquation() 1884 UINT_32 compBlkDepthLog2) ///< [in] compress block depth in GenMetaEquation() 3231 const BOOL_32 zbuffer = flags.depth || flags.stencil; 3308 const BOOL_32 zbuffer = flags.depth || flags.stencil; 3584 // When depth (Z) is the maximum dimension then must use one of the SW_*_S 3629 if (pIn->flags.fmask || pIn->flags.depth || pI [all...] |
/third_party/mesa3d/src/freedreno/vulkan/ |
H A D | tu_clear_blit.c | 40 /* get_component_bits doesn't work with depth/stencil formats: */ in format_to_ifmt() 96 clear_value[0] = tu_pack_float32_for_unorm(val->depthStencil.depth, 24); in r2d_clear_value() 104 clear_value[0] = fui(val->depthStencil.depth); in r2d_clear_value() 351 /* preserve depth channels */ in r2d_setup_common() 487 /* c0.z is used to clear depth */ in build_clear_vs_shader() 488 nir_ssa_def *depth = load_const(b, 2, 1); in build_clear_vs_shader() local 494 depth, nir_imm_float(b, 1.0)); in build_clear_vs_shader() 867 uint32_t tmp = tu_pack_float32_for_unorm(val->depthStencil.depth, 24); in r3d_clear_value() 875 tu_cs_emit(cs, fui(val->depthStencil.depth)); in r3d_clear_value() 1028 /* patch the format so that depth/stenci in r3d_src_gmem() [all...] |