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/third_party/node/deps/v8/src/regexp/
H A Dregexp-bytecode-peephole.cc176 // Parses bytecode and fills the internal buffer with the potentially
180 // Copies the internal bytecode buffer to another buffer. The caller is
191 // the internal buffer. Returns the length of replaced bytecodes in bytes.
194 // Emits optimized bytecode to the internal buffer. start_pc points to the
258 T GetValue(const byte* buffer, int pos) { in GetValue() argument
259 DCHECK(IsAligned(reinterpret_cast<Address>(buffer + pos), alignof(T))); in GetValue()
260 return *reinterpret_cast<const T*>(buffer + pos); in GetValue()
492 // emitted in the internal buffer. in RegExpBytecodePeephole()
/third_party/mesa3d/src/gallium/drivers/iris/
H A Diris_resolve.c42 * and sampling may concurrently read or write the CCS buffer, causing
157 * Resolve the depth buffer's HiZ buffer, resolve the depth buffer of each
264 * If the depth buffer was written to and if it has an accompanying HiZ
265 * buffer, then mark that it needs a depth resolve.
267 * If the color buffer is a multisample window system buffer, then
279 // XXX: front buffer drawing? in iris_postdraw_update_resolve_tracking()
383 struct iris_resource *res = (void *)cbuf->buffer; in flush_ubos()
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/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_dx.h1111 } buffer; member
1173 } buffer; member
1312 } buffer; member
/third_party/mesa3d/src/gallium/auxiliary/translate/
H A Dtranslate_generic.c55 unsigned buffer; member
739 if (tg->attrib[i].buffer == buf) { in generic_set_buffer()
816 tg->attrib[i].buffer = key->element[i].input_buffer; in translate_generic_create()
/third_party/node/deps/openssl/openssl/crypto/sha/asm/
H A Dsha512-c64xplus.pl51 ($Xihi,$Xilo)=("A5","B5"); # circular/ring buffer
98 || [A0] SUBAW SP,2,SP ; reserve two words above buffer
104 || [A0] SUBAW SP,2,SP ; reserve two words above buffer
373 ADD FP,B0,SP ; destroy circular buffer
/third_party/node/deps/uv/src/unix/
H A Dos390.c149 * We could use a static buffer for the path manipulations that we need outside
156 int uv_exepath(char* buffer, size_t* size) { in uv_exepath() argument
161 if (buffer == NULL || size == NULL || *size == 0) in uv_exepath()
168 return uv__search_path(args, buffer, size); in uv_exepath()
286 /* Assume maximum buffer size allowable */ in uv__interface_addresses_v6()
419 /* Assume maximum buffer size allowable */ in uv_interface_addresses()
/third_party/node/deps/uv/src/
H A Duv-common.c608 int uv_fs_event_getpath(uv_fs_event_t* handle, char* buffer, size_t* size) { in uv_fs_event_getpath() argument
622 memcpy(buffer, handle->path, required_len); in uv_fs_event_getpath()
624 buffer[required_len] = '\0'; in uv_fs_event_getpath()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
H A DvktDynamicStateDiscardTests.cpp337 const BufferWithMemory buffer (m_vk, device, allocator, makeBufferCreateInfo(size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT), MemoryRequirement::HostVisible); in iterate()
339 deUint32* ptr = (deUint32*)buffer.getAllocation().getHostPtr(); in iterate()
343 const vk::VkDescriptorBufferInfo bufferInfo = makeDescriptorBufferInfo(*buffer, 0, size); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H A DvktMeshShaderApiTests.cpp87 BUFFER_VALUE = 0, // The actual count will be given by the count buffer.
129 // 1. Passing the count in a buffer with a large maximum.
130 // 2. Passing a large value in the buffer and limiting it with the maximum.
261 << "layout (set=0, binding=0, std430) readonly buffer BlockSizes {\n" in initPrograms()
360 BufferWithMemoryPtr buffer(new BufferWithMemory(vkd, device, alloc, bufferInfo, MemoryRequirement::HostVisible)); in makeStridedBuffer()
361 auto& bufferAlloc = buffer->getAllocation(); in makeStridedBuffer()
375 return buffer; in makeStridedBuffer()
427 // Prepare buffer containing the array of block sizes. in iterate()
432 const uint32_t largeDrawCount = vectorSize + 1u; // The indirect buffer needs to have some padding at the end. See below. in iterate()
504 // Command pool and buffer in iterate()
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H A DvktMeshShaderApiTestsEXT.cpp87 BUFFER_VALUE = 0, // The actual count will be given by the count buffer.
129 // 1. Passing the count in a buffer with a large maximum.
130 // 2. Passing a large value in the buffer and limiting it with the maximum.
266 << "layout (set=0, binding=0, std430) readonly buffer BlockSizes {\n" in initPrograms()
363 BufferWithMemoryPtr buffer(new BufferWithMemory(vkd, device, alloc, bufferInfo, MemoryRequirement::HostVisible)); in makeStridedBuffer()
364 auto& bufferAlloc = buffer->getAllocation(); in makeStridedBuffer()
378 return buffer; in makeStridedBuffer()
446 // Prepare buffer containing the array of block sizes. in iterate()
451 const uint32_t largeDrawCount = vectorSize + 1u; // The indirect buffer needs to have some padding at the end. See below. in iterate()
525 // Command pool and buffer in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImage2DViewOf3DTests.cpp94 VkBuffer buffer, in copyImageLayerToBuffer()
137 vk.cmdCopyImageToBuffer(cmdBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer, 1u, &region); in copyImageLayerToBuffer()
147 buffer, // VkBuffer buffer in copyImageLayerToBuffer()
225 // Copy the result image to a buffer. in runComputePipeline()
308 // Create vertex buffer and fill it with full screen quad. in runGraphicsPipeline()
335 // Copy the result image to a buffer. in runGraphicsPipeline()
370 // Create a buffer to upload the image. in iterate()
374 // Upload target mip level to the input buffer. in iterate()
504 // Prepare the command buffer in iterate()
91 copyImageLayerToBuffer(const DeviceInterface& vk, VkCommandBuffer cmdBuffer, VkImage image, VkBuffer buffer, tcu::IVec2 size, VkAccessFlags srcAccessMask, VkImageLayout oldLayout, deUint32 layerToCopy, uint32_t mipLevel) copyImageLayerToBuffer() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingDirectionTests.cpp331 const std::string bufferDecl = "layout(set=0, binding=1, std430) buffer OutBuffer { float val; } outBuffer;\n"; in initPrograms()
422 // Command pool and buffer. in iterate()
451 // Create output buffer. in iterate()
454 BufferWithMemory buffer (vkd, device, alloc, bufferCreateInfo, MemoryRequirement::HostVisible); in iterate()
455 auto& bufferAlloc = buffer.getAllocation(); in iterate()
457 // Fill output buffer with an initial value. in iterate()
503 const auto bufferDescInfo = makeDescriptorBufferInfo(buffer.get(), 0ull, VK_WHOLE_SIZE); in iterate()
592 // Barrier for the output buffer. in iterate()
599 // Read value back from the buffer. in iterate()
743 // Sometimes, update matrix after building the lop level AS and before submitting the command buffer in createDirectionLengthTests()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassSampleReadTests.cpp68 VkBuffer buffer) in createBufferMemory()
70 de::MovePtr<Allocation> allocation (allocator.allocate(getBufferMemoryRequirements(vk, device, buffer), MemoryRequirement::HostVisible)); in createBufferMemory()
71 VK_CHECK(vk.bindBufferMemory(device, buffer, allocation->getMemory(), allocation->getOffset())); in createBufferMemory()
65 createBufferMemory(const DeviceInterface& vk, VkDevice device, Allocator& allocator, VkBuffer buffer) createBufferMemory() argument
H A DvktRenderPassSparseRenderTargetTests.cpp70 VkBuffer buffer) in createBufferMemory()
72 de::MovePtr<Allocation> allocation (allocator.allocate(getBufferMemoryRequirements(vk, device, buffer), MemoryRequirement::HostVisible)); in createBufferMemory()
73 VK_CHECK(vk.bindBufferMemory(device, buffer, allocation->getMemory(), allocation->getOffset())); in createBufferMemory()
585 // record secondary command buffer in iterateInternalDynamicRendering()
602 // record primary command buffer in iterateInternalDynamicRendering()
67 createBufferMemory(const DeviceInterface& vk, VkDevice device, Allocator& allocator, VkBuffer buffer) createBufferMemory() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/
H A DvktDynamicStateDiscardTests.cpp336 const BufferWithMemory buffer (m_vk, device, allocator, makeBufferCreateInfo(size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT), MemoryRequirement::HostVisible); in iterate()
338 deUint32* ptr = (deUint32*)buffer.getAllocation().getHostPtr(); in iterate()
342 const vk::VkDescriptorBufferInfo bufferInfo = makeDescriptorBufferInfo(*buffer, 0, size); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageSubresourceLayoutTests.cpp60 // Helper class to calculate buffer sizes and offsets for image mipmap levels.
386 // Get an idea of the buffer size and parameters to prepare image data. in iterateAspect()
392 // Create source buffer. in iterateAspect()
395 BufferWithMemory buffer (vkd, device, alloc, bufferInfo, MemoryRequirement::HostVisible); in iterateAspect()
396 auto& bufferAlloc = buffer.getAllocation(); in iterateAspect()
399 // Fill buffer with random appropriate data. in iterateAspect()
487 // Command buffer. in iterateAspect()
495 vkd.cmdCopyBufferToImage(cmdBuffer, buffer.get(), image.get(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, static_cast<deUint32>(copyRegions.size()), copyRegions.data()); in iterateAspect()
632 msg << "Found difference from image pixel to buffer pixel at coordinates" in iterateAspect()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderApiTests.cpp87 BUFFER_VALUE = 0, // The actual count will be given by the count buffer.
129 // 1. Passing the count in a buffer with a large maximum.
130 // 2. Passing a large value in the buffer and limiting it with the maximum.
261 << "layout (set=0, binding=0, std430) readonly buffer BlockSizes {\n" in initPrograms()
360 BufferWithMemoryPtr buffer(new BufferWithMemory(vkd, device, alloc, bufferInfo, MemoryRequirement::HostVisible)); in makeStridedBuffer()
361 auto& bufferAlloc = buffer->getAllocation(); in makeStridedBuffer()
375 return buffer; in makeStridedBuffer()
427 // Prepare buffer containing the array of block sizes. in iterate()
432 const uint32_t largeDrawCount = vectorSize + 1u; // The indirect buffer needs to have some padding at the end. See below. in iterate()
504 // Command pool and buffer in iterate()
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H A DvktMeshShaderApiTestsEXT.cpp87 BUFFER_VALUE = 0, // The actual count will be given by the count buffer.
129 // 1. Passing the count in a buffer with a large maximum.
130 // 2. Passing a large value in the buffer and limiting it with the maximum.
266 << "layout (set=0, binding=0, std430) readonly buffer BlockSizes {\n" in initPrograms()
363 BufferWithMemoryPtr buffer(new BufferWithMemory(vkd, device, alloc, bufferInfo, MemoryRequirement::HostVisible)); in makeStridedBuffer()
364 auto& bufferAlloc = buffer->getAllocation(); in makeStridedBuffer()
378 return buffer; in makeStridedBuffer()
446 // Prepare buffer containing the array of block sizes. in iterate()
451 const uint32_t largeDrawCount = vectorSize + 1u; // The indirect buffer needs to have some padding at the end. See below. in iterate()
525 // Command pool and buffer in iterate()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/TranslatorMetalDirect/
H A DModifyStruct.cpp603 char buffer[std::numeric_limits<unsigned>::digits10 + 1];
604 sprintf(buffer, "%u", extra);
605 pushNamePath(buffer);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/
H A DDisplayGLX.cpp197 // color buffer type, are both RGBA or ColorIndex, and their buffers have in initialize()
208 // Double buffer is not strictly required as a non-doublebuffer in initialize()
627 // We require RGBA8 and the D24S8 (or no DS buffer) in generateConfigs()
633 // The GLX spec says that it is ok for a whole buffer to not be present in generateConfigs()
802 // important because drivers have a tendency to clobber the back buffer when the windows are in waitNative()
992 WorkerContextGLX(glx::Context context, FunctionsGLX *functions, glx::Pbuffer buffer);
1006 glx::Pbuffer buffer) in WorkerContextGLX()
1007 : mContext(context), mFunctions(functions), mBuffer(buffer) in WorkerContextGLX()
1004 WorkerContextGLX(glx::Context context, FunctionsGLX *functions, glx::Pbuffer buffer) WorkerContextGLX() argument
/third_party/skia/src/core/
H A DSkPicturePlayback.cpp37 SkReadBuffer* buffer) { in draw()
71 if (buffer) { in draw()
72 buffer->validate(reader.isValid()); in draw()
367 // Entries request more dstClip points than are provided in the buffer in handleOp()
35 draw(SkCanvas* canvas, SkPicture::AbortCallback* callback, SkReadBuffer* buffer) draw() argument
/third_party/openssl/crypto/sha/asm/
H A Dsha512-c64xplus.pl51 ($Xihi,$Xilo)=("A5","B5"); # circular/ring buffer
98 || [A0] SUBAW SP,2,SP ; reserve two words above buffer
104 || [A0] SUBAW SP,2,SP ; reserve two words above buffer
373 ADD FP,B0,SP ; destroy circular buffer
/third_party/skia/src/ports/
H A DSkFontMgr_android_parser.cpp673 // One would assume it would be faster to have a buffer on the stack and call XML_Parse. in parse_config_file()
674 // But XML_Parse will call XML_GetBuffer anyway and memmove the passed buffer into it. in parse_config_file()
676 // In debug, buffer a small odd number of bytes to detect slicing in XML_CharacterDataHandler. in parse_config_file()
680 void* buffer = XML_GetBuffer(parser, bufferSize); in parse_config_file() local
681 if (!buffer) { in parse_config_file()
682 SkDebugf(SK_FONTMGR_ANDROID_PARSER_PREFIX "could not buffer enough to continue\n"); in parse_config_file()
685 size_t len = file.read(buffer, bufferSize); in parse_config_file()
/third_party/skia/src/pdf/
H A DSkPDFFont.cpp164 std::vector<SkUnichar> buffer(typeface->countGlyphs()); in GetUnicodeMap()
165 typeface->getGlyphToUnicodeMap(buffer.data()); in GetUnicodeMap()
166 return *canon->fToUnicodeMap.set(id, std::move(buffer)); in GetUnicodeMap()
/third_party/skia/third_party/externals/dawn/src/dawn_node/tools/src/cmd/run-cts/
H A Dmain.go415 buffer strings.Builder
427 p.buffer.Write(data)
428 match := portRE.FindStringSubmatch(p.buffer.String())

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